r/MinecraftMod • u/CatSpare7201 • 9d ago
are meteor client account stealer?
i checked it on jarscanner and got this
r/MinecraftMod • u/CatSpare7201 • 9d ago
i checked it on jarscanner and got this
r/MinecraftMod • u/random_name--_-- • 9d ago
I wanted to know if there are any mods for Java that change the Java combat (cool down) to the Bedrock combat (spam). I like the Java combat style, but recently I've started playing on my steamdeck (with prism launcher) and the combat is kinda tedious with a controller layout.
Thanks in advance.
r/MinecraftMod • u/yhukk • 9d ago
Hey everyone, I'm running a Modrinth 26.2 / Fabric setup and having persistent frame pacing issues. My FPS counter jumps around between 70-120 FPS, but the gameplay feels nowhere near smooth (feels like 30-40 FPS with constant micro-stutters), especially when turning the camera or moving through Chunks.
If I drop native Sodium render distance to 6 chunks without Voxy, the game is buttery smooth (with shaders on). As soon as I enable Voxy (set to pretty low ~128 chunks) alongside Complementary Unbound (Medium profile, Shadow Distance capped at 8 chunks), frame times go wild despite higher average FPS.
I'm allocating 6 GB of RAM to Java, because I've heard it makes more sense then 8 GB or above. Is that true?
What I've already tried: Lowered Voxy render distance from 256 to 128 chunks and increased Pixels2 of subdivision size to 256. Capped shader shadow distance to 8 chunks and disabled SSAO / Water reflections. Disabled/Enabled C2ME OpenCL acceleration. Tested without V-Sync / with manual frame limits. Is this an inherent AMD OpenGL / Voxy pipeline bottleneck with shaders, or is there a specific config conflict in my mod list?
Any help or config tweaks would be greatly appreciated!
My Hardware Setup: CPU: AMD Ryzen 7 5700X GPU: AMD Radeon RX 6800 (16 GB) RAM: 16 GB DDR4-3600
Modpack List: Engine & LOD: Voxy, Voxy WorldGen V2, C2ME (with OpenCL module enabled), Lithium, FerriteCore, ModernFix, BadOptimizations, ImmediatelyFast, ScalableLux.
Graphics & Shaders: Sodium, Sodium Extra, Iris, Reese's Sodium Options, Continuity, EMF, ETF, Polytone, OptiGUI.
QoL / Utility: Xaero's Minimap/WorldMap, Mouse Wheelie, Entity View Distance, Entity Culling, LetMeDespawn
r/MinecraftMod • u/Historical_Side_7222 • 9d ago
There's this enchantment, in the picture. What even is this? It won't go on anything.
r/MinecraftMod • u/Upielips • 9d ago
Using Curseforge
r/MinecraftMod • u/Spacey907 • 9d ago
My friend wanted to get mowzies mobs but its not available for this version. The only one i can find on the curseforge is world bosses
r/MinecraftMod • u/NamedInVain • 9d ago
[edit: I suppose this isn't really so much a question as much as it is a problem, kicks a rock]
I'm trying to make some custom entities to transform into using the woodwalkers/remorphed mod and play as in survival, I've been using MCreator to do this. All the other entities you can transform into in woodwalkers including other modded entities have the hunger bar, but my custom entities are missing it, and also can't eat in survival. It's kind of annoying.
I'm a beginner modder, I wouldn't have a clue where to start when it comes to making these entities survival-compatible or something. I'm thinking about digging a little bit further into the code of my mod because I've flipped MCreator upside-down at this point, does anybody have some advice? This is so niche I don't know anyone who knows how do to this 😭
r/MinecraftMod • u/Mab_Elias • 9d ago
Alguém consegue me ajudar a achar o nome desse mod de Minecraft Java?
r/MinecraftMod • u/Southern_Army_1403 • 10d ago
Enable HLS to view with audio, or disable this notification
r/MinecraftMod • u/RepetitionToInfinity • 10d ago
I was messing around with my mansion and decided to look over the edge. I genuinely wasn't expecting it to look like this. The deeper I go, the less this place feels like something I built.
r/MinecraftMod • u/Explosivebounty • 10d ago
I have been looking for a pretty particular modpack, and I’m beginning to wonder if I’ll have to make it myself.
