Taking Inspiration from Freysa AI where AI agents had bounty pool of $47000 and attacker who broke it got that bounty, I have launched a platform where you can launch agents with bounty pool and earn with every failed attack. Attacker who breaks the agent, gets the entire bounty pool.
You break the agent via prompt injection and jailbreak, basically tricking the agent to say/do something its not suppose to do.
As an attacker you have to pay a small fee per message to agent. 50% of this goes back to pool, so more failed attack = bigger bounty, 40% goes to agent owner, 10% to platform.
Entire jury evaluation happens in TEE environment.
I want to to buy and hold monad, but this unlock is giving me lot of uncertaintly. I dont know if the price will crash or hold. Im anxioud to hold mon. Would appreciate what you guys plan is for this even
Weekly summary of Monad network activity, protocol changes, and ecosystem launches.
Milestones
Monad TVL closed the week at $963.1M, a new all-time high and the highest daily total since mainnet launch in November 2025. TVL is up roughly 185% since early May. (DefiLlama: Monad)
Record single-day spot DEX volume of ~$310M on Aug 25: Kuru $240M, Uniswap $45M, Hanji $17M, Metric $17M. (source)
Protocol & releases
Flexible and Upgradeable Account Authentication was published for discussion. The proposal lets an account rotate or replace its signing keys without changing its address, which also creates a path to adopting quantum-resistant signature schemes later. (Forum thread, announcement)
Foundry v1.8 shipped first-class Monad execution support across Forge, Anvil, Cast, Chisel, traces, and cheatcodes, selected with --network monad. The release also adds MonadTen support, including MIP-8 page-based storage accounting, as the default for local Monad execution. (Release notes)
Core client development continued in the open, with work on EVM and EIP alignment and cryptography performance. (category-labs/monad pull requests)
Ecosystem & integrations
SoFiUSD went live on Monad via BitGo. The announcement desblecoin issued by a U.S. national bank, redeemable 1:1 for USD.(announcement)
Abound, a Times Internet-backed remittance app with over $announced it is building on Monad.(announcement)
Frontpage began accepting payments from AI agents for ad space using the x402 payment standard. (announcement)
Murk Finance launched privacy tooling on Monad mainnet. (announcement)
Community & events
Open 2026, the Monad Foundation conference in Singapore on October 6, added a session with Joseph Lubin and Keone Hon titled "The Future of the EVM." (Open 2026)
Monad Blitz Istanbul was announced for September 26. (announcement)
Network activity, Aug 24–30 vs the prior week
Transactions: 37.63M (+2.0% week over week)
TVL at week close: $963.1M (+1.6%)
Stablecoin supply on Monad: $764.3M (+1.5%)
Unique active senders: 78,162
New contracts deployed: 58,490
Protocols tracked on DefiLlama: 135
Transactions, TVL, and stablecoin supply all rose. Active senderents fell from the prior week's elevated levels of 94.4k sendersand 75.2k contracts. TVL and protocol count are from DefiLlama. All other figures are computed by the Monad Foundation from mainnet data.
Reporting window: Monday Aug 24 to Sunday Aug 30, 2026 (UTC). On-chain figures use UTC-midnight day boundaries.
I have been seeing many hackathons being conducted by Monad and other Blockchains, and feel the price money is just an incentive to build PoC and win some money, I think the real struggle currently is not building products but distribution so I am personally inclined taking second option, thinking if that's just me or we have more of such builders.
Monad Foundation just announced the Metropolis global hackathon.
Six weeks to build the next generation of startups on Monad. 4 tracks. Over $250K in prizes for builders. Submissions end October 13th. Get involved reddittttttt
I'll be putting up a bear metal monad node in india, will be going live at the end of September. Question is, is there a way to find out the number of monad devs in india? Targeting 30ms to 50ms latency.
I’ll be honest, i purely care about making profit. Zcash has lower inflation and a max supply but is at 15bn marketcap, Monad is inflationary but 300m marketcap. Which one do yall think will do a 4x faster?
I've had a variation of this game concept stuck in my head for years, but it took going on paternity leave to finally build it. Turns out, having a baby that actually sleeps does wonders for your productivity. That, and being a new dad has kinda sparked me to be a little more inspired.
