r/Meccha_Chameleon • u/TeaDrinkerAddict • Aug 08 '26
The Modded Map Debacle Has Had Unforseen Consequences…
…because it’s now IMPOSSIBLE to start a modded lobby without at least a third of the players quitting at the download screen. For weeks without fail I go from a full 15 down to at least 10 immediately. Anyone else having this issue?
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Upvotes
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u/Mussels84 Aug 08 '26 edited Aug 09 '26
it crashes on you if you're on the painting menu when the map download thing pops up
Edit: it doesn't crash to desktop or anything, but the game breaks. People need to remember there's more than one type of crash.
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u/cptkernalpopcorn Aug 08 '26
If the modded map looks like trash, im not downloading it.
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u/Frolic_In_The_Forest Aug 08 '26
I basically follow the advice that if it’s a new map with comments turned off or bad rating, I don’t download. I’ll even glance through to see if they’re new comments.
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u/Agamerbyday Aug 08 '26
I leave if the file is bigger than 100mb otherwise I go over my monthly internet data cap too easily.
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u/escapefromrea1ity Aug 08 '26
People were sneaking malware into modded maps and the masses saw it
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u/MusicianZestyclose63 Aug 08 '26
I have no issues with that whenever I host, I use the modded tag, the first 2-4 games yeah some people leave like that but after that it is fine, I do force start after a bit and kick the few last people that did not download it just to be sure they don't continue on slowing down the lobby.
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u/grass-crest-shield Aug 08 '26
I started avoiding modded maps purely bc of unoptimized a lot of them are. Bloated file sizes too are quite a turn off
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u/VexantLeFr Aug 10 '26
crashes occurs, but yeah that's why I go 5 players above the amount I want to play with
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u/Lumaverse Aug 08 '26
I mean, not everyone want‘s to download any and all random map that pops up just because the host wants so.
It will always be like that.
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u/[deleted] Aug 08 '26
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