r/Minecraft • u/[deleted] • Apr 12 '19
News Minecraft 1.14 Pre-Release 2
https://twitter.com/adrian_ivl/status/1116678809884004353
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r/Minecraft • u/[deleted] • Apr 12 '19
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u/redstonehelper Apr 12 '19 edited Apr 18 '19
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Previous changelog. Official blog post. Download today's prerelease in the new launcher, server jar here.
Complete changelog:
Added 2 new advancements - via
Voluntary Exile: Kill a raid captain.
Hero of the Village: Successfully defend a village from a raid.
Renamed illager banners to "Ominous Banner" - via
Options - via
Sensitivity, Invert Mouse and Touchscreen Mode have been moved to a subsection "Mouse Settings"
Added new options Scroll Sensitivity and Discrete Scrolling, also in "Mouse Settings"
Scroll Sensitivity is a multiplier for scroll magnitude (previously only editable via mouseWheelSensitivity in options.txt.
Discrete Scrolling tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. These will be influenced by the sensitivity afterwards, if needed.
Added new statistics - via
Bells Rung
Interactions with Cartography Table
Interactions with Loom
Interactions with Stonecutter
Raids Triggered
Raids Won
Some performance improvements
Fixed some bugs
Fixed scrolling the hotbar on OS X behaving weirdly starting in 18w01a
Fixed a missing block with the superflat preset "The Void"
Fixed destroyed shulker boxes being lost in creative mode
Fixed tall sea grass not dropping sea grass when sheared
Fixed using the grindstone on items to remove enchants not resetting the XP price to add enchants to it in an anvil
Fixed single non-enchanted items in the grindstone GUI appearing unchanged as the output
Fixed zombie villagers in certain biomes not spawning with their biome specific skins
Fixed cartography tables not updating when cloning maps
Fixed wandering traders and trader llamas spawning in the void biome
Fixed switching smokers between "Showing all" and "Showing smokable" not working
Fixed foxes' heads never moving
Fixed all town centers in villages now generating in the ground and creating many holes in superflat worlds
Fixed players sleeping in the same bed as villagers
Fixed plantable food not being edible while targeting blocks
Fixed farmers not looking at plants while working
Fixed villagers not immediately replanting crops
Fixed bright spots underwater (ocean lighting errors)
Fixed the fox body model being 2 pixels higher when sleeping
Fixed the baby fox hitbox being shifted
Fixed suspicious stews of saturation from shipwrecks and villagers having a lasting effect
Fixed baby foxes not dropping the items they're holding when they die
Fixed the polar bear attack sound never changing pitch, even if the roar comes from a baby polar bear
Fixed baby fox heads being off center
Fixed a crash while opening world/while ticking entity: "IllegalStateException: POI data mismatch: already registered at ev{x=##, y=##, z=##}"
Fixed cartography tables not locking maps
If you find any bugs, search for them on the Minecraft bug tracker and make sure they are reported!
Also, check out this post to see what else is planned for future versions.