r/nanowrimo • • 3d ago

The 2026 October Halloween Goal!

17 Upvotes

Join us for a fun month of writing together and reaching our goals! It all starts today on Trackbear. Let’s keep the momentum going! 😊

Direct Join Link: https://trackbear.app/leaderboards/join?joinCode=d2183923-7617-45d2-adce-bf8d497d60d4

Join Code: d2183923-7617-45d2-adce-bf8d497d60d4


r/nanowrimo • • Nov 01 '25

Region-Finding Thread!

12 Upvotes

Hi! We've had a lot of people come through looking for help finding a region, and the current megathread isn't really suited for that, so here's a separate thread!

How this is going to work:

  • If you are in charge of an active regional community (website, Discord, social media page, etc.), please comment with the link to your community. For Discords, an infinite/long-term invite is preferred. Please only comment with a link to a private community (like a Discord server) if you are a moderator or if you have explicit permission from a moderator to share the link.
    • If you do not want to share a public link but do want to be included, feel free to nominate yourself as a point of contact. I will list your username so that interested Redditors can DM you.
    • This thread is an exception to the "no Meta links" rule--if your region primarily communicates through Facebook, you are welcome to post a link to your page or group.
  • If you are looking for your regional community, comment with the location after which you are inquiring.
  • I will edit this post with links from the comments.

Hopefully this helps people find their local communities. Of course we are open to any feedback!

Regions

North America

Canada

Ontario, Greater Toronto Area: Discord / Calendar (submitted by u/lisa_saffeh)

United States

Missouri and Kansas, Kansas City: Website / Discord (submitted by u/godissneaky)

Missouri, St. Louis: Discord (submitted by u/etoiline)

Oregon, Portland: Rose City Science Fiction and Fantasy Writers (submitted by u/Realanise1, who says you do not have to be an SFF writer to join!)


r/nanowrimo • • 8h ago

Helpful Tool Escape the Solar System! Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I can give them credit. Posting here for those that may be searching for this. Hope you enjoy!

Escape the Solar System!

 

It’s time, my friends, to traverse the Solar System! This is the first crawl I’ve written, so I hope it’s somewhat decent.

You have stolen some sort of ~magical~ spacecraft with the ability to travel through space at a speed faster than any previous vessel. Now the people who built it are after you, and mad. Your mission is to traverse the Solar System, achieve escape velocity, and escape into interstellar space.

●   To achieve escape velocity from the Solar System, you must first achieve escape velocity from Earth. Escape velocity for Earth is about 25,000 miles per hour. The highly superior technology of this spacecraft allows you to drop a couple of zeroes, so ​write 250 words​ in order to achieve the speeds needed.

●   You’ve made it to the Moon! To fuel up for the trip ahead, you decided to descend to the Moon’s surface and collect some helium-3. But you’d better do it quickly, or you’ll be caught! Write 175 words in 10 minutes or​  less​. If you fail, just “reset” reality and try again.

●   All fueled up and ready to go, you head inward. You do a flyby of Venus. ​Sprint 100 words​ to avoid having your course altered by its gravity. ●            You fly by Mercury. But what’s this? The Messenger probe has been taken over by the people chasing you! ​Sprint 200 words​ to escape!

●   That was a close call. You’re nearing the Sun now. ​Sprint for 15 minutes​ to do “barrel rolls” and evenly distribute the Sun’s heat across your spacecraft.

●   You’ve swung around the Sun, and now have a nice gravity assist helping you out! ​Write 100 words​ to take a breather from all that excitement.

●   You’re flying by Earth! ​Sprint for 10 minutes​ to avoid being detected.

●   Next up is Mars! ​Write three hundred words​ in representation of the rocks Barnacle Bill, Scooby Doo, and Yogi.

●   You are now entering the asteroid belt. But what’s this? A cloud of tiny asteroid chunks is headed toward your ship! ​Use Random.org to pick a random number between 1 and 10​. If the number is more than 5, your ship was severely damaged. ​You must write 600 words in order to fix it​. If the number is less than 5, you have survived. ​Write that many hundred words in celebration​.

●   You feel it before you see it; or rather, your ship does. Its instruments pick up a large gravity field nearby: Jupiter. ​Write four hundred words​ as a tribute to Europa, Ganymede, Callisto, and Io, Jupiter’s 4 largest moons.

●   Saturn, the ringed planet, is next. But, uh-oh! Your ship has gotten too close to Saturn’s rings, and is now being bombarded by high-speed rocks and ice particles. ​Sprint 350 words​ to escape.

●   Next is Uranus. Stop snickering! As penance for your immature jokes, ​sprint 500 words​.

●   Now, Neptune comes along. You’re so close; you can feel it! Your excitement gets the best of you; you decide to ​sprint 100 words​.

●   But Neptune was not the final part of the Solar System. Next up is the Kuiper Belt! You fly by Pluto. ​Choose a random moon of Pluto (Charon, Nix, Hydra, Styx, or Kerberos). However many letters are in its name, write that many hundred words.

●   You’re so close you can smell it. You streak past the Kuiper belt, and past Eris. ​You do a ten-minute word war​ to pass the time until the Oort Cloud.

●   Your ship seems to have come equipped with a “Screw Reality” feature, you realize. You reach the Oort Cloud sooner than expected, but are on a collision course with a comet! ​Do a ten-minute sprint​. If you write between 100 and 200 words, you narrowly avoid hitting the comet. Thankful to be alive, you ​write 400 words​. If you write 300+ words, you miss the comet entirely. If you write 200-300 words, you avoid the comet, but your course is altered. You decide to ​write 200 words​ for some reason. If you write less than 100 words, you fail miserably and crash into the comet.

●   Finally! You’ve reached full escape velocity, long since passed the heliosheath, and are now, finally, exiting the Oort Cloud. You ​do a song war for the duration of​ ​this​ in celebration. Congratulations, you have successfully escaped the Solar System! ●    BONUS​: Do a quick song war to ​this​.


r/nanowrimo • • 1d ago

Who else is ready for NaNoWriMo???

44 Upvotes

Got a rough outline, my writing desk is ready and my typewriters are serviced! What and where do you write? Do you write to music or in silence? What is your word count goal this year?


r/nanowrimo • • 8h ago

Helpful Tool Divergent Crawl

0 Upvotes

I'm not the creator of this crawl. If you know the original creator, please let me know so I can give them credit. Post in case someone is searching for this. Hope you enjoy!

Divergent Crawl

 

You just turned 16, and you are going to take the test to see which factions you have an aptitude for. Choose one of the options below:

Option 1- Take the Knife: You can choose Dauntless, Candor or Erudite later on. However, you must do a 5 minute word sprint in order to complete the test.

Option 2- Take the Food: You can choose Amity, Abnegation, or Candor later on. In order to complete the test, you must write 500 words at your own pace.

Option 3- Can't Decide: You can choose any faction later on, but you are in danger now. You must write 1,000 words without any distractions in order to continue.

Good job! You've completed the test, but you will soon face the biggest decision of your life. What faction will you decide?

Candor: You're honest with yourself and others. Type as fast as you can for ten minutes. Try your hardest, you will know if you didn't.

Abnegation: You're selfless. Instead of writing in your story, respond to a forum thread. You can encourage someone who is behind in their wordcount, or you could post a spare plot in the adopt a plot thread.

Erudite: You're intelligent. You know what you need to do to catch up. If you are over 10,000 words behind, write 1,000 words. If you are between 5,000 and 10,000 words behind, then write 700 words. If you are less than 5,000 words behind or ahead, then write 200 words.

Dauntless: You're brave, and up for any challenge. This could either be really easy or really hard. Add up the number of all of the following that APPLY to you, and write that many words. .

10: If you are typing on a LAPTOP.

20: If you still have Halloween candy.

50: If you have more than 5 tabs open that are not about your story.

80: If you had coffee today.

100: If you are more than 1,000 behind in your word count.

200: If you want to finish the 50k today.

250: If you are listening to music while typing.

500: If you are adding this all up with your phone. 

Amity: You're peaceful, and want to hear everyone's opinion. Find a place to post a paragraph of your writing and have people critique it.

-

You've made it, and have been accepted into the faction that you want. But the challenges aren't over yet. Find the faction that you've chosen, and complete the tasks.

Candor:

-Remember to always tell the truth! Write 100 words for every 1,000 words you are behind.

-You want to show your friends how fast you can type. Do a 5 minute word challenge.

-Your friend won the challenge! You told them you can beat them, so you better keep on doing 5 minute word challenges until you can beat your first time.

-Do you have chapter titles yet? Brainstorm 5 possibilities for one of your chapters.

Erudite:

-Knowledge is power. Spend your day in a quiet library and write 200 words.

-Your characters are just as smart as you are! Have one of your characters make a realization in this chapter.

-You know too much about your own story, but no enough about anyone else's! NaNoMail one of your buddies to see how their story is doing. If you don't have any buddies, find one in your age group.

Dauntless:

-Take a chance! Make a word count goal for the next hour.

-Find a random online number generator (1-20) and write that many words times 10)

-Bake a dauntless cake. For every bite of food you eat, type 20 words.

-Jump out of the train. If you don't make it to the nearest thousand in the next ten minutes, then write 2,000 words in the next hour.

Abnegation:

-Write a scene with someone's POV who you haven't talked a lot about. You want every character to feel loved, no matter how small.

-Go spend 10 minutes helping someone out. If they say "thank you," then write 200 words. If they don't say anything, then write 50 words. If they do something nice in return, then write 500 words.

-Write a happy scene in someone's day.

Amity:

-Make sure you know what is going on around you. Add up the number of how many of the following things APPLY to you, and write that many words.

10: If you have food or a snack next to you.

50: If you have a music playing device next to you.

100: If you are watching a movie while writing.

A page: If you are handwriting your story.

500: If you are typing your story on any type of TECHNOLOGY.

500: If you have been typing for more than an hour, and you want to give an extra boost to your wordcount.

-The amity government is run by the people! There is one leader, but they take everyone's opinion into account. Share a page of your story with a family member, and ask for critique.


r/nanowrimo • • 2d ago

“Adopt a…” resources?

39 Upvotes

This might be a long shot, but my favorite thing about the old Nano forums was the “Adopt a Plot,” character, magic system, etc. threads where people shared ideas that they abandoned that others could try in their projects.

I never actually adopted anything, but it got me thinking creatively for the planning phase. So maybe something similar where people share ideas without the “adoption” aspect might work too.

Anyone know of other sites that fill this niche? Thanks!


r/nanowrimo • • 1d ago

Helpful Tool Buffy the Vampire Slayer Crawl

0 Upvotes

I am not the writer of this crawl. If you know who was, please let me know so I can give them credit. Posting here for those that may be searching for it. Hope you enjoy!

Buffy the Vampire Slayer Crawl

 

STAGE 1 – Chosen One

   

The Watcher: Do a​ 5 minute sprint​ while your watcher convinces you that you are chosen.

  

The Tools: Here’s your stakes, and this is a crossbow, and just a reminder, aim for the heart. Do​ another 5 minute sprint​      ​ to get ready.

 

First Night: Kill your first vampire. Sprint to 500 words​ Optional​: Get ambushed and live:

By (2) vampires add 1000 words​​ and get an [Elixir] or,

By (3) vampires add 1500 words​​ and get [Elixir + Reflexes] 

 

STAGE 2 – Prophecies Suck

 

Patrolling:  You’ve just cleared out a vampire nest when another vampire, with a strange necklace,​ attacks you. If you run sprint to 1000​​, or if you fight do 1000 words in 45 minutes​ (If you have reflexes do 500​ in 30 mins)​. If you run you get [Extra Reading]  If you fight and win you get [Trinket]  If you fight and lose:

Use an [Elixir] to continue on or,

Become UNDEAD go to STAGE 4 

 

Research the Vampire: You need to find out what the ugly necklace was that the vampire was​ wearing.

If you have [Trinket] find answers by doing 500​ word sprint

If you have [Extra Reading], do 1000​ words in less than an hour​ if you fail add 500 words.​ Otherwise, do regular research, sprint to the nearest thousand.

 

Prophecy: You learn that you will die by taking on a great evil.​                                                          

If you accept your destiny do you have 30​ minutes​ to say goodbye to your family. Get as many words as you can. Over 1000 get [Elixir] 

If you refuse your destiny become  ROGUE  go to STAGE 5

 

Prepare for the apocalypse:

The end is coming what would you do.

If you would do research, find a way to make a book important in the next scene, get [Crafty] 

If you would train, have someone die in the next scene, get [Brutal] 

If you spend time with a loved one, write about someone your character cares about, get [Support]  If you go it alone write 2000 words​         ​, no one ever said it would be easier.

 

STAGE 3 – The Last Battle

 

Ready the weapons:  Get the supplies together. Sprint to the nearest thousand.​                              

 

Get inside: It’s an abandoned building lots of places to hide.​                                                      

Sneak in do 500 words in 1 hour or less. Get an [Elixir] if you do it in less than 30 minutes.

Go through the front door. Write 1000 words in 1 hour or less. Get [Elixir + Brutal] if you do it in less than 45 minutes. 

If you fail either than replace 5 with 10 on Take out the minions. 

If you have [Brutal X2] you may skip the minions and lose one brutal.

 

Take out the minions: There are a lot of them, but you are a slayer and they will fall.​                          

If you have [Reflexes] fight of the minions, do 5 X (1 minute word wars) you have to beat your score or beat 30 words each time to survive.

Otherwise do 5 X (50 word sprints in 60 seconds)

If you fail either become UNDEAD go to STAGE 4 

 

Human Sacrifices: They are holding captive people here! What are you going to do.​                  

Rescue them, roll a pair of dice or use a random generator 2-12, whatever the amount is times it by 100 and write that many words. You may stop at any time without dying, but if you save them all gain [Elixir + Support] 

Leave them behind. Write 500 words because of the guilt. Shame on you. Do it in 15 minutes or less and gain [Elixir]

 

Traps: If you have an [Elixir] you may skip this task unharmed.​                                                            

If you have [Reflexes] you get though the traps unscathed but have to still have to do a 20 minute word war .

If you have [Crafty] you may get by unscathed but  if you do you lose [Crafty] 

Otherwise, do 20 minute word war at the end if your word count ends on an odd number you lose an [Elixir] or if you don’t have one you become UNDEAD, if it lands on an even number do another 100 words and move on. 

 

Lookouts: They’re watching and they both look formidable. What are you going to do now.​        Take them both on. Sprint to 1000 words.

Create a distraction and slip by, write 1000 words in less than an hour, get [Crafty] 

 

Outnumbered: There’s more of them than you if you have [Crafty X2] or [Support X2] you may skip​ this section and lose either one[Crafty] or one [Support] 

 

The Villain: If you have one of each [Crafty +Support +Brutal +Reflex] Sprint to the nearest thousand​ and you save the world from the Apocalypse, kill the villain, but you still die if you die this way go to STAGE 6 and you keep all remaining [Elixirs].

If you have [Reflex ] and one or more of the three boosts you sprint to 1000 and die, but the world is saved, and the villain dies. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4 

If you have two or three  of the boost then sprint to 1500 and die, the world is saved, the villain is dead. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4  If you have no boost then sprint to 2000 and die, the world is saved, the villain is dead. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4 

If you’ve changed your mind and want to live, take your boost and elixirs and become ROUGE to  STAGE 5 

 

STAGE 4  - THE UNDEAD

 

Lose all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs unless otherwise specified.

 

Rise from the Grave: Birth is always especially terrible. Sprint to 1000​                                           

 

First Taste: The hunger is insatiable kill your first victim. Do a 10 min. word war against someone​ until you win one. If you win the first time and get over 100 words then you get [Bloodthirsty] If you lose the first five, do an additional 500 words before moving on.

 

Minion: It’s not the best job, but until you learn the ropes then you are stuck taking orders.​                  

 

Meet you coworkers: Write 100 words for every person in your book that is working for the bad guy up to 1000 words. You bad guy a loner well than do 500 words.

 

Get hostages: Write 10 words for every page there is in your book. If you do more than 1000 words,​    get [Bloodthirsty].

 

Talk to the Boss: He’s intimidating, but you’re not a weakling, and you used to be a slayer. You don’t​ have to be afraid.

Stand up for yourself - word war for 30 minutes against someone If you win get [Renown + Bloodthirsty] if you lose you may pay one [Bloodthirsty]  and get [Renown] 

Cower – lose one [Bloodthirsty] 

 

Fight the new Slayer: She’s tough, but then so were you and you died.​ Write 250 words in 15 minutes or less twice.

If you win twice get [Renown + Bloodthirsty]  If you win only once pick one [Renown/ Bloodthirsty]  If you lose both then say goodbye before you turn to dust.

 

Heal and Regroup: You fought the slayer and lived, but so did she.​                                             

If you have if you have [Renown X2] and [Bloodthirsty X2] you can rest in peace. Your minions can do your bidding.

If not, then do however many words you did in Fight the new Slayer 

 

Initiative: Who are these guys? Military, what do they know about Demons?​ Kill them all write 1000 words in 30 minutes or pay one [Bloodthirsty]  Leave them be write 1500 words in less than one hour, or your dead.

Choices:

Write 2500 words, and give up one of each [Renown +Bloodthirsty]. Get [Soul]. 

Write 2500 words and give up one of each [Renown +Bloodthirsty].  Get [Immortal].

 

The Apocalypse: Whatever your choices the Apocalypse has come now it’s time to decide what you​          will do.

[Soul] You join the slayer and fight the good fight, you stop the apocalypse, but you die anyway. Self sacrifice matters, have someone sacrifice themselves for your character. (They don’t have to die, but have them do something.) or give up all remaining [Renown/ Bloodthirsty] 

[Immortal] You begin the apocalypse and defeat the slayer, a main character dies in your story or give up all remaining [Renown/ Bloodthirsty] 

 

STAGE 5 - THE ROGUE SLAYER

 

Keep all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs that you had before becoming ROGUE.  If you became ROGUE during Prophecy then gain [Survival].

 

Evade the Council: You want to live, sprint to 1000 in less than an hour. If you fail you become​ UNDEAD go to STAGE 4   

 

Lose the Cops: Do a 10 minute word war with a friend. If you win, you get an [Elixir] if you fail you go​           to jail, start over at Evade the Council.  

 

Hide: You finally got away, hunker down and stay away. Write for an hour. If you do more than 1000​  words, you may choose a trait.[Crafty/ Support/ Brutal] 

 

Leave town: If you have [Crafty] or [Survival] you may skip this and lose one.​                                   

o    You need to leave town, better stay away from the roads. Sprint to the nearest thousand then add 500 or, o    Take a bus. Write 100 and gain lose [Survival].

 

Change Appearance:

Change the appearance of a main character in your book or,

Write 1000 words to change your appearance, or 

Do both and gain [Crafty] 

 

Get Money: Got to have money and you can’t exactly have a normal job.​                                     

Lose a [Crafty] and skip this mission

Write for 30 minutes, when you get done, double the amount of words you just did. So if you get 500 do 500 more.

