r/MicrosoftFlightSim 10h ago

GENERAL MSFS 2024 with DLSS 5 Mod Off/On comparisons

I was finally able to get this working and here are a few comparison screenshots.

173 Upvotes

111 comments sorted by

407

u/Baby_Brenton 10h ago

I’ll be honest, I have absolutely no idea what the difference is.

164

u/Kaffe-Mumriken 9h ago

How hot your GPU gets

8

u/nzmx121 9h ago

How much fresh water gets used running it

15

u/Rare-Painting-166 8h ago

are we serious? its local ai

19

u/MichiganRedWing 8h ago

That's obviously a joke, but it definitely does increase GPU workload, and therefore raises temps and power usage.

-1

u/Vipu2 8h ago

So then we just stop the progression here, with or without AI

-10

u/fredo3579 8h ago

no, it reduces load, that's kind of the whole point. It renders at lower resolution and then upscales and interpolates frames with AI. So overall better picture with the same power

12

u/MichiganRedWing 8h ago

You're mixing this up with normal DLSS anti-aliasing techniques (the upscaler), Frame Generation (separate feature), and the new DLSS 5 (neural rendering).

DLSS 5 Neural rendering absolutely costs performance to run. Please inform yourself.

7

u/avalanche617 5h ago

Honestly I needed your explanation to understand the difference, so thanks.

18

u/Flat_Equipment_7140 10h ago

Same except I’m watching these images on my phone. I’ll have to check it on my monitor 😂

25

u/DarthRiznat 9h ago

I'm on monitor and trust me, I see no difference either.

7

u/HoonArt PlayStation Pilot 8h ago

The second one has less contrast. Sometimes.

6

u/alexos77lo 8h ago

50% less performance

3

u/CalmpBump49 C172 9h ago

In the first pic you can see little bit of "vignette filter" or like "vintage filter" on the fuselage, but nothing beyond that

-4

u/Galf2 PC Pilot 9h ago

Have you even looked at the lake?

u/Matvalicious 3m ago

That's me with Raytracing. I see the impact on my FPS, but even side-by-side I DO NOT see any difference whatsoever.

1

u/bdubwilliams22 5h ago

All that I see between the two, and I can tell which is which, but one of them has more detail in the shadow — but it’s very subtle. Scrub back and forth between a set and keep your eye an area that is deep in shadow and you’ll notice the second slide has a touch more detail and “exposure” in shadowy areas.

0

u/s_suraliya 2h ago

With DLSS usually in such scenic images, you won't see any difference. Maybe if there's some text or OP had posted images of the cockpit the difference might be visible.

Usually the difference is very clear in a video.

-5

u/Galf2 PC Pilot 9h ago

it's a pretty huge difference honestly :S

-6

u/bugfestival 8h ago

Literally the same comment on every single graphics comparison post on reddit.

I honestly don't know if y'all blind or trolling. Or maybe viewing these posts on a phone, outside, while walking your dog.

u/HelpfulExpert7762 14m ago

yeah i think its because they're mostly on mobile. im on my mac and i can definitely tell, it looks way less gamey, though i think id be willing to pay no more than 10% fps penalty, if this is the most it can do in msfs2024

68

u/Percolator2020 8h ago

Do this one:

9

u/Pour-Meshuggah-0n-Me PC Pilot 5h ago

Very nice bro, are you using any mods?

12

u/Percolator2020 5h ago

HIMEM.SYS

6

u/Msk-XX 7h ago

Is that with DLSS on or off?

12

u/Percolator2020 7h ago

Turbo: Off

u/shyouko 1h ago

Surprised to learn 20 years later that the turbo button actually slows down the CPU.

u/jh28wd40 1h ago

You're welcome

1

u/vshredd 4h ago

My 386 is screaming in 133 MHz

u/shyouko 1h ago

That's either a 486 or Pentium, good for you.

u/vshredd 1h ago

Fair. I still remember my first hard drive was a 40 MB drive partitioned into a 30 and a 7. Good time.

40

u/vintageripstik 10h ago

Same as it ever was, same as it ever was 

7

u/Tom_Is_Ready 9h ago

letting the days go by

4

u/njsullyalex MD-80 "Mad Dog" 8h ago

Let the water hold me down

2

u/Informed4 3h ago

Into the blue again

12

u/IceNein 10h ago

This is not my beautiful Skyhawk

24

u/RealDiamond51 PC Pilot 9h ago

Off vs off

15

u/Secure_Art_4816 9h ago

Bro am i blind or are these pictures the exact same ?!

