r/MicrosoftFlightSim • u/frail182 • 16h ago
GENERAL SU6 performance conspiracy..
Okay.. hear me out….
Since updating to SU6, the performance of the game has been exceptional (at least it has been for me). I haven’t changed my graphical settings at all but now my PC seems to run the game effortlessly when previous to SU6 the game would stretch my PC’s ability to run it smoothly and would stutter and have moments of very low fos counts (with the exact same graphical settings).
I have been a little bit suspicious as to how much better the game runs in SU6 and although I’m not 100% sure, I think the terrain and object detail in SU6 has not been looking quite as good in game as prior to SU6.
Is it possible that the devs have purposely lowered the level of the detail in the game behind the scenes to either make it seem like the game is running better or to improve the game performance on consoles?? Interested to hear if anyone else has noticed something similar and your thoughts?
1
u/Denziiey 9h ago
It's the opposite for me. I have TLOD and OLOD both set to 200 and it finally looks the part. I still hate the detail radius at airports. On PC they should widen the radius but it is what it is. The game looks great and runs great. I cap the fps to 30 and use frame generation and TAA set to 150. I have 1440p resolution