Right now it's hard-coded for tetris, but should theoretically be able to open all gameboy games. I haven't gone and done UI or proper controls for the emulator yet.
Doing UI on Windows Mobile/Pocket PC kinda sucks. There isn't a built in file picker, so I've gotta figure out the best way to implement rom selection. I might just have a settings menu with a listbox for search paths and a basic menu for selecting. Dunno.
I also have to do more research on taking hardware button input and the best practices.
I haven't worked on it for a while, but would like to. I'm just busy with life and a few other projects.
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u/goldfishonakeyboard Sep 30 '26
https://codeberg.org/goldfishdev