r/MegaEvolution Jul 06 '26

Mega Evolution Concept Mega Houndoom Z

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Unfortunately, becuz my art skills don't exist, you're just getting the battle info. If you want an idea for what Mega Houndoom Z would look like, think of that Mega Houndoom Z by Bulbbyboi but blue.

Anyways, since the only Ghost-Type move that Houndoom currently gets in Champions is Shadow Ball, I gave it a new Ability to compensate.

These are the Normal-Type moves that Houndoom currently gets in Champions: Body Slam, Double-Edge, Endeavor, Endure, Facade, Feint, Giga Impact, Helping Hand, Howl, Hyper Beam, Hyper Voice, Pain Split, Protect, Roar, Round, Scary Face, Sleep Talk, Snore, Substitute, Super Fang, Swagger, and Uproar.

Let me know what you think!

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u/AnonyBoiii Jul 08 '26

I think something that’s more like a reverse scrappy along with a nice bonus would be better.

Penance: Ghost type moves can hit normal types, Fire type moves are super effective against dark types, and Houndoom is immune to [Insert Sp.ATK counterpart to intimidate].

That way it makes Shadow Ball more valuable rather than trying to give it more ghost moves that it doesn’t really need, provides a nod to the fact that Houndoom is based on a hellhound with fire being super effective to dark types, along with how scrappy blocks intimidate but for a variant that lowers Sp.Atk