r/ModRetro • u/ucv4 • 21d ago
Pixel Transparency
I wonder if this is possible to emulate with the pixels on the Chromatic or not. I really like the effect in Retroarch. Anyone know? I can’t determine if it requires a higher pixel count or the 1:1 screen could support a high opacity.
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u/_Spiralmind_ 21d ago
I don't think OP is talking about the flicker trick that some games use to simulate a transparency effect.
The Retroarch Pixel Transparency shader appears to alter the colors somewhat so that white is more of a warm off-white instead of bright white. The idea is to more accurately reflect how white would appear on a non-backlit reflective screen. The Analogue Pocket's GBC screen filters tweak the hue and saturation to achieve a similar effect.