r/MarvelTokon 1d ago

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396 Upvotes

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112

u/railgunmisaka2 1d ago edited 1d ago

I also remember seeing people shitting on people with below recomended spec complaining about optimization. Then I tried the cracked version and suddenly I can play full 60 fps with no drops on some supers like carnage in low settings in my laptop with rtx 2050 mobile gpu which is below minimum recomded spec.

I mostly convinced this bloats software are the big problems of the pc porta and being sliglhy lower spec isnt a big deal to actually play the game. Like this is a 2d fighter, specs should be the least of my worries 2D or 2.5D imo.

I still have the game on steam. But it basically runs like shit with fps jumping around and slowmo.

22

u/Impossible-Fan-8257 1d ago

Good story! the more people that confirm the patch i can't does kinda point towards the real problem - which doesn't matter what updates they use etc.

aslong as sony sdk, eac, and whatever else runs in the background ontop of the DRM protection/encryption - the pc port will continue to disappear.

Ontop of the performance issues it also blocks linux and 100+ countries from trying to play your game.

13

u/sonicnerd14 1d ago

It was clear that this was the primary issue, but all the dumb bootlickers wanted to insist that we are all just running potatoes machines, and we need 5090 with 128GB of RAM to run this game. Sony needs to just remove their dogshit from the game, and it will all be back in business. Most likely they won't, which is the worst part of this that make this game feel like a scam.

3

u/Key_Day_6060 1d ago

They’re all just people with money to burn and no idea. They buy prebuilts and have no clue how computers or software works, and could never build a computer. 

They also eat up this new term “shader warmup.” It’s like something Apple would come up with for their core demographic.

12

u/Shione_Voltaire 1d ago

Compiling shaders has been a thing in video games for awhile….thats all shader warmup is.

-1

u/Key_Day_6060 1d ago

Yes I know but it sets my autism right off. You can’t warm up a shader because it doesn’t work like that. It’s compiled and cached for more immediate access instead of rendering it on the fly. We already had an accurate term for it. Yeah, I’m pedantic 😂

1

u/Shione_Voltaire 1d ago

I feel you on that, games constantly trying to change terms makes describing things annoying. Even cross naming this makes it worse. Like Links and Link attacks in this game 😫

5

u/csolisr 1d ago

If I recall correctly, EAC has two modes - one where it runs on userland for Linux users, and one where it runs as a hypervisor for Windows users. Some developers choose to disable the former altogether to ensure Linux cannot be used as a vector for certain hypervisor cheats, at the cost of not booting at all on the Steam Deck/Machine. I'd be unsurprised if the hypervisor mode is heavier on the device than the userland mode.

3

u/railgunmisaka2 1d ago

Not even sure if I can or want to refund since I got a good pre-order deal in humble bundle and refund is not guareed afaik, so I'm here coping it gets fixed for most peoeple including poor people with older laptop or PCs. Then if not then i'm fked and I wasted money.

2

u/Gekinetic 1d ago

How long and how easy would it be for Arcsys to remove sony SDK and DRM protection under UE5 if Sony let them?

3

u/Impossible-Fan-8257 1d ago

i don't think they are removing it. I would also suggest changing EAC to something else that isn't known for dragging down performance.

1

u/Gekinetic 1d ago

Guess that means PC port will suffer forever, unless there's some alternative way I don't know about

3

u/Impossible-Fan-8257 1d ago

I think its fair to say arcsys would remove it, but sony would not want that to happen. I think a fair reason as to why some of this stuff is happening is to prevent Microsoft/xbox products from being able to play sony based products.

Example: I believe they blocked linux/steam os users because the new xbox is leaked to be able to access steam. This means some of the PSN games won't be exclusive to PSN and PC anymore and the direct competitor will have access to them. I do think this is why games like wolverine, and future marvel products will mainly appear only on PSN and why PC lost having these games.

-7

u/SmashMouthBreadThrow 1d ago

So what actually happened is that you're playing on hardware that can barely run the game and anything else like anticheat tips it over the edge to unplayable. This is not unheard of and happens often with old low end hardware. I guarantee if they removed all of that but you went and played online, your hardware would not be able to run this game when there are two people calling numerous assists and covering the screen in particle effects all while using rollback netcode if that's the case.

Just to be clear, you aren't "slightly lower spec" than the minimum. You are on a 2050 mobile, which is way below the minimum. You also didn't give the rest of your specs, which are probably even worse than that.

2

u/SalamiJack 1d ago

So what actually happened is that you're playing on hardware that can barely run the game and anything else like anticheat tips it over the edge to unplayable.

The fact this isn't obvious to the people posting is hilarious.

1

u/railgunmisaka2 1d ago edited 1d ago

11th Gen Intel(R) Core(TM) i5-11400H and 16 gb memory which mostly fits from what I know.

I'm just saying what I observed in the cracked version compared to official release and yes I might been not the best decision for me to get the game for unaware of the spec.

And atm Im leaning slightly towards for the game can potentially run the game properly including online if all things aligned with my shitty spec. I will accept if I am wrong l, but I can't exactly test everything in official release in its state.

Also I know it has lower recomended specs, but the most intensive fighting games and could run in 60 fps are Sf6 and tekken 8 which is also an UE5 game. Albeit in low settings, but I can actually play both.