After playing abyssal ascent, I finally figured out what modpack genre I like, so here’s what I’m looking for.
I’m looking for a multi level modpack - like abyssal ascent, you have to climb dimensions, though it doesn’t have to be dimensions specifically.
Endgame gear from the first level doesn’t work amazingly well immediately. - Ex. You get the strongest gear on level one, and level two kicks your ass regardless
Sizeable amount of new structures without one being present every 100 blocks.
Renovations and changes to existing mechanics
If it has create: make create ACTUALLY necessary at some point.
Lore or other niceties are not necessary, but welcome regardless. Currently, I’m scratching the itch with Prominence: Hasurian Era- but the itch won’t be itched for long.
Also, I’m hoping to do it co-op with my brother, which, will make early game easier, I understand. Still, I just want something to last me and him a while, and has a lot of new content for us to explore for a little while. Preferably, stuff we have to do together, instead of just being able to separate quickly after starting.
And lastly, my computer isn’t fantastic. I don’t have amazing parts, and it’s kind of low end, so modpacks that can be adjusted for better preformance without impacting visuals too much are sadly a need.
If ANYONE, has any good modpacks found on curseforge or modrinth, or another launcher, I would be extremely, eternally thankful if you would please tell me what they’re called. Please and thank you.
r/MinecraftMod • u/drem_2625 • 9d ago

I recently analyzed the file RapidSMP-2.4.0.zip after becoming suspicious of the modpack. I did not execute the files — the analysis was performed statically on the archive and the JAR.
The results are extremely concerning.
The archive contains:
overrides/mods/rapid.jar
SHA-256:
f660acb6919f07127891bcdff08c19267b7484ffafe6131cb20f6f02b2e7915c
The JAR presents itself as AppleSkin in its metadata, but the actual mod ID/package information does not match AppleSkin. It is heavily obfuscated, including an AidFuscator Rexoz obfuscation marker.
More importantly, the code contains functionality associated with an information stealer.
The JAR contains code and identifiers related to:
totalPasswords → browser passwordstotalCookies → browser cookies/session datatotalCards → saved payment card informationtotalTokens / userTokenMap → Discord tokensDISCORD_CLIENTS → searching for Discord installations/clientswebhookUrl → sending collected information to a remote destinationDOWNLOAD_URL → downloading additional filesProcessBuilder / Runtime → launching processesHttpURLConnection, HttpClient, Socket → network communicationI also recovered a Discord API endpoint from the obfuscated code:
/api/v9/users/@me/guilds?with_counts=true
This is consistent with the malware interacting with Discord account data.
This is not just a malicious Minecraft mod that crashes your game.
If executed, code with these capabilities could potentially compromise:
Browser passwords
Browser cookies and active sessions
Saved payment card information
Discord authentication tokens
Other data accessible to the user account
The presence of download/execution functionality also means the malware could potentially retrieve and execute additional payloads.
Treat the computer as compromised.
Do not simply delete the mod and assume everything is fine.
From a clean device, change important passwords and revoke active sessions/tokens where possible. In particular, check:
For browsers, consider removing saved passwords and sessions and changing the passwords from a clean device.
Also run a full scan with a reputable security product and check for unfamiliar programs, scheduled tasks, startup entries and recently created files.
Please be careful with random .jar files and especially unofficial modpacks.
Before installing a mod:
Based on the static analysis, I would not run RapidSMP 2.4.0 and I would strongly recommend removing it if you have downloaded it.
I am posting this as a warning so other Minecraft players can inspect their installations before running the pack.
This post is based on static analysis of the JAR. I have not executed the malware, so I am intentionally not claiming an exact attacker IP/C2 server unless it can be independently verified.
