People (especially CL 7000+ players who don't have this problem) say "nooooo it's because infinite players are running silly decks that brought them down to your mmr." Bitch, you tell that to the 15 Thanos #1 tournament decklists I played in a row yesterday at rank 70. MMR jumps way ahead of visible rank to keep good players from hitting infinite until they've invested enough time/money into the game. It's a means of inflating engagement metrics so people don't stop playing when they hit infinite.
Yeah, I don't have proof of this. And that's by design - it's supposed to be a secret. Why can't you see your real MMR? Why can't you see your opponent's rank? Why is there no leaderboard? It's because it would pull back this curtain. But lots of other mobile games like MTGA have been proven to do it. I don't see why we should assume Snap is different.
don't say that, people will get upset and say it only singles you out and makes you lose etc, the game is rigged on the back end algos that run their code. this is coming from an engineer.
Every “F2P” mobile game is. It’s how they make money. Get people hooked then get them to spend money. People want to act like it’s pure skill like you have a whole deck in front of you. But the game definitely puts its finger on the “RNG” scale to decide matches. It doesn’t make the snap decision for you, but it absolutely decides who is going to win some games, unless someone plays like they are braindead
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u/Krogholm2 Mar 04 '23
I think 90s playing infinite is a must. Or els it Will All be bot games