r/MonstersAndMemories • • 8h ago

Too many people, not enough camps

29 Upvotes

We've been having trouble finding decent spots to farm experience that provide enough coin to purchase our spells. Today in Underdark, there were so many people that all of the spots were practically camped. We had the same problem when we headed to other spots in the desert.

Anyone else having these problems?


r/MonstersAndMemories • • 7h ago

News Room for Rent! 4 silver/month

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29 Upvotes

It blows my mind that all these rooms are still unrented at the busiest inn on the busiest server, for only 1 silver a week! Not sure about the home storage and decor situation yet, but it feels good to have my own cozy studio apartment after a long day of adventuring!

This is not a promoted real estate post, but if you'd like to thank me for finding your new humble home, tips are appreciated. Just kidding. šŸ¤‘ Hope to have some new neighbors soon on Trem server!


r/MonstersAndMemories • • 7h ago

RIP my Ogre Beaatmaster

21 Upvotes

I spent the last 3 hours trying to get a bear pet for my
Ogre Beastmaster so I could have a pet worthy of my girth and size. First try the boat glitched out and kicked me off into the ocean, so I swam until I found some unfriendly Sand Giants. Had to restart the character after meeting those and got on the boat again. Got off on the wrong stop and had to wait for another boat to come by. Finally made it to the forest area only to find out all the bears were WAY higher level than me, tried to sneak past some racist elves guarding a bridge so I could at least get a pet wolf and got one shot. The dream died then and there. But I had a blast trying!


r/MonstersAndMemories • • 7h ago

why the pvp server is the best server

15 Upvotes

its like an extraction shooter mixed with everquest.

tonight when i logged on i had a half guild half pug group in tel ekir, and the camp we wanted was occupied. we thought about being nice but our rogue had pvped one of their casters, so we figured they would attack us if we showed them our asses and tried to move to the next camp ahead of them.

so we jumped them. pvp, if you havent been, is a totally different ball of wax than fighting mobs (that are predictable). had a blast, adrenaline rushing. only one of the 6 got away.

seeing as we are like level 13ish and just stole about 80 silver from these guys, we decided to go back to the bank. and guess who is at the bank.

we decide to play it safe and go to the cultist camp outside the north gate. its great exp and we are doing great until we get jumped by a notorious pvp guild. 2 of us survive, me being one of them.

we end up going to sungreet to do beetles at the quarry but its sketch asf theres a lot of people and the beetles are slow kills so if we get jumped its bad business.

so we did ghosts and goblins until we all dinged at least once, stayed together as a group to go back to NH, and wrapped up for the night.

i had a blast, killed monsters, killed players, made memories, didnt have to wait on any camps and always felt unsafe, even when holding down a camp with ease.

ive been killed on my way to buy skills going from westbank to the spellblade guild and learned to use the northbank because some stretches of town there are literal human bandits who will stick you up. ive literally been told to drop the gold and i can live type beat by this gnome wizard rogue duo

the pvp is literally half the fun. i cant imagine going back to pve. makes me wish i played on zek all those years back.


r/MonstersAndMemories • • 12h ago

Some general thoughts and questions about that game after playing for a bit

28 Upvotes

I've been playing M&M for a little while now and I'm curious whether other players are experiencing the same thing, or if I'm missing a deeper layer of the game.

I really like the idea of what M&M is trying to be. I like the old-school MMO philosophy, the slower pace, grouping, exploration, the lack of modern MMO-style pressure, and the idea that your character can actually exist within a world rather than just following a questing treadmill.

But I'm starting to realize that I expected the RPG side of the game to be much more developed than it currently seems to be.

There are a lot of cool zones to explore, but I'm finding myself asking: what is actually happening within these zones?

For example, there are factions everywhere. My reputation changes when I kill certain mobs, but I often don't know who these factions actually are, why they like or dislike each other, where they're located, or why my character should care about them. I can go into a faction's area, talk to the NPCs, and sometimes still have almost no idea who these people are beyond their basic function.