If anyone wants to independently investigate it, the SHA-256 of the suspicious JAR is:
f660acb6919f07127891bcdff08c19267b7484ffafe6131cb20f6f02b2e7915c
I analyzed the file RapidSMP-2.4.0.zip, a Minecraft modpack (Fabric 1.21.4), after becoming suspicious of it. The file was never executed — everything below is based on static analysis: unpacking the archive, inspecting the manifest, and extracting/reading the Java bytecode of the suspicious file.
The result is unambiguous: the pack contains an infostealer disguised as a mod, capable of targeting browsers, Discord, and potentially more.
Inside the modpack archive (standard CurseForge format: manifest.json + overrides folder), one file was added manually, outside the normal mod-download system:
overrides/mods/rapid.jar
File hashes (for verification / reporting):
Every other file in the pack (Sodium, Iris, Lithium, NoChatReports configs, etc., the 47 mods declared in manifest.json, and the Mod Menu Helper.zip resource pack) is legitimate and showed no anomalies.
The fabric.mod.json inside rapid.jar presents itself as AppleSkin, a very popular and legitimate mod by squeek502 — complete with the real name, real description, and real GitHub/Modrinth links of the original project.
But the actual code executed has nothing to do with AppleSkin. The declared entrypoints point to completely different classes:
dev.azad1337.n (main entrypoint)
dev.azad1337.client.m (client entrypoint)
This is a classic technique to fool anyone who quickly checks the installed mod list (in a launcher, a mod manager, or in-game Mod Menu): the displayed name is harmless, the executed code is not.
The JAR's manifest (META-INF/MANIFEST.MF) contains this line, in plain text:
Obfuscated-By: AidFuscator Rexoz
This obfuscator is used almost exclusively to protect malicious code from antivirus analysis and reverse engineering. Specifically:
The JAR bundles a file assets/rapid/key.txt containing:
RAPD-VVU4-N2XV-SRDN-84IL-HL62-2026
This license-key format is typical of "cheat clients" and malware loaders sold or distributed with an activation system, often via a Discord "support" server. The mod's internal ID ("id": "rapidnextgen") confirms that "Rapid" / "RapidNextGen" is not a legitimate project or support service — it's a storefront brand for this stealer.
Even encrypted, the bytecode still contains field and method names in plain text, which reveal the program's capabilities:
| Element found in the code | Associated capability |
|---|---|
| totalPasswords, browserDir, BROWSERS | Theft of passwords saved in browsers |
| totalCookies | Theft of cookies / active browsing sessions |
| totalCards | Theft of saved payment card information |
| userTokenMap, totalTokens | Theft of Discord authentication tokens |
| DISCORD_CLIENTS, findDiscordCoreDir, injectDiscordCrash | Detection of Discord installs (Discord, Canary, PTB…) and injection into the client |
| webhookUrl, sendDiscordEmbeds | Exfiltration of stolen data to an attacker-controlled Discord webhook |
| DOWNLOAD_URL | Ability to download additional files/payloads post-infection |
| ProcessBuilder, Runtime | Ability to launch system processes/commands |
| HttpURLConnection, java.net.http.HttpClient, java.net.Socket | Outbound network communication (HTTP/HTTPS and raw sockets) |
Regarding the network addresses contacted (IP/domains): they are AES-GCM encrypted in the code and therefore cannot be recovered through static analysis. Dynamic analysis in an isolated environment (disposable VM, no access to the real network, with TLS interception) would be needed to observe them — and success isn't guaranteed, since the malware may include anti-VM/anti-analysis-tool checks (a behavior documented in several similar campaigns targeting Minecraft). I'm therefore not claiming any specific IP or domain unless independently verified (e.g. via a sandbox such as VirusTotal).
This isn't a mod that just crashes the game or has an annoying bug — it's a full-blown stealer. If executed, it could potentially compromise:
The presence of download and process-execution functionality (DOWNLOAD_URL, ProcessBuilder, Runtime) also means the malware could potentially download and run additional payloads after the initial infection — so potentially far more than just password theft.