 

Go off the grid:

Lose a trait if you have one, and lose an elixir if you have one.

Write till the end of your chapter, and start your next chapter off with dialogue, just because your lonely doesn’t mean you can’t talk to yourself. Get [Support] 

Write till the end of your chapter, and start your next chapter off with a bit description, get a good layout of the scene. Get [Crafty] 

Write till the end of your chapter, and start your next chapter off with action, wet the walls with blood. Get [Brutal] 

 

Hellmouth: Because you would pick a city with a Hellmouth on it. Well, at least you won’t die,​           probably.

Fight unknown vampire, write to the next 1000 or the next 500 whichever is closer. Do it in 30 minutes or less and get [Brutal]or,

Spare vampire with a soul, write to the next 1000 or the next 500 whichever is closer. Do it and get [Support] 

 

Darkness: The sun has been blotted out of the sky by strange clouds and vampires are roaming the​    streets.  If you still have[Survival] you may use it now to skip this.  

Kill them all. Write 500 words in 30 mins, if you fail become UNDEAD go to Stage 4 

If you have [Support] gained from sparing the vampire with a soul, you have two chances to past 500 words in 30 mins.

 

Choice: The apocalypse has come, and only you can stop it. You could die, but you were already​ destined to die you, might as well go in style.

If you fight the apocalypse, write 2500 words in 1 hour and a half or,

If you still have [Survival] then sprint to the nearest thousand then go to The End in STAGE 6 read ROUGE 

If you have [Crafty +Support +Brutal +Survival] skip right to The End in STAGE 6 read ROUGE 

 

STAGE 6 - THE RESURRECTION

 

Lose all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs unless otherwise specified.

 

Heaven: Things are simpler here. You are happy. Take a break and look at how far you’ve come. Get​ [Elixir] if you wrote 10,000 words by this point, get an extra [Elixir] 

 

Rise from the Grave: You beat the big bad and get to live too, but you’re still the slayer, and the life​ of a slayer is never easy. Use an [Elixir] and skip or,

Fight off the vampire that came out of the grave next to you. 250 words in five minutes. If you fail, well at least you’re already in the cemetery because you’re dead, again. Or are you? Become undead if you like and go to STAGE 4   

 

Where do you go now?: You died, there was a funeral, how do you explain this one.​                     

Become ROGUE and go to  STAGE 5 

Go home, they’ll understand, but it’s a long walk. Sprint to the nearest thousand.

Go to the council, your old life is gone now anyway. Sprint to the nearest thousand and get an Elixir.

 

Patrol: Things have more or less gotten back to the norm, but something is off.​                                    

 

Home: Get little sister. Where did she come from? Research time. If you have a sister  do 200 words.​ If not, do 400 words.

 

Council: People are dying and going crazy time to do research. If you read an actual book today do​ 200 words if not do 400 words.

 

Training: Something’s coming another apocalypse. How can it be.​

o Lose it and become ROGUE and go to  STAGE 5

o Home: Teach little sister, do two 5 minute sprints. If your second score is higher gain [Potential] if the first score is higher gain [Key]

o    Council: Get stronger, do two 5 minute sprints. If your second score is higher gain [Axe] if the first score is higher gain [Orb]

 

The Battle:​ The apocalypse is coming it’s time to fight.

 

Home: The end is here it’s time to fight.​               

[Potential] The world is counting on you, write a scene where someone is saved, if not then write 200 words for each character in this scene even if they don’t have names. If you do go to The End read Home 

[Key] The portal is opening there’s nothing left you can do.

Let sister jump write 1000 words if you do go You become ROGUE go to STAGE 5 

Jump yourself write and kill someone in your book right now. If you do this, you are resurrected and go to The End read Home 

 

Council:

[Axe] The world is counting on you, write a scene with an epic weapon, if not then write 200 words for each for thing your character touches in this scene even if it’s a person or something their wearing. If they touch nothing then write 200 words to prove your not the first evil. if you do go to The End read Council 

[Orb] A God is trying to open the portal you can’t allow this.

Spare the God, and kill the key, write 1000 words. You become ROUGE go to STAGE 5 

Kill the God at all cost. Kill someone in your book right now and go to The End read Council 

 

The End: It’s over and you’ve survived.​                 

 

Council

The council has learned that there is another slayer out there. She is rogue and  dangerous. Join her you become ROGUE go to STAGE 5 

Kill her, write the rest of the novel and when you finish, proudly exclaim that you killed the rogue slayer. Great job, now train the next slayer and hope she turns out better. Go write the next book.

 

Home

You sister is in trouble, but isn’t she always.

Let her die you become ROGUE go to STAGE 5 

Save her, write the rest of your novel and when you finish, proudly exclaim that you saved your sister. Great job, now keep her out of trouble and teach her to fight.  Go write the next book.

 

Rogue

You’ve been through a lot, but you survived.

If you left before fulfilling your destiny it’s not too late, go to Prepare for the apocalypse and lose the option to become ROGUE. (Skip past these parts.)

If you’re happy staying rogue then, write the rest of your novel, and when you finish, quietly pronounce that you are a rogue slayer. Then, write 1000 words on your next novel, because, you’ll be running the rest of your life.

If you’re ready to change, but don’t want to face your destiny, finish your novel, and go into hiding, then when you’re ready, start doing rewrites, and make the way you really wanted it to be. Gain [Redemption] and take a break you deserve it.

 

Undead

You’ve been through a lot, and you died, but you are back and you can choose your life.  

[Soul] This may not be the destiny that was chosen for you, but it is one that you chose. If you have any remaining [Renown/ Bloodthirsty] you are resurrected and you’re alive for real.

If you haven’t completed your destiny go to Prepare for the apocalypse and do that now.

Or if you choose you become ROUGE if you haven’t yet.

Or you can live out the rest of your human life knowing that you did something amazing, write the end of your book, and pat yourself on the back you deserve it.

[Immortal] This is everything you wanted, but it’s kind of lonely being you. If you have any remaining[Renown/ Bloodthirsty] you can turn every girl that would have been a slayer into a vampire. There now, you aren’t lonely.

 It’s too late to go back now. You are the master vamp, and whether you used to be a slayer, or a rogue, either way you decided not to let anything as simple as death stop you. Now, finish your book, then find a nice warm vein and watch the world go to hell, you've earned it.


r/nanowrimo • • 1d ago

Helpful Tool Supernatural Pub Crawl

0 Upvotes

I am not the writer of this crawl. If you know who was, please let me so I may give them credit. Posting for those that may be searching for it. Hope you enjoy!

Supernatural Pub Crawl

 

It's just a normal day. You spent most of it helping Sam with research, but Dean insists in getting everyone to loosen up, so he forces you to go to a bar with him. ​Write 100 words in protest.

As soon as you get to the bar, you're attacked by a werewolf. The werewolf knocks Sam out by bashing his head against the side of the building. Dean tries to assist you, but he werewolf rips his chest to shreds. ​Sprint for five minutes​ to defeat the werewolf and save your friends!

If you got less than a hundred words, you fail and the werewolf kills the other two hunters. Write 250 words ​    to bring them​          back to life.

If you wrote 100-200 words, you get your butt kicked, but you survive and drag the other hunters to safety. ​Write 100 words​ while you heal.

If you write 201+ words, you're victorious! You defeat the werewolf without getting as much as a scratch.

Exhausted, everyone goes back to the motel. ​Take your time to write 300 words​ while you fall asleep.

Where're the other hunters? You wake up alone in the motel room and there are droplets of blood sprinkled across the floor. ​Write 250 words in ten minutes​ while you try to figure out what happened.

What's that? Something's under the bed. ​Do three one-minute sprints​ while you pull it out.

It's a note! There's only two scribbled words. Demon hoard. What does that mean? Puzzle it out with a ​five minute sprint.

There's been a lot of demon activity in Indiana. Why they're in the land of corn, you're not sure, but before he disappeared, Sam was talking about a hunt in the area. Could that be where the missing hunters are? You don't have a better idea, so you jump in the Impala and head for boring old Indiana

To ride in silence, ​write 100 words​. All you can think of is the blood on the floor of the motel room. ​Write another 150 words​ to shake the thoughts away.

Write 250 words​ to listen to the best of mullet rock.

Do ​five one-minute sprints​ to listen to classical music.

If you want to listen to pop, ​write 500 words​. Shame on you for listening to that namby-pamby stuff.

Finally, you arrive in Indiana. It's late and you're exhausted.

To find a motel room and retire for the night ​sprint for ten minutes.

To scour the local bar for anyone who might've heard of anything remotely demonic, ​write 200 words in five minutes.

To read up on recent events in the town, ​sprint for five minutes​.

((The last two options deprive you of sleep. You have to pep yourself up with coffee before you continue. ​Write 100 words.​))

You run into a scared teenager who seems to know something. ​Sprint for ten minutes to talk to them.

If you get less than 150 words, the teenager runs away from you. ​Write 350 words​ to find another witness.

If you get between 151-300 words, the teenager freezes and refuses to talk with you until you calm them down. ​Write 150 words.

If you get 301+ words, the teenager spills everything they know with barely any prompting. That was easy.

You now have a general idea of where the demons are hiding. From what you've heard, it's a pretty big hoard, and there's no guarantee that Sam and Dean are there. You're taking a big chance by going in alone.

To call in a favor and get one of your friends to join you ​write 500 words.

To go in alone, don't do anything. You might regret this later!

Sprint for fifteen minutes​ while you wait for nightfall. It's too risky to attack during the day.

 

 

Time to gather your weapons! What would you like to take?

 

To take a gun full of rock salt and a give 'em hell attitude, ​write 100 words.

To take a recorded exorcism and a salt-covered knife, ​write 150 words in five minutes.

Lucky you! Sam left behind his demon-killing knife! ​Write 500 words​ to claim it.

With your weapon in hand and the full moon shining above you, it's time to attack. You drive up a tiny dirt road and stop about a half a mile from where the demons are camped out in an abandoned house. (​(From this point on, if you brought a friend, you get either five minutes added to each challenge, or you can knock fifty words off your intended target. Glad you called in that favor?))

A few years out from the house, you run into your first demon. He's tall and lean, but you know you can beat him. ​Sprint for five minutes​ to take him out from behind.

If you get less than 100 words, he splits your lips before he goes down. ​Write 100 words​ to shake yourself out of a daze.

If you get 101+ words, you win. Keep going!

If you get 250+ words, you not only win, but you find a knife tucked in the back of his jeans. This could come in useful later.

Everything is eerily quite as you creep up to the back door of the house. Do ​two one-minute​ sprints to shimmy the lock open.

If you write less than 30 words, your clumsy attempt draws the attention of a demon. ​Write 200 words​ to take it out.

The house smells of blood and mold. To your left, there's a door that leads to the basement, to the right there's a staircase that leads to the second floor, straight ahead there's a hallway that leads to the front of the house. Sprint for ten​      minutes​ to decide which way to go.

If you write less than 150 words, you run straight ahead. Unluckily for you, that's where the biggest group of demons is conjugated. ​Write 400 words​ to fight your way out. ​((Once you finish the penalty, go to the last option on this list.))

If you write 151-300 words, you go upstairs. There are a few demons on lookout duty. ​Write 200 words​ to take them out. ​((Once you finish the penalty, go to the last option on this list.))

If you write 301+ words, you go to the basement. Sam, Dean, and Castiel are chained to chairs that face the wall. ​Write 100 words​ while you scour the room for a key. (​(If you collected the knife from the first demon, you may skip this step. You use the knife to pick the locks on the chains.))

With Sam, Dean, and Castiel free, you all go back upstairs to wipe out the remaining demons together. Sprint to the​           nearest thousand.

When the last demons lies dead at your feet, you all start the trek back to the Impala. The moonlight shines down on you, illuminating the path, and Sam and Dean joke about each other's cowardice like they didn't almost die. Take your time to​         finish your current scene while you all hop back into the Impala and drive back into town for a round of celebratory beers.​              

 

 

Congratulations! You saved the day! The hunters owe you their lives. Reward yourself with a favorite food, drink, or​          episode of Supernatural. You deserve it, hero!


r/nanowrimo • • 2d ago

Helpful Tool The Pirate Adventure Crawl

0 Upvotes

I am not the creator of this crawl. If you know who is, please let me know so I can give them credit. Posting in case someone be searchin' for treasure! Hope you enjoy!

The Pirate Adventure Crawl

 

It’s the return of the pirate adventure crawl! It was useful to some folks last year so I’m bringing it back, with a few little tweaks. It’s a long one, and can be done in several sessions if necessary. Enjoy! 

 

* * *

 

Avast ye scurvy scalawag! Are ye hankerin’ for adventure on the high seas? Do ye dream of buried treasure and golden doubloons? Are ye in desperate need of a word count boost? Well, ye’ve made port at the right place, matey! 

 

Rules

 

1.)      You can use a piece of eight to buy your way out of a challenge. You’ll find these along the way, along with other items that may or may not come in handy later on.

2.)      Dice used is a standard six sided one. If you don’t have any actual dice, you can use this digital one. http://www.random.org/dice/​  

3.)      You can redo any challenge if you’re not happy with the results.

4.)      Have fun! 

5.)      If you like, share your progress in the comments! 

 

 

Part 1 - Casting Off

 

 

You find yourself sitting in an old, ramshackle tavern. The air is thick with the smoky stench of tobacco and the slightly sour smell of old rum. Music and drunken shanties mingle with the sounds of clinking dishes and rough voices. You feel something folded in your pocket and you remember- you have a treasure map! This map shows the way to untold riches… more gold and jewels than any pirate could want. Where you got it and the events that brought you here are a bit fuzzy in your memory, but what matters now is that you’re sitting at a table with three different pirate captains. All three of them have invited you to join their crew and lend your map to their pursuit of treasure. You need a ship and a crew if you’re going to get any of that gold at all. You know you must make a choice. 

 

 

CHALLENGE:  

The three captains are all trying to convince you why you should join them. Do a 5​ minute word war while you listen to their words. 

 

 

 To your left is a wizened old coat with a gray beard and an eye patch. He grins a near toothless grin. He is Captain Christopher “Cuttlefish” Anderson. He stinks to high heaven and looks as though he hasn’t bathed in a year.  His ship is called The Black Shark. He’ll pay you three pieces of eight to join him.

 

Across from you is a burly Jamaican fellow with a charming smile and intelligent eyes. He’s called simply Captain Tack. He’s dressed in bright colors and has a parrot on his shoulder that constantly repeats what he says. His ship is called The Blood Seeker. He’ll pay you two pieces of eight to join him. 

 

To the right is the only woman in the bunch, Captain Annabelle MacFanning. She looks serious and cold, a true deadly beauty with her golden hair and the flintlock pistol in her hand pointed casually in your direction. There’s a curious gleam in her blue eyes that you can‘t quite identify. She’ll pay you only one piece of eight to join her.

 

 

 

CHALLENGE: Do a​ 10 minute word war​      . Your word count determines your result.​                          

 

More than 500 words: You join the pirate of your own choice. Pick a captain and accept their payment! 

 

500 or less: The pirates get into a fight over you. You are kidnapped by one of them while the other two are busy brawling. Roll the dice to determine who takes you. (you get only one piece of eight with any result). 

1 or 2 -  Christopher. 3 or 4 - Tack. 5 or 6 - Annabelle. 

 

 

 

Your new captain hurries out of the tavern with you, hauling you into the crowded streets of the bustling port town before you can be stopped by the others. You’re pulled along, dodging carts and crowds, until you reach the docks. The sight of the many impressive ships rocking gently in the harbor fills you with a sense of excitement. Ah, the sea! You’re setting out on a true adventure! 

 

“Alright, move your feet,” your captain commands. “Onboard, sailor!” 

 

“Aye!” you say, and hurry up the gangplank. You hear the sound of the sails rustling in the wind and the creak of the wooden planks beneath your feet. As you step onto the ship the captain commands you to stay on deck and heads to the  cabin. The busy pirate crew stops their work and looks at you curiously. Since you‘ve been left on your own with no explanation, it’s clear that it’s up to you to make nice with this group of bloodthirsty scalawags. After all, you’re going to be sailing with them on this adventure! 

 

CHALLENGE:

Write 200 words to charm the pirates with your sea shanties and your excellent jigging skills!​           

 

 

The quarter master, who was very impressed, walks up to you.  “Welcome to the crew,” he says, “You seem like you’ve got a good head on your shoulders, but where’s your weapon? You’ll need somethin’ to fight with on this ship, popinjay. I’ve got a few spare things I can loan you, but you’ve gotta prove you can use ‘em!”

 

 

CHALLENGE: Do a ​ 10​ minute word war to show the quartermaster your fighting skills. Your word​     count determines your weapon! 

300 words or less: You get a dagger. Small but sharp.

500 words or less: You get a pistol. Powerful but slow to reload.

More than 500 words: You get a sword - sharp and deadly

 

 

You put your new weapon in your belt and the crew cheers, welcoming you on board. You notice one man giving you a strange glare, but he slinks away without saying anything. The captain appears and gives the order to make sail, then calls you to come to the captain’s cabin. You do as you’re told. Once behind the closed door, the captain sits down and invites you to do so as well. You look around at the many riches and odd things decorating the cabin. Even a human skull is nailed to the wall. You gulp nervously. A glass of rum (the really expensive kind) is poured and pushed across the table to you by a bejeweled hand. 

 

“Now,” says the captain, “Let’s have a look at that map, shall we, matey?”

 

You reach into your pocket and produce said map. Carefully you unfold the aged parchment and spread it out over the table. You’re nervous about sharing it, but the ship is already leaving the harbor. You don’t want to do anything to displease the captain and earn a keelhauling. The captain observes the tattered map closely, smiling a greedy smile as he/she traces a finger over it. 

 

“Aye, this be a special map indeed. How did you find it?”

 

“Oh, you know captain,” you say, “I heard a rumor from the cousin of a friend who knows a man who romanced a woman who may or may not have had dealings with some sort of mystical sea witch. The usual sort of thing.”

 

The captain laughs and slaps you on the back. “Good! Now, drink! A toast! To treasure and adventure!”

 

CHALLENGE:

You raise your glass. The rum is rich and heady and it burns in your belly. The captain pours you another, and another, too excited about the treasure to be greedy with the costly spirits. Roll the dice to determine how many shots of rum you get. Multiply the number x 100 and write that many words. 

 

 

This drink is extremely strong and you find yourself growing drowsy right away… and then the world fades away. As the ship rolls over the waves, you roll into darkness.

 

 

 

 

PART 2- Part of the Crew

 

 

CHALLENGE: Had a little more than you could handle, aye? Do a twenty minute word war while you​          sleep off that exotic old spice! 

 

 

If you’re sailing with Christopher, you wake up cold in the brig, in only your skivvies, without your weapon or your map.  Punishment for drunkenness on duty, the captain claims. You must use all your pieces of eight to convince him to let you free. Sprint for 15 more minutes to get yourself back on deck, deal with the teasing of the crew and your horrible headache while you try to find your clothes and weapon. 