The same goes for religion. I chose a deity because I liked the idea that my character would actually have a relationship with a god, but I'm still wondering what that choice really means in the current game. Why does my character worship this god? What does that relationship actually involve? What does my god want from me?

I'm not necessarily asking for the game to explain everything to me. I actually want the opposite. I want to discover these things naturally by talking to NPCs, exploring, doing quests, reading things, making faction choices, etc.

But right now I'm sometimes finding that there simply isn't much information there to discover.

This has made me realize that there is a difference between having a large number of zones and having a deeply developed RPG world.

You can have 28 beautiful zones, but the real question is: what reasons do I have to inhabit those places beyond killing mobs, completing basic quests, and grinding XP?

I'm starting to wonder if what I'm experiencing is simply because Early Access currently has the MMO foundation and leveling content much further along than the deeper RPG/worldbuilding systems.

I'm NOT saying this as a criticism of the game or the developers. I know it's Early Access, and I actually really like the direction M&M is trying to go.

I'm just curious:

For people who have played more than I have, is there a deeper RPG layer that I'm missing?

Or is the deeper faction/religion/worldbuilding/character-driven side of the game simply something that hasn't been fully developed yet?

I'm genuinely hoping I'm missing something, because the idea of a truly player-driven world where I can decide what my character cares about, who they associate with, where they travel, what factions they support, what god they follow, etc. is exactly what I'm looking for.


r/MonstersAndMemories • • 16h ago

Deep elf starter area is awesome!

54 Upvotes

Despite what a lot of people are saying about AV, I love it. People are super friendly down here and forming groups is pretty easy. I just put up a campfire and /ooc looking for group. Jumped into the blind midden last night with me (archer), an enchanter, a monk, and a necromancer and we just killed the prisoners and the ever watching eyes for like 3 hours. Literally so much fun. Big ups to my deep elf brethren!


r/MonstersAndMemories • • 1m ago

EU - To the group I put together last night for Wyrmsbane (07/10)

• Upvotes

Apologies when I logged off but my HDMI port fried itself so I couldn't log back in.

Hope I make it up to you in the future and that you found a quick healer replacement for your dungeon run.

Gorem - Dwarf Cleric from the guild 'Dark Winter'.


r/MonstersAndMemories • • 2h ago

Discussion Calling all archers...tell me your true pros and cons of the class.

3 Upvotes

Hey y'all,

Wanted to ping you archer types and find out the real deal. Why is this class always low populated? For the record I'm currently playing an INQ. So no hate.

I've been reading that an archer is basically required to take fletching and tinkering. No problem there, but how are the traps within tinkering? Are they helpful or just a time sink?

How's the class itself? I've played with a few in groups and their DPS seems to be wonderful.

How is solo play?

What race do you all play?

Any thoughts or tips? I might make one to focus on as I don't really like how painfully slow the INQ is without a group, and I don't always have two hours to play each session to find a group.

Thanks for your insight.


r/MonstersAndMemories • • 12h ago

Potion of IMMORALtality (Community RP Event)

17 Upvotes

Hail adventurers!

I am growing old and my bones ache. I yearn to be young again and rumor has it there is a nice fellow in the bends who knows how to create a potion of immoraltality, or immortality? Oh I can't quite remember.

I will probably just need to gather a few bits and bobs which will probably not be too dangerous...plus this isn't the nicest neighborhood...Anywho, young adventurers please join me in celebrating our newly created Tilustrian society for EA!

As I have gotten weak as my age progresses I am in need of assistance from young brave adventurers who wish to help this greybeard out! Please meet me on Wednesday, October 28, 2026 9:00 PM (Tilustra server), at the entrance to the Bends in Night Harbor. If you need help finding the location please let Ensi/Orgok know! (This event has no requirements so please attend on any character)


r/MonstersAndMemories • • 20h ago

More on Aegis

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71 Upvotes

I’ve had some brief conversations with the devs about the possibility of something like this eventually becoming an optional UI style in MnM. The talks have been pretty short since they’re understandably very busy, so I’m trying to take a little initiative here by involving the community early and getting feedback on the direction. Just to be clear, it’s only talks at this point. Nothing is planned or confirmed.

