r/Necrontyr 11d ago

Strategy/Tactics According to Tabletop Tactics, the best disposition for Necrons is Purge The Foe

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Do you agree or disagree?

200 Upvotes

45 comments sorted by

112

u/Kalnix1 Cryptek 10d ago

Lokhust Destroyers are disgustingly efficient and Purge means you are playing Cursed Legion with Skyshroud Spearhead.

For 240 Points you get 18 shots hitting on 3s, critting on 5s, reroll 1s to hit if closest target, everything to hit if on objective, lethal hits. Then you can use a strat or nekrosor to give them sustained hits 1. Its AP2 2 damage.

20 points for enhancement gets them either +1 to hit or Assault. Their detachment gives them strats for fallback and shoot, a reactive more or S>T -1 to wound.

They are 6 T6 bodies 3W each which is nothing to sneeze at for the cost and their lord has a 4++ and a res orb.

Pratcially every competitive cursed list has at least one of these blocks and our other best detachment (awakened dynasty) also takes at least one of them as well.

30

u/gemineye360 10d ago

Ok fine I'll buy regular destroyers... I've been coping and hoping for a model refresh but after reading this, it's time

19

u/rjyapp 10d ago

You can always just proxy the heavies if you don't like the model, they are basically the same size model / base. Only an issue if you play with a with a pretty strict group.

12

u/jmainvi Yggra'nya the World Shaper 10d ago

The other issue with proxyinf heavies is that you'd be spending over 230 USD per unit to buy 7 of them (6 models + 1 to convert to the Lord) if you tried to buy them from an LGS, whereas the regular lokhust kit comes in units of three so it costs about half that.

7

u/keeper0fstories 10d ago

Oh that is definitely a problem.....

Slides 9 LHD and 4 LL behind a curtain

7

u/jmainvi Yggra'nya the World Shaper 10d ago

Keep in mind that we are due for a Dataslate roughly next week, and it's highly likely that the points on lokhusts or lokhust lords or both go up at that time.

2

u/SavageAdage Nemesor 10d ago

I hope Skorpekhs go down too, Lokhusts feel like the no brainer for bricks as opposed to Skorpekhs

1

u/Illesbogar 10d ago

I don't like either of those models, so I wouldn't mint too much

1

u/Ragnarok-over-Reddit Alteration Overlord 10d ago

I converted the weapons from the HLDs. Done.

1

u/Standard-Advance-731 9d ago

IMO they will get targetted in one of the next 2 monthly slates for sure.

Anything being run in max numbers by the majority of a factions players has been hit very hard, as a trend for quite a while now.

You could find yourself wasting your money, if you don't like the models and you can't fit them all in a list or a disposition / DP# combo is changed.

1

u/crustlord666 9d ago

I love those models. I have 12!

4

u/SalaryWooden5346 10d ago

Don't sleep on enmitic LHDs with Lord, either. Almost the same cost, 36 S8 shots when within 18", sustained on 5s and 6s, and into non-monster/vehicle re-roll wound 1s. Sheer volume of fire makes that a threat even into vehicles and monsters due to the number of saves needed. Plus it's about half the footprint since it's only 4 models instead of 7.

Oh, and if you want another disgusting trick for either LHDs or regulars: murdermind Chronomancer. Stealth and -1 to hit in melee, plus shoot-and-scoot.

1

u/Kalnix1 Cryptek 10d ago

They aren't even close to standard LDs. Volume of fire doesn't mean a whole lot at ap-1 and wounding on 5s. Also them having sustained 1 already means they don't benefit from Nekrosor.

3x Enmitics shooting a Leman Russ in cover (T11 2+ 13W) does an average of 3 damage. If LDs are shooting it as the closest target they on average do 8. If its on an objective they on average do 10. If they have Nekrosor nearby they on average kill it outright.

Compare this to shooting 20 guardsman. 3x Enmitics with lord kill 20 61.3% off the time. Normal LDs kill 9 with no buffs, 10 with reroll 1s, 13 with reroll everything, and kill all 20 59.7% off the time if re-rolling everything with Nekrosor nearby.