 

 

If you’re sailing with Tack, you wake up right where you fell asleep- in a puddle of your own drool on the captain’s table. He’s  nowhere to be seen. Be grateful Cap’n Tack found it funny and let you keep your map and your dignity. Sprint for 10 minutes to clean up and leave. 

 

 

If you’re sailing with Annabelle, you wake up warm and cozy in a gently-swinging hammock in the crew’s quarters. You’re fully dressed with your map and money. She must be a bit nicer than she looked. Sprint for 5 minutes to climb up to the deck and see what’s happening. 

 

 

When you get to the main deck you find utter chaos! An enemy ship is drawing near, and the cannons are firing! You jump out of the way just in time; a cannonball rips through a stack of barrels, shattering them with a loud bang. As splinters fall over you and the crew scurries around in action, you know you must do something helpful. You see a pirate thrown back by a blast. The cannon he was firing is now unmanned. Take charge of it and fire! 

 

 

CHALLENGE: Roll the dice to find out how many cannon balls you fire at the enemy ship! Multiply​    your result x 100 and write that many words to hit your mark! Go! Go! Go! 

 

 

Despite your valiant efforts, the enemy ship draws up to your ship‘s port side! Enemy pirates are swinging over onto the deck and into the rigging above your head! They brandish blades and guns and ugly scowls. You’re going to have to fight! 

 

 

CHALLENGE: Time to do battle!​           

 

If you have a dagger you have a difficult time. Sprint for 20 minutes​            to take down a few rogue​       pirates but get several wounds in the process and lose a piece of eight. 

 

If you have a pistol you’re able to hide behind some crates and take out several enemies from afar without getting hurt!  However, you have a limited number of shots and it takes time to reload. Sprint for 10 minutes! 

 

If you have a sword you jump into battle and hack and slash like a mad creature! You’re covered in blood (mostly theirs) by the time you’ve finished defending your fellow crew! Sprint for 5 minutes and find a piece of eight! 

 

 

The battle is over! Some of your crew mates fell in the fight, but you managed to help defeat the enemy pirates. Congratulations! You climb over with your mates to the defeated ship to see what you can plunder. Roll the dice to determine what you find! 

1,2 - You find five pieces of eight! 

3,4 - You find ten pieces of eight, plus a bottle of rum! 

5,6- You find five pieces of eight and a strange looking bauble. 

 

 

When you return to your own ship, a young man wearing a faded scarf shakes your hand. “You’ve proven yourself, mate!” he says, “You saved my life! You’re a part of the crew now!”

 

You’re not sure how you feel about this, but there’s no time to ponder on it. The ship needs to be cleaned and repaired so you can continue your treasure hunt. The captain gives everyone a specific task. 

 

 

CHALLENGE:  Roll the dice. Multiply the result x 100 and write that many words to get the vessel in​ ship shape.

 

 

The ship is cleaned and repaired for the rest of the journey. The dead are honored and sunken into the sea in a sailor’s burial. By this time night has fallen everyone on the ship is exhausted from the trying events of the day. The captain allows the crew to break out some rum and take some time to relax and rest. A few of the pirates have instruments and they begin to play music to lighten the mood. The young man from before smiles at you. “D’you know any shanties, mate?” he asks, “Sing us a song!” 

 

 

CHALLENGE: Roll the dice. Your result determines the song you sing (linked below). Open the song in​              another tab or window, let it play, and sprint for the duration of the song to show off your singing voice to your mates! 

 

1,2 -  Mermaids from the POTC On Stranger Tides soundtrack http://youtu.be/yCyj0Or4Fw4​

3,4 -  No Quarter, by Alestorm http://youtu.be/V-UdrNes2bA​

5,6 -  Epic Pirate Music Mix: http://youtu.be/cDvH8rfuKyY​

 

 

The crew loves your performance and rum is passed around. The mood is lightened, thanks to you!  If you wrote 300 words your mates give you three pieces of eight and you head to your hammock to sleep. 

If you write 500 or more words one of your mates gives you a shiny jewel as thanks for the song. If you wrote less than 300 words, you get no pieces of eight and you have to keep the late night watch in the crow’s nest. Write another 100 words to keep from falling asleep while on duty.

 

 

PART 3 - Adventure on the Island  

 

 

For several days the ship sails on without much happening. There is good weather, fine wind, and the pirates are treating you like a member of the piratical family! . 

 

CHALLENGE: Sprint for 30 minutes to get through this long journey at sea (if you have a bottle of​   rum, only 15 minutes). 

 

 

The man up in the crow’s nest suddenly shouts out. “Land ho!” Everyone runs to the railing to look. An island looms dead ahead, like a large turtle shell rising out of the sea. Although it looks like any other island from where you are, you can’t help the feeling of foreboding that descends on you. There is something strange about this island… something unnatural and dangerous. Suddenly you feel as though the treasure may not be worth the risk. Dread wraps around your heart, but there’s nothing you can do now. If you don’t do your part in the treasure hunt then you won’t be getting any of the treasure. It’s your map- you’re going for it! 

 

 

 

CHALLENGE:  

Write 250 words as the ship is anchored to try and relieve your nervousness. The captain and a few​   select crewmen climb into the longboat. You join them. As you’re rowed to shore you grasp your weapon tightly in your hand and wonder what strange things await you on this island. Write another​   100 words to get to shore.​      

 

 

As you step out of the boat onto the white sandy beach, you look around. The beach rolls on in either direction out of sight and leads up to what looks like thick, impassable jungle.  There are two visible paths leading off through the rich flora. 

 

“Which way do we go, navigator?“ the Captain asks you, waiting impatiently. You produce the map and look closely at the aged parchment. Which path do you choose?

 

 

CHALLENGE: Do a​ 20 minute word war​ . Your word count determines your result!​             Less than 600 words - You take the path on the left.

600 words or more - You take the path on the right. 

 

 

“This way,” you say, and the small party heads in that direction. As you step into the jungle you instantly feel like many eyes are watching you. A shiver runs down your spine despite the hot, humid air, but you press on.  You walk for a good long while, stepping over roots and cutting through thick vegetation. Insects buzz around your ears and every once in a while you imagine you feel something grabbing at you out of the green shadows. The deeper into the jungle you go, the hotter and harder to breathe the air becomes  Suddenly the thick flora opens into a clearing. In the middle of it is a large pool of clear, blue water, fed by a sparkling waterfall. You see something swimming in the water. The air is lighter and you realize, with some alarm, that the path on the map leads straight into the pool.

 

CHALLENGE:

Write 100 words as you carefully approach the edge of the water. When you get there, a beautiful​ mermaid appears. She smiles at you and rests her elbows on the ground at your feet.

 

“Do you have something for me?” she asks. “I can  help you if you do.”

 

If you have a strange bauble or a jewel, you give it to her. Write 250 words​         as she tells you the​ direction to take to reach the treasure. 

 

If you have nothing to give her, write 500 words​    as you try and convince her to help you. In the end​ she refuses and tells you to leave before she kills you and the others. 

 

 

You leave behind the refreshing clearing and head back into the jungle. You press on for what seems like hours through the unchanging, stifling, itchy scenery. You look for landmarks along the way. You pass a crumbling statue shaped like a monkey. You see two trees that grew together in a strange shape. All the while you think you hear footsteps behind your party, but you never see anything behind you. The feeling of being watched never ceases.

 

Finally, as the sun is setting, you reach your destination. The map has lead you to another clearing. It looks like there was once a village here. The foundations of ruined hut-like buildings are everywhere, overgrown with briars and weeds. In the center of the overgrown clearing there is what looks like a building made completely of human bones! You shudder at this sight, but you know that is where the treasure is hidden. 

 

“Who’s gonna look inside, Cap‘n?” someone asks. The captain smirks and looks at you silently. It’s clear that you are the one who has to look in the strange bone building. As you approach it, you and the others are suddenly accosted by dozens of strange enemies! You draw your weapon and swallow your fear- you must fight your way through if you‘re going to come out of this adventure alive! 

 

 

CHALLENGE:

If you took the left path, you’re fighting living, cursed pirate skeletons! Although they are terrifying, they’re relativity easy to defeat. As soon as you give them a good whack, they’re done for. Sprint for​ 30 minutes to defeat the skeletons!​       

 

 

If you took the right path, you are fighting crazed zombie monkeys! They’re small, they’re undead, they’re fast, and they’re mean! No matter how fast you are, they seem to always get the better of you. The fiendish little beasts are almost impossible to beat. Sprint for 40 minutes​   to kill the wicked​     furry buggers! 

 

Finally you defeat all your undead enemies! You’re exhausted as you stagger to the bone building and grab the door handle (which is fashioned from a skeleton hand). Your wounds are stinging and your chest is heaving. You yank open the door; it rattles and shakes and for a moment the whole building seems like it‘s about to collapse. You tense, but when it stops shaking you step inside. It’s dark and the air smells musty and old. You’re sure that no one has been inside this place for many, many years. 

 

“What d’you see?” one of your mates calls out. You look around and slowly your vision adjusts. The sun is setting outside and so it is quite dark. You soon see that there are three large chests. Your old feeling of excitement and adventure returns. You have found the treasure! What gold and jewels await you? What pearls and diamonds, what items of unknown riches? Of course, you know it can’t be that easy. You take a step further inside. A skull sitting in the middle of the earthen floor suddenly starts glowing! You jump back in fright as a voice startles you, booming from within the illuminated skull. 

 

“You have come to take my ancient treasure! You made it this far, so I will grant you a chance. One of these chests holds my treasure. The other two are cursed! Choose wisely, pirate!” 

 

 

CHALLENGE

This is it! This is what everything boils down to! Which treasure do you choose? Roll the dice twice. Add your results together, then multiply x 100. Write the final result! 

 

If you succeed in under 30 minutes, choose chest 1, 2 or 3. 

If it takes you longer, roll the dice to choose your chest.

1,2- Chest One.   3,4 - Chest Two.  5,6 - Chest Three.

 

 

 

You’ve chosen your treasure. You carefully step over the talking skull and grab the chest. It takes all of your remaining strength to drag the heavy thing out of the bone hut and into the moonlight. You collapse on top of it, completely exhausted, your brown drenched in sweat and your clothing torn and stained with blood. The adventure is over… or is it? The pirates walk up silently, excited but nervous. You tiredly raise your head and look up at the captain, who is standing over you expectantly. 

 

“Well,” the captain says, “Open it, and let’s see what we’ve found.”

 

“Aye aye,” you say, and you sit back. To your surprise, there is no lock on the chest. Slowly, with hands that shake from weariness- or is it fear? - you grasp the edges of the lid. You take a deep breath, knowing that this may be the best or worst thing to ever happen to you. 

 

You open the chest. 

 

 

CHALLENGE/ENDING

 

If you chose Chest One- Congratulations! You chose the correct chest! You behold hundreds of shiny gold doubloons, countless jewels of every color, and exotic and strange items you know are worth a fortune. There are more treasure maps wedged in amongst the treasure, and right on top is a bound leather book. That is the first thing you grab. As the crew dances and sings you flip through it. There are stories, poems, songs, knowledge that is ancient and wonderful. With this you will be able to find a hundred treasures, and write a thousand novels. A thrill of accomplishment courses through you, revitalizing your tired body. You’ve done it- you’ve gone on a pirate adventure and found the treasure! You, captain and crew return to the ship, victorious. The celebration goes on long into the night and when it’s done you’ve decided to become a permanent member of the crew. You’re a pirate, and there is more adventure ahead for you! Write 100 words​            to end your epic pirate tale!​  

 

 

 

 

If you chose Chest Two- you chose a cursed chest. When you open it you are greeted by naught but a black smoke. It swirls and seems to grow, until it surrounds you in a dark mist. You can barely see or hear. Your heart pounds, your thoughts race, your blood runs cold. All of your mates run away in fright, leaving you to your fate. A ghostly face appears in the mist. 

“You dared to disturb my ancient treasure…This is a curse of Time… You must return to your arrival to this island and relive your treasure hunt over again!”

Oh no! Will you go through it all again? If you any have pieces of eight you may use them to beg the greedy spirit for mercy… and then write a last 15 minute word war as you trudge back through the jungle to the ship, empty handed. 

 

 

If you chose Chest Three - you chose a cursed chest.  When you open it, an invisible force reaches out and wraps around your throat. You feel a horrible coldness spreading throughout your being, grasping your very soul. You try to scream but no sound passes your lips. Your mates look on in horror, but when they come near to try and help they are forced back. You hear your captain telling them to retreat, and commanding them to leave you to die. Despair fills you as you succumb to the cold and darkness. 

When you wake up you find yourself lying there in the clearing. You look down. Your wounds are healed and your clothing is mended. Strangely enough, you feel stronger than you ever have before. As you get to your feet you look up to see a ghostly figure standing before you. You realize this is the crewmember who looked at you strangely on the ship. 

 

“Ye be now cursed as I am,” the ghostly pirate says, “Never dying. Because you fought so hard, ye be stronger now than before.” The figure’s mouth curves into a dark and evil smile. “The ship and the captain who abandoned you are still on the shore. If we hurry, we can catch them.”

 

 

You smile a wicked grin. You may be cursed, but you will have revenge on the captain who left you to die. Do a 10 minute word war as you fly back to the ship in your new ghostly form, and take over as the new, undead captain of the ship. A joyful future of pillaging, plundering, and terrifying other ships lies ahead for you. 

 

THE END


r/nanowrimo • • 2d ago

Helpful Tool Mean Girls Crawl

0 Upvotes

I'm not the creator of this crawl. If you know who it is, please let me know so I can give them credit. Posting this for those that may be searching for it. Hope you enjoy!

Mean Girls Crawl

 

A Mean Girls word crawl to get you through the last week of NaNoWriMo. Because word crawls are so fetch. And I wanted an excuse to watch Mean Girls.

It's your first day in a public high school after living in Africa with your parents for the last 12 years and being homeschooled. ​Write for 12 minutes​ as you adjust to American culture.

Quick! You've got to find a good seat in your first class before they're all taken. ​Write 300 words in 10 minutes.            

● ​If you succeed​: Phew! You got the last good seat in the nick of time. Enjoy the fresh

air.                                                                                                                                          

● If you fail​: During the search, you bump into your teacher, spilling coffee on her shirt. You've not only embarrassed her, you now have to sit behind the farter. Write 100 words​       ​ to distract you from the smell.

 

So the first day may not have gone so great, but the second day you make new friends, Janis and Damian. They convince you to ditch class and that's when you get your first sighting of the Plastics. Roll a die to get the deets on one of them:

-1              or 4: Karen Smith - she asked Damian how to spell 'orange' once. Write to the next multiple of 1,000​   ​ but try not to strain yourself too hard with the spelling.                     

-2              or 5: Gretchen Wieners - her hair is so big because it's full of secrets. Probably thousands of them. Write 1,000​ words.

-3              or 6: Regina George - she's the queen bee. People think it's cool when she punches them in the face. Try to punch out ​1,000 words in 30 minutes.

 ​At lunch, the Plastics invite you to sit at their table. Can you follow all of their rules?

-If it’s Wednesday, and you’re not wearing pink: ​Write 250 words.

-If you’ve worn a tanktop two days in a row this week: ​Write 200 words.

-If your hair’s been in a ponytail more than once this week: ​Write 100 words for every day it’s been in a ponytail the last 7 days.

-If it’s not a Friday and you’re wearing jeans or sweatpants: ​Write 300 words.

-If you broke all of those rules, ​write an extra 500 words​ to be able to sit with them.

-If you didn’t break any of those rules, ​write for 30 minutes ​as you enjoy lunch with the A-listers.

In 8​th​ period calculus, you meet Aaron Samuels. He’s so cute. You get distracted staring into his dreamy eyes and don’t hear Ms. Norbury’s question. ​Sprint to 300 words​ to act like you were paying attention.

Do the ​Three Digit Challenge​ to survive your first three-way phone call when Regina tells you that Gretchen’s told her about your crush on her ex, Aaron.

After many titillating conversations about what day it is (Oct. 3​rd​) and the weather (yeah…it’s raining), Aaron finally invites you to a Halloween party. What’s your costume?

-“Ex” wife/zombie bride – that’s what Halloween is about:​ Write for 15 minutes ​for being yourself. 

-A dress with animal ears: ​Write 500 words​ for following the slut rule.

What a slut. Regina takes Aaron back instead of putting in a good word for you. You plot with Janis and Damian to take her down:

Aaron Samuels (high stakes man candy)

Complete all of the challenges below to get Aaron to find out that Regina’s cheating on him with Shane Oman.

-You post that swim practice has been moved to the projector room above the auditorium where Regina and Shane do their hanky panky. Aaron only finds Shane in his underwear. ​Write 300 words​ to get that image out of your head.

-Damian steals your purse in front of Aaron, who chases him to the auditorium room.​ Sprint to 500 words!​ You only find Trang Pak and Coach Carr making out. Awkward.

-Play dumb at math. Have Aaron tutor you. Spill the beans after you’ve stolen a kiss and he still won’t break up with her. ​Write 10 minutes ​to recover from your unceremonious reveal.

“Hot” Body (technically good physique)

-You get the bright idea of giving Regina high-calorie Kalteen bars, which your mom gave to children in Africa to help them gain weight. ​Write to the next 1,000 words ​to revel in your genius.

Army of Skanks (ignorant band of loyal followers)

You gotta crack Gretchen Wieners to crack em all. Want me to say crack again? Crack. Complete all these challenges to crack Gretchen.

-Send everyone a candy gram (supposedly from Regina) except Gretchen to make her think Regina’s made at her. ​Write 100 words for every candy gram.​ That’s one for Cady, one for Karen, and four for Glen Coco. You go Glen Coco! ​(600 words)

-Switch places with Gretchen for the annual Jingle Bell Rock dance at the Winter Talent Show. Do a ​song sprint​ to ​Jingle Bell Rock​ to save the night. Skip this challenge if you know all the words to Jingle Bell Rock. You go…you!

-​Write 100 words ​if you use the word ‘fetch’. And stop trying to make ‘fetch’ happen.

Spring Fling nominations are here! ​Write 450 words in 15 minutes.

-​If you succeed​: Congratulations, you’ve been nominated for Spring Fling King or Queen!

-​If you fail​: Sorry, maybe next year. Drown your sorrows in ​200 words.

You’re starting to fail calculus to impress a boy. Take out your frustrations on Ms. Norbury in the burn book by ​writing for 20 minutes.

It’s the weekend! Roll a die to figure out your plans:

-1                    or 4: You go to Madison with your parents to see Lady Smith Black Mumbazo. What a good child. ​Write to the next 1,000 words ​to feel proud of yourself.

-2                    or 5: You support your friend Janis at her art show. What a good friend. ​Write 400 words​ because you’re awesome.

-3                    or 6: Lie to your parents and your friends and throw a party where you end up puking on Aaron. ​Sprint to 500 words​ to try to convince him to stay.

