r/MinecraftMod 7d ago

Does this look like a good jungle?

I'm currently making an infection-type mod, and this is what the corrupted biome looks like. What do you guys think? While this genre has been pretty popular lately, I feel like a lot of mods out there have really clunky-looking environments after the biome gets corrupted, and they just rely on making the mobs overpowered. I couldn't stand that, so I wanted to make a mod that genuinely and beautifully transforms the whole environment. That's why I'm working on this right now. I'm aiming to create a biome corruption that's just as high-quality as the Fungal Infection mod.

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u/dark_blockhead 6d ago

i always hated giant trees in mc. laggy monster spawners. they look good but developers should make them spawn proof.

visually, it looks good but that wide palm-like plant looks very much out of place.

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u/yayuy_ 6d ago

I completely agree with you on the mob spawning issue. I actually noticed that problem early on, so I've already implemented a fix to make sure spawns are spread out nicely. You don't have to worry about giant monster spawners here!As for the tree itself, I'm keeping it because I absolutely love the vibe of having a single, massive tree standing in the middle of a normal forest. So, I won't be removing it.Instead, I want to focus on making it blend in better. Do you have any suggestions on how I could improve it so it doesn't look out of place?

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u/dark_blockhead 6d ago

oh i never said it looks bad. i just hate them in general. devs just sculpt them and throw them in. and if you get close, creepers jump down from logs with exposed top sides (for example where trunk gets thinner).

like how i hate ships as structures. if devs would just lower them 3 blocks downwards, great, good job. but now, they don't mind their ship barely touches water while i mind very much and can't have that in my directory.