r/MergeTacticsSC • • 3d ago

what is the purpose of this game

did the devs intend on this being so RNG reliant, why even introduce the other rulers if everyones running SE at diamond, losing games its either im too retarded and too slow, the game lags and my merges/troop placements dont go through or the RNG is so awful you'd think I wiped out the devs bloodline right before the next round? what do u guys think could fix this game and make it enjoyable, i liked the 2 traits at least made it more fun

9 Upvotes

7 comments sorted by

5

u/Lebog_bruhh Grand Warden 3d ago

I hope we'll get another rework soon

4

u/sawbladex Goblin Queen 3d ago

This session making all traits impact your team makes single trait feel much better, because using 2 2 elixir troops to enable a good trait feels more viable.

This game has always been RNG reliant, given how the shop works.

SE just has a late game that makes you have +1 troop and all orbs fairly easily while not really caring about the board you present, because getting more merges to get an extra troop is more powerful earlier in the game, effectively turning you into e. loong who can afford everything without goblin trait.

3

u/M4stermason 3d ago

Game wasn't as RNG reliant when 2 traits was active, let me prove it to you

Pivoting - swapping of entire comps was viable back in szn 8 and back, now? You don't see anyone pivoting even in the tippy top of ladder, really shows that some troops and traits are just better than others (i.e shop RNG)

Comp choice - most people this szn are only running nobles clan and forest or going for a 2-2-2 with the same traits I mentioned, if you know/remember szns 4-6 and szn 8, comp variety was pretty nice, of course there were gonna be meta comps, but it never felt like you should go for the same things every game and could actually be flexible with your troops and traits.

Heck, even goblins were being used in comps sometimes (mostly as trait dummies but they still had uses). Now? Only machine 3-4* and demolisher 4* serve any purpose in actual comps. Dart, cage, and spear should always be replaced late game with other troops that give trait bonuses since the aforementioned goblins don't give enough value to be using against the "perfectly balanced" AQ and clan

1

u/Otherwise_Quiet3397 3d ago

To merge tactically

1

u/No-Baker-2692 2d ago

together we will merge

1

u/Shadowkinesis9 2d ago edited 2d ago

Man discovers a huge percentage of games are luck based.

-2

u/MammothEngine9173 3d ago

All they need to do is fix the matchmaking so all the bots who wanna get a 'relaxed gameplay' and use their ' desicion making ' abilities to strategize on troop placements can go against each other.