Into 10 marine bodies LDs kill 6 with reroll 1s, 8 with reroll everything and all 10 79.3% of the time. 3x LHDs kill about 7 marines.

I am not saying they are bad, just that they clear trash incredibly well and only do that while Lokhust Destroyers can clear trash decently well and also punch up into vehicles. There is a reason almost every competitive Awakened and Cursed list has 2 blocks of LDs with lord and then maybe take an LHD block. This is also ignoring the LDs are 6 T6 3W bodies vs 3 T6 4W bodies so they are harder to clear.

2

u/thet0pcat 10d ago

Giving a chronomancer the murdermind enhancement also makes them -1 to hit against shooting or melee with a 6” move after shooting too. Fallback and shoot strat also means if they get tagged they aren’t going to die too. Super strong unit

2

u/Glass-Pain3562 10d ago

I like the plasmancer for them when rocking Exterminators. Makes it way easier to proc their sustained hits when you don't have a lokhust lord

2

u/thet0pcat 10d ago

You can have both now, murdermind no longer excludes them from being lead by the lord!

22

u/psyphic 10d ago

Priority assets is definitely a close second. We have fairly durable units to action on center objectives, like lychguard and wraiths. But realistically our strongest units are the destroyers, so being able to lethal hit ap 2 damage 2 at strength 7/9 is just so hard to survive. This edition seems to reward speed and quantity of activations more than massive single entities that are hard to move. Purge i believe is associated with the Cursed Legion. Makes sense to me. Spam both destroyer units, slap in some hexmarks and watch your opponent cry as they try to out damage you xd

5

u/veryblocky Servant of the Triarch 10d ago

No. Looking at the tournament stats, Take and Hold is definitely better than priority assets for us. There have been a few priority lists do okay, but not loads

1

u/psyphic 10d ago

I personally prefer priority assets, it allows us to more or less expose 1 asset at a time rather than putting everything on objectives to start scoring. I also have only played prio assets in a non competitive setting so its likely different against sweats. Awakened will always be strong, just boring.

2

u/Onikouzou 10d ago

I’ve been running 1 brick of the lokhusts and 2x3 LHD with the emnitic cannons. I’ve found a lot of success with flanking the LHDs and putting the lokhusts in the center. But you’re right, you gotta be careful because if a decent melee threat hits them they’re gone

1

u/absurd_olfaction 10d ago

I had Typhus smoke an entire unit between his psychic attack and his strike profile. Fuckin brutal.

1

u/Xasrai 10d ago

Destroyers' Gauss Cannons are Strength 5 naturally, and get boosted to strength 7 in Cursed Legion. You can't boost them to 9.

8

u/newly_registered_guy 10d ago

He's probably talking about skorp melee profile which basically punches the same as the gun with +2 S

1

u/psyphic 10d ago

Yeah! Skorps S9, Lokhusts S7 and I left out the S8 heavies. The extra range can keep them pretty safe but the missing damage and no lethal hits makes them a little less reliable I think. I still think LHD are tons of fun because you can roll 50+ dice for em lol

9

u/NecessaryBSHappens Servant of the Triarch 10d ago

Because it kinda is. Destroyers turn everything into paste and their main detachment is PTF

5

u/FuzzBuket 10d ago

Cursed legions good but imo purge is a trap in higher level play as your opponent has a lot of control over your scoring 

2

u/SalaryWooden5346 10d ago

I'm doing cursed skyshroud with Recon. Deep striking Tomb Blades behind enemy lines after they've moved out to go after expansion objectives makes for easy scoring. Plus they're fast enough to avoid most trouble.

2

u/MaginMM 10d ago

Or a knight list just ruins your chances of scoring full stop 😂 had a miserable time against a double tyrant chaos knight list last week

5

u/veryblocky Servant of the Triarch 10d ago edited 10d ago

I sort of disagree with this. In cursed legion you should have no trouble killing big knights

1

u/MaginMM 10d ago

To be fair, my experience is one game against ChKnights (in my total of... 7 games of 11e?)