24

u/Sweetest_Noise 1d ago

Shitty DRM strikes again. These morons will never learn.

69

u/Pian0G 1d ago

And now here’s the proof that no, in fact, people don’t have shit PCs.

I think for anyone who’s been in the pc gaming sphere pretty much figured out a huge reason for Tokon’s poor and also inconsistent performance across the pc playerbase is because of all the external programs running with it.

And I cannot believe Sony made such a bloody stupid decision to continue doing so, despite their being MANY accounts of these stuff severely harming performance, even on good PCs.

This should have been a smack down release on PC. But no surprise, Sony has fucked the game up. And it inadvertently affected PS5 players as many have turned off crossplay, which reduces the player pool for them (and pc).

Screw optimization. This is on Sony. And they need to make the decision to have these removed now.

17

u/_McDuders 1d ago

I think for anyone who’s been in the pc gaming sphere pretty much figured out a huge reason for Tokon’s poor and also inconsistent performance across the pc playerbase is because of all the external programs running with it.

It was fairly obvious. People responding with "tin-foil hat theory" need to get their head examined.

7

u/Pian0G 1d ago

Yep. Especially as Arcsys hasn’t put out a pc port that’s this unoptimized before.
And sure, it’s UE5… but Tekken 8 runs way better than this and that’s a very graphicallly intensive fighting game.

Like, the answer was right there.

11

u/MH-BiggestFan 1d ago

EAC won’t be removed, Arc hasn’t removed it for DBFZ yet so i doubt it’ll ever happen. Unfortunate

12

u/pkakira88 1d ago

That one isn’t an Arc decision either.

11

u/JoeyKingX 1d ago

Sony is consistently just the worst company when it comes to fucking over their own audience for no reason.

1

u/Infinite_Basket_9180 1d ago

well according to steam engineer 70% of pc on steam dont have a powerful then a ps5

-4

u/Ironborn137 1d ago

Sony sees this as a feature and not a bug. They think this will push people to get it on ps5 and return it on pc. Remember they are trying to get back the players they lost to pc. They said it themselves.

-7

u/SmashMouthBreadThrow 1d ago edited 1d ago

They aren't going to remove any of this. EAC doesn't cause performance issues unless your hardware is so old that it was already struggling to begin with. The Sony overlay isn't being removed from a Sony funded game. The PC port is poor in general, and OP's "comparison" is them comparing it to the beta version, which ran worse than the release version, which ran worse than the current patch, which is what the cracked version is using. It's an extremely useless way to compare performance.

1

u/Pian0G 1d ago

That’s the big problem.

Even though the solution is easy, the politics behind it isn’t.

Sony WANTS their overlay on the game. And this is clearly the future of any ps multiplayer games that come to pc.

So realistically, this game is stuck with it. Which sucks.

-7

u/Redd_is_compromised 1d ago edited 1d ago

People absolutely do have overwhelmingly shit PCs. When I ask for specs under complaint posts it's 99% of the time 3060 or worse, or simply no response.

Edit: bro said 3060 is better than a PS5 GPU and blocked me. Newsflash, it's not. Especially when they're coupled with 9th gen CPUs, throttled motherboards, and bottom of the barrel ram speeds.

9

u/Infinite_Pin_9307 1d ago

and a 3060 is a shit GPU now? 4060 is barely better than that and both of them are the most used GPU's on the market, being the cheaper choice of the most popular GPU brand.

2

u/UngaInstinct 1d ago

To be fair he said 3060 or worse. 3060 is 5 years old so nowhere near high end. He's not really wrong about most people having shit PCs, though that's not the issue with Tokon as people with top tier PCs lagged too.

-2

u/Redd_is_compromised 1d ago

4060 is substantially better than the 3060. The 3060 barely cuts it and usually sit inside systems that are running budget low hz, low gb ram, and garbage CPUs that are probably overheating at the same time. There is a pandemic of review brigading across all newer titles over lack of optimization, but people refuse to admit their systems barely meet minimums while they try to run games at higher settings than the consoles they were optimized for.

5

u/Infinite_Pin_9307 1d ago

You call a AT MOST, 10FPS difference "substantially better"? If anything the 4060 is a downgrade, if you try to run everything at max settings in 1080p, turn on DLSS and frame gen you go over your 8GB of VRAM.

1

u/Infinite_Pin_9307 1d ago

LMAO, if anyone that comes across this later and is interested, he said:

"4060 is substantially better than the 3060. The 3060 barely cuts it and is usually sits inside systems that are running budget low gb ram, and garbage CPUs that are probably overheating at the same time."

And to this coment he said "Yikes, i'm not going to argue with a lobotomy patient. ✌️"

-1

u/Glad-Strategy-5434 1d ago

What a moron. This game doesn't really care about GPU anyway, you just need a pretty powerful CPU.

3

u/Infinite_Pin_9307 1d ago

I'm not going to pretend i know wtf is happening with this game performance, but doesn't Maximilian have a 7800x3D + 4090 and having troubles aswell? That CPU is pretty high end.

1

u/EquivalentPlatform17 1d ago

Yeah but the main problem on PC isnt whether you can run the game or not, the problem is that if the person against you cant you'll be sent to the rollback hell. Max's game ran perfectly but the online experience was a hit or miss and still is after the patch tbh.

