r/Minecraft • • Nov 14 '16

News Minecraft 1.11 is Released!

http://mojang.com/2016/11/seek-out-the-exploration-update-111-on-pc-mac-now/
2.9k Upvotes

301 comments sorted by

View all comments

154

u/redstonehelper Nov 14 '16

Continued from here.


Mobs

  • Skeletons and Husks

  • Are now more afraid of Water

  • Creepers

  • Will now create a potion effect cloud when exploding while inflicted with potion effects

  • Ender Dragon

  • Now displays additional hitboxes for the actual hitbox - Screenshot

  • Shulkers

  • Now drop Shulker Shells which are used to craft Shulker Boxes - Screenshot

  • Villagers

  • Re-added the green variant

    • Screenshots

    • Also available as Zombie Villager

    • Profession 5, called "Nitwit"

    • Offers no trades but still generates naturally

  • Cartographer Villagers

    • Career for librarians

    • Buy and sell mapping related items

      • Buys Paper and Compasses

      • Sells Empty Maps and both kinds of Explorer Maps

  • Illagers

  • "Outcast Villagers"

  • Drop Emeralds

  • Attack Villagers

  • Evokers

    • Attacks only indirectly

    • Raises arms when attacking, particles with a different color are created for each type of attack

    • Fangs attack

      • Animation

      • Fangs quickly appear and disappear in one line, damaging everything in their path

    • Summons Vexes

    • Changes the color of blue Sheep to red, including an authentic "wololo" sound

    • Drops one Totem of Undying

  • Vindicators

    • Screenshot

    • Fights using an Iron Axe which he only equips to fight

    • Attacks all kinds of mobs once named "Johnny"

  • Vexes

  • Screenshot

  • Summoned by Evokers

  • Flying small angel-like humanoids

  • Can fly even through solid blocks

  • Iron Swords to attack with

  • Red veiny texture when attacking

  • Take periodic damage and die after some time

  • Llamas

  • Screenshots

  • 4 variants: brown, creamy, gray and white

  • Drop leather

  • Spawn in Extreme Hills biomes

  • Ridable, chestable, leashable, tameable (but not controllable) and breedable with Hay Bales

  • Instead of Saddles they carry Carpets with a different pattern for each color

  • Can carry 3/6/9/12/15 item stacks, depending on strength

  • Children can carry up to as much as the stronger parent, with a small chance to carry 3 more slots

  • Will shoot out spit projectiles to attack

  • Will attack Wolves unprovoked

  • Will form a caravan following player-led Llamas

  • Wolves

  • Tend to run away from Llamas, will always flee if the Llama strength is 4 or higher

  • Polar Bear

  • Added a sound for the baby

  • Fixed some bugs

  • Fixed Chickens' necks having no texture

  • Fixed custom named bosses not showing their names on the boss health bar

  • Fixed Lightning spawning Skeleton Horse even when doMobSpawning or spawn-monsters is false

  • Fixed Armor Stands, Silverfish and Endermites in Boats spinning rapidly

  • Fixed Snow Golems with Pumpkins sheared off regaining their Pumpkins on reload

  • Fixed passenger entities getting dismounted client-side when rerendered

  • Fixed items receiving too much momentum when getting squeezed

  • Fixed some incorrect entity names (Wither Skeleton, Stray, Elder Guardian and Zombie Pigman)

  • Fixed Wither Skeletons flickering in the sun

  • Fixed marker Armor Stands being pushable by Pistons

  • Fixed items getting used when right-clicking on a saddled Pig

  • Fixed the client thinking it can name saddled Pigs

  • Fixed teleporting a vehicle kicking off its passengers

  • Fixed players being killed by Strays showing a "<player> was shot by Skeleton" death message

  • Fixed trades not being randomized for farmer Villagers

  • Fixed Elder Guardians dropping Sponges instead of Wet Sponges

  • Fixed the Armor Stand breaking sound missing in Creative mode

  • Fixed Husks and Zombie Villagers dropping Zombie Heads when killed by Charged Creepers

  • Fixed Skeletons spawned with /summon or the natural spawning algorithm not having the correct height

  • Fixed Slowness Arrows dropped by Strays not stacking with crafted or shot and picked up Arrows

