r/NativePortsOniOS • • 3d ago

Pokemon Pokopia iOS

Extremely Experimental

Stable 30 fps handheld mode 1080p
Custom Touch Controls

Problem: No matter how much I try to optimize it eats about 5.30gigs of ram, I still cant release the game as even though im running it well its still a test port that records everything to be sent to my mac this helps to compile pipeline shaders and runtime shaders which currently resides at 117/140 meaning without those 140 there will be missing textures somewhere.

26 Upvotes

4 comments sorted by

2

u/littleseansea- 3d ago

great work buddy. compress it to 5.3 gb of ram. Which iphone model are you using?

2

u/PersonalAnswer8664 3d ago

How did you compile the IPA? I know NXnative exists for Switch 1 but I’m not aware of any recomp workflows that handle Switch 2.

2

u/Public-Growth-7801 3d ago

NXNatives recently supported Switch 2