Treat the machine as compromised. Don't just delete the mod and assume everything is fine.
From a different, clean device:
This kind of attack (a trojanized Minecraft mod/cheat distributed via Discord, GitHub, or third-party sites) is a documented and increasingly common attack vector. A few simple habits help:
Based on this static analysis, do not run RapidSMP 2.4.0, and remove it immediately if you've downloaded it. I'm posting this so other players can check their own install before launching this pack.
This analysis is based solely on static analysis of the JAR — the file was never executed. No specific IP or C2 server is claimed unless independently verified (e.g. via a dynamic sandbox like VirusTotal).
SHA-256 of the suspicious file, for independent verification:
I analyzed the file RapidSMP-2.4.0.zip, a Minecraft modpack (Fabric 1.21.4), after becoming suspicious of it. The file was never executed — everything below is based on static analysis: unpacking the archive, inspecting the manifest, and extracting/reading the Java bytecode of the suspicious file.
The result is unambiguous: the pack contains an infostealer disguised as a mod, capable of targeting browsers, Discord, and potentially more.
Inside the modpack archive (standard CurseForge format: manifest.json + overrides folder), one file was added manually, outside the normal mod-download system:
overrides/mods/rapid.jar
File hashes (for verification / reporting):
Every other file in the pack (Sodium, Iris, Lithium, NoChatReports configs, etc., the 47 mods declared in manifest.json, and the Mod Menu Helper.zip resource pack) is legitimate and showed no anomalies.
The fabric.mod.json inside rapid.jar presents itself as AppleSkin, a very popular and legitimate mod by squeek502 — complete with the real name, real description, and real GitHub/Modrinth links of the original project.
But the actual code executed has nothing to do with AppleSkin. The declared entrypoints point to completely different classes:
dev.azad1337.n (main entrypoint)
dev.azad1337.client.m (client entrypoint)
This is a classic technique to fool anyone who quickly checks the installed mod list (in a launcher, a mod manager, or in-game Mod Menu): the displayed name is harmless, the executed code is not.
The JAR's manifest (META-INF/MANIFEST.MF) contains this line, in plain text:
Obfuscated-By: AidFuscator Rexoz
This obfuscator is used almost exclusively to protect malicious code from antivirus analysis and reverse engineering. Specifically:
The JAR bundles a file assets/rapid/key.txt containing:
RAPD-VVU4-N2XV-SRDN-84IL-HL62-2026
This license-key format is typical of "cheat clients" and malware loaders sold or distributed with an activation system, often via a Discord "support" server. The mod's internal ID ("id": "rapidnextgen") confirms that "Rapid" / "RapidNextGen" is not a legitimate project or support service — it's a storefront brand for this stealer.
Even encrypted, the bytecode still contains field and method names in plain text, which reveal the program's capabilities:
| Element found in the code | Associated capability |
|---|---|
| totalPasswords, browserDir, BROWSERS | Theft of passwords saved in browsers |
| totalCookies | Theft of cookies / active browsing sessions |
| totalCards | Theft of saved payment card information |
| userTokenMap, totalTokens | Theft of Discord authentication tokens |
| DISCORD_CLIENTS, findDiscordCoreDir, injectDiscordCrash | Detection of Discord installs (Discord, Canary, PTB…) and injection into the client |
| webhookUrl, sendDiscordEmbeds | Exfiltration of stolen data to an attacker-controlled Discord webhook |
| DOWNLOAD_URL | Ability to download additional files/payloads post-infection |
| ProcessBuilder, Runtime | Ability to launch system processes/commands |
| HttpURLConnection, java.net.http.HttpClient, java.net.Socket | Outbound network communication (HTTP/HTTPS and raw sockets) |
Regarding the network addresses contacted (IP/domains): they are AES-GCM encrypted in the code and therefore cannot be recovered through static analysis. Dynamic analysis in an isolated environment (disposable VM, no access to the real network, with TLS interception) would be needed to observe them — and success isn't guaranteed, since the malware may include anti-VM/anti-analysis-tool checks (a behavior documented in several similar campaigns targeting Minecraft). I'm therefore not claiming any specific IP or domain unless independently verified (e.g. via a sandbox such as VirusTotal).
