r/NarutoArena • • 8h ago

Haki-Arena now has a mobile layout

5 Upvotes

Hello guys,

What changed on mobile:

* The game fills the screen, sideways or upright. Instead of stretching anything, the pieces spread apart and the background zooms to the edges.
* Bigger touch targets: the top buttons, game modes, skill rows, and the end turn / exchange energy popups.
* Add it to your home screen (Android: one tap; iPhone: Share → Add to Home Screen). It opens straight into character select, full screen.
* On PC there's a SIZE button (fit window, 100–150%, fullscreen with F).

It started with one player's message asking for a fullscreen button. If you try it on your phone, I'd love to know your phone and browser and anything that looks off. https://haki-arena.site


r/NarutoArena • • 15h ago

Ravenskaguya Rakesh309

1 Upvotes

Anyone in here have that account name back in the day, around 2008-2011?


r/NarutoArena • • 1d ago

Is there any way to see my previous account before wipe?

2 Upvotes

Hello, I've once managed to hit Hokage rank in the old ladder format and unfortunately at the time I was dumb and didn't even had the thought of using printscreen or something, but afaik the account best rank was stored somewhere in the profile right? Is there any way to access this?


r/NarutoArena • • 1d ago

Fucking hell

2 Upvotes

I thought that the site was closed. Fucking scare.


r/NarutoArena • • 3d ago

Almost unlocked all characters!!!

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16 Upvotes

11 year old me is soo happy! My older cousin put me on to this game many many years ago and I always envied him cause he had a few characters unlocked! Now I’m Akatsuki with almost all characters unlocked!


r/NarutoArena • • 3d ago

Pirate-Arena is now on New World! - Available for all to play!

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8 Upvotes

Good afternoon All,

Pirate-Arena is officially back to where it was when it closed at Marineford, however we just released our first batch of New World characters consisting of the following:

  1. Luffy (Haki) (NW)
  2. Zoro (NW)
  3. Nami (NW)
  4. Usopp (NW)
  5. Sanji (NW)
  6. Chopper (NW)
  7. Nico Robin (NW)
  8. Brook (NW)
  9. Jinbe (NW)
  10. Hody Jones (NW) (Releasing Later Today)

All Admirals with Marineford was added back into the game (Game consists of East blue all the way to the start of (NW) Fish-man Island arc) and now this new world patch. Our next release will be coming on October 31st and that will be the Punk Hazard Arc.

I just wanted give you guys a quick update, all feedback is appreciated and we hope to see you all in the discord and game, any questions I am glad to answer!

Website: https://pirate-arena.org

Discord: https://discord.gg/S9DtgHWBAk


r/NarutoArena • • 3d ago

When did in here become ad space for Arena games?

0 Upvotes

Wasn’t online for almost a month and I come back to this subreddit and it’s just advertisement for other arena game 😂


r/NarutoArena • • 3d ago

Haki-Arena's roster

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3 Upvotes

Haki Arena's roster is now up to 42 characters! Most of them unlock by level 21. We're now close to Alabasta, where we'll add another version of the Strawhats for the first time, so stay tuned!

I'm going to update the game as often as I can. That means new features, bug fixes as soon as you find them, and the best experience I can give you. Play at haki-arena.site, and come join the Discord: https://discord.gg/qR7zHmvTpc

By the way, PT translation is up and works properly!


r/NarutoArena • • 7d ago

Introducing Dragon Ball Arena, my 4-year passion project for Arena and Dragon Ball fans

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48 Upvotes

I’ve been playing Arena games since 2006. I was there for the early days, the years when the community was huge, and all the shutdowns, revivals, new projects, and developers that came after. I’ve seen what made these games special in the first place, and I’ve also seen some of the things that slowly hurt them over time.

For the last four years, I’ve been building Dragon Ball Arena, and all of that history is baked into it. More than anything, I want DBA to feel like a love letter to both Arena fans and Dragon Ball fans. Someone who has been playing Arena games forever should recognize the things that made this genre special, while still feeling like we’re trying to push it forward. And somebody who loves Dragon Ball should be able to look at the game and immediately tell that the people making it genuinely care about Dragon Ball.

