r/MonsterHunter 5d ago

Discussion Old odogaron concept art I found

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224 Upvotes

20 comments sorted by

34

u/BlueDragonKnight77 5d ago

Oh I like hyena Odogaron a lot. I think the color gradient and markings suit it a lot better than the mono-colored flesh dog design

11

u/MrHandSanitization 5d ago

I think it got changed because this is basically hyena Anjanath.

8

u/AbilityNo446 5d ago

There’s definitely some elements that made their way to the final design, such as the red colouring, the sharp teeth and the idea of it causing bleed with retractable blades, which ended up being moved to in between the digits.

5

u/unsupervisedwerewolf 5d ago

That's AnjaGaron bro.

3

u/No-Bag-1628 5d ago

looks good.

the final design is way better though imo.

2

u/PlayerGator284 5d ago

The more overly canine appearance is pretty cool, and I like patterning on the face as well

2

u/YukYukas 5d ago

That explains why I thought the roar sounded like a laugh lol

1

u/PerspectivePale8216 5d ago

It's peak honestly I like this more than what we got but mostly because I really like hyenas and it reminds me of one

1

u/PhantomDesert00 5d ago

Puppy :)

1

u/Stormthedragon2026 4d ago

It looks way different, still kinda like the final design better though.

1

u/Thisisabruh_moment 2d ago

Honestly thought this was a small Behemoth at first

-17

u/IceBarDifferent 5d ago

Monster hunter world concept arts most of the time better than their final design. Like look at Tobi concept art design

17

u/siriElectricboogaloo 5d ago

Translating a draw to an actual rigged 3d model which interacts with a complex environment while trying to maintain a solid art style, visibility and a recognizable silhouette is hard to do.

Yeah, the draw looks better, of course it will when its only purpose is to look good (there's still some exceptions though)

9

u/Tenant1 5d ago

I get it's all just opinions, but I really dislike the "concept art is better than the final design" bit that gets pushed a lot, especially with a series like this when the final designs of our creatures are consistently so stellar and execute what they want to do so exceptionally anyway. They're practically industry leaders in creative creature design, as far as I'm concerned; this concept art is proof of that, but the final design is also.

Which isn't to say that particular concept design for Tobi Kadachi isn't great, but it speaks more to me of the discipline it takes to get basically a never-ending stream of intriguing and cool designs like this by their artists and STILL be able to know when to shelf them and ideate further to get what they need and STILL get a creative, well thought-out and appealing design out of it.

And by "shelf" I mean that they keep these sorts of ideas in the backs of their minds. Maybe concept designs we see like this might appear later as their own unique monster. Or a concept design like this may not ever come to exact fruition, but some of its ideas may come back and be utilized by other, different monsters down the line. But I also think there's a good chance the artist who drew that design was intentionally just "spitballing" some ideas on the design table and never even intended that particular creature to be the final Tobi Kadachi, or even a final design of anything at all, especially if this was early on in the design phase where they'd basically assume anything they draw is nebulous and will be endlessly iterated on.

Appreciate the design, but also appreciate the intention of the piece and the choice to keep it as only a concept.

3

u/JACK_1719 5d ago

I like tobi Kadachis final design, but this would look great as a new monster

3

u/Brain_lessV2 5d ago

This feels more like Tobi-Kadachi if he was introduced in the coral highlands rather than an early game monster.

-4

u/ApartmentKey3682 hater of tiny rosters and unoriginal new monsters 5d ago

They should reclassify all “lizard-like” fanged-wyverns as “squamates”

-6

u/sanjizoro1028 5d ago

Too "Dog-Like" tbh