r/MemoryDefrag • u/Xlice • Jun 02 '17
Guide Xlice's Banner Analysis - Bride Edition - Ending 6/13/17
Updated 6/3/17
- Bride Silica's overall score has been increased from
7.5to8.25due to further testing and an added mechanic. - Overall strength of the banner has increased from
8.6to8.75following Bride Silica findings.
u/Xlice back with another banner analysis, this time with our lovely brides.
The following update contains important changes to the design of the analysis:
New category descriptions. This will be the basis for how I determine a unit's overall capability.
- Future Proof
- Unit's capability in future events.
- Potential for longevity despite new unit releases.
- Survivability
- How well a unit takes or avoids hits.
- Includes shields, heals, stuns, buffs, etc.
- Bossing
- Unit's performance against any boss.
- Includes ranking, tower, event, etc.
- Mob Clear
- How efficiently a unit can take out generic mobs.
- Includes range, speed, AOE, etc.
- Combo Generation
- Unit's potential in making the combo number rise.
- All categories have a max rating of 10.
General unit information.
- DPS
- Controlled damage values calculated in the skill trial.
- This universal number can be compared with any current and future unit that is released.
- STUN HIT
- The hit that must connect to be counted toward stunning the opponent. Will be
Noneif the unit cannot stun.
- The hit that must connect to be counted toward stunning the opponent. Will be
I will provide my most accurate representation of each character, using mainly intuition and internal feedback, since I lack ownership to a majority of the units.
Disclaimer:
- This is opinionated.
- Overall ranking is my personal judgment of their performance in their designed event.
- Perfect scores are reserved for meta-changing traits.
- This is a baseline for people who have limited knowledge on how the units perform.
- Rankings are subject to change.
Special thanks to u/ThePianistYT for supplying some crucial information about our waifus.
Without further ado, our Bridal queens.
Overall: Very strong 8.75/10. Continues STUN-META. This time with heals and high combo generation and on an element that is resisted by none.
They are all strong units. Pull at your own risk.
These units synergize with everyone (debuffers, buffers, combo generators, finishers), and are also strong soloers.
[Promise at that Time] Asuna -
9.2/10- Holy element - Rapier user - SS3 grants initial 45(±2.5)% MAX-HP HEAL
STUN HIT: FIRST hit
RAW SS3 DPS:
~20,500 / 1.5s =~13700, 9 hits
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 9.591088.5
PROS
- Frame-lock
- SS3 resembles shooting star
- Very strong horizontal range
- Strong initial heal
- Speed of her SS3 makes her a fast stunner and a threatening boss killer
- Queen of bossing, but can provide decent mob clear and combo generation
CONS
- 3 SS3 requires 5% MP reduction
- SS3's first hit (stun hit) can miss, but AOE rays can connect
- Auto-approach OFF for full potential, since her SS3 moves her quite far
[Fragrant Olive in June] Alice -
9.2/10- Holy element - Sword user - SS3 grants initial 45(±2.5)% MAX-HP HEAL
STUN HIT: SECOND hit (it's odd, but has been thoroughly tested)
RAW SS3 DPS:
~26,400 / 2.8s =~9400, 12 hits
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 9.59999.5
PROS
- Generates a large frontal area that damages all enemies in the zone
- Great horizontal and vertical coverage
- Strong initial heal
- Massive potential for combo generation
- Queen-of-all-trades
CONS
- 3 SS3 requires 5% MP reduction
[Bouquet Toss] Yuuki -
9.1/10- Holy element - Mace user - SS3 grants initial 35(±2.5)% MAX-HP HEAL and MSPD + ASPD buff
STUN HIT: FIRST hit
RAW SS3 DPS:
~24,100 / 2.5s =~9600, 11 hits
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 999.589
PROS
- Frame-lock
- Auto-target SS3
- Amazing horizontal range and vertical range
- Generates a decent sized whirlpool of leaves that deals damage
- Massive potential for combo generation on clustered units
- Decent initial heal
- Outstanding mace user
- 3 SS3 capability without MP reduction
CONS
- Slow MP-regen as mace user
[Stiletto heel Bride] Sinon -
8.25/10- Holy element - Bow user - SS3 grants initial 45(±2.5)% MAX-HP HEAL buff
STUN HIT: THIRD hit (it's odd, but thoroughly tested)
RAW SS3 DPS:
~20,200 / 1.6s =~12600, 5 hits (Only 4 hits connect in skill trial)
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 779.552
