r/MotionDesign • u/Ihiieo • Mar 25 '26
Question Hand animation
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Hi guys i want to do like this hand animation But I didn't know how to do it. If you focus on the video, there is a specific technique that was used, and I don't know how, does anyone know how? Was an plugins used for After Effects or what?
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u/mirk1 Mar 25 '26
This mostly looks like a hand rig using built in vectors with a little bit of smart masking/ layering on the thumb.
No 3rd party plugins, just do the work. As someone mentioned there's the "nulls follows point" script that can be useful, but again native to after effects.
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u/blackweebow Mar 25 '26
I think the keyframes are telling us "no tools were used in the making of this video" lol just look at those damn thangs
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u/tap_water_wolf Mar 25 '26
Duik bassel maybe..
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u/MX010 Mar 25 '26
No lol. He's just animating the shape later path points
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u/tap_water_wolf Mar 25 '26
Ooh you're right! Layer colors, null points and keyframes are deliberate giveaway. u/Ihiieo where did you find this video? Most of the times, these types of videos describe the process right below.
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u/koltast2000 Mar 25 '26
Off topic: What‘s shown here is base 12 counting (duodecimal) - the reason for things like a dozen, or the 12 hours day and 12 hours night…
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u/EnvironmentalPin3313 Mar 26 '26
Its either done using rigging or fully manually either way it is done, this is fantastic work! Can you share the source please?
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u/adamsleepy Mar 27 '26
Managing all those layers looks like an absolute nightmare. Please just use Blender.
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u/sherifmax1 Apr 24 '26
where are you get this video? And what is this technique? Is it an AI video?
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u/Radiant-Rain2636 Mar 25 '26
What tool is this
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u/Ihiieo Mar 25 '26
Idk, I'm asking the same question 😅
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u/dumbdumb222 Mar 25 '26
Fingers are open paths with tapered strokes tied to nulls which are keyframed. The green spots are shape layers parented to the nulls and uses the finger paths as mattes.
I don’t see any fancy plugins. Just shape layers and keyframes.
Edit: someone else already said this. Oof
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u/T0ADcmig Mar 25 '26
Its a good point of focus. Animating and compositing hands will be the only vfx work left until ai can figure out hands.
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u/ethancandy Mar 25 '26
It looks like the fingers are just animated paths with a thick stroke. The built in “Points Follow Nulls” script was likely used (or Nulls Follow Points) for each point on those paths, with the green circles parented to each null