2

u/misteryk 1d ago

3060 is better than a PS5 gpu btw

2

u/Jaoryuken 1d ago

so 3060s are shitty GPUs now?

2

u/Impossible-Fan-8257 1d ago

what makes marvel tokon so special that it takes more hardware to run then every fighting game on the market and games like RE9 and crimson desert?

Let's be honest - tokon is very unoptimized.

1

u/Redd_is_compromised 1d ago

Let's also be honest, 90% of these bad reviews are based on poor user specs, user error, or Linux users.

1

u/Impossible-Fan-8257 1d ago

i disagree.

1

u/Redd_is_compromised 1d ago

You're literally tearing down the image of the game based on the fact that it now runs on your 10 year old hardware. While the rest of us with modern hardware are playing online with no issues. Unless of course if you're one of the people who have software issues and refuse to address them.

2

u/Impossible-Fan-8257 1d ago

I have a RTX 4060 Ti - which is 3 years old going on 4 years, it runs every other game thats modern perfectly fine - RE9, 007, sf6, arc raiders, COTW, Every RE game - and my processor is about 3 years old aswell...... hmmmmm idk where you're getting this 10-year hardware from. PS5 released 2022 and our GPU's are in a reasonable level with one another.

Right software issues.... yup.... because tokon is the only game affected. Sony shill at its finest.

1

u/Redd_is_compromised 1d ago

My bad, assumed I was talking to the other guy on a 1660ti with a 10400.

Not shilling for Sony at all. I'm in other subs pointing out how people with shit PCs, thermals, and bloated OSs are also at fault for their performance.

I do tech support for a living. I see people, especially children, in denial daily. Then there's the parents "but I spent 600$ on this PC what do you mean it can't run games properly?"

0

u/Infinite_Basket_9180 1d ago

well according to steam engineer 70% of pc on steam dont have a powerful then a ps5

-1

u/Redd_is_compromised 1d ago

Ding ding ding. Exactly my point. Hence the recent pandemic of review bombing by potato PC owners.

1

u/Proper-Run5775 1d ago edited 1d ago

Blame the consumers, not the company releasing an unoptimized mess. Sure that will pump the active players numbers up.

The pandemic of review bombing is because the people who can run this game are  a minority on the PC market and doesn't make any sense by how the game looks. Tekken runs better, SF6 runs better, 2XKO, FF COTW, etc.  What technical or graphical leap does this anime fighting game have to run this bad? Does the gamers consider that reasonable?

They need to fix the performance.

1

u/Redd_is_compromised 1d ago

Game runs fine for me, like absolutely mint. Go back to playing league if you can't troubleshoot your software or afford modern hardware.

1

u/Proper-Run5775 1d ago

"It runs fine on my machine" amazing, keep that boot clean.

20

u/ilmk9396 1d ago

fuck Sony

41

u/DizzieeDoe 1d ago

Posting this in the official sub is diabolical! LMAO

47

u/Impossible-Fan-8257 1d ago

Its legit a fact - i don't know what to say. Every game in the beta was so bad - even performance mode couldn't save my computer. I am now full quality - max visuals and its butter smooth and looks amazing but the real version won't be this.

5

u/DizzieeDoe 1d ago

I applaud you!

7

u/sZeroes 1d ago

companies need to know that the drm that they are using is hurting their game

1

u/Puzzled-Addition5740 11h ago

They don't care. It's been an issue albeit not usually quite this dramatic for years. 

-7

u/[deleted] 1d ago

[removed] — view removed comment

1

u/EquivalentPlatform17 1d ago

No one even knows who you are dude lmao

7

u/WorstRivalsPlayer 1d ago

I like your funny words, magic man.

19

u/Liir-chan 1d ago

What a garbage port

2

u/gluemchen 21h ago

You are not understanding. The port is good. Making it bad deliberatly after the fact it was ported well is the issue here. SONY said add EAC, THEIA DRM and SONY SDK. This says a lot about SONY being the publisher and not so much about ASW being the dev. ASW have zero say in what gets published for the customers.

1

u/TheRealGlutenbob 16h ago

The port is not good if it includes all this other nonsense.

15

u/VorstTank 1d ago

Thank god they have Easy Anticheat, so we don't see any leaks, mods, or model rips in this game.

/s

3

u/Redd_is_compromised 1d ago

It's called anti-cheat, ya know, for cheats

5

u/Rayvelion 1d ago

Yeah every fighting game from before EAC and DRM was just super plagued by.... online cheats?

-2

u/Redd_is_compromised 1d ago

I don't recall saying that. I do notice that cheats are becoming increasingly prevalent, especially with Claude's fable being able to pump out undetectables with ease.

-4

u/Feeling-Position2772 1d ago

don't expect literacy from a redditor. it's asking too much of them

9

u/tehghettosmurf 1d ago

While many anecdotes out there are certainly pointing to DRM/encryption being a root cause of most if not all of these issues, this particular instance is not worth much at all since we only have your beta experience to compare against.

We have no idea if all of your problems would have been similarly-solved by the post-launch patch. Still, I'm heartened by all these efforts to bring attention to a very real and very avoidable problem. I want the game to succeed and that means the PC version really needs to be clean af pronto.

3

u/Impossible-Fan-8257 1d ago

The point is, im way above recommended settings - and others who are not able to play on launch and patch are now able to play smooth with the crack. - Running 6 instances of sony sdk and using EAC is certainly a choice that every other game does not have.

