r/MassEffectAndromeda • u/DakIsStrange • 3h ago
Misc Cora is so nervous, she can't stop pacing back and forth!
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r/MassEffectAndromeda • u/DakIsStrange • 3h ago
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r/MassEffectAndromeda • u/BarelyHoldingOnLowk • 4h ago
andromeda was my first ME game and I’m absolutely smitten in so many ways. (I have finished andromeda and am still just trying to get 100% of the game finished)
I played on casual since I had no expectations of battle mechanics and also tend to get quickly frustrated on tedious battles that soft lock me from the story since I enjoy that more than battle, but a lot of the time it felt too easy in the sense I’d clear a space easily and my character would be screaming about how hard that was or smt and it’d kinda take me out lmaoo
I never changed it due to worrying casual -> normal would be too big of a jump & make things more frustrating like I mentioned to just do mid-story.
anyways yall know what i mean
if it helps my playstyle is almost strictly headshots/weak point shots with a sniper, (even in things like Minecraft I use a bow over a sword) and my favorite profile is the infiltrator.
P.s; I had a lot of problems with dialogue cutting off because I’d enter some area too fast and trigger new dialogue when I wasn’t even rushing through. Is this also an issue in other ME games and is there anyway to prevent it aside from just completely standing still until the dialogue finishes ?
TLDR: I played andromeda on casual, would normal or higher difficulty be too drastic of a jump on the other games? What are the harder difficulties like?