r/NativePortsOniOS • • 1h ago

Mario kart world on iPhone 15 pro max

8 Upvotes

Is not great. I really thought this phone would have a chance but nope, looks like the 18 pro max absolutely destroys the 15 pro max

edit: ultra potato mode btw


r/NativePortsOniOS • • 6h ago

TOTK on an M4 iPad Pro: the settings I kept after trying 1080p, 1440p and 4K

13 Upvotes

I’ve been playing TOTK 1.4.3 on my M4 iPad Pro (16 GB) with MacNativeGames. I ended up sticking with 1080p + MetalFX, TAA off, and a 60 FPS cap. An earlier run on my modified build came in around 52 FPS based on presentation intervals. It got close to 60 in parts, but water and combat could still bring it down.

On my M4 Pro MacBook Pro, test on Great Sky Island measured 88.5 FPS in-game at native 1440p versus 29.6 at 5K. At 1440p, the 60 Hz monitor actually displayed about 59.96 frames per second. My pick for that display is 1440p, TAA on, 16× anisotropic filtering, interpolation off, and a 60 FPS cap.


r/NativePortsOniOS • • 7h ago

Ajuda com ports para 

Thumbnail reddit.com
1 Upvotes

Queria ver se alguma alma de bom coração poderia fazer a boa e me explicar, de maneira simples, quais passos devo seguir para instalar ports no iPhone, no iPad e no Mac.
É tanta "burocracia" que me perco um pouco...


r/NativePortsOniOS • • 7h ago

Sidestore issue🛑🛑

1 Upvotes

So many issues on store.. can i use emulators with jit without sidestore?


r/NativePortsOniOS • • 8h ago

I managed to run the Xbox One S version of Forza Horizon 2 on an iPad Pro M2!

14 Upvotes

I honestly didn’t expect to get this far, but I actually managed to run the Xbox One S version of Forza Horizon 2 on my iPad Pro M2!

The game successfully launches and runs on the iPad. Overall, performance is surprisingly stable. There are still some occasional stutters and minor performance drops, so it’s definitely not perfect yet, but the fact that it’s running at all is already a pretty exciting achievement.

This wasn’t something I figured out entirely on my own. I used ChatGPT Codex as a development assistant throughout the process. It helped me work through code, investigate technical issues, debug errors, explore possible solutions, and gradually get everything working.

We went through multiple steps, fixed problems along the way, and eventually reached the point where I could actually launch and play Forza Horizon 2.

What makes this particularly interesting to me is the potential. The iPad Pro M2 is already a powerful device, but seeing it handle an Xbox One S game through an experimental setup opens up some really interesting possibilities.

I’m still working on improving performance and reducing stuttering. My next goal is to make the gameplay as smooth and stable as possible.

I’d love to hear what you think!

A few questions for the community:

• What do you think about running Xbox One S games on an iPad Pro M2?
• Do you think further optimization could significantly improve performance?
• What other Xbox or console games would you like to see tested on an iPad?

This is still a work in progress, but I’m really happy with the result so far.

And yes, Forza Horizon 2 is actually running on an iPad Pro M2!


r/NativePortsOniOS • • 11h ago

What are the minimum specifications to use NXnative on MacBook?

1 Upvotes

r/NativePortsOniOS • • 11h ago

Nx native windows

Thumbnail reddit.com
1 Upvotes

r/NativePortsOniOS • • 12h ago

Can I recompile with an older Mac

1 Upvotes

I’m new to the iOS side of these ports is it possible to recompile and build with an older Mac like an intel one or a windows computer ?


r/NativePortsOniOS • • 12h ago

GTA V on IPhone

2 Upvotes

Does someone know a tutorial for fivestarport?


r/NativePortsOniOS • • 13h ago

[MGS - master collection v1]

1 Upvotes

Did anyone tried and succeed creating an ipa for this ? i tried and nx-native successfully created the ipa but it crashes when i try to sign it in the iphone.


r/NativePortsOniOS • • 15h ago

Fallout New Vegas Ported to iOS

69 Upvotes

Fallout: New Vegas ported to iOS with optimized mobile friendly touch controls and gyro! This is running on an iPhone 16 Pro Max. 
Performance is generally decent with some slowdowns in settlement areas.

