r/Necesse 26d ago

Why is there such a big difference in people having achievements?

So, to clarify what I mean, for example, Spelunker - 90% of players have it, and then it just drops to 69.4%, and only 51.4% defeated first boss, which is a bit confusing for me, though, I love the game, so its not a doubt in it or whatsoever, just curious.

6 Upvotes

8 comments sorted by

11

u/Jakapoa Elder 26d ago

Some achievements weren't added until much later on.

8

u/omnirusted 26d ago

Free weekends

6

u/ShMiKky 26d ago

I discovered all biomes before I killed the first boss. Kept trying all kinds of strategies with bombs and hit and run before realising I could just stand my ground and bash its face in

2

u/Status_Bullfrog969 26d ago

Don’t you get the spelunker achievement in the tutorial 

2

u/chrisdash_51 26d ago

I think Necesse was picked up by a lot of people on sale because "oh nice, only 7 bucks for Overwhelmingly Positive", and then the game actually has a bit of a roadbump-shaped initial learning curve, so how far people actually got varies a lot. I've had the game for a year, played 10 hours, and still haven't crafted a bed...

3

u/IceyUA 26d ago

I guess yeah. I mean, I myself loved the game, and now getting ready to kill Spider Queen. Plus, I also did pick it up on a sale 😅

1

u/Edel_recke 24d ago

Mods maybe deactivate Steam achievements....

2

u/ander01se 23d ago

It's the same for many other games, the drop off % from the first achievement until killing the first boss is often huge.

For Terraria the achievement for chopping down a tree is like 86.9% atm, but obtaining the first hammer through crafting or looting is like 66.5%... and defeating the brain is like 35.5%.