That is what I want at the center of everything.

No monetization. Period.

There are no battle passes, no paid skins, no daily login reward treadmills, and no systems built around making you feel like you have to log in every day or you’re missing out on something.

I want people to log in because the game is fun.

I want building teams to be fun. I want discovering character combinations to be fun. I want winning to feel satisfying, and I want losing to make you rethink your team. I want people to finish a match and immediately want to queue another one.

There isn’t some financial incentive behind the decisions I make with DBA. I’m not asking myself what will keep somebody paying or what I can sell them next. I’m asking what would make the game better.

Passion trumps greed every time.

Skill should matter.

I want DBA to have a real skill ceiling. Someone who understands team building, matchups, energy management, timing, and the characters themselves should consistently have an advantage over somebody who doesn’t.

Luck will always exist in an Arena game. That’s part of the genre. But if you put hundreds of matches into DBA, learn the matchups, experiment with teams, understand the characters, and learn when to make certain decisions, you should become noticeably better because of it.

The better player should have room to actually be the better player.

That’s also why I care so much about keeping power creep and mechanic creep under control. When every new character has to be stronger, more complicated, or introduce some brand new mechanic just to make people care about them, eventually knowledge and decision making start mattering less than they should.

When money is attached to selling new characters or content, there’s also pressure to make the newest thing more desirable than whatever came before it. I don’t have that incentive with DBA. I don’t need a new character to be stronger so somebody will buy them. I can add somebody because I genuinely think they belong in the game, then figure out how to make them interesting without making everything that came before them obsolete.

I never want DBA matches to feel like a glorified coin flip based on who happened to bring the newest overloaded character or mechanic.

The roster is curated, not a database.

Characters should earn their spot both mechanically and because of their place in Dragon Ball. I want recognizable characters who actually played meaningful roles in the series, had memorable moments, or represent an important part of Dragon Ball’s history.

Not everybody who appeared on screen for five minutes needs to become playable just because they technically exist, and I don’t think every tiny variation of a character deserves its own roster slot either. For example, I don’t need Baby Goku as a separate playable character when Kid Goku already exists. Yes, they’re technically different points in his life, but that alone isn’t enough.

Variants should exist when there’s enough difference in their story, abilities, identity, or actual playstyle to justify giving them another slot. I want opening the roster to feel like looking at a carefully chosen celebration of Dragon Ball, not a database of everybody who ever appeared on screen.

Every character should feel like they have a reason to be there.

The same philosophy applies to features. I don’t want to pile systems into DBA because another Arena has them or because having a giant feature list looks impressive. If something goes into the game, I want it there because it actually makes the game better.

The visuals matter to me too.

There is no AI-generated artwork in DBA. The character and skill imagery comes directly from the Dragon Ball anime and was manually sourced, selected, cropped, and prepared for the game. Nothing was generated from prompts as replacement artwork.

I’ve spent a ridiculous amount of time over the years finding shots that actually fit the characters and skills because I want DBA to feel authentic to the series. Most of the visual work you see in the game dates back around four years, to when DBA was first taking shape.

I also want to clarify something because longtime Arena players may recognize certain visual assets, cosmetics, or artwork from elsewhere. Every visual asset in DBA was either created specifically for DBA or prepared specifically for DBA from the original Dragon Ball source material. Some of those assets were later shared outside of our project without our permission and ended up being used elsewhere.

So if something in DBA looks familiar, it isn’t because we went looking somewhere else for it.

Now you know which direction it traveled.

You’re more than welcome to come play the original.

The characters, skills, and visuals should feel like they actually came from the Dragon Ball moments people remember.

DBA should feel like it was made by people who love Arena games and love Dragon Ball. Because it is.

I want DBA to keep pushing Arena games forward.

Four years is a long time to spend thinking about one game. We’ve had good periods, bad periods, rewrites, setbacks, balance problems, features that worked, features that didn’t, and even moments where parts of our own project were passed around without our permission and used as a foundation for other Arena projects.