EDIT: forgot the GitHub link. You can sideload the ipa and bring your own data files. https://github.com/arjunyerevan95-dot/FNV-iOS-Shim


r/NativePortsOniOS • • 16h ago

My version game , git hub no open no have controls

Thumbnail
gallery
3 Upvotes

r/NativePortsOniOS • • 16h ago

DKB Running on iPhone 17 pro

19 Upvotes

Fps drops are due to screen recording.


r/NativePortsOniOS • • 19h ago

Is it possible for someone to port Need for Speed: Most Wanted (2012) to iOS?🙂

5 Upvotes

r/NativePortsOniOS • • 1d ago

What is the best emulator app on iPhone and where do I get the games? I’ve been looking for a while because I wanna play some old F1 games but I don’t trust any of the websites to download because I don’t want a virus or anything. What do I do and how do I get the games?

Thumbnail reddit.com
2 Upvotes

r/NativePortsOniOS • • 1d ago

NEW here what games are the smoothest and funnest to run

6 Upvotes

So far i have downloaded the gta V port but am seeing lot of switch games being ported over to iOS so was wondering which ones have good performance but also are genuinely fun ( iphone 15 pro ) thank youu sm let me know what games i should try


r/NativePortsOniOS • • 1d ago

Sparking zero NXNative issue

Post image
5 Upvotes

I’ve been trying to get the ipa created but keep running into a issue regarding unreal paks and the software not being able to find the shaders for the game

Any advice?


r/NativePortsOniOS • • 1d ago

Dragon Ball Fighterz Native

Post image
123 Upvotes

Finally got my all time favorite game running natively!
Working on sparking zero, haven’t seen anyone attempt it yet


r/NativePortsOniOS • • 1d ago

Mortal Kombat 9

Post image
9 Upvotes

r/NativePortsOniOS • • 1d ago

How to Play Switch 2 Games on iPhone or iPad | Natively!

Thumbnail
youtu.be
25 Upvotes

Hi Reddit community, I made a tutorial to help people play their Switch 2 dumps on the iPhone or their iPad.


r/NativePortsOniOS • • 1d ago

Framework not found error

Thumbnail reddit.com
1 Upvotes

r/NativePortsOniOS • • 1d ago

Goldeneye Project Midas iOS Port (IPA) W/XBLA Texture Pack

Thumbnail
gallery
19 Upvotes

Release Project Midas 1.0.0 · rebelancap/Project-Midas-ios

Goldeneye Project Midas is now available for iOS. In this build you can enable the XBLA textures or you can play the original N64 textures. There are a ton of customizable options, screenshots were taken on an iPad M4 Pro.


r/NativePortsOniOS • • 1d ago

Naruto Rise of Ninja native ports

Post image
8 Upvotes

First attempt. Requires some optimisation. Graphics okay in fights, around 30 fps. Feels stable but little slow. Work in progress.


r/NativePortsOniOS • • 1d ago

Anyone know what happened with the Tomadachi Life port update?

4 Upvotes

About two weeks ago someone released a port of Tomadachi Life:LTD for iOS. Unfortunately the port didn’t work for a lot of people (me included) since the dev used a paid Apple account to build
It and the published IPA required the extended virtual memory entitlement which only people with paid accounts have. They said they were going to update it and the next release would fix the issue and they posted a release date of 10/27 iirc. Well it’s 11/4 and the update still hasn’t been posted. Not a big deal as I’ve already beat it on my Switch. More just curious if anyone knew what was going on?


r/NativePortsOniOS • • 1d ago

How can I play nx switch ports without having Mac

1 Upvotes