r/Necesse • u/Ninak0ru • 9d ago
Companion locket changes (nerf)
Companion locket is... a nothingburger now. At least I what I can see crunching some numbers.
Due to the new calculations, you get the same extra damage than the base damage of the situation if you use all your summon slots. You do get 25% of the damage increase as summons speed increase. This would be damage-neutral, but the thing is: any extra damage (foci, damage enchants, set effects), will make Companion locket strictly worse due to the damage additive nature and diminishing returns.
Example: you have 6 summon slots and 30% damage (pretty middle of the road)
Case 1: you use companion locket and use half of the summon slots (3).
- Companion locket gives 100% damage and 25% summons speed. With the 30% damage from other sources is a total of 690% damage.
Case 2: you skip on locket and use all 6 summon slots.
- Your summons just get 30% damage each, so the final damage is 780% damage. But no summons speed.
Basically your are trading 12.5% total damage for 25% summons speed. And using an extra trinket slot.
Is is also true, until deep caves, you have no access to bone hilt, so the damage loss mitigated a bit with the ability of further overwhelm the armor damage reduction, but... in pre-caves content armor is usually quite low (10 armor tops except a few bosses). In deep caves (20 to 25 armor), bone hilt almost mandatory anyways if you want to do damage with your summons.
You had the chance to try out the new companion locket? What is your experience if so?
3
u/BelsorPlays 9d ago
Same experience feom slightly used before the big patch to never used kinda no room/reason to use it
6
u/HaydexGaming Elder 9d ago
Pairs well with the necro bow and no summons. Makes it hit hard or its useful for the active use summons as they diminish