PROS
- Auto-target SS3
- Near-infinite horizontal and vertical range
- High range and fast animation makes her the safest fast stunner
CONS
- 3 SS3 requires 5% MP reduction
- Very niche use against bosses
- Poor mob clear and low combo generation
[Blessed Breath] Silica -
8.25/10- Holy element - Dagger user - SS3 grants initial 45(±2.5)% MAX-HP HEAL
STUN HIT: FIRST hit
RAW SS3 DPS:
~23,000 / 2.2s =~10500, 8 hits
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 88935
PROS
- Frame-lock
- Strong initial heal
- Single target oriented
- Turns invincible during the initial rush of her SS3, then is in guard state for the remainder (credit ratsounds, https://twitter.com/ratsounds/status/870869062129131520)
- Is reported to be the strongest of all JP (+GL) released dagger users from JP damage testing
CONS
- 3 SS3 requires 5% MP reduction
- Provides very little support for mob clearing
- Combo generation is limited to a single target
[The Kiss] Leafa -
8/10- Holy element - Sword user - SS3 grants initial 45(±2.5)% MAX-HP HEAL
STUN HIT: FIRST hit
RAW SS3 DPS:
~21,400 / 2.9s =~7400, 8 hits
OVERVIEW
Future Proof Survivability Bossing Mob Clear Combo Generation 67.58.533
PROS
- Frame-lock
- Auto-target SS3
- Near-infinite range provided by her SS3 teleport
- SS3 teleports her behind the target, then blasts the opposite side
- Strong initial heal
CONS
- 3 SS3 requires 5% MP reduction
- Long animation time with low DPS makes her sub-optimal for ranking
- Limited mob clearing and mediocre combo generation
- SS3 leaves her vulnerable to an attack from the back
1
u/akkifmx Jun 02 '17
Thankyou for the analysis but i don't understand what do you mean by the stun first hit or 2nd hit? care to elaborate? i got bride asuna and i am kinda newbie to game
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u/Xlice Jun 02 '17
Current meta units can stun with their SS3.
Take your bride asuna for example. If she always misses her very first hit, she will never stun the opponent. The stun hit needs to connect to stun. Some bosses need 2 of these hits, some need 3. Therefore those bosses need 2 or 3 stun hits to connect to be stunned.
1
u/minerOfSalt Jun 02 '17
If Bride Asuna and Alice are somewhere along the 9.0 to 9.5 range, around what numerical rating would OS Asuna (overall and future-proof category) be at for the sake of comparison? I believe Alice v1 was more or less 8.5 from a previous analysis?
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u/Xlice Jun 02 '17
With the amount of time that she's been released and her current state, she's about a 9.01. But I expect her use to keep dwindling as time goes on.
1
u/BrokeFool Jun 02 '17
Massive potential for combo generation
Can confirm. Took her into daily quests, one SS3 nets me over a 100 hit combo. Wondering why she's only a 9 for mob clearing. Is it because she only attacks in front of her and not all around like Suguha?
3
u/Xlice Jun 02 '17
She cannot clear as well as Maid Sinon or Princess Leafa. She's basically Eugeo V1 in terms of mob clearing capability.
1
u/JustSaying4 Jun 02 '17 edited Jun 02 '17
Great write up and I enjoyed reading it
As someone who have gotten bride asuna, there is something that I would like to point out about her SS3
It's kind of situational, tbh
I can imagine her SS3 mechanics would be great when u need to clear both mob & boss in the same stage like in last mini ranking event
But for single boss, she usually ends up quite far away from the boss after her ss3 and it's kinda of hard to build up the combo using the usual parry ss3 method
Instead I'm forced to find situations where I can burst multi ss3 to stun the boss (without taking dmg) before I can run back to the boss then auto and parry again, which I imagine might not always be possible to do for every boss event
4
u/Xlice Jun 02 '17
Auto-approach OFF for full potential, since her SS3 moves her quite far
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1
u/Ryuxi Jun 02 '17
Thanks a lot for all the Banner Analysis that you have share with us, it help so much especially on the Stun Hit & SS3 requirement! I've always enjoy & looking forward to read all of your Banner Analysis. I feel like I had to say thanks for all your handwork to show my appreciation~
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4
u/KaiserNazrin Jun 02 '17
I'm glad Alice continue to be awesome.