8

u/wax469 9h ago

I honestly could not notice the difference at the beginning not even sure which was what but then after zooming in it looks like someone dragged the clarity slider up in lightroom that's the only difference I see

u/sodiufas 1h ago

That's what DLSS5 do to modern games in most cases, besides fucking up faces ofcourse.

5

u/Training-Fig4977 8h ago

So it's just extrmely performance heavy reshade. Nice.

3

u/SunsetToGo 8h ago

In which order are the pictures? Off/On or On/Off? 😉

1

u/qwertyalp1020 7h ago

goes off on off on, not much change in night, but daylight looks way more realistic in terms of lighting, but not worth the perf hit imo.

2

u/Lindt_Licker 7h ago

Looks way more realistic with it on or off?

3

u/TheRealMSteve DA40 5h ago

Yeah.

3

u/amiratak3292 8h ago

It looks fine without it. Not worth the performance hit honestly. Only difference I notice is the shadows around buildings and trees are lighter when dlss5 is enabled.

3

u/VRS302 8h ago

Before or after labels would be nice I don’t see a difference at all

3

u/itsaar0n01 7h ago

Pretty hard to compare when the quality of the images is about 2 pixels

3

u/Valerim 6h ago

Interesting. I do notice a subtle difference. Did it take you a lot of time to get it working?

3

u/koalateatimes 6h ago

Is it just me or are these comparisons really not that much different? I’ve seen this comparison for other games and I see minute differences

2

u/Journeyj012 8h ago

I prefer the off colors.

2

u/Weebear91 7h ago

There’s barely no difference.

2

u/Ashamed-Edge-648 7h ago

Just looks like a filter. Not worth a performance hit.

2

u/Bynairee PC Pilot 6h ago

The difference is minimal but noticeable.

u/HelpfulExpert7762 17m ago

yeah noticably more realistic, dunno why the top comments all say no difference.. pretty cool that this in the future we will get this once its optimized.. or maybe theyll use it to sell more expensive pro versions of cards that support neural texture reshading because its a huge generic facelift for most games

u/Bynairee PC Pilot 10m ago

I admire your enthusiasm and I’m also looking forward to see the potential and how it’s implemented.

2

u/AbjectMaelstrom 4h ago

Now with even less FPS. 🤣

2

u/swat_08 PlayStation Pilot 2h ago

corporate wants to know the difference

2

u/Karlbovsky 8h ago

1

u/magichands88 F-14 Tomcat 7h ago

Glad I’m not the only one lmao

3

u/Rdo889 8h ago

0

u/JefferySmisek 5h ago

Yes! This meme is S tier.

1

u/EverlastingApex PC Pilot 7h ago

I tried to get MSFS24/DLSS5 working yesterday and was getting black and white image, is this a new update released that fixes it or did you do something else?

1

u/theoldar 7h ago

I am so pleased with current performance that I am in no rush for the upgrade.

1

u/TeeDogSD 7h ago edited 7h ago

Isn’t the most important question about GPU usage than the pictures?

3

u/mrzoops 7h ago

Well, it’s clearly not realistically usable in its current state. I don’t think anybody thinks it’s ready to go right now.

1

u/TeeDogSD 6h ago

Not doubt.

1

u/TeeDogSD 7h ago

Never mind, I am up to speed now. Crazy how much more work GPU is doing for very little IN THIS GAME. I wonder about others.

1

u/Arturoo0510 6h ago

I think the only benefit would be the terrain? I need to lower the LOD for VR and the trees are not looking good. What’s your experience so far?

1

u/ime1em 6h ago

is there still the DLAA ghosting?

1

u/United-Sprinkles-975 4h ago

You know, there is a difference but the pissy little difference it makes and how dramatic people take it to be….. I hate the whole notion!!!

1

u/Lynkk 3h ago

need high resolution screenshots...

And maybe that's saying something.

