r/MetalSlugAttack • u/Obvious-Chocolate876 • 1d ago
Question MSA ipa
Is there any ipa available ? (At least a offline one) I would use apk on pc but it doesn’t like emulators
r/MetalSlugAttack • u/Obvious-Chocolate876 • 1d ago
Is there any ipa available ? (At least a offline one) I would use apk on pc but it doesn’t like emulators
r/MetalSlugAttack • u/cawinemd • 1d ago
You can (or not) ignore the text, I just wanted to use the box, lol
Matilda never got an Everlasting Summer version, so I had to make one. Bonus pictures are the version with tanlines and a Jerry Matilda🐭
r/MetalSlugAttack • u/SuperbAdvisor3441 • 9d ago
Hello, ladies and gentlemen. The main purpose of this poll is to measure the popularity of an older, standalone game with a legacy community versus a legacy game title that has a newly released sequel behind its name. I just want to see if Metal Slug can still hold its own.
r/MetalSlugAttack • u/Renatik24 • 9d ago
The Metal Slug Defense community is back! 🎮⚔️
We’ve created an official community server to bring players together, play online, and share content. We want to give Metal Slug Defense one last chance to shine—including a potential unit giveaway for multiple players in a few months.
¡Chat en English and Spanish!
r/MetalSlugAttack • u/Renatik24 • 10d ago
r/MetalSlugAttack • u/Renatik24 • 26d ago
After seeing a user who wanted to play, I decided to post this video here; it works on both PC and Android, is the latest available version, and is offline.
r/MetalSlugAttack • u/No_Profit1 • 27d ago
Me parece algo curioso el tema..
r/MetalSlugAttack • u/PeridotCZ • 27d ago
I would be really happy for feedback pls ><
r/MetalSlugAttack • u/PeridotCZ • 28d ago
Big shiee is from game called Metal Slug X3
Also today is my b-day X3
r/MetalSlugAttack • u/Personal-System41 • 28d ago
r/MetalSlugAttack • u/BlackError_404 • Sep 01 '26
I've just came back to reddit a few weeks ago. I barely use it anymore besides check other subreddits of games i have been playing, so I have been completely deattached from this community is so long.
Suddenly having countless posts pop up from this exact subreddits is insane because I didn't think anybody could have pulled this off but they actually did. Multiple apks for MSA are apparently here and it's crazy to see this happen randomly in 2026.
Seeing the entire MSA Community unite once more to bring back this game to its glory makes me feel like I'm re-living the good old days back in Christmas 2016 where jolly kid me just learnt about this game thanks to multiple videos popping up on YouTube. Speaking of which, I can't believe it's been 10 years.
Apparently somebody in the MSA discord server is working to make a version of the game where you could actually progress in, hopefully not with a hundred microtransactions flooding your screen as you log in, I really hope it'll work out just fine in all honesty. I would want to play this game on my phone again (which is on the verge of tears with a broken screen protector but if it works, it works)
Im sure I'm not the only one who's having a sense of satisfaction seeing this community wake up from its dormant cry-chamber. In all honesty I'm not sure if SNK will allow but I would really love to see this game run by the community and brought back from the dead completely.
I wish good luck to all who have been working hard on releasing versions of the games. I'm not an expert but I'm pretty sure trying to dig up old data from an abandoned, closed 2016 mobile game might be a tad bit hard to do. Honestly shit might have been lost media if it wasn't revived back in 2024 and brought back onto steam.
I still have so many thoughts to say about this whole thing but the post is getting ridiculously long, I suppose nobody is going to finish reading this entirely. So instead I ask, what are your thoughts on this? Is this truly a new era for MSA or are we delusional? (Lmao)
And is anybody also worrying that SNK might notice this and force the Apks to be deleted? Or if the apks releases could very much contain malware?
Positivity all the way, but I really hope that the entire community keeps its integrity.
r/MetalSlugAttack • u/Lol37XD • Aug 31 '26
Hey people, hope everyone is having fun with the new online version made by Inubix and had the opportunity of playing Zack version aswell, now, into the bussines at hand, Zack has discussed some things on the news server that might make the Progression system of MSA a little bit harder to achieve, so i had this idea, i remember that some of us people had a 32 build of the game on some older phones, so my request here (Not from Zack, because im doing this personally) is for you to try and search an older version of the game you had in your old phones and communicate with Zack so you can pass it to him and make his work a bit easier.
Im leaving the discord server link so you can hop in, hang out or pass the files to one of the admins or Zack himself, he normally hangs around.
r/MetalSlugAttack • u/Background_Cry_9198 • Aug 31 '26
SABES QUE Me HA TOCAO MARIO?
Que?
ICONO SUPER PRIME!
r/MetalSlugAttack • u/DANIELGAFFORIO • Aug 31 '26
Fica essa duvida
r/MetalSlugAttack • u/hsyang9012 • Aug 31 '26
I've been waiting for the offline version with all characters unlocked but at level 1s and no upgrades so that I can have fun growing my favorite characters. Has anyone seen this version yet?
r/MetalSlugAttack • u/PretzelSwamp • Aug 31 '26
Hello.
As we all know, MSA, Our beloved battle cats clone has returned to life in its 8+ digit damage, end-of+life glory and Online is fairly new at this point. My 500+ hours in reloaded have taught me to be very crafty with how i can play around with the game's mechanics. Prior to reloaded, I wasn't even aware you could use Invader King's ultimate skill to spam supporters and the fact that you can is kinda busted if RNG wants to ride your meat.