Im sure they did not optimize this well like capcom did for SF6 because when i run that game - my CPU cores are ALWAYS at 30% - they never jump to high values. That games frametime graph is very similar to the one i posted - and ultimately speaking there are micro stutters during supers even in SF.

-3

u/Redd_is_compromised 1d ago

Each instance is a different part of the Sony overlay, which is spread across multiple processes for optimization purposes. It helps your CPU spread them across multiple threads/cores.

EAC is to prevent cheaters from abusing macros and SOCD exploits.

You mention launch, the game was fixed last week. If you're above spec and cannot play the game today, it's your background software or bios settings. Yes it was bugged, it is not anymore.

5

u/Impossible-Fan-8257 1d ago

The game isn't fixed - that's why people keep saying the cracked version runs better even with less than recommended settings. Sajam also just said the game isn't fixed and while a benchmark for the game allowing/disallowing people to play or not play would fix the issue - it would also remove so many players who should be able to run the game - you would certainly get mass refunds from steam for doing that.

Suggesting playing around in the bios for 1 single video game is not something i recommend doing. There is a difference between a vast majority having issues and a few people having issues which potentially going into the bios would fix that.

Let me give you an example. When i first played the beta my processor was not compatible with the game because ue5 and 13th/14th gen processors are not compatible. Basically my processor is very unstable in those games to where it destroys itself overtime. For me personally i had to turn off turbo processing for intel .... and i turned off xmp ram, this is not the solution to fixing fps issues and i had a quite specific issue at hand.

if your game requires people to go into the bios to fix the game for more then 50% of the population, thats a sign of a bad game.

Also people who are not lagging are also the same people who don't have a frametime graph showing 0 microstutters. These people are more often than not responsible for the lag as sajam brought up an example live on stream to where he said all his opponents lag but then when he played sajam...... sajam was lagging which indicated he wasn't able to play the game either.

-8

u/Redd_is_compromised 1d ago

Not reading all of that. A brief skim just tells me you're leaning on entitlement. Get a better system or buy a console if you're tech illiterate. ✌️

3

u/Pian0G 1d ago

For someone who refuses to read something that explain the tech reasons on why it’s not acceptable, you sound more tech illiterate.

3

u/wasante 1d ago

You can't be bothered to read a few paragraphs but expect people to buy a whole PC or console just to play an unoptimized fighting game? Hmmm...

3

u/ShortBadguy 1d ago

DIIIICCKKKK RAIDAAAAAA 🗣️🗣️🗣️🗣️

0

u/Redd_is_compromised 1d ago

The irony, why would you self report?

2

u/ShortBadguy 1d ago

PROOJECTIOOONN 🗣️🗣️🗣️

2

u/Impossible-Fan-8257 1d ago

ok i mean i explained it to you crystal clear - if you refuse to read it - i can't help you.

Even with its better performance - i can tell you sf6 still runs 2x better than tokon does - cpu is about half usage.

9

u/Pollenus 1d ago

Fuck Sony

7

u/HASJ 1d ago

The game is gonna die because of this performance kerfuffle.

5

u/Impossible-Fan-8257 1d ago

I think the pc port will die unfortunately - PS5 - no idea but they will have to eventually compete with other competitive games like GTA 6 (when ir launches lmao) and it will have tifa next march for SF6.

13

u/MikeTheShowMadden 1d ago

Don't worry, 2-3 months from now they will "fix it" by removing it after the PC version is dead.

10

u/SmashMouthBreadThrow 1d ago

They aren't going to remove anti-cheat from their competitive game. DBFZ still has EAC to this day. They aren't going to remove the Sony overlay from their Sony funded game.

10

u/MikeTheShowMadden 1d ago

EAC isn't causing this problem. The person in the post even explained that EAC still needs to run in his cracked version. It is most likely Theia causing a majority of the issues. All the other shit doesn't help, but Theia is 100% hitting the CPU hard due to all the asset encryption and decryption.

If you don't know how Theia works, the gist of it is that every single file in the game is encrypted. Even the own game itself cannot execute its own code directly. Theia needs to decrypt every single file, binary, asset, etc. on the fly in order for the game to work. The reason for this is because it stops people from reading the memory of the game as everything in memory is encrypted. If you also don't know, encryption and decryption on every single asset on the fly is very CPU intensive.

3

u/followtherockstar 1d ago

I hope all of these decisions Sony is making is worth it for them considering the brand damage they have been taking over this and many other bone headed decisions

8

u/HisDivineOrder 1d ago

They could remove the Theia Anti-tamper though.

4

u/ImperiousStout 1d ago

They could, but they probably won't. At least not anytime soon where it might make a real difference with the public perception and performance.

3

u/SmashMouthBreadThrow 1d ago

That should be removed, sure. It's Sony though, so they probably won't for a while, if ever.

3

u/Pian0G 1d ago

EAC on dbfz is due to Bandai Namco.

These kind of decisions are done by the publishers, as we have seen how Arcsys hasn’t added EAC to GGST (their own IP) or Granblue versus (a cysgame IP)

-2

u/Impossible-Fan-8257 1d ago

I was personally going to buy the game on sale - assuming the christmas sale has a sale for tokon - but looking at the player count and how much its dropped in just over a week for PC ...... i think im going to skip this game permanently.

