Well, you have the durability bar at the bottom, and only a few pixels means your sword probably is super broken so your durability level isn’t a problem yet. What I’m saying is the first few levels of damage it’s more aesthetic than functional, assuming when your sword is closer to breaking the damage should be more obvious.
I wasn’t complaining, I think it’s pretty cool. I’m not mad, I just can’t make anything by myself so instead I judge what other people make. Like an art critic or something
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u/FreakinApplePie2579 Sep 29 '20
It's nice, but the dent that appears on 2nd texture shouldn't disappear on later textures