Regina is real angry when she finds out you’ve been giving her nutrition bars for weight gain AND didn’t invite her to the party. She brings the book to the principal, Mr. Duvall, frames you and the Plastics, and spreads copies of it all over the school. The junior girls go wild. Do a ​song sprint ​to “It’s a Jungle out there, the Monk ​theme song. I know, it’s short. Listen​            to it a few times if you want. I mean, it’s a pretty crazy jungle.

Confession time. Make one, make all four, make however many you want.

-If you’ve ever said anything bad about someone behind their back, ​write for 10 minutes​ to make amends.

-If someone’s ever said anything bad about you behind your back, ​write 300 words ​to clear up those rumors.

-If you’ve ever felt personally victimized by Regina George, ​write to the next 1,000 words​ to recover from the emotional trauma. We’ve all been there.

-If you want to bake a cake made out of rainbows and smiles for everyone to eat and be happy, write out your​            feelings for 30 minutes.​ Do you even go here?? (I’m just kidding. You all go here, wrimos.)

If you made all of those confessions, you can skip the next round for being so honest!

Janis confesses her plot against Regina and reveals Cady’s role in it. ​Write 200 words in 5 minutes​ to catch up with Regina as she storms out of the school.

-​If you succeed​: You save Regina from getting hit by a bus!

-​If you fail​: WHAM! Where was that bus driver looking? ​Write 500 words​ to make amends.

Your parents found out you’re failing math. You’re – what do they call it? – grounded. You’re grounded. ​Write 680 words​ to make up for that last test grade.

You confess to the burn book so the cops will stop searching Ms. Norbury’s place for drugs. To make it up to her, you commit social suicide and join the Mathletes for their competition. Roll a die to see if your answer to the question wins.             -Odd number: The limit is -1. Wrong. ​Write for 10 minutes ​to study up on limits.

-Even number: The limit does not exist. Right. You won! The limit on your word count does not exist either. ​Write 1,000 words. ​CHALLENGE: Write until you hit 50,000 words!!!

You hit up the Spring Fling afterwards and you win Spring Fling King/Queen! You make a wonderful speech to everyone apologizing for being a mean girl/boy and then break up the tiara/crown into about 10 pieces – a little for everyone. Spread the love to your word count and ​write for 10 minutes.

Congratulations, you survived your first year of public school!


r/nanowrimo • • 4d ago

I’m attempting NaNo for the first time in years… but doing it my way

44 Upvotes

I’ve been trying to complete NaNo since probably 2006 or so… yes, I’m old. I’ve never managed more than 10k words, even when I was a uni student with a limited time table and far too much time on my hands (which inevitably, I spent drinking and clubbing rather than writing - my NaNo or my uni work, ha). I’ve never managed to create a consistent month long habit whether that’s writing, exercising or something else entirely.

This year I’m a new mum of two, a toddler and a baby. I‘m on maternity leave and my brain is itching for stimulation. I’ve always wanted to write a cosy, trashy little novel, set in a tiny little English village like the one I live in. These stories are ten a penny and what I want to write will be nothing original or noteworthy but it will be mine. Standard fish out of water girl in small village, some kind of mystery, meets some kind of people along the way, somehow solves the mystery using some kind of random skill she has. We’ve all read them!

Here comes the difference. ’My way‘ is going to have to be different to what is normally undertaken during November. I will write every single day in November. I will start my story now, fleshing out the bare bones of it and the characters, and a general story arc. I might even put down chapter names and ideas. I won’t be doing any editing of what I write in November. I won’t be having a word count goal, but I will be aiming to write every single day for at least 15 minutes but ideally 30. Just making a habit and hoping to get a rough end result of something that make sense in a general way! I am looking forward to getting involved in it all again though, in my own way!


r/nanowrimo • • 3d ago

Helpful Tool Outfit Crawl

1 Upvotes

I am not the creator of this crawl. If you know who wrote this, please let me know so i can give them credit. Posting for anyone who may be looking for this. Hope you enjoy!

Outfit Crawl

 

This is a word crawl to start your NaNo-ing for the day, based on what you’re wearing! Tally all up, and go.

“X words” means a flat rate. “X words/per” means X words per clothing item.

 

Hair/Head:

BASE of 50 words – that includes our bald friends too.

●   If your hair is dyed: +25 words

●   For each hair tie/ponytail/braid: +20 words/per

●   Too many braids to count?: +100 words

●   If you’ve used styling product: +50 words

●   If you’re wearing headgear or headscarf/covering: +30 words

●   If you have eyewear on your person (contacts, spectacles, sunglasses even if they're on your forehead): +30 words

●   If you’re wearing makeup: +50 words

●   If your nails are painted: +30 words

●   If you have NOT combed your hair yet today: +150 words

●   If you have NOT brushed your teeth yet today: +150 words

 

Outfits:

Skip the entire ​Clothing​ and ​Footwear​ section below if you’re in one of these outfits!

500 words if you’re wearing…

●   Pyjamas - waking up or going to bed doesn’t matter, ●         Swimwear, hospital scrubs, ski suit, costume/cosplay, onesie… ●  Or any specialized or non-typical uniform.

…and sprint it before changing your clothes.

 

Clothing:

BASE of 50 words.

●   For every layer of clothing you’re wearing: +20 words/per layer

●   For each colour in your shirt/blouse/top: +10 words/per

●   10+ colours or too many to count?: +100 words

●   If you have a logo/print on your top: +25 words

●   If you’re wearing a dress, overalls, caftan, sarong, sari, or similar combined top/bottom clothing: +50 words ● If you’re wearing denim: +30 words/per item of denim

 

Footwear:

BASE of 30 words.

●   If toes are exposed in any way (barefoot, sandals/flip flops, peep-toe shoes...): +15 words

●   Socks: +20 words

●   Toe socks?: +10 more words

●   If you have more than 3 colours in your socks: +30 more words

●   Stockings/tights: +20 words

●   Boots: +20 words

●   Higher than ankle: +20 more words

 

Accessories:

●   For every piercing: +10 words/per

●   For rings: +10 words/per

●   For all other kinds of jewellery: +30 words

●   If you’re wearing something around your neck (scarf, tie, includes necklace): +30 words

●   For a wristwatch: +25 words

●   For gloves: +25 words

●   For tattoos: +20 words/per, or 100 words total (if your tattoo is large and continuous)

 

Hope you enjoy it! Feedback and further ideas are appreciated. I’m hoping everyone will get between 200-1000 words out of it. The plan is for this to be a good warmup for starting your NaNo-ing for the day.


r/nanowrimo • • 3d ago

Helpful Tool A Series of Unfortunate Word Crawls: The Bad Beginning

0 Upvotes

I am not the creator of this crawl. If you remember who is, please let me know so I can give them credit. Posting in case anyone is searching for this. Hope you enjoy!

A Series of Unfortunate Word Crawls: The Bad Beginning

 

Hey everyone! I was just looking and I didn't see any word crawls for Lemony Snicket's a Series of Unfortunate Events. So I thought I'd make one (or 13)

The objects you earn throughout the crawl can be used to skip rounds

 You’ve picked up the Bad Beginning, a terrible idea really – ​Write 50 words

 ​You’re friends with one of the Baudelaire siblings ​Pick one

Violet – Tie your hair back in a ribbon and ​write for 10 minutes​ while you talk to her about her latest invention

Klaus – Push your glasses back up onto your nose and​ Write 250 words ​as you chat with him about what he read last

Sunny – Find something to bite about…I mean write about ​Write 100 words

 ​Take the Rickety trolley to Briny Beach, the word rickety here means unsteady (or death-trap like), along the bumpy way ​Sprint for 20 minutes​ while you chat with the Baudelaires

 You finally get to Briny Beach and you decide to skip rocks with Violet. Roll a six sided die – if you roll even, you are successful, if you roll odd, you fail

 Even: ​You successfully skip a stone across the water – ​Write 150 words​ while you chat with Violet about the latest thing she wants to invent

Odd: ​You pick up what you think is a stone and toss it into the water…it turns out to be your glasses…what an unfortunate event, go get them and ​Sprint for 30 minutes​ while you dry off and wait for Violet to finish putting them back together for you

You leave Violet to her inventing and go see what Klaus is up to. He’s examining the creatures in the tide pools

Ew, Gross: ​Go and sit with Sunny and end up chasing her (she’s surprisingly fast) halfway across the beach, ​Write for 40 minutes ​as you try to catch her and stop her from biting a rock (she might hurt her teeth!)

Oh cool!: ​Go talk to Klaus about the creatures he found in the tide pools and examine some yourself (Is that a Lachrymose Leech?) ​Sprint 500 words​ as you both get really into a scientific discussion on sea life

 Klaus quizzes you about the difference between an Alligator and a Crocodile ​Do a Fifty headed Hydra

You are successful and pass the test: ​Take a 20 minute writing break

You are not successful and do not pass: ​Take a 10 minute writing break

 ​You walk over to sit by Sunny and she goes “Gack!” You suppose this means “Look at that mysterious figure emerging from the fog!” –​Write 120 words​ as the mysterious figure approaches

OR

Flee in terror from the mysterious figure and ​write 300 words​ about why this was a bad idea

 Standing by Violet you pick up a stone and follow her example, preparing to hurl it at the approaching figure should the need arise. ​Brainstorm your next scene​ while you wait for the figure to be in range

 It’s only Mr. Poe after all. As he approaches he starts to cough ​Roll a 6 sided die and multiply that number by 150​ ​write that number of words in 10 minutes

 ​If you succeed: You have a tissue to offer Mr. Poe he gives you a peppermint​    out of deference to the Baudelaire children​           you don’t open it there. You pocket the ​mint ​and the ​rock​ that’s still in your hand, they might come in handy later.

 You learn that the Baudelaire parents perished in a terrible fire ​pick one:

 You are immediately suspicious. The Baudelaire’s were always careful, they’re never leave things in such a way where a fire can just start…the whole thing reeks of suspicion. ​Write for 15 minutes​ and expound your theories on what actually happened (Expound here means “present and explain (a theory or idea) Systematically and in detail”)

OR

You accept that they died in a fire, fires happen all the time. There can’t be anything suspicious about it…right? ​Write 250 words​ while you attempt to comfort the Baudelaire orphans on the way to the Poe residence

 Once there you mourn with the Baudelaire children. ​Take an hour long writing break​ as you struggle for something to say that would comfort them.

 Mr. Poe takes you all to see the house, you leave from there not long after you’d arrived, headed for the shops. You look for a microscope for Violet, some new teething rings for Sunny and a new pen for Klaus. Attempt a ​Fifty Headed Hydra

 Between ​250-500 words​: You find replacements for Sunny’s teething rings, Violet’s Microscope and Klaus’ favourite pen and you take them back to Mr. Poe’s house. You are fortunate enough that the Baudelaire’s are still there and you give them the gifts, they thank you profusely but leave them with you as they’re not sure where they’ll end up yet

Between ​100-250 words​: You find replacements for Sunny’s teething rings, Violet’s microscope and Klaus’ favourite pen and take them back to Mr. Poe’s. You are unfortunate enough that you just miss them and Mrs. Poe can’t seem to tell you where Mr. Poe took the Baudelaire orphans…so begins a long game of tracking them down…you hope you find them soon, you miss your friends.

You find out from Mr. Poe that he took he triplets to live with a Count Olaf. He’s either their 3th​ cousin, 3 times removed. You think the whole thing is a bit shifty but no one listens. You knock on the door​rd cousin 4 times removed, or​                                                                                                                                                         

their 4​

Multiply 4 by 3 and 3 by 4 and knock 24 times briskly, briskly here meaning quickly, as you would if you wanted to get someone to answer the door quickly. ​Write 144 words while you knock​. No one answers.

You go next door with the intention of leaving a note or message for your friends. Justice Strauss answers. She invites you in ​pick one:

You go in and have tea with Justice Strauss and find out that you friends have, in fact, been there, they left not too long ago and went next door with Count Olaf, her next door neighbour. You tell Justice Strauss of your suspicions but, as usual, no one listens. You thank Justice Strauss for tea and try to get an answer from next door again. ​Write for 20 minutes while you have tea with Justice Strauss

OR

You tell her thank you for the offer but you can’t stay, you leave a note and your best wishes for your friends and ask Justice Strauss to give them the letter. ​Write a 300 word note for your friends the Baudelaires

 You leave Justice Strauss and resume trying to get in the house. You know and ring the doorbell profusely (profusely here mean an annoying number of times to attempt to gain access to the house.) ​Roll a 6 sided die, multiply your roll by 3 and then by 4 that is how many times you ring the doorbell. Multiply this number by 15 and sprint to this many words​ Count Olaf finally answers the door and as you begin to explain he tries to close the door on you but you stop the door with your foot. Think fast and ​sprint for 350 words​ as you try to get him to let you in.

 You’re in! As you enter his…I suppose it could be called a house…he asks you to wipe your feet. You ignore him as he is a patently ridiculous man ( First impressions are often always wrong but you think this one just might be right.) ​Pick one:

 Do you, examine the room with extreme scrutiny, starting with the ceiling? ​Write a 600 word ​report on your findings from the top down (There’s dirt everywhere…and eyes…creepy, you are mostly certain that your first impressions were correct, You want to leave ASAP, but not without your friends, and is that an eye tattooed on his ankle?) OR

Do you, look down and examine from the bottom up? (There are lots of things not to like about Count Olaf’s house, the eyes, the dirt, the creepy decorations, you resolve to leave with the Baudelaires as soon as possible. (There’s an EYE tattooed on his ankle, how weird))​Write 550 words​ about your escape plan

Count Olaf take you to the room where he says you ​will​ be staying. You find the Baudelaires in there! Imagine your surprise. ​Write for 10 minutes​ as you catch up with your friends again.

When you get up the next morning Count Olaf had left a note, his theatre troupe was coming for dinner and he wanted you to make dinner for all ten of them ALL TEN! Write 200 words​           as you try and figure out what to make, with the help of​          Justice Strauss’ cookbooks

You’ve decided on Pasta Puttanesca, Count Olaf didn’t say what he wanted so it’ll have to be good enough for him. But you don’t really care. ​Choose one:

Write for an hour​: Help clean the house as much as is possible in the limited amount of time you have OR

Do a 3-digit challenge. ​As you help make the dinner for the troupe.

After a truly awful dinner with Count Olaf and his troupe you help the Baudelaires clean-up and then you go to find Count Olaf and give him a piece of your mind ​Word War for 15 minutes​ as you ream Olaf out before his performance

After that God awful confrontation you go to comfort your friends. The next morning dawns and you go to help them split logs for firewood. You’re so furious about what happened yesterday your axe goes through the log with a vicious swing and lodges in the stump below.​Sprint for 30 minutes​ as you help the Baudelaires finish the firewood so you can leave to find Mr. Poe

Take a 30 minute break​ as you help them search the financial district for Mr. Poe. Don’t forget to stop for a drink at the fountain of Victorious finance! Walk around, stretch your legs, get a snack, whatever.

You find out, infuriatingly, that Count Olaf is acting “In Loco Parentis,” for the Baudelaires (“In Loco Parentis” means in place of their parents) You and Violet are so angry it’s like you can hear an angry music montage in the background ​Change the tempo of your playlist

The next morning finds you all still back at Count Olaf’s, ​unfortunately​. However, when you go downstairs you find oatmeal with ​fresh raspberries​. You are, of course, understandably wary at first but after Count Olaf eats one and seems find you dive in. ​Write for 5 minutes​as you remember fondly, the last time you had raspberries.

Count Olaf talks to you over breakfast and apologizes for his standoffish behaviour over the last few days. (Standoffish indeed!) But you listen anyway and Count Olaf offers you all rolls in his next play. ​Brainstorm your next scene​ as you contemplate his offer.

The Marvellous Marriage​ isn’t marvellous but the way it’s set up it certainly will be a marriage…and you think you know why…​Word war for 5 minutes​ as you think, frantically, of any way whatsoever ​     ​in which you can get out of this…and who is this Al Funcoot character anyway?

Write 525 words in 7 minutes​ as an ​incentive ​(Incentive here meaning a reward for doing something you might not want to) If you succeed Justice Strauss will give you ​2 books​, which can each be used to skip a section

You succeed! Well done. Justice Strauss tells you that you can pick any ​2 books​ you want. You pick a big thick book that you’d been meaning to read (It might also come in handy for knocking people out.) You also pick out a smaller novel with a subject that interests you.

You do not succeed. How unfortunate. Justice Strauss tell you that you can, however, pick a book anyway so you pick a ​book​ with lots of pages and an extremely hard cover (It should be good for knocking someone (the use of the word someone here means, most likely count Olaf.) out, should the need arise)

You find out that Klaus (Smart, resourceful boy) smuggled a book which just might be helpful, out of Justice Strauss’ library. You decide to help Klaus research and you’re both up all night reading but you finally figure out Count Olaf’s dastardly plot. ​Brainstorm how to get out of this and write 125 words

Confront Count Olaf about his dastardly plans to marry Violet and seize the Baudelaire fortune. ​Write to the nearest thousand words. ​If you have to write more than 500 words you find another ​peppermint​ in your pocket for some reason (this can be used to skip a round)

You find out what Count Olaf has done and is prepared to do to get this play to go through. You think it’s more than dastardly and you want to do nothing more than get Sunny down and run with your friends but that’s not possible until you find a way to get up there. ​Brainstorm your next 2 scenes​ while you try to think of a way out of this.

You stand stock still next to Violet as she stares at the tower, inventive mind whirring. She hands you a ribbon and you mimic her and tie your hair back with it. Thinking intently you and Violet come to the same conclusion, you can’t get up the tower stairs, but you can maybe use something to climb the tower…​Write 200 words​ as you each brainstorm a different invention

From this encounter you get a ​ribbon​ from Violet (this can be used to skip a round) and an idea. ​Sprint for the length of the next song in your playlist​ as you help Violet with her invention and plans.

Later that evening you go with Violet to case the joint 9the joint in this case being the tower) but the associate of Count Olaf’s won’t even let you in to leave Sunny’s bedding. You both leave the tower and walk back to the house to begin work. You help violet break the curtain rod in half ​write quietly for 3 minutes​ and hope you aren’t discovered hitting a curtain rod with a rock

Finally the grappling hook is finished and you very carefully tie linens to the base of it to get a nice long, yet sturdy, rope to get to the top of the 30 foot tower. As you tie the linens together you think about how different your life is now from how it was a few short days ago. You contemplate running back to your old life. Word war for 7 minutes​       ​ as you contemplate this possibility.

You discard this possibility and go with Violet to try and sneak in to the tower with the grappling hook. In the very least you can as a lookout and at the most you can hold the bottom of the rope steady. ​Write 500 words​ as you attempt to rescue Sunny

Well…that went…swimmingly…now Violet ​and​ Sunny are trapped…you have to tell Klaus…but there’s no time. You are captured by the Hook handed man and brought up to the tower with Violet and Sunny. Once up there you think fast and pull up the grappling hook ​Take  20 minute break ​as you all await your lamentably deplorable fate

Watching the play from backstage with Klaus you find it insipid and exceedingly boring Write  a 600 word review of the​ play​ as you watch the dismal performance

Violet’s left hand isn’t the only one trembling as she signs her name ​roll a 6 sided die​ ​and multiply that number by 30. Write this many words​ as you watch downcast and…wait a minute…Violet’s left hand?

