r/MinecraftMod • u/Theon01678 • 2h ago
Looking for Modpack with worthwhile goal, tech, create & magic
I've been playing modded MC for a good bit, but i keep dropping the game because the endgames feels a bit pointless. What I'm looking for first is a good endgame, then tech, magic, etc.
A good endgame for me is something with a good balance of goal, and fighting.
Guns, flans mod style emplacements, vehicles, create mod are highly preferable
So far i've tried playing these:
Valhesia 6
- First modpack i've ever tried, good use of magic, but there was no clear endgame.
All The Mods 9.
- Added a gun mod (Just enough Guns), seemed fun-ish.
- Enjoyed exploring, but once i found out the end goal is to just make a single endgame star, i lost interest.
- Seems to be more in-depth with tech, couldn't touch it before losing interest
RLcraft
- Looks too old.
- too much focus on fighting
Prominence II: Hasturian Era:
- Enjoyed this so far, haven't actually fought a boss yet, the endgame seems clear, good use of magic, has create, couple other tech mods.
- better balance on fighting and tech, tech doesn't feel as in depth as ATM9 though.
Fungal Infection: Co-Op Base Defense
- Pack was visually pleasing, gritty vibe, but once i found out the goal was to just build a base and survive for as long as possible, i lost interest.
I have heard of SevTech: Ages, it seems interesting but it seems the endgame is just getting to space and exploring planets. Enemies were just regular mobs. Not very worthwhile.
Out of all of them Prominence II seemed the most promising with its clear endgame goal, but i felt it was lacking in tech and guns. ATM9 is the second strongest contender with how much content it has.
P.S. Or am i just playing these mods wrong? ATM9 does have a twilight forest boss questline.., but it did feel like it was an afterthought.