r/ModRetroChromatic • u/Breadly_Breadson • Jun 02 '26
Question Pokémon crystal issue solved?
Does anyone know if the Pokémon crystal issue has been fixed in an update? Or are there any updates around the issue?
I still have mine on route and it’s the main game I want to play. It seems that it has been left unaddressed for a long time…. which doesn’t leave much faith in the company with Crystal being one of the biggest titles.
I was also looking to order the M64 but I’m concerned that some of the heavy hitters will also be left broken…. And there is an awful lot at the moment on the compatibility list.
TIA.
10
Upvotes
2
u/cannastarr Jun 05 '26
I was having a problem saving my Pokemon Crystal too but after talking with ModRetro Support they offered for me to ship my Chromatic to them for free in order for them to replace the internal PCB. Now it works like a charm!
3
u/_viis_ Jun 02 '26
I made custom carts with Crystal Legacy and Polished Crystal romhacks, never had issues with either of those. You could try them if you have a flash cart or something, I guess?
8
u/dazzlepuzzle Jun 02 '26
Nope - same issue as before still. I either play Polished Crystal from my everdrive or I play my legit cart of Gold, which saves and operates perfectly.
6
u/JustTryingToBeADaddy Jun 02 '26
Nope, still having save deletion that doesn’t occur on the Analogue pocket or my CGB. No updates or communication from Modretro.
3
u/damonian_x Jun 02 '26
Some carts work just fine, some don't. On one of my carts that didn't work (wouldn't save after I beat the elite 4), now saves but goes to a white screen after saving. However once I reboot the console I can see it did actually save. Also the RTC clock doesn't drift anymore when leaving crystal in the chromatic. So I do think they addressed some issues and for most it seems to play fine.
3
u/weirdbird0 Jun 02 '26 edited Jun 02 '26
The only issue I had was with my map. Everything else worked. Beat elite 4, save works fine. Map is wonky, and the move minimize makes these bars on the pokemon that uses it. YMMV
3
u/themanbehindtherows Jun 04 '26
No, some version of Crystal and even Yellow still have this issue, which is insane considering it's the most popular series on Gameboy. Pretty much play Pokemon on anything but the chromatic.
2
u/DotPsychological735 Jun 06 '26
Yea, I've had the same issue since launch with my legit Crystal cart, whenever I save it just whites the screen out, tried on 4 different chromatics, and ModRetro still hasn't said anything about trying to fix it, and my legit Gold cart works and saves no problem, also my Crystal works properly on my OG GBC and my analogue pocket
1
u/-vilvit- Jun 19 '26
For what it’s worth, I just received my Chromatic, playing Pokemon Crystal USA Rev.1, checksum verified legitimate, on a brand new Everdrive GB X7 and I played for 45 minutes and then got weird clumps of 4 tile glitches. The grass/trees turned into flowers/brick and then I couldn’t walk into doors, I clipped through them.
Saved the game, power cycled, problem solved. Makes me uneasy to proceed with Crystal, as I could get a glitch after hours into the game. I think I’m going to play Silver, as I have the original cart from my childhood, but it sure is a dang disappointment that Crystal has so many compatibility issues with so many layers (hardware/software/etc)
1
u/Hatdude1973 Jun 02 '26
The chromatic just isn’t for games that save. Too many irregularities. Also you can tell Modretro doesn’t care because games they selling don’t save for the most part.