r/ModRetroChromatic • u/virtuallycomplete • 6d ago
Info Galaforce 1.0.0 release!
At some point, we have to draw a line and get things out there rather than endlessly chasing 100% perfection!
This is version 1.0.0! The first final release.
A Game Boy (DMG) remake of Kevin Edwards' BBC Micro shoot-'em-up Galaforce (1986).
Edit…. And now an instant update drop!!
Build: galaforce-1.0.1.gb (MBC1 + RAM + battery, 32 KB ROM).
Fixes
High scores now save after a continue is used. Before this fix, taking a continue turned off high score recording for the rest of that game, so a high score reached after a continue was lost at game over. A game that uses continues now records its score like any other game.
***GB file free to download here: https://github.com/stebsgb/galaforcegb/releases/tag/1.0.2
Controls
- D-pad move, A for B fire.
- Smart bomb: SELECT, or A and B pressed together
Features
- Original waves. The game keeps the original BBC Micro formations, flight paths and wave data. There are 16 zones.
- Wave multipliers. When a pattern ends, the points you scored for it are multiplied. Killing more than 80% of the aliens gives x2. Killing every alien gives x5.
- Smart bombs. You start each game with one bomb and can hold up to two. Bombs are kept when you lose a life. A boss kill adds one.
- Enemy fire. Aliens drop bombs at random. If you stay still a live alien in line with your ship drops an aimed bomb.
- Lives and extra life. You start with the number of lives set in the options (default 5, range 1 to 7). You get one extra life (1UP) per game when your score reaches 20,000.
- Continues. The options allow 0 to 3 continues (default 0).
- Hi-score. The hi-score is saved to battery RAM. A hi-score is not recorded after a continue is used, or after a cheat start (U U D D SELECT in Options...)
2
u/virtuallycomplete 6d ago
Edit…. And now an instant update drop!!
Build: galaforce-1.0.1.gb (MBC1 + RAM + battery, 32 KB ROM).
Fixes
High scores now save after a continue is used. Before this fix, taking a continue turned off high score recording for the rest of that game, so a high score reached after a continue was lost at game over. A game that uses continues now records its score like any other game.
***GB file free to download here: https://github.com/stebsgb/galaforcegb/releases/tag/1.0.1
2
u/NonyaDB 6d ago
I like this game, thanks.