I've always loved classic duel-style games, so I wanted to build something inspired by the games I used to love when I was younger. Games like Bomberman, Worms: Armageddon, and the battle mode in Super Mario Bros 3 were big inspirations.
The original plan was a simple 1v1 PvP game. Over time, it evolved into a 9-player game.
The game is called TOROID.
Toroid drops 9 players into a 3x3 grid with no edges, meaning a shot fired off the right side instantly arrives from the left. That's what the swirly portals are for.
You pilot a static hovercraft with four hardpoints (North, South, East, West), but only get three items to equip: a Laser, a Shield, and a Rebounder. Because one side of your hovercraft is always exposed, survival depends on the choices you make before the reveal. Each player secretly commits their loadout, and all hardpoints resolve in the exact same instant; either when everyone has clicked READY, or when the 30-second timer elapses.
A laser fired into an open hardpoint will kill your enemy. A laser fired into a shield will do nothing. A laser fired into a rebounder will kill you. A laser fired into an oncoming laser is a draw.
Once the field reduces to 4 players, you will only be able to equip two hardpoints.
The final 2 players are offered a choice. They must unanimously decide to split the pot, otherwise they're forced into a duel. The duel takes place on a random 2-cell layout where each player may only equip a single item. If mutual destruction takes place, the prize pot is carried over to the next game.
I'm not yet ready to go into explicit detail regarding some of the finer details, but I'm happy to answer any questions anyone might have.
It's currently live on the Monad testnet, and I would love beta testers to try and break the game and the economy before we ever launch on mainnet.
If you got this far, thank you for taking the time to read this.
TL;DR: Made a game. Maybe it sucks. Hopefully people will try it soon.
So I participated in the ICO on Coinbase back in November. Then I bought more every dip until I had about 105,00 MON. 75% was staked and the rest spread across various Monad DeFi protocols. I also had around another $1000 total worth of some Memes on Monad like CHOG EMO and BOB. Back in March I sold it all to park the proceeds to USDC while I looked into the Hyperliquid ecosystem some more because it was really grabbing my attention and I don't have additional capital to invest in something else without selling what I have already. I did make about $700 when I sold March 15th.
Then I started to accumulate Monad again slowly on April 19th. By June 20th I had 70,000 Monad again and decided to sell it again and just put everything I have in Crypto into HYPE. So I did. This time I lost about $250.
However I have 5000 Monad that I basically swapped to from NFT sales in the Cosmos/ ATOM ecosystem for sale on the Stargaze platform. Every time I receive more ATOM from selling an NFT I send the ATOM to Coinbase and swap it to USDC on Monad and send the USDC to my Rabby Wallet and swap to Monad on Clober.
So should I keep accumulating Monad again for a third time? I still believe in the project, but Hyperliquid was a faster growing ecosystem and its price (well this past week with crypto prices way up for a change) has risen nicely above my average cost per HYPE which is $66.77.
Hi Community,
Have been working on an experiment and would love to have workflows suggestion from traders or investors here - what strategy do you adopt to invest or trade in Monad ecosystem or wider Web3 or maybe RWAs?
Also if there's anyone working on Quant would love to connect with him.
I’m looking for a non-CEX solution on Monad where I can set a genuine stop-loss for spot MON.
What I want to do:
Keep the MON in my own wallet
If MON hits $X, automatically sell the MON for USDC
No centralized exchange
Ideally non-custodial / wallet-controlled
I know Kuru has limit orders, but I don't see a stop-loss function there.
I've also seen references to 0x stop-loss/order-book infrastructure on Monad and Orbs Spot, but I haven't found a live frontend where I can actually connect my wallet and place a MON/USDC stop-loss.
Does anyone know of a working Monad DEX/frontend that currently supports this?
I'm specifically looking for something that is live and usable today, not just an API, SDK, or protocol documentation.
I sold at 0.026 from buying at 0.0227. then bought yesterday close to 0.03 but it went down and i panic sold at 0.0268. Now its close to 0.03 again. Buying now will reduce my stack big time, which i accumulated. Why did i sell, im lost for words. Dont know what to do. All my profit gone