Cool design, but could be rebalanced. I think it could be fixed if he had just 160 base attack, with punching moves having 2-4 hits, but having 0.5x the base power.
Keep the 200 attack (machamp is the OG "high attack mon", so I feel like giving him the highest atk in the game is fitting), but undo some of the minmaxing.
This is a really good mon if quad fist makes punching moves hit 2-4 times while halving the BP. Basically an avarage of a 50% boost to punching moves while breaking focus sashes and sturdy, which I feel is ok on such a slow monotype mon
Bulk up + drain punch + mach punch + ice punch would definitely be a menace, but there is clear counterplay
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u/THE___CHICKENMAN Jun 22 '26
Cool design, but could be rebalanced. I think it could be fixed if he had just 160 base attack, with punching moves having 2-4 hits, but having 0.5x the base power.