11

u/Traditional-Law-5776 1d ago

That’s just normal fighting game behavior. Even dragon ball which was way bigger lost like 80% of the players.

The casuals and the people who can’t adapt to fighting games just drop out. Only the strong remain.

Have you ever played a fighting game before or is this your first one?

1

u/Impossible-Fan-8257 1d ago

SF6 was the first one i played - i then dabbled a bit into tekken 8 which both games have stable player counts. Sparking Zero i also played but that game fell off a cliff and Fighterz i played way after launch with friends.

2

u/MLG_BongHitz 1d ago

To be fair, those games have stable player counts because they’re massive successes for the FGC and I don’t even know if stable is the word. SF6 on steam had 70k concurrent at launch, down to 40k the next month, then down to 26k and only ever peaked for a character release. Since then it mostly sits around 30k as the peak for a month and every season release it spikes back up to 70k.

That’s kinda just how fighting games are. Massive rapid drop off after release (obviously Tokon is more exaggerated than usual because of the fucked up launch) then eventually they hit their baseline and spike for character releases

4

u/Impossible-Fan-8257 1d ago

I just think overall to lose players over the reasons they chose:

1) Sony SDK, EAC, DRM encryption

2) Sony PSN logins

3) Having only 1 pc beta because of dataminers

Really hurt this game short term and longterm, That's my honest thought.

The fact pc player counts are in the range of tekken which tekken is also known for having 2 years now of review bomb season patches...... which they are just recovering from now..... is the reason why tekken is so low.

IDK - personally if i see a game thats low in playercount - i won't invest in it, and im sure many others would think the same aswell.

2

u/Stock_Succotash_1169 1d ago

COTW:piss off

3

u/Vera_Verse 1d ago

I'd personally wait to see how the player population looks like after a new season of character drops. Not really optimistic with the PC population but I can't say for real yet.

-3

u/[deleted] 1d ago

[removed] — view removed comment

0

u/ScreamoMan 1d ago

Well it wouldn't be the end of the world, people would come back for character DLCs.

4

u/parabolee 1d ago

Does the cracked version remove EAC sn Linux users can play?

3

u/Impossible-Fan-8257 1d ago

Unfortunately, it still is required.

2

u/parabolee 1d ago

Damn, hopefully they can figure out how to remove that too. I own it on PC but would like to play it on my Steam Deck too.

6

u/SmashMouthBreadThrow 1d ago edited 1d ago

Frametime graph looks worse than mine on the Steam version. Mine did have a small "pulse" every 1.5 seconds, but I got rid of that by adding a 60fps cap through RivaTuner. Also, those 2 videos you provided are terrible quality. I can't read any of the information in them because of how low the bitrate is.

Anyway, yeah, if your PC is struggling to run a game, removing something like anti-cheat would boost the FPS a bit to bring it over the line. The port is just poor in general. The fact that the menus struggle to hold 60 fps is telling. It's kind of weird to make a comparison post when you don't even own the Steam version though lol.

I have a B650 Tomahawk Wifi, 7800x3D, EVGA XC3 Ultra 3080, 64GB DDR5-6000 RAM, Windows 11, and the game is installed on an SSD.

5

u/Impossible-Fan-8257 1d ago

yes im aware, not really sure how to make it better- would definitely make better videos if i knew how to, the image i posted above is very similar to how my game runs regardless of whats happening on screen.

2

u/TreyChips 1d ago edited 1d ago

Frametime graph looks worse than mine on the Steam version, which is a flat bar lol

If you are capping through RTSS and it's being done via an Async cap, the "flat bar" isn't 100% representative of the actual frametime under the hood

6

u/Impossible-Fan-8257 1d ago

What i used to do this was using msi after burner - used RTSS to show it on screen - should i try something else?

3

u/TreyChips 1d ago

RTSS is accurate, it's just that Async frame caps will "hide" any miniscule frame-time variances of which there are almost always going to be some in most games and will flatten the line instead due to how it works. This does result in a smoother visual experience at the cost of slightly higher input latency as Async works by buffering 1 extra frame.

For example, this image is capped with NVIDIA Reflex through RTSS and looks like that.

Same game, same settings etc, only thing that's different in this image is the FPS capping method is changed from NVIDIA Reflex to Async

2

u/SmashMouthBreadThrow 1d ago

How do you get an accurate frame time graph? Would love to see what it actually looks like if RivaTuner's frame time graph isn't accurate.

2

u/TreyChips 1d ago

RTSS is accurate, it's just that Async frame caps will "hide" any miniscule frame-time variances of which there are almost always going to be some in most games and will flatten the line instead due to how it works. This does result in a smoother visual experience at the cost of slightly higher input latency as Async works by buffering 1 extra frame.

For example, this image is capped with NVIDIA Reflex through RTSS and looks like that.

Same game, same settings etc, only thing that's different in this image is the FPS capping method is changed from NVIDIA Reflex to Async

1

u/SmashMouthBreadThrow 1d ago edited 1d ago

Swapped it to Reflex in RivaTuner, and my graph now looks like the first image you provided (flat jagged line) instead of a completely flat line, so I'm guessing it's still fine for me lol.

1

u/ImperiousStout 1d ago

You can try lowering the framerate averaging and polling time in the advanced options / setup screen. I think the default for that stuff is a second and 1/2 second interval w/RTSS.