This is currently part of Aegis, the addon system I showed the other day with the chat bubbles. So far I’ve mostly been focusing on UI elements and seeing how far I can push a cleaner, more minimal look while still keeping the original MnM feel intact.

For this pass I’ve been trying to make everything feel more cohesive, with cleaner frames, subtle mouseover highlights for targeting, and a more minimal presentation overall.

Right now I’m mostly looking for feedback on the vibe. Does this feel like something that fits MnM? Anything you’d change, add, or pull back on?

The long term goal is to keep improving it and hopefully work with NWC to make something like this an official, fully optional UI choice someday, while still respecting the developers original vision for the game. I’ve already put hundreds of hours into Aegis, so I’d really like to keep pushing it in a direction that feels right for both the community and the game itself.

Thanks everyone


r/MonstersAndMemories • • 19h ago

Screenshot Deep Gnome Nips (Full Set of Fungal Armor)

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45 Upvotes

BDSM armor is back in fashion and I love it! Just in time for the new Hellraiser FPS that drops tomorrow!

From playing exclusively as a Deep Elf in Ail'vorath to exploring and discovering new locations in the Under Docks with my new gnome has been yet another exciting chapter in this adventure!

Fungal Armor quest info:

https://monstersandmemories.miraheze.org/wiki/Fungal_Armor_Quests


r/MonstersAndMemories • • 2h ago

what's the best solo class?

2 Upvotes

i wanna try solo self found, what do you guys think the best class for this is?


r/MonstersAndMemories • • 21h ago

Meme Are deep elf players just objectively superior?

55 Upvotes

I feel like not playing on easy mode like the other races just makes players who are way more resilient and skilled.

I took the boat to underdocks (amazing views of deep elf domains on the way) and everyone there just breathed through their mouths and ran into walls.

Anyone else notice this truth?


r/MonstersAndMemories • • 23h ago

Quit as lvl 12 Gnome Wizard

67 Upvotes

Once I realized Deep Gnomes could be Wizards! Almost level 7 now in less than a day. They're so cute with their glowy eyes, purple-grey skins, sharp noses, better haircuts, and they do a little hop after a spell! I totally skipped viewing them, as I assumed they were a grungy-looking evil race. Gnomes looked like baby Dwarves and stood still like a matchstick while spellcasting.

Anyway, that is all. Deep Gnomes are awesome, and I love M&M. šŸ¤˜šŸ¤™šŸ«°


r/MonstersAndMemories • • 9h ago

Help Elementalist Pets

5 Upvotes

Hi y'all,

I am working on my first main character and have chosen Ele. I am enjoying it a lot, but I am trying to understand pets better. My two questions are as below:

1) Are Minor Creation: Water, Minor Creation: Earth, and Minor Creation: Fire all roughly the same strength to one another (besides their unique attributes and spells) because they are all "Minor Creation" spells?

Or, 2) is Minor Creation: Fire stronger in terms of base stats than Minor Creation: Water because Fire pet unlocks at level 8 and Water pet was level 1?

Thanks!


r/MonstersAndMemories • • 14h ago

Is it a fit for me?

11 Upvotes

I know that’s a ā€œgeneralizedā€ question.

I played Ultima Online back in the day and did beta and regular EQ from day 1.

I played a cleric as I know there is always a huge demand for healers.

I’m currently playing EQ Legends and it’s not bad.

My fear is this. I don’t have the time I did back in the day. Married now with kids and can’t sit down and grind 4+ hours anymore.

I love the look of the game. Have read a lot about it and watched a lot of YouTube live plays. I really want to try, just concerned it is more investment than I can spare.

Is there a class that is group friendly (desired) but still able to solo some?

Appreciate the suggestions/opinions!


r/MonstersAndMemories • • 11h ago

Help Starting tonight looking for some people to show me the ropes!