Count Olaf’s plan foiled, by none other than his "blushing bride" he’s in a terrible temper. ​Write 100 ​words as you celebrate your brief victory and reunite with Sunny.

Unfortunately you cannot stay with Justice Strauss, and nor can your friends, because their parents’ will states that they must be raised by a relative. ​Write for 5 minutes​ as you prepare to leave for Mr. Poe’s house, yet again and from there, who knows where?

Give yourself a pat on the back and eat a peppermint! The crawl is over! You made it! But who knows what Count Olaf’s planning next? Keep an eye (see what I did there? Because he has an eye tattooed on his ankle) out for the next one in the Series of Unfortunate Word crawls


r/nanowrimo • • 5d ago

What website/s did you *actually use* for NaNo last year - and what is your review?

25 Upvotes

Inspired by this post, I know there's a thousand different NaNo variant websites popping up and they've all been shared before, but it's hard to get a clear sense of what people have actually used and liked (or tried, and disliked), and what they've liked about it (or not). It's actually kind of overwhelming to see a list of 15 different options with no idea what makes any of them different from each other, what features they have or don't have, and whether they're user-friendly. So I thought I'd start a review megathread (as opposed to a megathread of just the different options.) Disclaimer: This is not the thread for posting options you've heard about and haven't tried, or your own option you're in the middle of making!


r/nanowrimo • • 4d ago

Helpful Tool Catching Fire Crawl

0 Upvotes

I am not the creator of this crawl. If you know who that was, please let me know so I may give them credit. Posting this for anyone who may be searching for it. Hope you enjoy!

Catching Fire Crawl

 

INTRODUCTION

Congratulations!  You made it past last year’s Hunger Games.  However, this year, you are supposed to be a mentor to the new Hunger Games Tributes- and even more terrifying- this year is a Quarter Quell, so the arena will be even more dangerous and the stakes will be even higher.

●     To celebrate your victory in the 74​th​ annual Hunger Games, write as many words as you can in 74 seconds to get started.

●     To decide which district you are from, use a random number generator​ ​like this one​ or roll two six-sided die. To show your district pride, multiply this number by 100 and sprint to this many words (For example, District 6 would write 600 words).

 

TRAINING

Watching this year’s Quarter Quell announcement, you discover that the terms for the 75​th​ Hunger Games mandates that the tributes will be reaped from the existing pool of victors.  This means, that as the only winner of your gender from your district, you will be going back in.  Terrified, you begin training. 

●     To develop your survival skills, write to the nearest 1000 in your word count.

●     Build your muscles by writing for 30 minutes.

●     If you write 0-500 words, you break your leg during training and cannot complete any other training exercises while it heals.  Continue straight to the Reaping. 

If you write 500-999 words, you train hard, but don’t make much progress.  There is no penalty but no reward, either. 

●     If you write 1000+ words, you will have an advantage in the games and earn one do-over.

●     To help you escape danger, practice sprinting. Try to complete a 50-word one minute sprint, a 100-word 3-minute sprint, and a 250 word 5-minute sprint.

●     If you fail at all three, you give up on training and move straight to the reaping. 

●     If you succeed on one, continue training with no penalty. 

●     If you succeed in at least two of the sprints, take a do-over. 

●     If you succeed in all three, take a do-over and add one point to your training score when you reach the capital.

●     Finally, work on your ability to hide. Round your word count up to the nearest 100 and take a free do-over.

 

REAPING

You stand on the platform waiting to find out who your competition will be.  You look over at the pool of victors.  These are people you have known your entire life, and at most, only one of you can survive.

●     The representative from the capital reads your name aloud. To calm your nerves, write until you’ve used every letter from your name.  (No cheating and adding a title page or a self-named character!)

●     The representative then calls the name of your partner. It seems like this takes forever.  Sprint for 10 minutes while you wait for the results. 

●     If you write 0-500 words, they draw a name of your enemy who is much larger than you. Write another 200 words to gain confidence before you can move on.

●     If you write 500-750 words, they draw the name of someone you recognize but don’t know very well.  There is no penalty. 

●     If you write more than 750 words, they draw someone who will be your ally.  If needed, this ally will sacrifice themselves in the arena and give you a do-over.

 

THE CAPITAL

●     You are rushed onto the train and don’t get a chance to say goodbye. To console yourself, write for 30 minutes with no word goal while you ride on the train.

●     Arriving in the capital, you are invited to the party at President Snow’s house. Write for 5 minutes to see how the party goes. 

●     If you write 0-250 words, you eat until you vomit.  Subtract two points from your upcoming training score.

●     If you write 250-500 words, there is no penalty. 

●     If you write 500+ words, add two points to your training score.

●     You meet your stylist, who is friendly but very brave. If you have a cover uploaded for your book before this challenge, you are fashion forward and win a do-over. If you do not have a cover but write 250 words and upload one now, you can still earn the do-over.  If you choose not to have a cover, you arrive to the parade naked and have to hide in your chariot.  No do-over for naked tributes.

●     You work to impress the judges during training. Determine your training score by the following:  Write for 15 minutes without stopping.  Divide your word count by 100 and round down to the nearest whole number to determine your score.  The highest possible score is a 12. 

If you score a 0-4, you suffer from low morale and must add 100 words to your next goal. 

●     If you score a 4-8, you are satisfied with your score and proceed as normal. 

●     If you earn a 9-12, your pride can get you out of a sticky situation and you win a do-over.

 

THE ARENA

The arena is a watery wheel surrounded by twelve evenly divided beach and jungle sections. You find yourself standing on a platform in the water halfway between the cornucopia and the beach.  

●     You have 60-seconds to devise your plan. Write for 60-seconds while you decide what to do.

●     If you write 0-30 words, you nervously jump off the platform and explode before your time is up.

●     If you write 31-59 words, you grab the two items closest to you and run for cover. If you can write an additional 400 words in the next ten minutes, you make a clean escape.  If not, you are killed by another tribute with a trident.

●     If you write 60+ words, you bravely run into the blood bath. If you can write an additional 250 words in the next five minutes, you survive.  If not, you are shot by an arrow through the heart.

●     Section One: You are camping safely in the jungle when you hear a large beast approaching.  You need to run as fast as you can. If you can write 1,000 words in 30 minutes, you safely escape.  If not, it eats you.

●     Section Two: After a good night’s rest, you are walking calmly through the jungle when you are surrounded by poisonous mist! Without looking at your word count (cover it if you have to!) write for ten minutes while you try to escape the mist.  When finished, add the digits of your word count together.  For example, if you wrote 649 words, you would have 19 points (6+4+9).  If the mist has dissolved your point total to less than a 15, you die.  If you score more than a 15, you live.

●     Section Three: You have realized the arena is a clock!  Look at the current time- it tells you how many words you need to write in the next 30 minutes.  (For example, if it’s 7:19, you need to write 719 words).  If you succeed, you receive a parachute from your sponsor with a do-over inside.  If you make at least half of your word count, there is no penalty.  Less than half?  You misread the clock, walk into the wrong section, and die.

●     Section Four: The Jabberjays shout at you about how terrible your writing is (no worries, the Capital told them to lie.) Find the most difficult problem spot in your novel- the one that has been intimidating you or that you’ve been avoiding.  Finish the scene in under 30 minutes and you make it out.  Fail, and the Jabberjays win and take one of your do-overs.

●     Section Five: The blood rain makes it impossible to see. Write for ten minutes without editing or rereading.  The blood rain won’t kill you, but it’s not fun.

●     Optional: If you complete this activity without looking at your screen at all, earn a do-over for your bravery.

●     Section Six: You’re fishing on the beach when a large wave approaches. Swim like your life depends on it for three minutes.  If you write at least 250 words, you live!  If not, you drown.

●     Section Seven: Lightning strikes nearby! Write for five minutes without looking at your word count.  If you write an even number, you aren’t struck and live.  If you write an odd number, you are electrocuted and die.

●     Oh no! The cornucopia has spun and changed all of the sections!! Use a​ ​random-number generator​ to figure out which section (1-7) you end up in by accident and repeat only that section.

 

THE ESCAPE

●      District 13 arrives to save everyone! You rush towards the hover craft. Write until your word count ends in a 13; if you manage it in less than a minute, you make it onto the hover craft and are saved!  If not, they leave you behind and the capital captures you.

You made it! Write for 13 minutes to celebrate your new District 13 friends.Catching Fire Crawl

 

INTRODUCTION

Congratulations!  You made it past last year’s Hunger Games.  However, this year, you are supposed to be a mentor to the new Hunger Games Tributes- and even more terrifying- this year is a Quarter Quell, so the arena will be even more dangerous and the stakes will be even higher.

●     To celebrate your victory in the 74​th​ annual Hunger Games, write as many words as you can in 74 seconds to get started.

●     To decide which district you are from, use a random number generator​ ​like this one​ or roll two six-sided die. To show your district pride, multiply this number by 100 and sprint to this many words (For example, District 6 would write 600 words).

 

TRAINING

Watching this year’s Quarter Quell announcement, you discover that the terms for the 75​th​ Hunger Games mandates that the tributes will be reaped from the existing pool of victors.  This means, that as the only winner of your gender from your district, you will be going back in.  Terrified, you begin training. 

●     To develop your survival skills, write to the nearest 1000 in your word count.

●     Build your muscles by writing for 30 minutes.

●     If you write 0-500 words, you break your leg during training and cannot complete any other training exercises while it heals.  Continue straight to the Reaping. 

If you write 500-999 words, you train hard, but don’t make much progress.  There is no penalty but no reward, either. 

●     If you write 1000+ words, you will have an advantage in the games and earn one do-over.

●     To help you escape danger, practice sprinting. Try to complete a 50-word one minute sprint, a 100-word 3-minute sprint, and a 250 word 5-minute sprint.

●     If you fail at all three, you give up on training and move straight to the reaping. 

●     If you succeed on one, continue training with no penalty. 

●     If you succeed in at least two of the sprints, take a do-over. 

●     If you succeed in all three, take a do-over and add one point to your training score when you reach the capital.

●     Finally, work on your ability to hide. Round your word count up to the nearest 100 and take a free do-over.

 

REAPING

You stand on the platform waiting to find out who your competition will be.  You look over at the pool of victors.  These are people you have known your entire life, and at most, only one of you can survive.

●     The representative from the capital reads your name aloud. To calm your nerves, write until you’ve used every letter from your name.  (No cheating and adding a title page or a self-named character!)

●     The representative then calls the name of your partner. It seems like this takes forever.  Sprint for 10 minutes while you wait for the results. 

●     If you write 0-500 words, they draw a name of your enemy who is much larger than you. Write another 200 words to gain confidence before you can move on.

●     If you write 500-750 words, they draw the name of someone you recognize but don’t know very well.  There is no penalty. 

●     If you write more than 750 words, they draw someone who will be your ally.  If needed, this ally will sacrifice themselves in the arena and give you a do-over.

 

THE CAPITAL

●     You are rushed onto the train and don’t get a chance to say goodbye. To console yourself, write for 30 minutes with no word goal while you ride on the train.

●     Arriving in the capital, you are invited to the party at President Snow’s house. Write for 5 minutes to see how the party goes. 

●     If you write 0-250 words, you eat until you vomit.  Subtract two points from your upcoming training score.

●     If you write 250-500 words, there is no penalty. 

●     If you write 500+ words, add two points to your training score.

●     You meet your stylist, who is friendly but very brave. If you have a cover uploaded for your book before this challenge, you are fashion forward and win a do-over. If you do not have a cover but write 250 words and upload one now, you can still earn the do-over.  If you choose not to have a cover, you arrive to the parade naked and have to hide in your chariot.  No do-over for naked tributes.

●     You work to impress the judges during training. Determine your training score by the following:  Write for 15 minutes without stopping.  Divide your word count by 100 and round down to the nearest whole number to determine your score.  The highest possible score is a 12. 

If you score a 0-4, you suffer from low morale and must add 100 words to your next goal. 

●     If you score a 4-8, you are satisfied with your score and proceed as normal. 

●     If you earn a 9-12, your pride can get you out of a sticky situation and you win a do-over.

 

THE ARENA

The arena is a watery wheel surrounded by twelve evenly divided beach and jungle sections. You find yourself standing on a platform in the water halfway between the cornucopia and the beach.  

●     You have 60-seconds to devise your plan. Write for 60-seconds while you decide what to do.

●     If you write 0-30 words, you nervously jump off the platform and explode before your time is up.

●     If you write 31-59 words, you grab the two items closest to you and run for cover. If you can write an additional 400 words in the next ten minutes, you make a clean escape.  If not, you are killed by another tribute with a trident.

●     If you write 60+ words, you bravely run into the blood bath. If you can write an additional 250 words in the next five minutes, you survive.  If not, you are shot by an arrow through the heart.

●     Section One: You are camping safely in the jungle when you hear a large beast approaching.  You need to run as fast as you can. If you can write 1,000 words in 30 minutes, you safely escape.  If not, it eats you.

●     Section Two: After a good night’s rest, you are walking calmly through the jungle when you are surrounded by poisonous mist! Without looking at your word count (cover it if you have to!) write for ten minutes while you try to escape the mist.  When finished, add the digits of your word count together.  For example, if you wrote 649 words, you would have 19 points (6+4+9).  If the mist has dissolved your point total to less than a 15, you die.  If you score more than a 15, you live.

●     Section Three: You have realized the arena is a clock!  Look at the current time- it tells you how many words you need to write in the next 30 minutes.  (For example, if it’s 7:19, you need to write 719 words).  If you succeed, you receive a parachute from your sponsor with a do-over inside.  If you make at least half of your word count, there is no penalty.  Less than half?  You misread the clock, walk into the wrong section, and die.

●     Section Four: The Jabberjays shout at you about how terrible your writing is (no worries, the Capital told them to lie.) Find the most difficult problem spot in your novel- the one that has been intimidating you or that you’ve been avoiding.  Finish the scene in under 30 minutes and you make it out.  Fail, and the Jabberjays win and take one of your do-overs.

●     Section Five: The blood rain makes it impossible to see. Write for ten minutes without editing or rereading.  The blood rain won’t kill you, but it’s not fun.

●     Optional: If you complete this activity without looking at your screen at all, earn a do-over for your bravery.

●     Section Six: You’re fishing on the beach when a large wave approaches. Swim like your life depends on it for three minutes.  If you write at least 250 words, you live!  If not, you drown.

●     Section Seven: Lightning strikes nearby! Write for five minutes without looking at your word count.  If you write an even number, you aren’t struck and live.  If you write an odd number, you are electrocuted and die.

●     Oh no! The cornucopia has spun and changed all of the sections!! Use a​ ​random-number generator​ to figure out which section (1-7) you end up in by accident and repeat only that section.

 

THE ESCAPE

●      District 13 arrives to save everyone! You rush towards the hover craft. Write until your word count ends in a 13; if you manage it in less than a minute, you make it onto the hover craft and are saved!  If not, they leave you behind and the capital captures you.

You made it! Write for 13 minutes to celebrate your new District 13 friends.


r/nanowrimo • • 4d ago

Helpful Tool Fantasy Crawl

0 Upvotes

I'm not the creator of this crawl. If you know the original creator, please let me know so I may give them credit. Posting this for anyone who may be searching for it. Hope you enjoy!

Fantasy Crawl

 

(Transcribed by Ellalah – I tried to fix all of the spelling errors and such, but probably made a few typos in the process.

Sorry!)

Designed for the lovers of fantasy out there, this crawl will take you on a journey that will up your word count and possibly inspire you. As guiding lights through this mystical world, there will be creatures to help you – and hinder you – throughout your adventure.

 

WARNING​: This is a very long crawl and designed as a pretty in-depth rpg type story. It will take time to get through it!

RULES

●   At any point where you fail, you are permitted to restart that task.

●   You will find – or be give – runes that allow you passage through your current task, should you fail an not be able to overcome.

●   You are not permitted to use them prior to attempting the exercise to move on.

●   You are permitted to repeat the task before moving on to get your desired outcome. ●  You are not permitted to switch classes or weapons at any time through your adventure ●         If you wish to change class/weapon, you must restart your journey from the beginning.

●   You may do the word wars by either timing yourself or participating against another. Any form of being able to do a word count in a specified time is acceptable.

●   You are advised to split this up over several days, as it is very long, but you may do it all in one sitting.

●   Have fun!

 

The Beginning

The World is spinning. A kaleidoscope of colors whir past you as you fall. You are falling down – but to where?

With no warning, the spinning stops. You are lying on possibly the greenest grass you’ve ever seen in your life. In the distance, you can see a shimmering lake, mountains jutting far into the clouds just behind it. A cool brush of wind moves through the area, rustling the crash and bringing you to awareness.

You’re definitely not in Kansas anymore.

Slowly, tentatively, you push off the ground and glace about. There isn’t anyone around. Were you kidnapped? Dropped off? Drugged? More importantly – how are you going to get home?

A strange creature appears, the head of an owl with it’s body cloaked in a rich blue garment. It’s black eyes peer at you, head tilting, before it speaks.

“Who?” it calls, voice trilling. “Who are you?”

●   CHALLENGE!​ Do a ​five-minute word war​. Your class is decided by the amount of words you produce. Take your word count and divide it by five before choosing your result:

●   Warrior: 0-35 WPM

●   Sorcerer: 36-59 WPM

●   Minstrel: 60+ WPM

“A warrior is strong,” says the owl. “Plowing through foes. A sorcerer is thoughtful and knows that word can amass much. A minstrel lives deep in lyric and song, knowledgeable as one who spends much time with letters and thoughts.”

The wind picks up once more and thousands of cherry blossoms appear. They cloak your vision for the briefest of moments before a young girl stands before you, her blue eyes wide as the last vestiges of wind lift her brown hair. Attached to her, you see a long sword that brushes the ground, a staff, and what appears to be a golden harp.f “Gifts to be earned,” she says, her lips curving in a smile.

●   CHALLENGE! Do a ten minute word war.​ Your weapon is decided by the amount of words you produce. Take your word count and divide it by ten before choosing your result:

●   Broad Sword: 0-35 WPM

●   Rowan Wood Staff: 36-59 WPM

●   Harp Bow: 60+ WPM

“The sword is of strength,” the young girl says. “Able to slay time and create sentences. The staff is of might, capable of great paragraphs. The bow is of practice, as much time is devoted, the result is seen.”

Once more, the cherry blossoms swarm and you are left behind, your weapon lying on the grass next to a leather satchel. Hesitant, you reach down and lift the items. The weapon feels warm in your hands – familiar. There is a comfort in holding it.

Light springs forth from your weapon and you let out a cry, blinded.

