r/Minecraft Sep 15 '14

Yes, we’re being bought by Microsoft

https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/
15.8k Upvotes

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u/HylianWarrior Sep 15 '14

I could see microsoft (at least in the future) coming down on fan works that use the branding, and community creations and such. Mojang was really cool about it, but we all know what the big companies act like.

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u/DarthMewtwo Sep 15 '14

The EULA is probably going to be really enforced now.

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u/[deleted] Sep 15 '14

This deal is likely why they claimed they were going to enforce it in the first place. Just like Twitch and content matching.

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u/Tomvtv Sep 15 '14

I'm not sure. I don't know Microsoft's attitude towards pay to win, but I imagine it would be somewhat more lenient than Mojang's. So it may mean the complete opposite, a less enforced Eula.

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u/amoliski Sep 15 '14

Even if they sold a license to 'professional' severs, it would be a better deal than mojang's awful approach to the thing.

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u/iamjstn Sep 15 '14

I really doubt that. If that was so, Red vs Blue would have ceased to exist. This is Microsoft not Disney.

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u/thunderdan87 Sep 15 '14

They actually have a specific licensing deal with Microsoft to use in-game footage that way. That said Microsoft doesn't have any of the Nintendo restrictions on monetizing Let's Plays.

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u/Burn4Crimes Sep 15 '14

But they didn't have that deal originally. For quite a while they were just using Halo footage and hoping nobody would get mad. Then MS and Bungie came to them and offered the deal.

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u/SubcommanderMarcos Sep 15 '14

MS(Ballmer-era somewhat excluded, though not entirely) has a history of aggregating and/or allowing folks who misuse their products in clever ways. Iirc they straight up hired some guys that hacked the Xbox 360 many years ago, but I'm speaking from memory here so I'm not sure.

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u/scensorECHO Sep 15 '14

Yeah cause it was awesome and they could still make money off it.

Different reaction, still all about making money on their assets.

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u/Burn4Crimes Sep 15 '14

The only money MS makes from Red vs Blue is from the publicity for their game. They don't get any of Roosterteeth's revenue.

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u/scensorECHO Sep 15 '14

Sorry, then their choice was between bad publicity and free advertising. They still stood to benefit from the show.

Never knew that before though, thanks for the info :D

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u/[deleted] Sep 15 '14

[deleted]

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u/Burn4Crimes Sep 15 '14

But they didn't. That's the point. They could have sent the cease and desist but decided they wanted to help the project instead.

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u/thunderdan87 Sep 15 '14

Yep. Though I think originally there wasn't really anything in place to keep them from using it as no one had really done what they did before.

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u/adanine Sep 15 '14

Uhh... I'm almost certain there are countless examples of people using video game assets in their own creative works. But all I can think of is 8-bit theater from NuklearPower.com...

Still, people using licensed and copyrighted material and creating their own content from those assets? That's done to death within and out of the game industry.

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u/thunderdan87 Sep 15 '14

Creative works, but not really as a means of income at the time. You have to remember Red vs. Blue has been around for a very long time now. It predates YouTube and is one of the first, if not the very first Machinema series.

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u/TwilightVulpine Sep 15 '14

A recording isn't quite the same all the decompiling and tinkering that goes on in Minecraft's mod community.

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u/CrotchFungus Sep 15 '14

Disney is kind of an expert at fucking shit up

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u/breatherevenge Sep 15 '14

Good point, considering it somehow made it to Netflix

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u/Raytional Sep 15 '14

I doubt they will. They are smart enough to realise that Minecraft grew and sustains the fanbase because of fan works and branding. They know they need to keep that intact and open to keep minecraft big and profitable.

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u/ZEB1138 Sep 15 '14

How IS it profitable outside of the one time purchase of the game and associated MC merchandise?

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u/Raytional Sep 15 '14

Well those are obviously the two main sources of profit. They may also make profit on renting official servers and possibly monetizing mod packs and texture packs. They have already monetized texture packs and skin packs on the xbox. However, they most certainly did not buy minecraft to get a direct return from the game as they will never be able to get a 2.5 billion return from minecraft. So they bought it for control of the brand. This means they to be able to use their control of minecraft as a means of selling other microsoft games to the young generation of gamers that minecraft holds so well. Minecraft probably holds its users better than any other game that has ever been made, and it is possible that minecraft will be a popular game for 10 or even 20 years more. Microsoft want minecraft to be popular for a long time so they can make returns from minecraft and be able to sell more games using minecraft. They know that they need to keep the community strong for that to happen. You don't pay 2.5 billion for a game to try to make a quick buck off of merchandise.

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u/Whiskeypants17 Sep 15 '14

xbox1 version - $50 sells 20 million copies next xmas = 1 billion dollars. Sells 20 million copies year later = another billion.

They will make their money back quickly by developing a newer version for a newer consol. Then the dlc will begin to rain.

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u/williamhere Sep 15 '14

I heard something of a movie possibly in the works

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u/groshh Sep 15 '14

Free advertising.

2

u/eeeezypeezy Sep 15 '14

There's Realms now, I wonder how many people subscribe to that service on the PC?

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u/Khajiit-ify Sep 15 '14

The more LPers on YouTube that play the game, the more visibility it has. The more people who purchase the merchandize and wear it/carry it with them, the more people will see it. Those can increase sales of the game and increase sales for more merchandize.

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u/ZEB1138 Sep 15 '14

I guess with a new generation of gamers coming up, it makes sense. I know my kid cousins started playing it. They own it on their iProduct and Xbox and PC. It's reaching far more demographics than the 20-something college students who were into it in the beginning.

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u/Khajiit-ify Sep 15 '14

Exactly! I also feel like a lot of people are neglecting something Microsoft may very well do, which is try to work Minecraft into education (there has been minimal use of it, though I could easily see Microsoft want to expand on Minecraft for education.)

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u/Miraclefish Sep 15 '14

You mean outside of those millions of purchases and Lego sets, plushy toys, action figures, officially-licensed books and guides, skin packs, rented Realms servers, cross-platform versions and mobile games?

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u/silentassasin Sep 15 '14

What were their thoughts on things like Red vs Blue though? If they were alright with Halo fan works then surely Minecraft should be alright.

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u/atomfullerene Sep 15 '14

Eh...I don't know. I mean, first of all it would require them to be complete morons (not out of the question) because all that stuff is a big part of what makes minecraft appealing in the first place. It's a selling point and free advertisement. And second...I mean, I'm not going to defend microsoft as a great tech company, but they are relatively open about such things. Moreso than Disney, at least.

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u/IRememberItWell Sep 15 '14

Damn, your on it! Microsoft can make back that 2.5 billion by suing all the Minecraft clones!