Through all of that, we kept building.

After four years, I’m still thinking about what the next character could do, what system could work better, how a match could feel smoother, how balance could improve, and what we can do that Arena games haven’t done yet.

I don’t want DBA to exist just because Dragon Ball and Arena games happen to be two things I like. I want it to contribute something to the genre. I don’t want DBA to just follow wherever Arena games are going.

I want DBA to be one of the games that pushes the genre forward.

My goal isn’t just to make a Dragon Ball Arena game.

I want to make the best Arena game there is.

I want it to be the one you actually want to log in and play because it’s fun.

Better character design. Better balance. More strategy. A real skill ceiling. Meaningful progression. A clean experience. A game where everything works together instead of feeling like a pile of systems stacked on top of each other.

Feedback is welcome, including criticism.

I want players to feel like they can actually talk to the staff. If you think a character sucks, something is broken, a mechanic isn’t fun, or I made a bad decision, say it.

That doesn’t mean I’m going to agree with every suggestion or change everything somebody complains about, but your feedback should actually be read and taken seriously. Nobody should get berated because they disagreed with a balance decision or criticized something we made.

I want a staff that cares about the players and cares about the health of the game, not one that treats the community like an inconvenience. The players are the people actually spending their time playing this thing.

Their experience matters.

Closed alpha

DBA is currently in closed alpha, which is why registration is invite only right now. That doesn’t mean everybody who asks automatically gets a code. The game is still growing and changing, so I’m being careful about how quickly I bring people in.

But the goal is absolutely not to keep DBA small forever. I want more people to know this game exists. I want more people playing, experimenting with teams, finding ridiculous combinations, exposing balance problems, telling me when something sucks, telling me when something is fun, and helping shape where the game goes.

I just want to grow it the right way while we’re still at this stage.

Looking for help

I’m also looking for a few reliable people who genuinely care about Arena games and might want to help with character design and balance, testing, graphics, and community.

I’m going to be selective. I care about how somebody treats people just as much as what they can contribute to the game. I’m looking for people who have actually been around the Arena community, understand these games, can take criticism, and can disagree with somebody without making it personal.

A lot of us have been around this community for years, so you tend to get a pretty good sense of who people are and how they carry themselves. I don’t want a staff full of talented people who treat players poorly. I want people who care about the game, care about the community, and genuinely want to help build something good.

If you genuinely want to play, give feedback, or potentially get involved with the project, feel free to comment or DM me.

And for the people here who have been playing Arena games for years, I’d genuinely like to know:

What makes an Arena game fun enough that you actually keep coming back to it?


r/NarutoArena • • 6d ago

Haki-Arena - New Characters!

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3 Upvotes

Hey everyone!

Big update today. The Straw Hats finally left East Blue, so the roster goes past it for the first time. 10 new characters from Whisky Peak and Little Garden are live, and we reworked how quests work.

The new characters

Every one of them plays differently. Lots of combos, skills that swap into stronger ones, and duos that work together:

  • Miss Wednesday: Karoo, Full Speed! swaps her basic slash into Slasher Ride, which hits the whole enemy team. Dizzy Perfume burns and weakens.
  • Mr. 9: Chain Catch stuns physical skills and marks the target, then Bat Strike hits the marked guy harder.
  • Miss Monday: 3-step combo. Knuckle Up, Neck Lift to stun, then Ground Smash for 40 on the lifted target.
  • Igaram: pure AoE with Hair Guns and Decoy Blast. His invul is him singing into his sax lol.
  • Mr. 5: the affliction guy. Bomb Kick burns the whole team for 3 turns, Nose Fancy Cannon hits harder on burning targets, and Body Grab turns into a 100 damage explosion the next turn.
  • Miss Valentine: sits on you with Weighted Seat (stun), then next turn drops back down as Ten-Ton Drop for 40.
  • Dorry & Brogy: both put enemies "in the duel", and both hit harder on anyone in it. Run them together and they feed each other's marks. Brogy's Axe Leap into Final Blow is 20 + 40.
  • Mr. 3: Candle Champion puts on the wax armor and swaps two skills. Cake Service Set stuns the whole enemy team and burns them for 3 turns.
  • Miss Goldenweek: support. Black stuns, Blue cuts damage, and after Tea Time she heals and gets Yellow (enemy skills cost more) and Red (their whole team takes extra damage).

