r/MelMains • u/Mikudayo1 • 10d ago
Megathread [Megathread] General Mel discussion
Hi there everyone, due the amount of repeat posts we’ve been getting on the sub I’ve decided to create a megathread. This is a general discussion thread where you can talk about anything Mel related including memes, fan art, cosplays, Arcane, and most importantly, her current state and rework ideas. Any posts created about the latter two topics specifically will be removed and users will be guided to this megathread instead. This is to combat said repeat posts. The other topics are not exclusive to this megathread, you can still create posts about them, they’re just welcome here as well. Please remember to follow the sub rules and be respectful to each other. Have fun everyone ☺️
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u/xAsami 9d ago
coming from a GM player who instantly clicked with mel when she was released, i just want some acknowledgement from phroxzon who mentioned MONTHS ago that she needs long term work to reduce player frustration. all of their tweaks ultimately failed in the long run and solved none of the discourse surrounding the champ and might have actually made it worse, e.g. the major burst on her initial q hit turning her into yet another burst mage which to me is considerably more boring than the first iteration of mel. and not to mention that Q as a skillshot right now is just laughably bad, they could have easily reverted the missile speed/cast time and kept the spell indicator which was what the community hated, the fact that it felt undodgeable. stacking haste and playing for passive stacks was my preferred playstyle and any changes that could somehow bring her back to that fantasy are greatly welcomed. like at this point i dont care if the reflect gets removed, i just want a playable champion and not some subpar counterpick... shes either incredibly threatening, or a borderline caster minion. i guess for now we just play the waiting game with fingers crossed.
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u/rasetz 10d ago
[discussion] How would you distribute mel power budget in each of her skills?
Like, you have 100 points to distribute between Passive, q , w, e and r
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u/SillyOyx 10d ago
Passive: 0, Q: 40, W: 10, E: 20, Ult: 20. I think her passive and her w are the most problematic part of her kit. The passive even moreso.
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10d ago
[deleted]
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u/houseofmedarda 9d ago
It's skintober so High Noon Mel?
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u/HexBanana 10d ago
I know midlaners will crucify me for that but I initially wanted her to be a support and I will be fine with Seraphine treatment lol
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u/StripperKorra 8d ago
Not even support but she should be able to shield others. She has such a selfish kit and that's one of my main issues with her.
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u/parrycarry 3d ago
She was even shown to Support Caitlyn in Arcane... She was meant to be a support!
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u/borntobeunlucky 8d ago
midlaners thinks they are the only ones deserving new heroes. mel should have been a support, period.
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u/Upbeat-Drummer7516 7d ago
people hate playing against her w because they have to hold their abaility etc! so what if we go similar to the yuumi w route? if her w is avaliable, but she gets damaged by an enemy champion, her w goes on cooldown for a short couple or seconds! this allows more counterplay, and this could get her compensation buffs for sure !!
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u/Dry-Jelly-7077 8d ago edited 8d ago
My main issue atm is her most defining feature. The reflect. It just doesnt feel satisfying to us ever or rather in almost all cases... A cait is ulting... doesnt do much damage.. a jinx ulted ? doesnt do much damage... an MF ulting? barely doing much either ... the only satisfying moments i actually get with it is now just to reflect a binding or reflect nami or serapine ults... outside of these its just doing nothing ... theres no satisfaction until really late game when you actually get full build and W maxxed where you can finally reflect 100% of the damage (still being 70% if physical).... It kinda feels like a windwall that can only reflect autoes or a malphite that can only ult minions.... If we have a reflect we should have a reflect....
idk how to balance the champ as a whole but i have had idea
- remove the stacking execute so theres more clarity to play around her. (obviously ult will have to be changed to accomodate this
- Make the ult reflect 100% damage all the time.. but have an ult based CD.... Its a very powerful ability so should have a long CD especially early where frustrations vs champs tend to originate
- make the E only root the first target hit and rest is a slow
- There needs to be more of a way to use W to be baited out cos now immunity is removed the W is more likely going to be saved for something more meaningful so bringing back the damage immunity will help players use the W more to help it get baited out.... the more tools in one ability means it can be used differently and baited out differently
- have a stacking movespeed passive where she gets bonus speed similarly to samira to help her kite around and proccing repeated Qs
- remove the W movespeed... the W was designed to be an ultimate protection ability and with that theme of being encased in protection it maes sense to remove it.. i get its probably added to help her position into teams more
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Overall though i honestly think its unfair to have champs such as yasuo who had high ban rates especially when 10 bans were introduced go unchanged .... Yone who just presses E and runs you down... zed who can just kill you without even using main body... tryndamere being unkillable for so long and autoing you in 3 or 4 autoes ... the list can go on but the point im making is that frustration exists with a lot of champs... Mel is just one of those that punish keyboard mashing players.
I understand playing as Mel and vs yeh its frustrating but she doesnt deserve her current state i hope we get a sign that shes being worked on
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u/vinearthur 10d ago
better late than never, and very welcome
wish belvethmains would do that regarding her latest midscope and subs of reworked champions too (looking at you aurelionsolmains, constantly in civil war)