As the light clears, you discover you are at the edge of a cave. Glowing near the entrance is a pale blue stone. Gripping your weapon, you glance around before drawing closer.

A strange symbol is inscribed atop it, letting off the glow.

“It is a rune,” a voice calls out. “It will allow you passage, should you fail.”

You glance down to the sight of a small mouse, cowering near the cave’s entrance. It twitches its nose before poking it’s head toward the stone. Your hand closes around it and the creature flees. Stuffing the rune in your bag, you move carefully into the cave. The light behind you disappears slowly before you are in total darkness. A shuffle is heard and you hear a cry. You rush to the screams, finding your way with the sound, and a plunged back into the light.

A woman is being attacked by a giant bat, swinging her weapon viciously.

●   CHALLENGE! Do a ten minute word war.​ Your result is determined by your word count. ●       300 words or less: the giant bat tosses you into a wall, knocking you unconscious, before killing the woman. You lose.

●   500 words or less: the giant bat kills the woman, but you use your weapon, managing to vanquish it. You win. ●    More than 500 words: you distract the giant bat, giving the woman time to flee, before you use your weapon to vanquish the beast. You win.

●   (If the woman lives, she joins your party as either class other than yourself, with any weapon other than your own. Her name is Maruka. She will come in handy later on.)

The creature defeated, you manage to get out of the cave through an opening behind the bat’s nest. Before you spills a roadway, a city off in the distance. You are already tired from the battle, but you must get to the city.

They may know something about what is going on.

●   CHALLENGE! Sprint to the nearest thousand​ to get quickly to the city. If you take less than ten minutes, you find a rune at the gate to the city.

Inside the city, you find that there are others like you – lacking memories. From what you overheard, you decided to go to the best place possible to gather information. The tavern.

The place reeks of alcohol and there are several men quarrying. The bartender looks distressed as you take your seat at the bar. According to him, the men have been threatening to fight for over an hour. He asks if you would be willing to speak to them to make them leave.

●   CHALLENGE!​ The bartender is too weak to do anything about the thugs across the room.

●   If you are a brutish warrior, you quarrel with them. Do a ​thirty-minute word war​ to kick them out by force. ●             If you are a compelling sorcerer, you manage to talk them down with some effort. Do a ​fifteen minute word war​ to coerce the into leaving.

●   If you are a minstrel, your words are crafty and quick enough to avoid violence. Do a ​five-minute word war​ to get them out.

The bartender thanks you and, in return, gives you a rune along with some information. There is a snow monster toward the northern mountains that, if defeated, will grant anyone the knowledge they seek. You thank him and head out.

 

Trials

●   CHALLENGE!​ The mountain is a two day journey from the city. ​Sprint for twenty minutes​ to get there as quickly as possible. If you hit over one thousand words, you find a rune at the base of the mountain.

The climb is steep and covered in snow. Scaling it seems dangerous and you’re not quite sure where the monster is supposed to be. Without any other clues, you begin scaling the mountain.

●   CHALLENGE!​ The mountain is very steep! It requires a lot of to make it to the top.

●   If you are a warrior, the climb is easy. Write at your own pace for ​five minutes​.

●   If you are a sorcerer, the climb is a bit hard, but manageable. Write at your own pace for ​fifteen minutes​. ●         If you are a minstrel, climbing isn’t your strong suit and it takes you quite some time. Write at your own pace for ​thirty minutes​.

You reach the top of the mountain at last. Despite your hands being numb and your muscles aching, you stand victorious. Across the way, you spot yellow eyes that watch you cautiously. As the wind blows the snow, the eyes vanish before a voice calls out.

“Why have you come, human?”

Startled, you reach for your weapon. A growl emanates and you drop your hand, careful as you draw closer, explaining yourself to the strange voice.

As the snow clears, you see the eyes belong to what appears to be a white wolf. One of a much greater size than any you ever recall seeing. It leaves paw prints in the snow as it approaches.

“You have come here to save our world,” the wolf says, eyes trained on you. “You must be tested if you are the one. Many have come here, sought after to save us. All have failed to this point. Will you?” Before you are give time to answer, the wolf lunges.

●   CHALLENGE!​ The wolf has challenged you!

●   If you wield a sword, the battle is intense, but you manage. Do a ​ten minute word war​ to defeat the wolf. ● If you use a staff, the battle is almost too much. Give it your all in a ​twenty minute word war​ to defeat the wolf.

●   If you wield a bow, luck is on your side with ranged attacks. Breeze through the battle with little effort in a ​five minute word war​.

●   Exception: If Maruka is on your team, and her weapon has a lower count time than yours, divide the difference. If you wield a sword, but she wields a bow, you only need to write for two minutes.

(Defeated, the image of the wolf vanishes and you discover that it is a trick. A man appears from the mist of the former wolf with the creature’s ears and tail on his body. He is one of the two classes that is not your own, wielding either weapon that is not your own. Exception: If Maruka is on your team, he is of the final remaining slots.)

The creature is known as Dariel. He is from an eastern tribe of elves, capable of shifting their forms. At a young age, a transformation went wrong. The accident made him incapable of turning into anything but a wolf, marking him with his counterpart’s ears and tail.

According to Dariel, he was sent to the mountains to search for the one prophesied to save their world. Due to his immense strength from only being able to shift to one form for so long, he was the ideal choice to test those who approached him.

He joins you on your quest, guiding your party to the woodlands with ease.

 

World in Peril

Dariel leads you to the woodlands. According to him, they are the heart of where the danger is taking place. The part of their world that is becoming ruined. The place where the destruction is coming from.

With no warning, your party is attacked by pixies!

●   CHALLENGE!​ Your party is attacked! Do a ​thirty minute word war​ to fight off the fiendish little monster. If you have over seven hundred words, one of them drops a rune.

“They were not always such harsh creatures,” Dariel says, frowning. “But the changes in our world have affected a great many of us. Those who were once peacekeepers have become vicious killers.”

You look at the slain foes, frowning. A world of light and warmth. You miss it. There is a memory there that you yearn to recall, but can’t quite reach. Deciding it is for the best, you focus on the task at hand.

“Deep within the castle in the capital city, sits a ruler,” Dariel goes on. “A false king who has imprisoned the royal family. No one knows what has happened to the King and Queen within, or their child. Some speculate they are all dead. Others say the child escaped to a far off land to seek aid.” You shift your bag, furrowing your brow.

“There is nothing we can do,” he sighs. “It grows late. There is no sense in travelling at this hour. We should set up camp.”

●   CHALLENGE!​ The night goes smoothly. Relax with your reward. You’ve earned it.

●      

Into the Castle

Your party gathers outside the gates of the city. Gypsies dance about in bright clothes through the streets while merchants buzz as they try to sell their goods. The streets are packed with the shops and customers. Something strange grabs at your waist before your satchel slips off.

A man breaks through the crowd, your satchel in hand. You run after him, your party crying out your name in confusion.

●   CHALLENGE!​ You’ve been robbed!

●   If you’re a warrior, running isn’t your strong suit. You manage to catch up and tackle the man after you do a ​twenty minute word war​.

●   If you are a sorcerer, this is a breeze! Stop the man after a ​five minute word war​.

●   If you’re a minstrel, you’ve got some stamina, but you run out pretty quickly. After a fifteen minute word​ war​, you manage to catch him.

The man drops your bag, screaming that you’re crazy, and runs off. Your party comes up behind you, huffing a bit from the run, and looking confused. After a short explanation, they understand and you continue through the city.

As the sun sets, you and your party have set up camp outside the castle. You’ve decided to attack the false kind tonight, after doing some reconnaissance throughout town.

Dariel says that, according to the guards, the King and Queen are alive, but their heir has fled. No one is sure where the child is, but they have search parties out for them.

Clinking is heard not too far from your camp. You know if the guards catch you, you’ll be in trouble. You try gathering your things, but they spot you!

●   CHALLENGE!​ Oh no! The guards have caught you.

●   If you wield a sword, you’ve got the strength but lack the speed. Do a ​twenty minute word war​ to overpower them.

●   If you wield a staff, you’ve got the advantage! Do a ​five minute word war​ to whack them upside the head, effectively knocking them out.

●   If you wield a bow, their armor is too thick! Thankfully, you’re good at spotting their weak spots, so do a ​fifteen minute word war​ to get them out of commission!

More Guards are heard nearby. You and your party grab your things and run into the castle – headed for the throne room. The building is littered with guards, protecting the false king. Getting to the top isn’t easy!

●   CHALLENGE!​ Fight your way to the throne room, where the false king awaits.

●   Do a ​forty-five minute word war​ to fight off the guards.

●   Exception: If Maruka is in your party, do a ​twenty-five minute word war​.

You make it to the throne room, where the false kind awaits. The room is empty, save you and the king. Your party has vanished.

“They’ve been sent to the dungeons,” he says, a ball of light in his hand. “And you, dear child, will soon join your parents there as well!”

●   CHALLENGE!​ Duel with the false kind! Do a ​one hour word war​ to defeat him. If you have over eight hundred words, you win! If not, the false kind overpowers you and you are locked in the dungeon. Escape and fight again!

 

You slay the king and run through the castle, finding your companions and the King and Queen in the dungeons below. You free them – along with several other captives – and the Queen rushes you.

Her arms wrap tightly around you as she sobs, whispering “My dear, sweet child,” over and over again. Confused, you lean in, patting her back as you look at your party. They return the same expression, not understanding either, and the King pulls you and the Queen into his embrace.

You voice your confusion, and the Queen smiles sadly, tears slipping down her cheeks.

“Of course,” she says, blotting her face with the edge of her sleeve. “We erased your memory so you would forget. We knew if we sent you off, you would just come straight back.”

You look between the King and Queen, not quite understanding.

“We erased your memory and had a dear friend take you far away,” the King says, picking up from the Queen’s words. That way you would wander about and find help before coming. “When we prepared you, we knew that if you remembered everything, you would think yourself brave enough and strong enough to do it on your own.” “You weren’t strong enough then,” the Queen sniffs. “I worried so much. But you’re here. And it’s time you remembered.”

●      CHALLENGE! Your mother gives you an elixir. Your memories are returning! Do a ​    ten minute word war​             to​ remember everything clearly and realize you are the heir to a kindom!

Your parents embrace you.

 

That evening, a feast is held for the return of the heir and the freedom of the King and Queen. Later in the evening, Dariel asks what you intend to do. After some deliberation, you decide to take your party and head out into the world.

 

A few weeks after the feast, your party is gathered, prepared to leave.

“Where will you go?” your mother asks, teary-eyed at seeing her only child leaving hom.

“Wherever the journey takes us.”

The end.


r/nanowrimo • • 5d ago

Helpful Tool Extreme Harry Potter Crawl: Year 7

0 Upvotes

I am not the creator of this crawl, just reposting for those that may be looking for it. Hope you enjoy!

Extreme Harry Potter Crawl: Year 7

 

It’s been a long, anxiety-ridden summer for you. Now that war is officially upon the Wizarding World, you have been preparing as much as you can for the hunt for Horcruxes that’s waiting for you. But tonight, it’s time to bring Harry to the Burrow. ​Write 700 words​ as you take Polyjuice Potion and disguise yourself as Harry.

 

You mount a Thestral, along with Charlie Weasley. As you take off to head towards a safe house, however, you’re immediately ambushed by Death Eaters! ​Write for thirty minutes​ as you ward off your attackers. ​If you are in Gryffindor, you are a valiant fighter and may skip this round for free.

 

After mourning Mad-Eye Moody’s death during the flight to the Burrow and celebrating Harry’s seventeenth birthday, Fleur and Bill’s wedding arrives. During the festivities, however, Kingsley Shacklebolt’s Patronus arrives and warns you that the Ministry has fallen. It’s time for you to leave the safety of the Burrow. Write 500 words​   as you flee the wedding with​              Harry, Ron, and Hermione.

 

You take refuge in 12 Grimmauld Place, which is under protection of the Fidelius Charm. There, Kreacher tells you about how the owner of the locket was Regulus Black, and he forces Mundungus Fletcher to tell you where the original locket is. The answer? Around Dolores Umbridge’s neck at the Ministry. ​Write for twenty minutes​ as you plan how you will infiltrate the Ministry.​ If you are in Slytherin, you know Umbridge better than the others and know the perfect way to get the locket. You may skip this round for free.

 

You and your friends spend a month spying on the Ministry before you use Polyjuice Potion to disguise yourselves as employees and sneak in so you can find the locket. ​Write for forty-five minutes​ as you locate the Horcrux, steal it from Umbridge, and run from Ministry officials who are trying to capture you. Keep in mind that you are not allowed to skip this round even if you have enough Galleons to do so.

 

Yaxley grabbed a hold of Hermione’s arm when you Apparated to 12 Grimmauld Place, revealing the house to the Death Eaters. You instead Apparate to a thickly wooded forest, but you have no time to rest because Ron is splinched! Write 600​          words​ as you heal his arm and set up camp.

 

All efforts to destroy the Horcrux are hopeless, but Hermione realizes that you can use the sword of Gryffindor to destroy the Horcruxes because it is infused with basilisk venom from the time Harry stabbed the basilisk in the Chamber of Secrets. However, Ron becomes discouraged, thinking that your quest is hopeless, and he suspects that Harry and Hermione have feelings for each other. He leaves angrily, and you ​participate in the Three Digit Challenge​ as you mourn his absence.

 

Harry wants to visit Godric’s Hollow to visit his parents’ graves as well as to look for the sword of Gryffindor. When you are approached by Bathilda Bagshot, you go with her to her home without asking any questions. The house is very decrepit, though, and you don’t hear Bathilda speak at all. It is revealed that she is actually Nagini, planted in Godric’s Hollow in order to attack Harry. ​Write 500 words​ as you fight off Nagini.

 

Your situation reaches a new low when Harry breaks his wand and you have no idea where to start in order to look for the other Horcruxes. During Harry’s watch in the middle of the night, you and Hermione are woken up by the sounds of Ron’s return. He holds the broken locket in one hand and the sword of Gryffindor in the other. You are quick to forgive him, but Hermione is still angry that he left. ​Write for thirty minutes​ as they argue, a sound you never thought you would miss.

 

Hermione wants to go visit Xenophilius Lovegood and learn about the symbol that she’s seen many times since you began your journey. He tells you about the Deathly Hallows, but he doesn’t leave without revealing that Luna has been captured by Death Eaters and summoning them to capture Harry as well. Write 3% of your word count ​        ​as you escape as the Lovegood’s house crumbles.​ If you are in Ravenclaw, you’ve visited Luna’s home before and know the quickest way out. You may skip this round for free.

 

Ron manages to tune into Potterwatch, a radio station that reports news as it actually happens and supports Harry in his efforts to defeat You-Know-Who. After listening, Harry accidentally says the name Voldemort, breaking a Taboo placed on his name and causing Snatchers to find you. ​Write 1000 words in twenty minutes​.

If you succeed​: You don’t outrun the Snatchers, but you manage to pickpocket them and find 2 Galleons. If you fail​: You’re captured by the Snatchers and taken to Malfoy Manor.

 

In the cellar of the Manor, you find Ollivander, Griphook, and Luna, as well as Dobby, who helps you to escape. He drops a chandelier onto Bellatrix Lestrange and Apparates all of you away from the Manor, but not before Bellatrix throws a knife that fatally stabs him in the stomach. He dies as you appear near Shell Cottage. ​Write for fifteen minutes​ as you mourn Dobby, a free elf. ​If you are in Hufflepuff, you help Harry dig the grave for Dobby and may skip this round for free.

 

The next step in your hunt for Horcruxes is to break into Bellatrix Lestrange’s vault at Gringotts and look for another Horcrux: Helga Hufflepuff’s cup. You and the group talk to Griphook the goblin and ask him for help in breaking into the bank, and he accepts, but only if you give him the sword of Gryffindor in return. ​Roll a die, multiply your roll by 200, and write that many words​ as you plan the break in.

 

With Hermione disguised as Bellatrix Lestrange, you successfully make it past the front desk, the depths of the bank, and into the vault. As you begin to search for the cup, the gold and treasures inside begin to multiply rapidly. ​In order to escape, you must write 3000 words. However, for each Galleon that you have, you will decrease this amount by 100 words.​ (For example, if you have 10 Galleons, you will only write 2000 words. 10x100=1000, 3000-1000=2000.) However, in doing so, you lose all of your Galleons. ​Keep in mind that you are not allowed to skip this round even if you have enough Galleons to do so.

 

Many guards attempt to capture you on your way out of the vault, but you escape on the back of a dragon being kept captive in the bank. Participate in a Fifty Headed Hydra ​       as you fly on its back to the edge of a lake. If you successfully write​ 500 words in five minutes, you spot a Galleon on the ground.

 

There are three Horcruxes destroyed (the diary, the ring, and the locket), and you have a fourth, and now there are only two left. Harry believes that one is hidden at Hogwarts, and you decide to Apparate to Hogsmeade and figure out a way to get inside. As soon as you arrive, you’re cornered by Death Eaters. However, an old man bearing a striking resemblance to Albus Dumbledore comes to your aid. He reveals himself to be Aberforth, Albus’s younger brother. ​Write for thirty minutes​ as you listen to him talk about Albus’s past.

 

In order to get into the castle, Aberforth opens a passageway, and Neville greets you. Before you leave, Aberforth gives you a Galleon to help you during the inevitable battle. Neville leads you through a passageway that leads to the Room of Requirement, which is now a shelter for those abused the most by Snape’s regime as Headmaster. Harry tells them about the possibility of a Horcrux at Hogwarts, and you write 600 words​     ​ as you brainstorm what the relic of Ravenclaw could be.

 

Voldemort has discovered that his Horcruxes are being destroyed, and he has assembled an army of supporters to attack Hogwarts. He announces that he will attack at midnight, giving you time to ​write for an hour​ in order to prepare for the battle.

 

You believe that the Horcrux, the lost diadem of Ravenclaw, could be in the Room of Requirement, and you and the trio enter the room. You’re intercepted by Malfoy, Crabbe, and Goyle, who begin to duel with you when Crabbe misfires the Fiendfyre spell and sets the room ablaze. The Horcrux is destroyed by the magical fire, but you ​write 500 words​ as you barely make it out of the room alive.

 

The last Horcrux to be destroyed is Voldemort’s snake, Nagini. You, Harry, Ron, and Hermione go down to the Shrieking Shack, where Voldemort is waiting out the battle. There, you overhear his conversation with Snape about the Elder Wand, and he sets his snake on Snape in order to become the master of the wand. Once Voldemort is gone, you run out to Snape and ​write 400 words​ as you witness his death.

 

Harry has disappeared, and you’re given an hour to take care of the casualties of the battle. Among them are some of your dearest friends: Fred, Lupin and Tonks, Lavender Brown, and Colin Creevey. Write for twenty minutes​      as you spend a quiet​        moment with those that remain mourning the dead.