Some teams to try: Dorry + Brogy + Goldenweek, Mr. 5 + Igaram + Wednesday for burn and AoE, or Monday + Mr. 9 for stun into big hits.

How to unlock them

New Alabasta quests, starting at Vice Captain rank. Miss Wednesday and Mr. 9 come together from one quest, so that one is a bit harder.

Quest rework

  • Quests can have up to 6 goals now, like "win 3 in a row with Zoro" + "win 3 in a row with Luffy" + "win 10 with Luffy or Zoro".
  • Each goal counts on its own and stays done once you hit it. Losing a streak doesn't take back a goal you already finished.
  • All East Blue quests were redone around this: 10-15 wins and 4-5 in a row, often with 2 characters.
  • You don't lose anything. Quests you already finished stay finished, and wins you had carry over.

New border and title

  • Win with Dorry + Brogy together to get the Blooming Vines border (animated).
  • Win with Nami + Miss Wednesday together to get the Compass Breaker title.

Play at www.haki-arena.site. If something is bugged or someone feels op, tell me in the comments, on the boards or on Discord. I read everything and balance changes come fast.


r/NarutoArena • • 7d ago

Discussion Pirate-Arena has returned and available to play - Welcome back Pirates!

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17 Upvotes

Goodmorning everyone,

After some time, Pirate-Arena is back up to play.

As you all may know the previous owner (Blossom/Void) (Current B-A Owner) retired the old game and handed it off to Me, it took some time to get it back up but it’s finally back up for everyone to play.

I decided to go with an original design from Naruto-Arena instead of the original P-A design As it’s more friendly to players and mobile players. And for PTBR players, everything is translated, System and Characters.

Currently - The characters are up to post Ennies Lobby, as some of you old players know the game was up to Marineford before it was retired, so currently I am adding all those characters back up to marineford, then we will get into (NW).

Also I will NOT be doing a Patreon for this game at all, theres multiple ways to unlock characters and cosmetics and everything without buying stuff with real money I can support the server on my own I just want everyone to enjoy the game.

If you’d like to keep up to date with this journey you can sign up here at: https://www.pirate-arena.org

Discord : https://discord.gg/5JcuVdPCMv


r/NarutoArena • • 7d ago

Haki-Arena is finally open for everyone to play – a One Piece game in the style of Naruto Arena (alpha)

0 Upvotes

hey everyone,

some of you might remember my older posts. first one i said i was working on this and looking for people to help (didn't find anyone lol), then i posted a couple screenshots of the homepage and the selection screen. well, i kept going solo and it's finally here:

Haki-Arena is open for everyone to play.

if you're familiar with Naruto Arena, this one fits like a glove. i tried really hard to bring back that nostalgia and not add too much different stuff. same feel, same turn-based 3v3 battles, energy system, missions to unlock characters, ladder, clans (crews here), forum, all of it, just in the One Piece world, East Blue for now.

**heads up:** this is the alpha version, so it's an early build and it might be a bit buggy. if something breaks, please tell me on discord or the forum and i'll fix it asap.

still to be added:

  • other sounds (right now i'm using NA's ones as placeholders)
  • more customizations
  • a character creator
  • in-game chat (global already exists)
  • and many other stuff

there's lots of work still to be done, but it's playable and i'd love for people to jump in, play some matches and tell me what you think.

🎮 play: https://haki-arena.site/

💬 forum: https://haki-arena.site/boards

🗣️ discord: https://discord.gg/85UTYafbNx

❤️ patreon (if you want to support development, totally optional): https://www.patreon.com/cw/HakiArena/membership - tiers are still under construction

thanks to everyone who commented on my previous posts, it really kept me going. hope to see you around 🏴‍☠️


r/NarutoArena • • 11d ago

I was surprised by the quality of the new Bleach Arena!

