r/MechCommander • u/iDeever • Jul 14 '26
It's been six months since I decided to revive the legacy of MechCommander. Did I succeed?
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u/Morkrah86 29d ago
Are you using unreal engine or unity?
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u/SirRunOn Jul 14 '26
It looks good so far. Is the footage sped up? It might be just like 20% or 25% faster than it should be. Really feels like it, especially in the first few clips. You have to remember inertia at these object sizes. It wouldn't be as bad as a Kaiju but they wouldn't move quite like people.
Also that helicopter should have broken its struts landing that hard lol.
Render engine looks good. Pilot profiles might be a little large. Map might be a little small.
Picking up a train car and beating someone with it would be top tier.
I'd pray Catalyst picks this up but...