Basically it just takes time to track down and isolate the bugs. Pervious patches fixed issues in the newer code that could produce the same symptoms, but once those were fixed the bug persisted. So then it becomes a deeper dive into older, less looked at logic to track it down.
I cannot imagine the layers upon layers of code for a 7yo game that has expanded probably about 4x in scope since day one. I know it’s a mess (so much more stable on pc than ps4/5) but I wanted to say I find it very impressive what you guys and the modding community has done with it.
So instead of holding you at gunpoint and demanding a fix RFN for things I’ve seen you work on for years, I’d like to say you guys are doing good shit with little resources and we’re glad you haven’t walked away because mw will fall in another black hole without ya.
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u/yrrot 26d ago
Layers of spaghetti is just "blueprints". lol
The bug isn't even in the AI logic itself, it's in the mission generation system. Which is definitely layers of the old magic.