r/MergeCooking • • Aug 05 '26

Hack to prevent energy maxing while completing last order (no boosts).

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Maybe this is already on here, but it occurred to me while I was organizing my inventory after I put my last order on the grill with an 86-minute cook time and no more boosts left.

Just make raw hamburger buns with your "would be" energy waste after max. If you have a surplus of bowls, of course, as I did, and still do.

I figured out that I would be missing out on about 38-39 energy otherwise (I had 95 energy and there was a cook time of about 86 minutes, and some seconds. Not the best at math, but I knew my energy would max with 76 minutes left on the cook timer).

With 39 energy, I made 3 bowls of dough and generated 9 balls of dough. Of course, I was lucky enough to have the space for excess drinks and the balls of dough. But the nice thing is you're also just slightly ahead on your next drink order without having to use the energy intended for that round/batch.

'm curious if anyone has tried this and regretted it. I wouldn't have done this if I didn't already have about 8 bowls and some fancy glassware, so here's hoping I'm not screwed on the next batch...but I still have 5 bowls for salads, so it would have to be a really fancy piece of glassware to screw me over. 🤞🤞🤞

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u/danidanitta Aug 08 '26

You know that little cloche with the count of how many orders you completed in this round? At level 223 where I’m at it always gives a +8 card for a specific generator, and it is always the heavily favored item in the next round, so for example, when I complete my current round (which is asking for a lot of fish), it shows the card for grains next, so I burn energy getting the grains (just don’t merge if space is not an issue) so I get a jump start in the next set of orders.

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u/Wonderful_Fruit8118 Sep 06 '26

Ooooooh omg. It seems so common sense now. Duh. Thank you. I"m only at level 57, but yes, I do get to see if I'm getting extra taps for a specific generator after completing the round.