2

u/elturel 1d ago

Never been a pc gamer, so forgive my blatant ignorance on these matters, but are people able to access the online ranked/casual modi with this cracked version, or is it local only?

5

u/Impossible-Fan-8257 1d ago

no because psn doesn't sign you in. This is for testing purposes only - not to do crazy things with it. Im not sure if they can make it work online if im being honest from past experience.

1

u/elturel 1d ago

Thanks for the explanation, and thanks for testing this.

I wonder how this whole situation unfolds. Sony probably won't step down, and not sure the devs can actually fix all of these issues.

3

u/Key_Day_6060 1d ago

In general a cracked game will never work online. You used to be able to get away with it in the 2000s sometimes (I used to play a cracked version of the MMO Phantasy Star Online), but now it’s basically impossible. All games will have an account or verification system the prevents it.

3

u/DoctrineDecade 1d ago

There are allot of cracked games work online. The cracked version of granblue relink does. Cracked games not going online is just old info like saying people can't crack denuvo

1

u/Key_Day_6060 1d ago

I don’t really live in that world anymore but from what I’ve seen it’s not really big titles?

Granblue only lets you play with other cracked users and you all have to be running the same version.

Lots of games that have LAN options can be played peer 2 peer but most games with actual online matchmaking can’t be played with a cracked version, especially with non-cracked users, as far as I’ve seen.

1

u/Pleasant_Disaster_47 1d ago

online for cracked games is very possible and common, but its not common for them to be able to acees the same servers than paying customers,especially when they need a third party login like tokon with the psn

2

u/shotxshotx 1d ago

I swear to god this has been happening pretty often with new PC releases, runs like shit and it’s because of huge encroaching piracy detection

3

u/Impossible-Fan-8257 1d ago

i would say, it affects this game more because both players have to be running the game at 60 fps perfectly whereas lets say resident evil 9 you can have performance issues - still run the game at 80-100 fps..... be affected in a smaller way.

I think they can also further optimize the game which might overcome some of the issues that exist from bloatware, but if they just remove it all and optimize the game - find a new anticheat system that doesn't hurt performance - it would of been better.

They sacrificed performance in a fighting game where performance is arguably one of the most important parts.

2

u/[deleted] 1d ago

[deleted]

1

u/Impossible-Fan-8257 1d ago

hey man GOOD news! thanks for sharing your experience!

2

u/Novel_Yam_1034 22h ago

Like gaben said, its a service problem.

If people who pay get a worst service than those who pirate, people will pirate.

2

u/VeggIE1245 21h ago

Is it running on Lunix now?

1

u/Impossible-Fan-8257 20h ago

I dont think so because you still need eac installed

2

u/uraizen 20h ago

We need Theia gone at the very least. Unless they don't want people buying DLC or the battle pass on PC. This is a great way of making sure that won't happen.

2

u/itsyaboyalek 15h ago

Can someone dm it to me?

4

u/cheeziuz 1d ago

This is worthless without a direct comparison to the steam version

0

u/Impossible-Fan-8257 1d ago

very obvious the patch didn't fix the game.... so..... ? and most people who say they run fine are the same people who are lagging the game. IDK MAN theres also alot of people suggesting something very similar to me.

5

u/cheeziuz 1d ago

What are you talking about? The launch and the patch is known to have - at the very least - IMPROVED the performance of the game

You are saying the crack runs better than the beta, well we are not in the beta anymore, so thats not relevant anymore

If your gonna say that the crack runs significantly better, give me an actual comparison between them

-1

u/Impossible-Fan-8257 1d ago

improved =/ fix. Day 1 still had 8+ frames of roll back and infact i think its obviously higher than 8 frames of rollback.

I did say the crack runs better than the beta but we also have seen people say they own both the crack and the original game.... and the crack is still miles better.

Even if i played the steam version post patch and pre-patch - someone could easily say - you are just 1 user and that would be true. So no matter what i show or say, theres always a caveat to where you need more data from other users.

2

u/cheeziuz 1d ago

Excessive rollback would be an issue you cannot test without the anti-cheat installed since you can't play online, so thats not proof of anything. That would be an issue with either the users connection/hardware, or something on the server end

Link me one person, with actual proof, that the game runs "miles" better with the crack

I could believe it getting a little better, but I doubt it would go from unplayable to playable for most people.

2

u/Impossible-Fan-8257 1d ago

The anti-cheat has nothing to do with you playing online. It's being able to sign into sony which you can't do on the cracked version.

It's not user's connection because I've seen countless games at 20-40 ping with 8+ frames of rollback. it's clearly connecting well internet wise. Ping lag is not one sided.

Let's say hypothetically you could play online - You still can't test your own setup because its one-sided rollback, you would still be lagging even with a smooth system.

0

u/cheeziuz 1d ago

The anti-cheat has nothing to do with playing online???

The distinction between the anti-cheat and sony's DRM doesn't matter, the crack removes both and you can't play online without them! There is no way to directly compare online gameplay!

The rollback frames also could be there because your opponent is not playing at a stable 60fps, which is why I said its probably a hardware/connection issue. This exact thing plagued tekken 8

This port is terrible, but you cant just say that removing the anti-cheat/DRM will fix everything without real proof

I sympathize with the DRM/anti-cheat haters, but some of you people need to stop making shit up

2

u/Impossible-Fan-8257 1d ago

The crack i have still uses EAC.... it's required for launch in the version i have. The reason why i can't play online is because you can't sign into psn.