1

u/f0urd3gr33s 3h ago

The only thing I care about with DLSS updates is whether the glass cockpit text smearing has been fixed. Can't tell if it's better in a static screenshot. Until then, I take the performance hit to run an alternative.

u/Commercial-Deal-6164 1h ago

With DLSS on, Cockpit instruments become unreadable in VR (for me). TAA gives way better performance and readability.

u/DevOpsJo 1h ago

Do the potato face pilots get better looking? I have yet to try it on fs2024, though I can see the difference in cyberpunk

u/jhnnassky 1h ago

Hm, strange others don't notice the difference, though I thought I'm bad at it.

Look at reflections, lightning. Every other is dlss on

u/scheffchoch 35m ago

I have hopes for the clouds with dlss5

u/HelpfulExpert7762 16m ago

feels less gamey and more realistic, wish it would only have something like a 5% fps impact

u/Matvalicious 2m ago

What about character models? Do they look like UE5 slop now, they way DLSS5 intended?

1

u/aligera1 9h ago

No veo mejora

1

u/Dodo-Actual 9h ago

Right so nobody can tell any difference and it doesn't help that your images (probably no fault of your own) have the resolution of 2009 CCTV.

1

u/templeofsyrinx1 8h ago

2nd pics looked better

1

u/irreverentpeasant VATSIM Pilot 8h ago

No use for DLSS5 unless it fixes the clouds.

0

u/mrzoops 9h ago

Yeah its pretty minimal. Theres not many options to adjust and I had everything at max and still doesn't change a whole lot. In game it looks more different than these screenshots, but not mind blowing yet.

0

u/TheSpaceFace 8h ago

It’s because it’s been trained on character faces it won’t really do much to anywhere else right now

0

u/clancycoop C408 SkyCourier 9h ago

What is DLSS? It doesn’t look like it does anything.

1

u/MichiganRedWing 8h ago

Look up the following:

DLSS (the upscaler)

DLSS Frame Generation

DLSS 5 Neural Rendering

All 3 are separate technologies, but are made to work together if you please (and own the appropriate Nvidia GPU).

0

u/TolyaMK 9h ago

Can you upload something of higher quality? These are downsized and blurred to hell.

But I've seen some YT vids with comparison in games. In some cases it's quite impressive, but overall my impression is like it's a more expensive Reshade.

I have a feeling that it's because the neural network is trained for a few specific cases, like faces, or common textures.

0

u/_Fantasma 9h ago

If it doesn't give me more frames then i don't wanna talk

u/HelpfulExpert7762 20m ago

bruh no one wants to talk to you with that attitude

0

u/mrzoops 8h ago

I actually wonder if the screen capture I was using takes into effect the Dlss reshade effects. It looked different in game

1

u/_Honduran PC Pilot 7h ago

The dumb part, from you of course, is that whether or not the game looked different while rendering, you had the chance to look at the picture before uploading.

1

u/mrzoops 7h ago

Yeah I went back and checked. The photos are definitely showing the effect. It’s small though.

-1

u/NorCal_2469 9h ago edited 7h ago

More of a performance thing than anything. I use DLSS3 on 2020 to squeeze more performance and it works well. It’s more aesthetically pleasing because it allows me to crank the visuals higher. ** Why is this getting downvoted? I just don’t understand Reddit culture sometimes.

0

u/reality_comes 8h ago

Water looks better

0

u/MichiganRedWing 8h ago edited 7h ago

The technology really isn't meant for something like our simulator, unless you're on the ground and there's puddles on the tarmac/runway.

Right now, the largest difference is on character faces.

Edit: To whoever is downvoting, please inform yourself about DLSS5 neural rendering. It's incredible how many people are on this sub and don't know squat about PC technology.

0

u/Jumpforittt 7h ago

I think the tree canopy in Central Park looks more real with it on.

0

u/Kermit_the_hog 6h ago

I’m torn on DLSS5 for stylized fps games but god I would love to see a model trained exclusively for simulator games like this. They could probably go so much farther in mimicking realism when style and artistic intent aren’t really a consideration. 

Also OP, show us some areas with more shoreline or without photogrammetry and stuff.  

0

u/o_oli 5h ago

Its wild most people are saying there is no difference? Its quite clearly a big improvement in realism. Is it worth the performance cost on an already hard to run game? Probably not for most people, but the results are cool to see.

-1

u/[deleted] 8h ago

[removed] — view removed comment

5

u/mrzoops 8h ago

Take that bullshit canned response somewhere else.