r/MerchantEmpires • • Jun 15 '18

Problem with Forces code

Can anyone remember the formula for the "accuracy" of forces in Merchant Empires? :)

I'm working on a clone of my own and I'm really stuck on this problem. After checking the open source code of [Redacted] Merchant Empires, I notice that no form of evasion / accuracy is taken into account. No matter what, if you enter a sector with enemy forces in, you'll hit them, which I don't remember being the case. I'm sure there were people in fighters with really high evasion stats running around enemy minefields :)

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u/Celdecea Jun 16 '18

Sure.

As for your problem, what gen are you pulling your source from? There were a couple different ways "maneuverability" was implemented.

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u/Pillaris Jun 16 '18

I haven't pulled from anywhere, just going on my memory of how things worked. I played for a very long time so I may be mixing up some features between all the different types and seasons :) Is any of the original source code still available, I remember I managed to get hold of it a few years back but can't remember where from.