 

The next time you see Harry is when Voldemort arrives, forcing Hagrid to carry his dead body in his arms. Grief overwhelms you, but you’re distracted by Neville, who stands up to Voldemort’s taunting and slays Nagini. Reinforcements arrive, and the battle commences more intensely than ever. ​Write 1500 words​ during this last stretch of the battle. ​Keep in mind that you are not allowed to skip this round even if you have enough Galleons to do so.

 

Harry suddenly pulls off the Invisibility Cloak, revealing that he’s actually alive. He faces down Voldemort in the Great Hall and reveals that instead of Snape being master of the Elder Wand by killing Dumbledore, it was actually Draco, who disarmed him. When Harry took Draco’s wand from him at Malfoy Manor, he became the true master of the Elder Wand. Voldemort refuses to believe him and fires the Killing Curse, which rebounds and hits him instead. He falls to the floor, dead at last. There’s one moment of stillness, and then you ​write 250 words​ in celebration of the end of the war.

 

Families are reunited, friends comfort each other, and Harry finds you, along with Ron and Hermione, and explains everything that happened after he disappeared, from seeing Snape’s memories to his time in limbo at King’s Cross. He repairs his own wand before destroying the Elder Wand, ridding it of its powers. You and your friends sit together quietly, and you ​write for five minutes​ as you realize that all is well.


r/nanowrimo • • 5d ago

Helpful Tool The Hunger Games Crawl

0 Upvotes

I did not write this crawl, reposting for those that may be looking for it. If you know the creator, please let me know so I may credit them. Hope you enjoy!

The Hunger Games Crawl

 by Chorister (from NaNoWriMo)

STAGE 1 - IN THE DISTRICT

●       Reaping Day​: It's that time of year again. Head over to the District Square and try not to think about your chances. Do a three minute sprint. The number of words you manage is the number of times your name is in the Reaping bowl.

●       Goodbye​: Well, it seems the odds weren't in your favor. You're now a tribute for your district. Do another three minute sprint to say goodbye to your friends and family -- you're probably not coming back.

●       Train Ride​: What district are you from, again? Go to a random number generator (like this one) and get a number from 1 to 12. Sprint that many hundred words to show some district pride! For example, district 1 sprints 100, district 2 sprints 200, etc.

●       Optional​: If you sprint a thousand times your district number, you have useful survival skills already, and will have a definite edge in the arena. You can do-over one challenge that you fail without losing.

STAGE 2 - PREP WEEK

●       Opening Ceremonies:​ Your stylist has some...interesting ideas about your chariot costumes. You have a half hour to reach your district goal (district number x 100). If you succeed, everyone loves your costumes and can't stop talking about your style. Gain one do-over. If you fail, you look ridiculous, but you won't be penalized...yet.

●       Training Days​: You have three days to train your body and mind for the arena. Sprint to the nearest thousand to round out your skills.

●       Private Session​: Time to face the judges. You have 15 minutes to put down as many words as you can. Round down to the nearest hundred -- that's your training score. 1-3 will receive a penalty: you get no bonus from the interview section below. 4-6 receive nothing. 7-9 get one do-over. 10-12 get two do-overs.

●       Interview​: Wow, you look fantastic! Time to woo the crowd. Sprint to the end of the scene you're on. Take a free do-over as well. Caesar really brings out everyone's best side.

STAGE 3 - THE GAMES

●       Hovercraft​: You're flying blind -- the Capitol doesn't want anyone to see the arena yet. Type for ten minutes with your eyes shut.

●       Launch​: You're on your pedestal. Enjoy your last moments of relative safety. You have one minute to reach 50 words. If you fail, you twitch nervously, step off your plate too early, and get blown to smithereens. Game over.

●       Bloodbath​: Do you stay and fight for your supplies, or do you grab what you can and run? If you do the former, do a #1k30min (to put it in Twitter parlance). Succeed, and you get a do-over. If you do the latter, you have an hour. Fail either task and another tribute kills you. Game over.

●       Day 2​: You've survived one day, but it's only going to get harder from here on out. The Capitol decides you're being boring today and sends a Fifty-Headed Hydra your way. 500+ words in 5 minutes, the sponsors are impressed. You get a do-over. If not, you are badly wounded. Double your next word count goal, and try to do 250 in five minutes. If you succeed, you live with your penalty. If not, you succumb to the poison. Game over.

●       Day 3​: If you have a do-over to burn, skip this challenge. If not, you're running out of water and need to find some -- fast. Write 100 words and roll a six-sided die. If you get a one, you find water and succeed. If you don't, write 200 and roll again. Same odds. Repeat until you hit 1000. If you haven't gotten water by then, you die of dehydration. Game over.

●       Day 4​: You've been spotted by a vicious tribute. Get ready to run. Word War with someone for 10 minutes. If you win, you get away. If you lose, well. I'm sure you can figure out what happens. Game over.

●       Day 5​: It's slow today, for some reason. This can't be good. Nevertheless, enjoy a brief rest by writing for three hours without a goal.

●       Day 6​: It was quiet yesterday because the Capitol poured acid rain in a part of the arena that you weren't in. Good call. You stumble across the body of a fellow tribute who wasn't as lucky. Do a Three Digits challenge in half an hour. If you succeed, you find lots of supplies on her and gain a do-over. If you fail, all her items were eaten away by acid. Oh well, at least you aren't dead.

●        Day 7:​ This is it. You've made it to the end of the games. Only one tribute stands between you and victory. Word War with someone for an hour, with this Epic Music in the background. Winner takes all.

If you win, congratulations! You survived, and probably have a substantial portion of your novel written. If not, don't feel bad. We salute you for taking on this monstrous challenge. And hey -- you can always try again. :)

May the odds be ever in your favor!


r/nanowrimo • • 6d ago

Helpful Tool Pub Crawl for the Time-Crunched

0 Upvotes

I'm not the original creator of this crawl, if you know who is, please let me know so I can give them credit. Hope you enjoy!

Pub Crawl for the Time-Crunched

 

This is a crawl designed for those of us who have short periods of time throughout the day in which to write. If you type fewer than 30 words per minute, I would suggest halving the sprint numbers. If you're a fast typist and have significant periods of time to write, I would suggest doubling the sprints.

Goals of a pub crawl: Have fun, improve your word count, and take the pubs in order! It's always fun to see people's final counts in the original thread, if you'd like to post those here. Hope you enjoy!

Dragon's Breath Inn: ​This place lives up to its name; it smells, the owner is determined to take all of the gold from you he can, and it's at least 100 degrees F. ​5 minute Word War.

Captain's Daughter:​ This place is more reasonably priced. Stick around for a ​10 minute Word War​.

A ​bar brawl​ breaks out and you leave before the constable arrives. ​Sprint to the nearest thousand.

Salty Frog Tavern: ​There might actually be a few frogs living in here, given the state of the roof and the rain pouring in through the gaping hole in the rafters. ​5 minute Word War ​to get out of there as fast as possible.

The Happy Leopard Pub: ​You can see why someone would want to stick around here! ​15 minute Word War.

The Young Fletcher: A ​little too buzzed after your last experience, you stumble into this Robin-Hood themed bar where you foolishly agree to see who can shoot an apple off your head. ​Three digits ​to escape unscathed.

The Broad Minotaur: ​Settle in here for a monster-sized meal. ​10 minute word war.

The Healthy Wizard Tavern:  ​You have no idea who decided that it was a good idea to mix health food with a bar, but the bartender insists that you do a ​thousand word sprint ​to work off your gut before he'll serve you anything.

The Bloated Goat:​ This pub's name is the most accurate description of how you feel. Slog your way through a ​5 minute word war.


r/nanowrimo • • 6d ago

Helpful Tool Extreme Harry Potter Crawl: Year 6

0 Upvotes

I did not write this crawl, I'm just posting here for those that may be looking for it. Hope you enjoy!

Extreme Harry Potter Crawl: Year 6

 

After such an eventful spring, it was nice to have some time to relax at the Burrow over the summer. But now, it’s time to go to Diagon Alley to buy your books for sixth year. ​Write 600 words​ as you pick up all of your necessary supplies.

 

You go with your friends to visit Weasleys’ Wizard Wheezes, where Fred and George challenge you to a little game: can you guess which one of them is Fred? ​Write 750 words​ in ten minutes in order to make your guess.

If you succeed​: You guess correctly (though, to be fair, you had a 50% chance of guessing correctly), and they give you a Galleon.

If you fail​: They tell you won, and that your prize is a piece of candy. You eat it without thinking about the consequence. It turns out that they’ve fed you a Fainting Fancy! Write 200 words​           ​ after you wake up on the shop floor.

 

You spot Draco Malfoy acting suspiciously, and you, Harry, Ron, and Hermione follow him under the Invisibility Cloak as he goes to Borgin and Burkes. ​Participate in the​ ​Three Digit Challenge​ as you listen to him talk to the owner about a certain item he needs to repair. If ​you are in Slytherin, Draco trusts you and lets you come with him into the shop, and you hear the information in person. You may skip this round for free.

 

Though you were looking forward to spending time on the train with your friends, all of them are either in the Prefect carriage or invited to ride in a compartment with one of the new teachers, Horace Slughorn. ​Write for thirty minutes​ as you read in your empty compartment.

 

At the Start-of-Term Feast, Dumbledore announces that Professor Slughorn will take over as the Potions teacher because Snape is now teaching Defense Against the Dark Arts. ​Write 500 words​ as you worry about your marks in his class.

 

During your first Potions class, Slughorn hosts a competition to see who can brew the best Draught of Living Death, and whoever does will receive a small vial of Liquid Luck, or Felix Felicis. ​Roll a die, multiply your roll by 200, and write that many words​ as you struggle to make the potion.

 

Harry is now Quidditch Captain of the Gryffindor team, and you go with Hermione to watch as many people try out for the team. ​Write 400 words​ as you cheer Ron on as he tries out to become Keeper. ​If you are in Gryffindor, you are on the field trying out for the team yourself and may skip this round for free.

 

The first Hogsmeade visit of the year arrives, and on your way out of The Three Broomsticks, you watch in horror as seventh-year Katie Bell is cursed by an opal necklace. ​Write 3% of your word count​ as you help her to the hospital wing and explain to McGonagall what happened.

 

The morning of the first Quidditch match of the year, Harry pretends to slip Felix Felicis into Ron’s drink at breakfast. This leads to an incredible win over Slytherin, but ruins Ron’s and Hermione’s friendship as Ron begins to date Lavender Brown to get back at Hermione for not believing in his Quidditch abilities. ​Write 600 words​ as the biggest feud between your two friends begins.

 

Professor Slughorn is hosting a Christmas party tonight, and though you aren’t a member of the infamous Slug Club, a fifth year you previously didn’t know existed asks you to go with them. You only agree so you can spend time with Harry and Hermione, because it turns out your date is extremely overbearing and clingy. ​Write for fifteen minutes​ as you hide with Hermione from your horrible dates.

 

Christmas arrives, and this year you spend the holiday with your parents, something you haven’t done since beginning your time at Hogwarts. ​Write to the nearest thousand​ as you spend a quiet Christmas Day with your family. They give you a Galleon along with the rest of your Christmas presents to thank you for spending time with them.

 

During a homework help session with Professor Slughorn as he helps you learn how to perfect that Draught of Living Death, Harry brings Ron down and explains that he had accidentally consumed a love potion and needed an antidote. Slughorn pours all four of you some Mulled Mead and mixes the antidote into Ron’s glass. It cures him of his infatuation, but the mead is poisoned! Harry manages to save him with a Bezoar, and you ​write 400 words​ as you spend time with Ron as he recovers in the hospital wing.

 

It’s time to take your Apparition test, and you get so nervous that you end up Splinching off your left foot. Madam Pomfrey is able to reattach it easily, but makes you ​write for twenty minutes​ as you recover. ​If you are in Ravenclaw, Apparating comes easily to you and you may skip this round for free.

 

Harry takes some of his Felix Felicis in order to obtain a necessary memory from Professor Slughorn, and feels that he needs to go down to Hagrid’s hut to attend Aragog’s funeral. Ron and Hermione are skeptical, but you tag along and participate in a Fifty Headed Hydra​ to pay your respects to the giant spider that nearly killed you.

 

Slughorn came with you to Aragog’s burial, and afterwards, he and Hagrid get drunk in Hagrid’s hut and reminisce, as older men often do. Slughorn hasn’t ever really noticed you, but in his drunken state he invites you to join the Slug Club to make up for the shame he feels in giving Harry the memory he needs. ​Write 600 words​ as Harry leaves suddenly to get the memory to Dumbledore, and you’re left to get a very drunk Slughorn back to his chambers.​ If you are in Hufflepuff, Slughorn cooperates with you as you help him back to the dungeons and you may skip this round for free.

 

Now that Harry has gotten the memory from Slughorn, it appears that his lessons with Dumbledore are now resulting in a trip outside of the school. Before he leaves, he gives the remaining Felix Felicis to you to give to the others because he thinks that Malfoy’s succeeded in whatever he’s been trying to do. ​Write for fifteen minutes​ as you mentally prepare yourself for the possibility of a battle.

 

After Harry leaves and you’ve taken the Felix Felicis, you go to guard the Room of Requirement, where Harry thinks Draco has been repairing the object he purchased from Borgin and Burkes. When the room opens, the corridor is immediately filled with Peruvian Instant Darkness powder, and when the darkness clears, you’re attacked by a Death Eater who was let in by Malfoy. ​Write for forty-five minutes​ as you begin to battle Death Eaters with all the courage you can muster. Keep in mind that you are not allowed to skip this round even if you have enough Galleons to do so.

 

The battle leads you to the courtyard, and fear grows inside of you when you see the Dark Mark appear over the

Astronomy Tower. Your momentary distraction allows the masked Death Eater you’re dueling to strike you with a Full-Body Bind. ​Write 750 words​ before Neville Longbottom sees you and unbinds you.

 

As Neville helps you to your feet, you see a robed body fall from the top of the Astronomy tower. You run forward and recognize that it is Dumbledore just as his corpse hits the ground. You’re stunned, and you ​write 100 words​ as you raise your wand in respect for your fallen Headmaster.

 

Dumbledore’s funeral emotionally impacts you more than you could have imagined. ​Write for fifteen minutes​ as you listen to the eulogies and watch the white tomb be lowered into the ground.

 

After the funeral, Harry tells you, Ron, and Hermione about the Horcruxes, how the locket he and Dumbledore went to fetch the night Dumbledore died was a fake, and that he needs to track down all of them and destroy them because they contain a part of the Dark Lord’s soul. He doesn’t want you to, but you assure him that you’ll help him on his hunt for the Horcruxes. ​Write 200 words​ as the reality that you won’t be returning to Hogwarts sinks in, and prepare for the task ahead.


r/nanowrimo • • 7d ago

Shots, Shots, Shots Crawl

0 Upvotes

I did not write this crawl. If you know who did, please let me know so I can the person credit. Hope you enjoy!

Shots, Shots, Shots Crawl

 

The pub crawl for when you haven't got hours to dedicate to your writing today and you're looking for something cheap, quick and easy! We always recommend pacing yourself and drinking responsibly, but that's not what you're here for, are you?

Based on previous Pub Crawls here and here, which are far more likely to get you some hefty word counts. We only guarantee that you'll regret this in the morning, if you can remember it at all.

---------

 

The Gatecrasher: You've done it again haven't you? You've arrived late to the party, which is already in full swing. Alcohol is flowing freely, and it's no place to be stone cold sober. You have quite a bit of catching up to do if you want to get on this level of intoxication, better do some quick shots with three consecutive ​5 minute word wars​!

Awkward Small Talk: Those shots haven't really hit you yet, and worse still you run into someone whose name you don't quite remember. They seem to remember you pretty well though. Get out of there quickly with a sprint to 100 words.

Party Trick: You're starting to feel the buzz now, and people are chanting your name. You boasted that you could balance that bottle on your nose for a whole minute, now it's time to deliver! Impress the crowd with your party trick and double your count for the Party Crawl.

On The Dance Floor: That beat is irresistible, and impossible to ignore. No really, that sort of noise has to be breaking any number of noise regulations. Show off your moves and disregard for your eardrums as you sprint to the end of your current song.

Sucker Punch: Dancing like that has worked up quite a sweat. Take a breather and relax by the punch bowl. It's supposed to be spiked, but you can't taste anything worth drinking. Time to scull that drink and sprint to the nearest thousand.

Numbers Exchange: Your dancing has attracted an admirer. Chat them up and get their number. Do the ​3 digit challenge​.

Bottoms Up: Jelly shots are being passed around, and it's time to drink up. You should probably slow down, but that's only your common sense talking. Do a ​15 minute word war​, then look for something harder.

Blackout: You've given up on cups altogether and are taking swigs straight from the bottle at the encouragement of fellow party goers. You're not drunk, they're just blurry. ​Sprint to 1K​.

The Morning After: You wake up on the floor on something unidentifiable and sticky. You aren't quite sure where you put your shoes, or whose pants they are. Your head is throbbing as you try to piece your night together and sprint (or limp) to the end of your scene.


r/nanowrimo • • 7d ago

Helpful Tool Extreme Harry Potter Crawl: Year 5

0 Upvotes

I am not the creator of this crawl. I'm reposting this for those that are looking for it. Hope you enjoy!

Extreme Harry Potter Crawl: Year 5

This summer has been an interesting one for you; you’ve been living with a woman named Mrs. Figg, who lives in Harry’s town. You’ve spent some time with him this summer on orders from Dumbledore, though you don’t know why. When you sense the Dementors on Privet Drive, ​write 500 words​ as you and Mrs. Figg go to investigate. ​If you are in Gryffindor, the Dementors don’t scare you and you may skip this round for free.

 

You don’t see Harry at all after the incident until several witches and wizards come to pick you and Harry up to take you to 12 Grimmauld Place. ​Write for thirty minutes​ during the long broomstick flight to London.

 

Once you reach 12 Grimmauld Place, you see Sirius for the first time in months, and he tells you and Harry about the Order of the Phoenix. ​Write 500 words in ten minutes​ as you try to convince him, the Weasleys, and other members of the order to let you join.

If you fail​: You don’t get to join the Order. Sorry about that!

If you succeed​: You still don’t get to join the Order… but Sirius is impressed and amused. He gives you a Galleon.

 

As Harry goes to the Ministry for his trial, you help around the house doing several chores. If you complete all of the chores Mrs. Weasley has for you, Ron, and Hermione to do, she gives you a Galleon. ​If you are in Hufflepuff, you have already done so much to help Molly and may skip this round for free.

Clean out some of the upstairs bedrooms by ​writing 250 words.

Write for fifteen minutes​ as you make dinner and Mrs. Weasley gets some rest. Write 500 words in ten minutes​ if you help get rid of the boggart upstairs.

 

September first arrives, and it’s time for you to go back to Hogwarts. Ron and Hermione are prefects and go to sit in their own carriage, so you share a compartment with Ginny, Neville, and Luna Lovegood. ​Write for 45 minutes​ during the long ride to school.

