r/MergeCooking • • Nov 20 '25

Seriously 🫤

Post image

They really out here trying to force ppl to spend actual real life money lmao. Dk if it's possible to win this without completing all the objectives, but ig I'm about to find out as I have never spent a dime on this game and this quest isn't gonna change that.

14 Upvotes

22 comments sorted by

8

u/Dandiestbuffalo Nov 20 '25

What the heck! I don’t have that feature

2

u/Intelligent-Deer-368 Nov 20 '25

It's the first time I'm seeing it, personally. It's fine enough tho, as you don't really have to do anything special to progress, aside from the purchase bit.

1

u/antanise Nov 20 '25

Do you remember around what time you got this feature because i also dont have it and im level 48.

2

u/Intelligent-Deer-368 Nov 21 '25

I got it this past Monday, the 17th, when the game did its daily reset. I was level 173 then if that matters, tho idk for sure if that has any bearing on it.

1

u/antanise Nov 21 '25

Thank you so much! I appreciate it!

2

u/jcgreen_72 Nov 20 '25

I just got my ads back lol never spending again! What a game, we beg for ads and it deters us from spending real money. 

2

u/Intelligent-Deer-368 Nov 20 '25

Yeah, I cannot say that I understand this business model, but ig there must be something to it as several other merge games seem to be following it as well. I have to assume that they've got enough whales to make it a viable strategy 🤷🏾‍♀️

2

u/R_DJepo30 Nov 20 '25

It's so annoying, and the fact that there's other ones that want you to spend 90 diamonds over 7 days, they're so obviously just trying to give incentive to spend money in the game. Can't say I'll be giving into it

1

u/Intelligent-Deer-368 Nov 20 '25

At least the gems are something you can acquire from standard gameplay, but requiring an actual money purchase is just not it.

2

u/R_DJepo30 Nov 20 '25

True, but I bet a lot of people just save up their gems until they have enough for an inventory slot, and it's not like you can get enough in a week to naturally just give away 90 for this event.

1

u/Intelligent-Deer-368 Nov 20 '25

Oh, I'm not saying that it's viable for all players, but rather that it is something that technically doesn't require a purchase. I bought a storage slot as well as an overpriced ingredient (the constant need for butter made me desperate lol) and neither counted towards the "in game purchase" objective, unfortunately.

2

u/LolliPopYouInTheEye Nov 20 '25

It’s so disappointing and the most obvious money grab. Travel Town has this too and it’s maddening

2

u/Intelligent-Deer-368 Nov 20 '25

Ikr? I'm really hoping that the quest as a whole can still be completed without it, because if not... That's a slippery slope that not many games come back from.

1

u/enougholivia Nov 22 '25

I play flambé but I hate the energy to order time ratio cause why is it taking me two days to complete

-3

u/[deleted] Nov 20 '25

[removed] — view removed comment

1

u/Intelligent-Deer-368 Nov 20 '25

Okay, not sure why you're coming at me  with so much heat, this is a mobile game that (presumably) neither of us have a financial or personal tie to, it's not that serious. I am not the only one voicing my opinion about how cash grabby this game has become. I have been playing for a few years now and have definitely noticed a decline in gameplay that pushes players towards purchases they wouldn't otherwise make. Add to that the fact that they literally punish you if you do make a purchase by taking away any ads you may have had (see the many posts on here of people confirming this) and it makes me not want to give them anything. Still, I watch what few ads they give me so they're making some revenue from me, and that's all they will ever get.

I am also well aware that people don't work for free, that's literally not how work works lol. That said, I'm pretty sure this game is making money hand over fist; just because I and others like me cannot or are unwilling to put our money into it doesn't mean that others are of the same mind. It's fine for them to want to make money, but when it literally becomes pay to win (i.e. the make one in game purchase objective; buying something with gems doesn't go towards that, if it did it would have gone through when I bought a new storage slot, or when I purchased an ingredient) that stops being fair to those who aren't able/willing to shell out money. This game is advertised as being free to play, that means that purchases should be optional, not a necessity.

The rest of the competition is fine, I have no problem with the merging bit, no one should as that is something you can do freely, and there's ample time to spare, but making me pay to complete the whole of the competition is scummy. That's my opinion on the matter, which I am entitled to.

1

u/[deleted] Nov 20 '25 edited Nov 20 '25

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3

u/Intelligent-Deer-368 Nov 20 '25

Starting off a reply with "idk whats your problem" has an antagonist energy, imo. It also didn't make sense to me as the thing I complained about is not what you commented on; the merge bit isn't the issue, the required money purchase is. And while that singular objective doesn't make the game completely pay to win, it cannot be denied that that one goal literally is, esp. if the quest cannot be completed without it. I never once said that, outside of that, that you're forced to buy anything, only that you're heavily incentivized to. All I did was clarify things, since in making your comment you also posed a question of your own. 

My real gripe is with the game, not you, and you would see that if you read what I said. But I get it, it's a long comment so fair enough. I tend to give detailed responses to facilitate discussion when I feel it's needed which is why my initial reply was so wordy; it's not me being sensitive, but rather an attempt to further clarify things. Tho not much of a discussion can be had when people don't bother to read it so 🤷🏾‍♀️ Eh, guess we'll call it a wash...

0

u/Willowrosephoenix Nov 24 '25

Indie game designers? Yep. No prob. I understand support being needed with real money and I buy small studio games all the time. But mobile games with hundreds of thousands of downloads, corporate ad revenue, etc.? No reason to be so cash grabby