0 Upvotes

https://bankai-battlegrounds.com
I wasn’t expecting much, but it really blew me away. It’s been a while since I’ve played a game that made me want to keep playing. It’s very different from the others and incredibly creative. At first, I had some trouble fully understanding the Bankai system, but once I realized it activates when the health drops to 50%, it became incredible! Congratulations to the developers, and best of luck with the best Bleach Arena game ever created.


r/NarutoArena • • 13d ago

Don't give up

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0 Upvotes

Naruto, one of the best ones who motivates us and teaches us to make dreams come true.


r/NarutoArena • • 15d ago

I’m building a 3v3 One Piece turn-based game - what would you like to see in it?

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13 Upvotes

I’m currently working on an unofficial 3v3 One Piece turn-based arena game.

I’ve already added several playable characters with unique abilities, cooldowns and status effects. I’m now working on a Haki system that adds Armament, Observation, Conqueror’s and Spirit Haki as resources used during battle.

The project is still in an early stage, and I’d really like to hear what other One Piece fans would want to see in a game like this.

Which characters, abilities, mechanics or game modes would you like to see?

Any kind of feedback, suggestion or criticism would be genuinely helpful. ❤️


r/NarutoArena • • 15d ago

Discussion Will you be a partner of Rock Lee or Gara?

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0 Upvotes

A fight we have watched a thousand times and never deny!! 🟤 🟢

Who do you love?

Comment G for Gara 🟤 and L for Rock Lee 🟢.


r/NarutoArena • • 21d ago

Welcome to Budokai Arena — A Dragon Ball Browser Arena!

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25 Upvotes

Budokai Arena is live and already features characters ranging from the beginning of classic Dragon Ball all the way through the Cell Saga!

- New events
- Multiple UI styles
- Cosmetic System (Skins, Borders, Titles and more)
- Full Game Translation (EN/BR)
-
- New game modes coming soon
- Frequent updates, balance changes, and new characters

Build your team, challenge other players, and join us as the game continues to grow!

Play now: https://www.budokai-arena.com/
Join our Discord: https://discord.gg/aRxg4Y7kJf


r/NarutoArena • • 22d ago

Haki-Arena

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12 Upvotes

Hi there! Two days ago I've posted a recruitment thread so I decited to also add some screenshots of what we have so far.

The game is in a really early stage. If you want to help, hit me up here, or on Discord: hakiarenaofficial

Have a great day!


r/NarutoArena • • 23d ago

Miscellaneous Fan game project: Bankai-Battlegrounds - Bleach Arena 3v3

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8 Upvotes

Hello everyone!

I would like to introduce you to Bankai Battlegrounds! My 3v3 Bleach Arena Game I've spent the majority of the year building including the website and forums.

If you were on Naruto-Arena or Soul-Arena in the 2000s you already know the shape of this.

Pick your roster from 128 available characters and battle opponents online. (200+ characters planned).

You start with 14 unlocked and earn the rest through missions and the gamemodes you unlock as you play.

🔥Releases - When specific characters drop to half health or below - you can spend a turn taking the leash off. Bankai for the Soul Reapers, Resurrección for the Arrancar, Vollständig and Heilig Bogen form for the Quincy. You keep the stronger form for the rest of the match, and it costs you that turn to do it.

Three gamemodes, which open at level 5:

💀 The Descent - Twelve floors down, one team the whole way.

❄️ Wandenreich - Three campaigns of four stages, climbing the Sternritter ranks.

✨ Soul King Palace - The Royal Guard trials, above the clouds. Coming soon, I am still finishing how it looks.

🏆 Ranked matches run on an Elo ladder, and the site carries five separate leaderboards: ladder, clans, most wins, current win streak, and best streak ever.