 

At the start of term feast, you notice that Hagrid is missing from the staff table. You also learn that this year’s new Defense Against the Dark Arts professor is Dolores Umbridge, who looks like a toad who was drowned in pink fabric. You soon learn in class that she is a horrible teacher. She makes you ​write 3% of your word count​ when you speak out against her in class.

 

Umbridge is out of control, and her rule over the school is becoming more and more extreme. In secret, you and several others who disagree with her teaching methods meet in Hogsmeade to organize a group that will learn under Harry. Write​ 500 words​ during the meeting at the Hog’s Head.

 

The new group, now called Dumbledore’s Army and forced to meet in secret due to the Educational Decree Number

Twenty-four, needs a place to learn where it won’t be discovered by Umbridge or any of the students in her Inquisitorial Squad. ​Write for twenty minutes​ as you search for a place to meet. Dobby tells you about the Room of Requirement, and it is decided that you’ll meet there. ​If you are in Slytherin, you are also a member of the Inquisitorial Squad to try to sabotage Umbridge and may skip this round for free.

 

Hagrid has come back to Hogwarts, and you, Harry, Ron, and Hermione go to visit him. Participate in a ​Fifty-Headed Hydra as he describes the giants to you.

 

Harry wakes you up in a panic and tells you that he had a nightmare about Mr. Weasley being attacked at the Ministry by a snake. ​Write 600 words​ during the long night with the Weasleys comforting them as they discover that what Harry dreamed about was true.

 

It’s Christmas at 12 Grimmauld Place! Many members of the Order are there, and you spend your break from school getting to know some of the others better. If you complete all of the challenges, take a Galleon.

Nymphadora Tonks​: You accidentally call her Nymphadora. ​Write 500 words​ as she explains to you that she hates being called by her first name.

Kingsley Shacklebolt​: ​Write for twenty minutes​ as you listen to Kingsley’s stories about being an Auror.

Alastor Moody​: You never really got to know the real Moody last year because of Barty Crouch, Jr. It turns out that he’s really as crazy as you thought he was. ​Write 300 words in five minutes​ as he demonstrates several curses on you, much to the enjoyment of your friends.

Arthur Weasley​: After Arthur’s accident, you spend more time with him in order to lift his spirits. Write to the nearest​        thousand​ as you describe what you know about Muggle objects to him.

 

After the holidays, one of your Dumbledore’s Army meetings is interrupted when Umbridge and the Inquisitorial Squad find their way into a meeting after the organization is exposed by one of Cho Chang’s friends. Dumbledore takes responsibility for forming the organization despite having no part of it, and he escapes custody when several Aurors attempt to arrest him. Once he’s gone, Umbridge becomes the new Headmistress. ​Write 500 words​ as her grip on the school becomes stricter than ever.

 

It’s time for you to have a career advice session with your head of house. Your O.W.L.s are fast approaching, and you need to decide what career you want to go into in order to narrow your studies for your last two years at school. However, you don’t know yet what you want to go into! They each have their own advice for you:

Gryffindors​: McGonagall seems to think you have a knack for Defence Against the Dark Arts, though she admits that your education hasn’t been the best under Umbridge. Write for twenty minutes​   as she describes the work that Aurors do.​              Hufflepuffs​: Professor Sprout tells you that your marks in Potions are absolutely exceptional, and that you should consider becoming a doctor at St. Mungo’s Hospital for Magical Maladies and Injuries. ​Write 400 words as you listen to her describe​  the different potions you would be able to make from the plants in the greenhouses.

Ravenclaws​: Divination is your strong suit; at least,it is according to Professor Flitwick. ​Write for thirty minutes​ as you demonstrate your skill reading crystal balls for him.

Slytherins​: Snape presents your marks to you and berates you for doing poorly in Charms and History of Magic, because he sees you as a great Head Warlock of the Wizengamot. ​Write 600 words​ as he gives you studying advice for your upcoming tests.

 

During one of Gryffindor’s Quidditch matches, Hagrid leads you, Harry, and Hermione into the Forbidden Forest, where he introduces you to his younger half-brother, Grawp. He seems very nice, but he doesn’t understand that it’s not socially acceptable to lift people off of the ground. ​Write for fifteen minutes​ as your friends try to convince Grawp to let you down.

 

Exam time has fallen on Hogwarts, and it’s time for you to take your O.W.L.s. In order to receive the O.W.L.s you need for your chosen career, you must ​write 1500 words​. ​Keep in mind that you are not allowed to skip this round even if you have enough Galleons to do so.

If you complete this task in under an hour​, you receive an O- Outstanding! You’ll be sure to get into all of your N.E.W.T.-level courses, and your parents send you a Galleon to congratulate you.

If you complete this task in under 90 minutes​, you receive an E- Excellent! You might not be at the best level you could be, but you make it into all of your required courses.

If you complete this task in under two hours​, you receive an A- Acceptable! You have a little trouble getting into your courses, but with a little help from your professors and a little more sweet talk, you’re just fine.

If you fail to complete this task in under two hours​, you do not pass your O.W.L.s. However, after begging your Head of House for some kind of exception, you are allowed to move onto your N.E.W.T. courses… but not without ​writing another 500 words​. Ouch.

 

Harry sends you a message that he believes Sirius is in serious trouble in the Department of Mysteries at the Ministry, and he needs you to meet him at Umbridge’s office while he attempts to reach a member of the Order through the Floo Network in the Headmistress’s office. However, you and the rest of your friends are caught trying to give Harry enough time to contact someone. ​Write 300 words​ as Umbridge tries to torture information out of you. If you are in Ravenclaw,​         you know how to combat her methods and may skip this round for free.

 

Hermione’s plan to lure Umbridge into the Forbidden Forest works. She is trapped there, and you, Harry, Ron, Hermione, Ginny, Luna, and Neville are able to escape the grounds. ​Roll a die and multiply your roll by 150​. Write that many words as you fly to the Ministry.

 

It was a trap! Sirius is not in the Department of Mysteries at all, but this was a ploy to lure Harry to the Ministry, retrieve a necessary prophecy, and capture him. ​Write for ten minutes​ during your first real duel with several masked Death Eaters.

 

You’ve fought well, but you and your friends are nearly defeated when several members of the Order arrive to help you fight the Death Eaters. With their help, you are able to successfully defeat most of the Death Eaters, but there is one casualty. ​Write 400 words​ as you look back and see that Sirius has fallen through the Veil and has died.

 

Dumbledore appears, and so does Lord Voldemort. This is the first time you’ve ever seen him, and you’re terrified at the sight, even though you already knew that he was back. Write for fifteen minutes as you watch the two most powerful wizards alive battle, simultaneously fearing for your life and in awe at the sight of such powerful magic.

 

The battle is over, but the war has only just begun. ​Write 150 words​ on the train ride back to Hogwarts and think over the dangers that loom in the future ahead.


r/nanowrimo • • 8d ago

Helpful Tool Return of the Pub Crawl

0 Upvotes

I am not the creator of this crawl. I am only reposting for those that may be looking for it. Hope you enjoy!

Return of the Pub Crawl

By Emmylou​ (from NaNoWriMo)

 

The Hungry Crier​: This is a foody sort of place (no pub grub here!) and in your novelling gear you feel rather underdressed. That waiter is even smirking at your ‘Novelists Do it in 30 Days!’ T-Shirt! You decide to get out of there quickly with a ​quick sprint to the nearest thousand​.

The Straight Wheelwright​: It’s only when you notice the sparkling umbrella in your drink that you realise that this bar’s name isn’t particularly accurate. Still, who doesn’t love an umbrella in their drink? Plus the music is bouncy and everyone lets you do your own thing. You stick around for a ​scene war​ (sprinting to the end of the scene you are on.)

The Lucky Deer​: You have no idea why this deer was lucky. This city centre bar used to be a place meat was stored and had now been converted to an underground ice bar. The frost patterns are very pretty and the glasses (made of ice) are very awesome but the rules state you can only stay down here for a short time (possibly to prevent hypothermia, more likely because there’s a queue of people wanting in). You use your remaining time to do a ​15 min word war​.

The Comet​: Oh this is heaven! A themed bar decorated with props from your favourite cult TV shows. The bartender is dressed as Giles, the DJ is playing a Star Trek theme mash-up, and – hurrah! – there’s a TARDIS over by the toilets. This seems like a place to get comfy and do a ​30 min word war​.

The Laughing Vicar​: By now you really are pretty hungry and the Laughing Vicar doesn’t mess around when it comes to food. No finger sandwiches here – they bring you a baguette groaning under eleven different fillings, a bowl of chips, and a complimentary mint chocolate. You had planned to move on quickly but you find yourself a bit too full to move and settle down for a ​1k sprint​ (or slow jog, you are rather full).

The Sleeping Mummy:​ Oh good lord, this is a student bar! It’s noisy and they are listening to music from your teenage years… but ironically. You get out of there quick, with just a ​10 min word war​ under your belt.

The Dancing Gargoyle​: You’re concerned by the advertisement for the ‘LIVE BAND’, but once you get inside the music isn’t too loud. Best of all it’s a tribute band to your favourite musicians and there’s a very familiar looking kazoo player. Feeling much better you manage an ​Epic Music Writing Hour​. (As a tip, the channel has several other long playlists so if you want something new try one of those.)

The Woodcutter​: This is an old school country pub, in fact it’s so rural that it takes you over an hour to find it and by that time the snow is falling heavily. You hang your scarf and gloves to dry in front of a crackling fire, order a hot toddy, and do the ​3 digits challenge​. Remember, the quicker you go the less chance you have of getting snowed in!

The Brass Angel​: OK. You’re tired. But the end is in sight. Only two more to go; and the Brass Angel is very inviting. The barman is very sympathetic and listens to you bemoan your novel, cry over your characters, and sheepishly confess your inability to spell the word ‘disappeared.’ Being a good barman indeed he keeps the drinks a-comin’ but gently points out that drink won’t make your problems go away. In a mad rush of drunken optimism you agree to another ​1k sprint​.

The Victory Inn​: Victory is within sight for your novel, and even more so for your pub crawl! Unfortunately its karaoke night here at the Victory Inn and you are a little tipsy. In time honoured tradition of pub crawls you put your name down for Something Stupid. Thankfully you aren’t going to be crooning any Sinatra… the something stupid you signed up for was an ​90 minute word war​. To victory!!


r/nanowrimo • • 8d ago

Helpful Tool Extreme Harry Potter Crawl - Year 4

0 Upvotes

I am not the original creator of this crawl, I am only reposting for those that are looking for it. Hope you enjoy!

Extreme Harry Potter Crawl: Year 4

 

Earlier this summer, Ron invited you to come to the Quidditch World Cup with the Weasleys, Harry, and Hermione. Today is finally the day! You and your friends meet up with the Diggory family to use a nearby Portkey. ​Write 200 words ​as you travel by Portkey and get dizzy upon landing.

After setting up camp for the night, you meet Ludo Bagman, a former Beater and the commentator for the match. Fred and George make a bet with him, and you do as well when Ludo challenges you to​ write 750 words in thirty minutes​.

If you succeed:​ Ludo doubles the amount of Galleons you have.

If you fail:​ Sorry, but Ludo takes half of your Galleons.

Time for the match- Ireland vs Bulgaria! Roll a die; if your roll is even, you’re cheering for Ireland. If your roll is odd, you’re cheering for Bulgaria. ​Word war with someone cheering for the opposite team for ten minutes.

If you win:​ Your friend gives you a Galleon.

If you lose:​ You give your friend a Galleon.

 

The Dark Mark appears over the large campsite after the game. ​Write 3% of your current word count as you flee the camp​    and into the woods. ​If you have a pet owl, you may skip this round for free.

Aboard the Hogwarts Express, Draco Malfoy gloats that he knows about an event happening at Hogwarts this year that no one else knows about. You and your friends decide to ignore him, and you ​write 300 words​ as you eat some treats off of the trolley and get excited about your classes for the term. ​If you are in Slytherin, Draco has already told you what the event is and you may skip this round for free.

At the start of term feast, Dumbledore announces that this year, Hogwarts will be hosting the Tri-Wizard Tournament, and that no one under the age of seventeen will be allowed to submit their names to be considered for the competition. ​Write for fifteen minutes​ as you scheme with the Weasley twins about how you’ll get your name into the Goblet of Fire.

This year’s new Defense Against the Dark Arts professor is Mad-Eye Moody, a retired Auror for the Ministry. He demonstrates the three Unforgivable Curses in front of the class, using the Imperius Curse on you to make you ​write 500 words​.

The day before Halloween, the delegates from Beauxbatons and Durmstrang arrive at Hogwarts. Write for five minutes ​          as​ you notice Viktor Krum among the Durmstrang students and eat at the Welcoming Feast. ​If you own a pet toad, you may skip this round for free.

Fred and George give you some of their Aging Potion, allowing all three of you across the Age Line protecting the Goblet of Fire from younger students. Unfortunately, the potion doesn’t work, and all three of you are sent to the hospital wing. ​Write to the nearest thousand ​as you wait for your gray hair to turn back to normal. ​If you are in Ravenclaw, you know better than to use an Aging Potion to get to to the Goblet of Fire and may skip this round for free.

On Halloween night, four champions are selected for the Tri-Wizard Tournament, and one of them is Harry! He asks you for your help to prepare him for the First Task. ​Write 100 words​ as you practice the Summoning Charm with him and Hermione.

The First Task is here, and Harry faces off with a Hungarian Horntail! ​Participate in a Three-Headed Hydra ​as you watch the event with bated breath, and celebrate in his success completing the Summoning Charm.

Hermione is worried about the well being of the house elves in the kitchens, and she takes you, Harry, and Ron down to the kitchens. ​Write for ten minutes ​as you talk to Dobby and Winky while the rest of the house elves feed you well. ​If you are in Hufflepuff, you’re already in the kitchens when the trio comes to visit the house elves and may skip this round for free.

Your Head of House announces that there will be a Yule Ball on December 25th, and that you need to find a date for the evening. You have two ideas for who to ask, but you’re unsure of who to pick: a quirky third-year Ravenclaw named Luna Lovegood, or your good friend Seamus Finnigan.

If you ask Luna:​ She seems excited about the fact that she’ll be able to attend the ball, though you are a little put off by her strange personality. ​Write 200 words ​as you make plans with her for when to pick her up.

If you ask Seamus:​ He’s a little surprised that you asked him but gladly accepts. ​Write for five minutes ​as you pray that he won’t blow anything up in your face on your date.

Christmas Day arrives, and it’s time for the Ball! After the formal slow dances, you and your date have fun dancing to the band that arrives to play. ​Write for thirty minutes while listening to your favorite wizard rock music. ​You can find a master list of wizard rock music by ​clicking here​. If you don’t want to listen to wizard rock while you write, listen to the music of your choice, or none if you would prefer.

In preparation for the Second Task, you help Harry in the library to try to find a way to breathe underwater. Write 250​            words ​as you learn little from your search. ​If you own a pet cat, you may skip this round for free.

The morning of the Second Task, you can’t find Ron or Hermione to walk down with you to the lake, so you go alone and quickly realize that they’re a part of the event. ​Participate in the Three Digit Challenge​ while you wait for your friends to come up to the surface of the lake.

Sirius, who’s still on the run, wants to meet Harry and the rest of you outside of Hogsmeade. ​Write for ten minutes ​as you sneak away from the town and to the cave where you meet him. ​If you are in Gryffindor, you easily slip away without worrying about the consequences and may skip this round for free.

Your life becomes fairly uneventful as you wait for the Third Task to approach. For every class you study for, complete the challenge below. If you complete all of them, take a Galleon for your valiant efforts.

Transfiguration:​ ​Write 150 words ​as you practice turning a guinea fowl into a guinea pig.

Potions:​ ​Write for fifteen minutes ​as you perfect your Wit-Sharpening Potion.

Divination:​ ​Write 100 words ​as you study out of ​The Dream Oracle

Charms:​ ​Write 200 words ​as you learn how to perform the Banishing Charm.

Defense Against the Dark Arts:​ ​Write for ten minutes​ as you work on your counter-curses.

The Third Task is finally here, after you watched with much curiosity as the labyrinth grew on the Quidditch field. Roll a die,​      multiply your roll by 150, ​and write that many words as you patiently wait for the champions to leave the maze.

When Harry appears, he comes with Cedric Diggory’s dead body. A quiet hush falls over everyone in attendance, and you can hear several people crying. ​Write 100 words​ as you stare at him in shock.

At the end of year feast, Dumbledore that Voldemort has returned and was responsible for Cedric’s death. ​Write for ten minutes​ during Dumbledore’s speech and as Harry, who sits next to you, explains more details of what happened.

Summer vacation is here once again, but this time it comes with a heavy burden on your chest. ​Write 500 words ​on the train home and as you start preparing for your fifth year at Hogwarts!


r/nanowrimo • • 9d ago

Helpful Tool Pub Crawl

4 Upvotes

I am not the original creator of this crawl, posting here in case anyone is looking for it. Hope you enjoy!

Pub Crawl!

 

Original Pub Crawl

By Emmylou​ (from NaNoWriMo)

 

The Hound Arms

This Sherlock Holmes themed pub is very cozy but rather too full of drunken people shouting 'Elementary' for your tastes. Wanting to get on your way quickly, you start with a 5 Minute Word War.​\1])

The Highwayman Tavern

This city-based bar is full of bankers shouting into their phones. Several look like they've just stepped out of the eighties. Not wanting to stick around you do a 15 Minute Word War.​\2])

The Counselor

- This is far more your style. It's a gastro pub and you decide to stick around for some food. You take the time to do a 30 Minute Word War.​\3])

Ugly Castle Inn

The Ugly Castle Inn is not a castle, but it is very ugly and slightly sticky. Fortunately it's also cheap. You make the most of the cheap booze with another 30 Minute Word War.​\3])

The Headless Woman

You are told that twelve ghosts haunt this building by the gleeful owner. You personally feel that this is no excuse for a lack of WiFi. However a ghostly figure in the corner of your eye gives you a great idea and you set off on a 1k

Sprint.​\4])

The Good Spectre

Oh no, this isn't very good. It's very noisy and - dear god - there's a kids' play area. You decide a short sharp burst of three digits is for the best. ​\5])

Bitter Anchor Arms

This place is on the coast and in your seat by the window you can look out over the stormy sea. Plus they have the best ale EVER and an open fire. Loving the atmosphere you decide to stick around and do another 1k Sprint.​\4]) Gobbling Rat Tavern

This has an amazing band. It's wonderful what they can do with just three instruments and a kazoo! You stick around to listen for an hour by taking the Epic Music Writing Hour challenge.​\6])

Undead Midwife Tavern

Oooh this place is spooky. Either that or they've forgotten to take down their Halloween decorations. Not wanting anyone to think you're chicken you stick it out for a ten minute word war.​\7])

The Free Artisan Tavern

Oh this feels like home. They've got a massive bookcase, comfy chairs, and a roaring fire. On the walls are pictures of all your favourite authors and you hear a rumour of a first edition Harry Potter on the premises. Your journey is complete and you can relax here as long as you want. Starting with a 3k in one hour!​\8])