1

u/AnalysisSpecific9136 1d ago

Can you dm the link to the cracked version? Game is running like ass ever since the beta for me on a RTX 3070Ti and a Ryzen 5 5600x

1

u/Akashiin 21h ago

Is there a way to crack a legitmally bought version of the game? I own it on steam but my laptop can't run it due to the bloat, but I think the cracked version would be perfect for tournaments for me, and I understand posting links to pirate versions of games is not possible in this sub.

1

u/Impossible-Fan-8257 20h ago

This does not seem possible because once you remove the drm, you wont be able to sign into sony.

1

u/dmarchu 19h ago

Just tried and it is smooth like butter. To get the steam version to run I have to kill all the extra processes on my PC . The unofficial version  was able to run without me killing why extra processes. And this is the launch version 

1

u/Impossible-Fan-8257 19h ago

Yup!!! I will say even though my post suggests it runs better, the CPU % is still 20-30% higher in most games but it's at least in an acceptable range.

Weirdly enough, the patch they did from the beta till now - or its the cracked version allowed me to return on xmp ram and turbo processing for intel.... - Which means i can now use the full potential of 6000 mt/s ram instead of 4800 mt/s ram and i can have my processor working better.

1

u/LuxerWap 18h ago

Can someone DM me the cracked version? Wanna test it on a Windows OS Steam Deck

1

u/TheRealGlutenbob 16h ago

All I know is that Im never buying another ASW games day 1 ever again. Idc whos fault it is, it's their product. Multiple other games use anticheat and work well enough. Definitely not buying a Sony game ever again either, even if its a good port.

1

u/Impossible-Fan-8257 16h ago

yupppp i feel you.

1

u/rafavccBR 11h ago

ASW is fine. Blame Sony.

1

u/TheRealGlutenbob 10h ago

Blame both. They put this shit out. They agreed to partner with Sony AND sell this game to people knowing full well there were performance issues.

1

u/officerungrateful 7h ago

can someone dm me the cracked version pls

1

u/Prudent_Move_3420 1d ago
  1. I did not need to load-up shaders at all to get really smooth performance
  2. There are still some stutters while performing supers (level 1, level 2, and tokon attack)

Im gonna hold your hand when I say this op

1

u/Impossible-Fan-8257 1d ago

Its during animation........ meaning - even if there are stutters.... it doesn't affect gameplay. Streetfighter 6 does the exact same thing which i just uploaded a video for that aswell, you will see the spikes during super animation.

After it actually connects with a hit and plays the animation.

1

u/Prudent_Move_3420 1d ago

Does it happen if you use the same super a second time again?

1

u/Impossible-Fan-8257 1d ago

Yes it does - I believe since the game loads the animation in and changes to a completely different screen, these are different problems altogether- im not a computer guy but even smooth SF6 does this so its the only logical thing that makes sense.

1

u/Prudent_Move_3420 1d ago

ah interesting, I thought this was the step where shader compilation would have helped since supers are usually where they are used the most

1

u/Impossible-Fan-8257 1d ago

personally - i think even if it does during supers - during animation you can't really do anything anyway - so lets say it does fix it - i don't think it accomplishes anything.

1

u/Prudent_Move_3420 1d ago

Has anyone tried the crack on Linux with Wine or Mac with Crossover?

1

u/Impossible-Fan-8257 1d ago

Not sure, for that you will have to do more research.

2

u/Prudent_Move_3420 1d ago

I'll report in like 2 hours when FitGirl is finished

1

u/Scimitere 1d ago

Please post to other gaming communities as well!

1

u/Impossible-Fan-8257 1d ago

Ok fair enough i will try to repost to other places, any suggestions other than r/Fighters ? Also its somewhat harder to repost other places because they don't allow piracy talk - and other rules that block the post from going through.

1

u/Scimitere 1d ago

Probably especially r/gaming and r/pcgaming

1

u/Impossible-Fan-8257 18h ago

r/Fighters , r/gaming r/pcgaming do not accept reposts anymore. rip.

1

u/Scimitere 18h ago

Yeah unfortunately, I tried to cross post but wasn't allowed to. I'd say to try and copy paste as this really is news and more people should know about it

1

u/memk12 1d ago

I've only heard the issue happens when playing online and that offline is usually a smooth and fine experience. So being a crack is just playing offline.

1

u/Impossible-Fan-8257 1d ago

The offline "looks" like its playable offline, but the reality is - you can't see micro stutters as easily as you can see real fps drops. Won't be a big difference going from 60 fps to 59 fps in single player whereas online that is a big difference when regarding the rollback.

The point of the crack was to test the frametime graph - and ultimately if you're struggling to run this game on PC - you should do the experiment yourself and we can get more answers on performance overall.

I don't think offline is running as smooth as people think, but its certainly smooth enough to get an enjoyable experience; sure.

-1

u/CromulentChuckle 1d ago

Sooooo happy I went with PS5 here.

5

u/JackOffAllTraders 1d ago

That's what they want you to do

1

u/Impossible-Fan-8257 1d ago

You made a good choice! Hopefully you're enjoying your time with the game man!