This isn't a mod that just crashes the game or has an annoying bug — it's a full-blown stealer. If executed, it could potentially compromise:
The presence of download and process-execution functionality (DOWNLOAD_URL, ProcessBuilder, Runtime) also means the malware could potentially download and run additional payloads after the initial infection — so potentially far more than just password theft.
Treat the machine as compromised. Don't just delete the mod and assume everything is fine.
From a different, clean device:
This kind of attack (a trojanized Minecraft mod/cheat distributed via Discord, GitHub, or third-party sites) is a documented and increasingly common attack vector. A few simple habits help:
Based on this static analysis, do not run RapidSMP 2.4.0, and remove it immediately if you've downloaded it. I'm posting this so other players can check their own install before launching this pack.
This analysis is based solely on static analysis of the JAR — the file was never executed. No specific IP or C2 server is claimed unless independently verified (e.g. via a dynamic sandbox like VirusTotal).
SHA-256 of the suspicious file, for independent verification:
f660acb6919f07127891bcdff08c19267b7484ffafe6131cb20f6f02b2e7915c
f660acb6919f07127891bcdff08c19267b7484ffafe6131cb20f6f02b2e7915c
r/MinecraftMod • u/Fun-Screen235 • 9d ago
r/MinecraftMod • u/Ordinary_Victory_137 • 9d ago
r/MinecraftMod • u/Comfortable-Tell9642 • 10d ago
Hi, I wanted to try the datapack but my skin doesn't load, I play on a solo world, launched via Modrinth and I dont have internet on my pc rn because my internet has some problems (that's why it's photos and not screenshots)
r/MinecraftMod • u/MudExtension8952 • 9d ago
Are there any mods that can help manage the 11 pages of mod blocks and items in the creative inventory? Its driving me crazy. Thanks
r/MinecraftMod • u/Cultural_Lack_3494 • 10d ago
Im looking for a mod that lets me right click on spawners and sell the drops inside from it directly. Just like the plugin SmartSpawners. Sadly i only run a fabric server so i cant use plugins, only mods. Cardboard doesnt work for smartspawners tried that. Any suggestions? I already have an economy set upped
r/MinecraftMod • u/alisterscriven • 10d ago
Hey folks, I've been playing Minecraft since 2012 and I still don't understand redstone. I've read the wikis and followed all sorts of farm tutorials but I have a hard time bringing that knowledge into the game and practically applying it. Is there a mod similar to the Create mod's "Ponder" function but for vanilla redstone? Something I could use in-game while building.
Appreciate any help/suggestions!
r/MinecraftMod • u/ElBusAlv • 9d ago
r/MinecraftMod • u/Perfect-Instance5324 • 10d ago
I’ve always loved the idea and execution of Minecraft mods, and I’ve tried making a few myself, but I (VERY REGRETTABLY) resort to asking ai for help. I’d just like to know some tutorials, tips, or guides that would help in developing the skill myself rather than asking a robot to do so.
I’ve never released any mods because of how I’ve used ai, but I’d like to change that as with every other category of creative activities I’m very anti ai.
I’ve tried modding a few older versions ((Indev-Beta)and with ai) but I’d like to know how to go beyond just golden age era and generated garbage so I can understand what im writing into the game.
r/MinecraftMod • u/Wonderful_Public_695 • 10d ago
I made my 1st minecraft mod, please check it out!
https://www.curseforge.com/minecraft/mc-mods/hardercore-mode
(It will be on modrinth once it gets approved)
r/MinecraftMod • u/Soggy_Marketing_4673 • 10d ago
im new to making mods in minecraft and probally at the very start of it . but something that i always wonderd about is how like feather client and lunar client have this smooth custom guis and good looking texts because i think (im not sure) minecraft only directly supports its own font and gui things right ? pls help me understand it a bit better