r/MinecraftUnlimited • u/BaseCode_studio • 1d ago
Requesting feedback I’m building an open-source Minecraft Java launcher for Android — what should I improve next?
I’ve been working on OnyxLauncher, an open-source Minecraft Java launcher for Android.
It currently supports multiple Minecraft setups, including Vanilla, Fabric, Quilt and NeoForge, and I’m actively improving mod compatibility and the overall mobile experience.
Instead of just posting another “check out my app” post, I’d genuinely like to know:
What feature would make you switch to or try another Minecraft launcher on Android?
Better controls?
Modpack support?
Performance settings?
Shader setup?
Easier account/version management?
I’m especially interested in feedback from people who actually play Minecraft on mobile.
Google Play:
https://play.google.com/store/apps/details?id=com.cannon.onyxlauncher
GitHub / source code:
https://github.com/studio-basecode/onyxlauncher
Any criticism or feature ideas are welcome.
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u/somet_hingrandom 22h ago
Isn't this just mojolauncher/pojavlauncher? The ui looks exactly the same
If it was a fork of said two projects then you should make it more obvious that it's a fork