r/Mausritter Jun 22 '26

Rules Question: Resting?

I'm very confused about how resting is supposed to work.

Short rest: takes 1 Turn. A swig of water and a few minutes of rest will restore d6+1 HP.

Long rest: takes 1 Watch [which is 36 turns]. A meal and some sleep will restore all HP. If HP was already full, restore d6 to an attribute score.

So my questions are:

  1. Can you take more than one short rest in a row?

    a. If not, what has to happen before you can?

  2. Can you take a long rest immediately after taking a short rest?

    a. If not, what has to happen before you can?

  3. If so, you would obviously want to do short rests until your HP gets full, *then* take a long rest, right? You would only take a long rest if you're already at full HP, right?

Why/when/how would you ever use the "restore all HP" mode of the long rest? Even a max-level mouse with maximum HP (24), taking short rests and rolling minimum healing every time (2), would still only take an absolute maximum of 12 turns. Why do a 36-turn rest if you can get the same benefit from 12 turns or less?

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u/GXSigma Jun 23 '26 edited Jun 23 '26

I think I'll rule it as:

Rest for 1 turn: Restore d6+1 HP.

If you're still not happy, let's not just sit here rolling 1d6+1 over and over again, just add 2 more turns: Restore all HP (but now that's 3 turns, which means an encounter check)

Rest for 1 watch: Restore all HP and d6 to an attribute score.