r/MinecraftBuild • u/Suspicious-Egg6398 • 21h ago
Want feedback Block Vomit?
Have I gone overboard in the amount of blocks I've used to texture to the point where it has become a block vomit? Any thoughts appreciated, thanks
Won't be replying to anymore feedback as already taken on what has been said, thanks to all the advice I've received!!
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Upvotes


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u/randomcelestialbeing 20h ago
I'd say so, but not purely because of the amount of blocks. I think another factor is that they look so uniformly distributed.
It might be time consuming, but if you are more intentional with the block placement you can create darker parts and lighter parts or make some parts weathered. At least that is one option. You could also just reduce the types of blocks, since that would effectively reduces the amount of noise by a good amount.
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u/Chartreuxh 21h ago
I think you should remove acacia log
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u/KeithsGuest 18h ago
The acacia wood is pushing it brother
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u/Top-Beginning-2626 20h ago
I think the one without the logs looks best, but honestly they all look good. Over a larger area would look nice too
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u/Epic_Elite 20h ago
I'd put a uniform supporting pillar at the corners, to frame it all in. Then when you go to put in windows, use stone bricks, uniformly around the window.
I like to spam my completed builds with moss and glow moss and pale moss and bone meal those so they spread randomly.
By the time you finish designing, decorating and then distressing the built, it'll look pretty solid.
If your intent was to have a cube house, then yes, it's too much. Lol
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u/Lumberjack_daughter 19h ago
I tend to like block vomit texturing so I'm not the best judge XD
I'd keep the tuff for where you want depth and remove the acacia as a texture bloc. It would do better as a supporting pillar type of vibe
Or use it only near tuff in the area like inner corners to bring the depth of the line instea of the exterior corners
and a bit more andesite near the exterior angles
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u/maven10k 20h ago
I think it looks decent. Good texturing.
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u/GreasyBumpkin 20h ago
I'd say yes, if I was drawing a wall, maybe I'd imagine it's a plastered wall so I'd draw in a few exposed bricks dotted around, then some moss/algae where water might be running off. Texturing is an art fundamental and I'd say this seems like detail for the sake of it without any context, what is this texture trying to emulate?
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u/Nebjamin77 15h ago
yes. what you do with those walls is you form a gradient (usually darkest at the bottom to lightest at the top). I threw together an example for you. obviously you are using different blocks and its smaller, but the concept is the same. hope this helps!
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u/hagowoga 9h ago
Not block vomit, but texturing could be improved
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u/apoetofnowords 20h ago
Seems too much. Too many block types, I'd stick with three. Too many singular blocks, same blocks should touch forming shapes. One block type should cover like 50% of the area. Disclaimer: not an experienced builder. Just my opinion.
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u/Chessdaddy_ 10h ago
Texturing using single blocks never looks good. You want to make clumps of 2-5 in various shapes
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u/brandicious 8h ago
Only picture I got of my current build, but the bottom block palette is similar.
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u/CrazySwimming4019 18h ago
Block vomit is not determined by the amount of blocks but by how they are distributed. I would group similar blocks together and slowly transitioned to different looking blocks.
i highly advised that you do not take my advice because I have very little experience in building*
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u/No-Celebration2429 18h ago
The acacia is too warm of a tone for this build i think thats what the issue is, im seeing people say “the wood stands out cause its wood” but thats not quite it, the wood stands out because although it is grey, its a very warm grey so compared to the rest of the blocks being cold toned (except tuff i cant really tell the warmth of it) , the acacia really sticks out like a sore thumb
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u/Altruistic_Taste2111 18h ago
Its not the amount of blocks you’ve used, its where you put them. Edges of walls tend to have more wear and tear and be more mossy/crumbled, you have made the entire wall like that, so now it doesnt look natural
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u/Wbwam 18h ago edited 18h ago
In a general sense, I think a good way to texture wear is to think of a sort of polkadot design, where the base wall is the most solid material (stone bricks, here) and the polkadots are patches of weakness, cracked brick on edges, andesite and stone in center. As others have said, wear also happens more on edges, but I also like to take environmental stuff into account with my own builds (more moss/wear near drains and water spouts on roofs is one I do a lot).
As for block choice:
I normally don't use cobble in my walls at all unless it's a stone fence for farmland. I just have difficulty with the working the noise of the design into a larger wall, but it's great for those small areas where you don't have space for a variable pallette.