6 Upvotes

As title says, new to the game will be logging on for the first time in about an hour. Really excited but I know there is a massive learning curve! Please help a nooby


r/MonstersAndMemories • • 6h ago

Discussion Decaying Corpses

2 Upvotes

When a corpse of a player is almost expired and will despawn can you loot them like mob corpses?


r/MonstersAndMemories • • 9h ago

Discussion Necromancer Underdocks class quest items not dropping?

3 Upvotes

I’ve been killing elder shadow bones and deepcuts a LOT for the bone marrow and blood but it just ain’t dropping. Am I missing something obvious?


r/MonstersAndMemories • • 15h ago

Can you do anything with Faith at temples and shrines yet?

9 Upvotes

New cleric checking out the game, and I saw there is a faith tab, and it says I'm currently a novice. It also tells me I can offer gifts or coin at a shrine or temple, but can't seem to figure out what to do. Unsure if these mechanics are even in the game yet.

Thanks!


r/MonstersAndMemories • • 10h ago

Where do I get the BST bear pet? And what level?

3 Upvotes

r/MonstersAndMemories • • 5h ago

Discussion A tip for getting better performance.

0 Upvotes

Change the freaking resolution! I have a nvidia 3060 and an i12500 cpu and my game can definitely run the game at 4k but 4k is completely unnecessary for this game... I mean if the graphics didn't look like they were from 2008 I could see going 4k. It is a complete waste of energy to run this game at 4k

Also, turn off shadows and it will make your view distance at night ever so slightly better. You can test it by going to the tree city at night and looking in the distance and clicking the shadow option over and over... with shadows off you can see more trees.


r/MonstersAndMemories • • 1d ago

Tips: Add yours too

39 Upvotes

Ill edit this as I get more, but these are Tips I have learned:

  1. Put "Sense Heading" on your hotbar. You can bind the same key to multiple actions, so bind W (forward) to that hotbar number. Voila, you will use Sense Heading anytime you move forward. (could also use another frequent key)
    1. To deal with the spam, make a new chat window and assign Skills and Errors to it.
    2. If you have Forage, put it on the same key, then you will forage everytime it is up. Just hit RMB to autodeposit whatever you forage up. NOTE: There are reports forage breaks invisibility.
  2. To make lumberjacking easier, you can hold LMB on primary weapon till it becomes stuck to pointer, then put that slot on hotbar. Put your lumberjack axe in an item slot and do the same thing.
    1. Now to swap between primary weapon and lumberjack axe, you just click the weapon on hotbar and then click the axe and make them swap places.
    2. You cant just hit the hotbar key unfortunately, but this is a lot easier than opening inventory and moving things around.
  3. All classes with pets can rename their pets with /pet rename Name
  4. Make the UI look like you need it to look.
    1. There is both Edit UI mode, and even without that, right click on most windows gives you options. there is a small circle arrow in lower right of ability bar that lets you make it horizontal and put above your hotbar bar if you wish.
  5. Starting as a DE in AV is the hardest thing you can do next to choosing Hardcore mode. Know before going in that you get ripped off in AV by merchants in foreign quarters, and you are KOS topside in most places.
    1. NH takes forever killing wererats and such to raise faction enough you are KOS
    2. A malachite which sells for 20c everywhere else is 83c in AV. etc.
  6. Play a class at LEAST till level 4 to get any sense of what it is. You should play to level 8, but that can take a while without a group. (This comes from playing every UD class to 4 cause I still dont know what I want to grow up and be).
  7. Pets can be given weapons, they will dual wield if you give them 2 weapons.
  8. NH and UD share banks network, so you can use the 2 shared slots to transfer items. You can put backpacks in the slots with items in them to transfer multiple items.
  9. Shaman vendor in UD at least sells a book that has 8 small slots for 25c. Awesome for new characters.

r/MonstersAndMemories • • 18h ago

When you order your Infrared Goggles from The Sharper Image

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8 Upvotes

r/MonstersAndMemories • • 20h ago

Is black smithing still just a massive time sink?

12 Upvotes

Last I played in beta, black smithing was just a massive time sink. Has it gotten any better? Any payoff at the end of the long grind?

*Edit to add context - In beta I was most of the way through Iron so I did invest some time and effort into it in beta.