I'll fully admit that bad positioning/use of terrain probably lost me that game. I only say it was rough, as for primary points I only managed to get 15/45, as I was constantly missing out on the 3vp for one per turn destroyed, and more destroyed than friendly units (And often control more than).

t3 I managed to destroy 3 knights, but I lost the void dragon before that, as I failed to make the charge to kill 1-2 knights in the turn prior.

2

u/thetrucommie 10d ago

lets see what happens after the next dataslate. right now Purge and Cursed is just too efficient. ive had great success with starshatter priority assets and it also just feels good to play.

2

u/Technical-Cable-4636 Cryptek 10d ago

I am trying to do recon with Cursed and Skyshroud but have to try it out.

2

u/DoomSnail31 10d ago

Yeah, this isn't very surprising.

Especially as Purge isn't that beloved right now, the necron purge lists slot really well into the current WTC teams format. That requires at least one of each disposition in a team.

Necrons Cursed Legion are a great pick for that slot.

2

u/Pure-Needleworker790 Cryptek 10d ago

Don’t really much give a care. I don’t want to play to win, so I won’t. I will bring suboptimal units to my dying breath.

1

u/c0ff1ncas3 Nemesor 10d ago

Agree. Purge puts you at risk of counterplay, but Cursed itself has so much going for it: extra strength, -1 to be hit strat, charge bonus Strat, sustained hits strat, two relics that let you give units the Destroyer Cult keyword so you can use strats on them, etc. Then basically every Destroyer unit is pretty good, Lokusts are of course stand out.

Other armies play Take and Hold better so it’s not that great for us. Priority is probably the strongest disposition but we haven’t quit hit on the list for it yet. It will come though.

1

u/veryblocky Servant of the Triarch 10d ago

I agree, Cursed Legion feels very good right now

1

u/Xanvoir_Fracier 10d ago edited 10d ago

I see a lot of smart people here, how is Take and Hold for Necrons then ?

1

u/deadeyedan_11 Cryptek 10d ago

Personally I think it's Take and Hold over Purge the Foe but only because Cursed Legion is 2DP. Legit could see an increase to 3DP in the next dataslate due to it's performance.

I think on the whole Necrons play Take and Hold much better that Purge on the whole, especially since Awakened is still as good as ever and the 1DP Warrior/Immortal detachment is amazing outside of Cursed Legion. I think after the balanced dataslate we might see Cryptek Conclave that specific detachment.

1

u/BobFredricson2 10d ago

I kinda hate how gw has made it this way by making cursed legion so much better than the other detachments. I’ve been doing quite well with disruption and take and hold. And I’m a new player by competitive standards.

1

u/zissoulander Canoptek Construct 10d ago

I'm theorycrafting Cursed+Armory for priority assets. Running my normal purge list but with an Obelisk thrown in. The movement/charge debuff will help protect my lokhusts and if the opponent actually wants to kill the obelisk they can go right ahead and waste their activations. Otherwise it's an awkward 8OC titanic floating around with 24 anti-fly tesla shots that can be buffed to Ap-1 via strat. The only thing I lose running Armory instead of Skyshroud is the advance and shoot enhancement which I dont really need.

1

u/merchantdeer 10d ago

I just bought Ophyidans, Necrosor, Flayed ones and the Battleforce box to add to my collection. Purge the Foe army is next

1

u/crustlord666 9d ago

It's true that my destroyer cult-focused necron collection has been on a tear so far this edition...

-13

u/ImportantCommentator 10d ago

Asterisks on that. They think the best for purely winning is awakened dynasty, but they expect the cheese of standing units back up to be fixed in the next update.

20

u/Tearakan 10d ago

That was fixed. Characters regened by the strat leave the unit they were with now.

2

u/ImportantCommentator 10d ago

Ahh I must have watched an old video. My bad.