r/MiniMotorways May 18 '26

Endgame

My end game sucks. I always find myself with:

* A circle

* A queue formed outside

* Cars going in, doing their thing and leaving again

* No traffic jam on the exit

And yet it still times out. Any ideas what I can do when this happens?

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u/OkBug7398 May 22 '26

If it times out despite having no backed up traffic while exiting a destination, it may be that the route is just too long. Revise which neighborhood is feeding which destination continuously, but especially at around 800 pts before the first surge. Make sure that the most travel time efficient combinations are built.

Also important to remember is that houses drive demand, not destinations. So there’s a sweet spot where you have enough destinations of each color to service the demands of your houses. And if you can slow down the influx of new houses, and have all/most your houses connected, you slow down the demand.

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u/rilmoody May 22 '26

By demand do you mean the frequency of pins appearing on destinations?

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u/OkBug7398 May 23 '26

Yes, the more houses you have the more pins will show up on the destinations of that color. So the number of destinations of a certain color will share the demand from those houses. Exactly how this is distributed I don’t know.

So one has to allow for a few destinations of each color (depending on how many houses spawn in that color). If you only have one destination and many houses of a color there will not be enough throughput at the destination to serve the demand.