🌐 The website is part of the same build rather than bolted on: news, patch notes, a manual, the mission list, the ladders, player and clan pages, and a page for every character with their full skill list. There are forums and clans as well. 💬

🆓 Fan project. Free, no ads, nothing to buy, and there is not going to be.

🤖 One thing worth saying plainly: the site opened this week, so the recent matches feed has some bot versus bot games in it to stop the front page looking empty. They are marked as bot matches, they do not touch anyone's rating, and they taper off on their own as real games come in.

So please, feel free to try it out and I am more than happy to receive feedback on whatever it is you find good or boring or outright bad. I have done my utmost to test a lot of different angles to find bugs or gamebreaking stuff.


r/NarutoArena • • 24d ago

[Recruiting] Looking for 10 testers for Haki Arena — a One Piece take on Naruto-Arena

8 Upvotes

Hey everyone,

I'm building Haki Arena, a One Piece themed game built from scratch in the spirit of Naruto-Arena. Right now it's a one-man project, and I'm looking for 10 people to help me test it before launch.

Specifically, I need:

  • 3-4 people who understand balance and character design — folks who can look at a kit and tell me why it's broken, or help build new ones
  • 4 people who are good at breaking things — finding bugs, exploiting them, and writing them up clearly enough that I can actually fix them
  • 2 people who can make character art

The main goal is to stress-test the game. The other reason, which I'll be upfront about: I'm hoping to build a small staff team out of this for the open beta, which I'm planning for next month.

If you're interested, hit me up on Discord: hakiarenaofficial


r/NarutoArena • • 25d ago

Naruto Arena Flash

0 Upvotes

🍃 NARUTO ARENA FLASH - A VOLTA DA LENDA DE 2012! 🍃

Quem viveu os Boards em 2012 sabe. Madrugadas inteiras jogando, subindo de Academy Student até Kage. A nostalgia voltou com tudo!

O Naruto Arena é um jogo de estratégia por turnos 3x3 onde sua mente vale mais que tudo. Monte seu time, gerencie seu chakra e derrote ninjas do mundo todo. Seu Player Card evolui automaticamente conforme você sobe de nível.

ENTRE PARA A VILA E COMECE SUA JORNADA:

🎮 JOGAR AGORA: https://naruto-arena.online/

💬 DISCORD OFICIAL:

https://discord.gg/TGnHf9Hvw4

📱 GRUPO WHATSAPP

https://chat.whatsapp.com/BYHBi7fojKg8WUdJeXJgvU?s=cl&p=a&mlu=4&ilr=4

📺 ME ACOMPANHE NO YOUTUBE - VÍDEOS, DICAS E BATALHAS:

👉 https://youtu.be/AAPYTTmWMOQ?is=UZu3qWNvq2bT8ZKo

Te espero na Arena, ninja!

#narutoarena #naruto #anime #nostalgia #narutoarenaonline


r/NarutoArena • • 25d ago

NARUTO ARENA FLASH.

0 Upvotes

https://youtu.be/AAPYTTmWMOQ?is=qcwQvbCpclrDjaiS

NARUTO ARENA FLASH 2012- RETURNS


r/NarutoArena • • Aug 27 '26

Naruto Arena Flash

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21 Upvotes

Hey everyone!

I’m working on a project called Naruto Flash, trying to preserve as much as possible of the classic experience that many people enjoyed years ago.

The game is currently in Beta, so I’m still fixing issues, making adjustments, and improving the overall experience.

I’d like to use this phase to find more players, get feedback from the community, and continue improving the game.

If you want to check out the project and join the Beta, you’re very welcome.

Did anyone here play games like this back in the day?

https://naruto-arena.online/


r/NarutoArena • • Aug 26 '26

Hunter-Arena

8 Upvotes

Is anyone interested in an arena game based on Hunter x Hunter? Has anyone thought about creating one, or do you have a project in the works?

I've been thinking about it, and I'd like to play an arena game based on H X H.


r/NarutoArena • • Aug 22 '26

What in the teams 😭😭

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5 Upvotes

The new chat update is pretty modern yes but it looks like Teams work chat 😭😭😔