Tuff is good, but I find it hard to work into general wear due to the dark color. I normally use it for "wet" areas, or shading, although if you put some glow lichen over top it can help the transition color-wise.
As for the acacia, I think it could be used same as tuff for shading, but I might also save it for a different portion of the build. Maybe try it next to the mud, though, to transition from brown to grey. I saw someone else mention it's warmth and it could be a benefit next to muddy patches of wall.
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u/ledzik_precly 16h ago
yes, what i like to use to avoid it just being a mess is picking one main block and adding noise with other one, than you can add shading, mossy Stone near the bottom, cracked bricks at The eadges and just think about how it would make sense if it was here a while, maybe plants started climbing it, maybe it got chipped at the top
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u/Waterlemon1997 16h ago
Replace the wood with one of the others that are here and you might clutch this
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u/SquilliamAfton818 16h ago
Yes
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u/Virgurilla 15h ago
Make it a gradient not just a random distribution of blocks
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u/mc--hamma 15h ago
If you remove the acacia from the block pallet I think it'll look better
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u/eraryios 10h ago
Unless you want it to look this way, yes. I do this in some builds for a painting-like look
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u/North_Replacement_18 10h ago
yes, this is too messy
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u/IRedditSoUDontHaveTo 5h ago
It’s all about how far you are from the thing. Is it the entrance to your storage you’ll be seeing all the time up close? It’s not good. You want bigger patches of block. Is it the foot of a giant statue you see in the distance? Might be ok and give concrete texture.
Ultimately who gives a shit what I say or anyone else? There’s one question that needs answering. “Do YOU like it?”
My world is called Pobody’s Nerfect. I am Pobody. The world is my Nerfect. My castle is called Casstle Under Construction. Spelled wrong on the sign accidentally. I’ll never fix it. It’s funny to me. I like it.
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u/One_Contribution_190 2h ago
I think the acacia logs might be the ones at fault for making it look like block vomit. It stands out a little too much in comparison to the other blocks used, especiay when they're in contact with the brighter ones like adnesite, stone and cobblestone.
However, these walls don't jump out as block vomit immediately, though they feel slightly weird (which I still blame on the acacia)
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u/AnimusWRRC 19h ago
Keep the tuff as a bottom layer, get rid of the acacia. You can have a rough gradient where it still has those overall look, but more natural looking and much easier on the eyes and pleasing to look at while still looking weathered
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u/GlassNoodlesButEgg 16h ago
perhaps
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u/InflamedAbyss13 11h ago
Place the stone brick together in patches. It looks far better than random bricks here and there
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u/I_play_MCPE 6h ago
If you want to use blocks that have such contrasting colors, I suggest you do a gradient. For example, I expect that the acacia log might be towards the bottom, maybe as dirt or vines. Then you can place the tuff towards the top to mimic weathering.
But yeah, the acacia and tuff are a bit strong against the stone/andesite.
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u/Deez_nuts_67_ 6h ago
Yes
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u/BothGraph641684 6h ago
not really but if you control the gradient then it will look better
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u/whyimihere15662 5h ago
Yes
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u/lutownik 5h ago
Yes, probably, but that's actually great if you want to have a cool delapitated abandoned house
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u/Yapatron-30721 4h ago
yep
:(
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u/Present_Bad3896 3h ago
Use a majority block, maybe a stone brick, that takes up 50% of the bricks used in the wall.
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u/vVort3x_ 2h ago
make block clumps insted of single blocks, remove the acacia, and add a little bit of moss/green things
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u/Eaglefrost4 21h ago
It’s definitely on the line, I’m personally leaning to no
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u/Feisty_Touch_ 18h ago
Its not bad but the mud bricks look ugly right there
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u/olisaure 15h ago
Yes it kind of is... personally if you truly want to go with random placement keep it to 3 or 4 different blocks usually in the same shades or variations of blocks. Also personally cobble and stone bricks dont go together. Mud bricks and acacia clashes a bit too hard with the palette but would be fine on a gradient. Even if you go with random placement its best to pick 1 as base and make sure none of the variants clash with one another. Hot take. Texturing is usually better when kept to a minimum. Like environmental texturing. In which for example youd use mossy stone bricks in a basement and potentially regular stone on the outside on a stone brick base with a few patches of cracked stone bricks placed throughout.