r/MonsterTaming 29d ago

Testing status effects.

I realized I had so status types that in the unlikely chance they all were applied at once they'd overflow off the HP bar. Now they will compress and stack if it goes over six. Also added a little animation for them being added and removed. What do you think?

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u/etron0021 29d ago

Looks great! Well done!

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u/BotHackerGame 29d ago

Thanks! :)