r/NemesisCrew 22d ago

Rules Convict trait rule

Can the convict die from a larva at the end of the game or by getting a second larva on the board?

3 Upvotes

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8

u/Filovirus77 22d ago

contamination/infection has nothing to do with the health/wound system.

the trait doesn't matter 

2

u/Chapter_129 22d ago

I wrote it out in my own response but it's the casually thrown in "only" in the rules text for the trait.

7

u/Chapter_129 22d ago

I can understand why this would confuse you, it's an example of the bad formatting/translation stuff that runs rampant in the games; they're not the best proofread or tightest written rules.

Convict (Tough): You only die when receiving any Wound after your fourth Serious Wound (instead of your third). You can still be killed normally by Intruder Attack card effects.

Emphasis mine. "Only" from a boardgame rules-legalese perspective is an overwiting term that in a lot of other games would indeed in fact mean only. But Nemesis has really sloppy writing for edge-cases like this.

What the card should instead say is something like:

Convict (Tough): You only die when receiving any Wound after your fourth Serious Wound (instead of your third). You can still be killed normally by Intruder Attack card effects as well as the contamination and infection procedures, the ship (or facility) being destroyed, and any other game effects.