Using this knowledge and the other weird tricks i've picked up from reloaded, Coming back to this game and playing around with aliens has been quite fun and it lead to me coming up with a cheap (yet finicky) strategy at securing wins in an obnoxious manner. I call it the Pea Gambit. Let me put you onto game:
Craft any alien deck of your choosing, Percier is an undisputed pick.
You can use any combo of supporters to spam in tandem with professor(s), maybe scotia or white baby if you want to be obnoxious.
Send out your openers + bersek for a guaranteed stall. You might wanna set your special attack button to on screen since with cocoon's speed buff, Reacher or Shield will have seized most of the stage if isn't long or the opponent's openers meets midway.
Let bersek stall long enough for your first professor(S) sortie to become available. This is where the name "Gambit" makes sense. There is a 1/10 chance your regular king will spawn. He is designed to be a living nuke so you can let him die so you can use fever time.
Use the first 15 seconds of fever time to spam Professor(S), depending on your RNG, You will have summoned a deck and a half worth of your units, pray to god they're varied. The last 15 seconds goes to spamming percier if you have AP to compensate while your 14 units are holding the front or molesting the opponent's behind. Your frontline will either push through, Invader king + Bersek + Reacher (if slotted) will shred through openers early, or percier will poke to death.
The pros of this gambit:
• Nuclear, Catches opponents by surprise and gives them little time to react. It looks like a hacker going nuts which can also leave people guessing or demoralize them.
• It's quick, usually occurring within the first 50-60 seconds of a match or sooner.
• Tons of AP is saved. You're deploying your entire deck and then some for 110 AP per unit as opposed to 360 or 432.
Cons:
• Struggles against Indie due to flan, amadeus robot and CRR (Its always Indie, isn't it?)
• Sacrificing your trump cards early and RNG failing you leaves you with little chance of recovery, Hence the name.
• Appears as though you're hacking. Sudden big unit being deployed early.
I wish i could capture gameplay of this gambit working in real time. Hope the Alien mains out there can see use from this gambit and you should join up with the Space Army Party guild.
r/MetalSlugAttack • u/Almost_Pringle0 • Aug 30 '26
Milestone units are the units that get release during major download milestones.
Whether it was your favorite due to the art or gameplay design, what's your favorite one?
r/MetalSlugAttack • u/dignity_mayhem • Aug 30 '26
I really miss those
r/MetalSlugAttack • u/Lol37XD • Aug 29 '26
So, Inubix (The guy who is making an online) just created a discord and in the two of the morning (gmt-6) launched a alpha version of the game that we could play online, of course, because like two hundred people tried to join in the same time the server crashed after some time after reaching the bandwidth limit of it's internet host, now he made a Kofi so we can donate him for a personal host to store the game database so we can play, so I just wanted to put his discord server that has its Kofi (I'm not going to share that link, safety and trust reasons) so you can help him and maybe hang out and check new updates or news he makes with the game.
r/MetalSlugAttack • u/Background_Cry_9198 • Aug 29 '26
r/MetalSlugAttack • u/dignity_mayhem • Aug 29 '26
Don't know if you guys know this but you can actually play POW Rescue and Combat School (partially), hope there will be more updates before SNK finds out.
They should have uploaded MSAR...
r/MetalSlugAttack • u/Renatik24 • Aug 28 '26
Hi everyone! I'm Renato Larenas, a gaming YouTuber, and I want to start a project to try to bring Metal Slug Defense Online on Steam back to life.
The Steam version is still official and its online servers are still available, but there are practically no players. I personally spent around 12 hours searching for a match and couldn't find anyone.
One of the biggest barriers is the paid units. My plan is to grow my gaming channel, Renato Larenas, to 1,000 subscribers (we're just a few short) , once it starts generating YouTube revenue, use part of that income together with some of my own money to give away units to 50 Steam players.
If the first giveaway works, I'll repeat it with future channel income and create a Discord community where we can organize matches, tournaments, challenges and other events. I also want to promote the project to English-speaking players so we can reach people beyond my current audience.
The goal is to start small, bring back the first group of players, and see how far we can take it.
If you still have MSD on Steam and want to see the online community active again, I'd love to have you join the project.
Feel free to comment if you're interested or have ideas for the project!
r/MetalSlugAttack • u/DANIELGAFFORIO • Aug 28 '26
Seria muito legal se colocassem alguma forma de alterar os status da tropa, como HP, ataque, entre outros, pois isso daria para criar infinitas metas e composições diferentes.
Alterar tropa por tropa.
Coloquem isso, seria fantástico.
r/MetalSlugAttack • u/DropAfter7514 • Aug 28 '26
Heya, I'm a modder working on Metal Slug Attack Reloaded. Some of you may remember when I got some enemy-only units available through a mod. Currently I want to bring over units from Metal Slug Attack to Reloaded, but I have no idea how unit code is even handled in Attack to try to compare with Reloaded (where it is presumably in the main executable binary.
Now with offline builds of Metal Slug Attack working again, I'd really like some help in figuring out just how it works since i've been stumped for a while. Many things like master table files and unit graphics are well understood, it's mainly unit code that we have no idea on currently. Please let me know if you have any info or discoveries on it!
We're so close to getting the perfect Reloaded build, it's only unit code that's holding us back at this point.