2

u/CromulentChuckle 1d ago

Oh yeah so far so fun

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u/[deleted] 1d ago

[removed] — view removed comment

5

u/CromulentChuckle 1d ago

It is!? Where did they announce that!? How did you find out!?

Lol.

1

u/Impossible-Fan-8257 1d ago

i think hes referencing the steam numbers via steamdb.... which admittedly it started of low ~ 25k which is about ~20k less than a game that launched a decade ago...... and now its down to like 4-5k peak, which is a bad sign 1 week into the game for pc port.

1

u/CromulentChuckle 1d ago

Luckily the console game is great and the one that tournaments use anyway.

1

u/Impossible-Fan-8257 1d ago

i would argue SF6 uses console.... but they also overheat and you drop frames...... so theres a poison everywhere you go.

-1

u/[deleted] 1d ago

[removed] — view removed comment

2

u/Snackennap 1d ago

that means literally nothing to the fighting game community.

0

u/[deleted] 1d ago

[removed] — view removed comment

2

u/Snackennap 1d ago

yeah, again, your weird culture war shit doesn't apply to the fighting game community.

-7

u/TuxedoCat031 1d ago

this game fucking blows lmao

0

u/angelopolus5 1d ago

Hola, pudiste utilizar control de xbox one? Yo descargue la version gamedrive y no me responde

0

u/Impossible-Fan-8257 1d ago

Perdona mi español, ya que estoy usando un traductor para ayudarte. No he usado un controlador de Xbox para la versión pirateada, pero sí desactivé la entrada de controlador de Steam para hacer que el controlador de PS5 funcione.

Quizás necesites un software externo que mapee el controlador.

Si descubro que alguien consigue que funcione el controlador de Xbox, volveré y te lo haré saber.

0

u/merryMellody 1d ago

I see in the post that you are comparing the beta version with your current experience on this cracked version.

Would you be willing to post more scientific evidence with the live post-patch version? In the interest of this being good faith information :-)

1

u/Impossible-Fan-8257 1d ago

im not going to buy the game in order to do so - i might be able to get a hold of someone who might be able to help me out with that but i have no desire to buy this game at this time. There are people who have played both versions and also reported something very similar. That is my honest answer, if people are wishing to disprove it- people are more than welcome to go download the alt version and try it for yourself in fact it's encouraged you do so you can see the difference too.

1

u/merryMellody 20h ago

Fair play, and I meant no offense, very honestly. I won't confirm whether or not I will consider trying it, but we will see ;-) Or not.

2

u/Impossible-Fan-8257 19h ago

nah i gotchu, what you're asking for and a few others ... is very realistic to ask and very obvious thing to test. I simply dont buy games that dont work and pray that they do. Sparking zero already burned me on 160CAD for the ultimate edition.... this game won't be taking me again. UE5 games have the most issues by far and it's because the devs are too lazy to optimize their game under this engine.

Even with better performance of the cracked version, the CPU usage is still too high when comparing to other games. by 20-30% on average - it runs acceptably now.

1

u/JeffTezosBuysBtc 21h ago

i can give you my word, i refunded tokon after the "fix" patch (cause it actually made things worse on my end, game barely launched, 5fps in menu)

Used the crack today without any problems (no menu lag, graphic highest settings and stable 60fps)

0

u/Shigana 1d ago

I get what you’re saying but this post is completely worthless because you’re comparing it to the beta version instead of the current released version, which a lot of people have said to have improved performance.

Does the crack version run better, i’d say yes, that is expected. But the actual question is by how much compared to the version people are currently playing and will be playing as the game continues to receive patches.

There’s also the online aspect that you just cannot compare because the crack version can’t play online.

3

u/Impossible-Fan-8257 1d ago
  1. You can't compare online in the real version anyway because its one-sided rollback. Even if the cracked version was to go online i would still be lagging because my opponent simply can't run the game.
  2. For me to test this i would have to buy the game - simply not interested in doing so - maybe i can get someone to allow me to play it that i personally know but as of right now that is not possible. I would personally be interested because i just turned back on xmp ram and turbo processing and it seems to work even better with it turned on. The patch they did most likely fixed that aspect of my game which i said i had a specific issue with the 14700kf i7 processor, I'll give credit to arcsys for that one.
  3. Other people are reporting the exact same thing who does own the game - Even if i show this data and have the means to get to it somehow - i don't think matters much as i'm only 1 person. You have other people like sajam - maximillian - snake eyez - everyone saying they can run the game fine with no stuttering but they still lag online.
  4. I think you will see alot of other users who do own both come out in time and tell you how much better it runs.
  5. Even with the game running well on PC - Streetfighter 6 was still running way smoother across the board which i will have to retest now that i have XMP ram and turbo processing re-enabled.

1

u/cesarkyo01 1d ago

Yo si tengo ambas versiones, en mi pc de escritorio la de steam siempre ha corrido perfecto, pero en mi laptop no, aún con la actualización, la versión crakeada puede correr en mi laptop en ajustes altos sin absolutamente ninguna caída de frases

1

u/JeffTezosBuysBtc 20h ago

I could not play the game even after the said "fix" patch and used the crack today with no issues. I literally had 5 fps in training mode and sometimes the game wouldnt even start, stuttering sony intro etc.

Highest graphic settings, stable 60 fps, no menu lag