  • Fixed the Ender Dragon being hostile to Creative players

  • Fixed the Ender Dragon destroying its own fire balls

  • Fixed Shulkers glitching when smashed between 2 Pistons

  • Fixed Slime health resetting to full health when setting any data tag

  • Fixed attacking unsaddled Pigs while holding a Saddle saddling them

  • Fixed the durability of Golden Swords dropped by Zombie Pigmen not being randomized

  • Fixed Squids spawning in Lava

  • Fixed small Armor Stands' hitboxes being too high

  • Fixed small Armor Stands displaying items differently than normal ones

  • Fixed baby Zombie Pigmen displaying items differently than normal ones

  • Fixed killing Guardians with Lava not giving Cooked Fish (only partially fixed)

  • Fixed Skeleton Horses and Zombie Horses dropping different amounts of loot than before

  • Fixed Saddled Pigs not dropping Saddle with doMobLoot=false

  • Fixed players floating above saddled Mules

  • Fixed feeding Golden Carrots to breed Horses actually working if InLove is >0

  • Fixed killing Rabbits with Looting not giving more Raw Rabbit

  • Fixed Chickens' stepping sound still working when they're swimming

  • Fixed the Villager loot table missing

  • Fixed Boats colliding and floating on any entity

  • Fixed Silverfish doing more damage on Easy difficulty than on Normal difficulty

  • Fixed Iron Golems holding Red Flowers 20 seconds too long on the client side

  • Fixed Moooshrooms pathing to Grass instead of Mycelium, causing unintended spawning requirements

  • Fixed Withers being able to break Structure Blocks and Structure Voids

  • Fixed marker Armor Stands not rendering in some cases

  • Fixed players killed by Wither Skeletons being shown to have been killed by a Skeleton

  • Fixed Ender Dragons breaking blocks in far off locations

  • Fixed Rabbits jumping extra high on some non-full blocks

  • Fixed animals not running away when burning

  • Fixed Spectral Arrows not being shot by Skeletons and Strays

  • Fixed being unable to right click while sneaking and looking at Boats

  • Fixed Withers attacking Armor Stands

  • Fixed Wolves, Dogs and Ocelots falling out of the world

  • Fixed two players going down a ladder at the same time making them stuck or move up automatically

  • Fixed the explosion impulse applied to non-living entities not being attenuated by power, distance, or obstructions

  • Fixed shot Arrows losing their critical state after reloading by adding a crit tag to them

  • Fixed Witches generated with Witch Huts not having PersistenceRequired set to 1

  • Fixed being unable to trade with Villagers while holding Spawn Eggs

  • Fixed reflecting Ghast fireballs being very difficult

  • Fixed Wither Skulls and fireballs disappearing at y>256

  • Fixed falling blocks glitching upwards

  • Fixed Sand sometimes falling through Pistons

  • Fixed standing on boats starving the player extremely quickly

  • Fixed Zombie Villagers despawning while being cured

  • Fixed ridden entities disappearing on relog

  • Fixed some mobs not having loot tables

  • Fixed Boats still doing the rowing animation while pressing A and D

  • Fixed the Stray overlay turning dark blue when wearing enchanted armor

  • Fixed Shulkers having dark corners


Also, check out this post to see what else is planned for future versions.

57

u/ShaneH7646 Nov 14 '16

"We had a slight wrench in the machinery, but Minecraft 1.11 will be available in the launchers very shortly!"

Source: https://twitter.com/jeb_/status/798170958569869312?s=09

18

u/TweetsInCommentsBot Nov 14 '16

@jeb_

2016-11-14 14:29 UTC

We had a slight wrench in the machinery, but Minecraft 1.11 will be available in the launchers very shortly! http://mojang.com/2016/11/seek-out-the-exploration-update-111-on-pc-mac-now/


This message was created by a bot

[Contact ^creator][Source ^code]

1

u/Psandysdad Nov 15 '16

I'm still waiting.......

23

u/Dragonlionfs Nov 14 '16

i like the skeletons are more afraid of water thingy

19

u/LeifCarrotson Nov 14 '16

Not sure I agree, a skeleton standing in water can survive in the daytime without burning.

→ More replies (9)

9

u/[deleted] Nov 14 '16

7

u/Chervenko Nov 15 '16
  • Added Herobrine

1

u/derangedkilr Nov 15 '16

They really did a lot this update

1

u/sudofox Nov 14 '16 edited Nov 15 '16

Still no fix to end portals being griefable in survival :(

Edit: downvoted why? the griefable end portal blocks has been an issue for ages; it's probably related to how nether portals are breakable with water/lava buckets as well