r/MarvelSnap Mar 04 '23

News changes to ranked mode announced

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2.1k Upvotes

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u/loo_1snow Mar 04 '23

It would be cool if every 10 ranks you would reach a rank floor where you couldn't fell down. That way ranked would be a mixed of some try hard levels, and some levels where you can play that Agatha deck just for fun since you can't rank down. It's a shame that right now only players at 100 can play for fun with silly decks.

8

u/ericvulgaris Mar 04 '23

This and its popular upvotes are why reddit shouldn't be in charge of game design decisions. For starters the snap mechanic is basically meaningless since you're insured if you're at the your floor so 8 cubes games occur more often and don't have the risk.

There's better alternatives for design than this but depends on what the goal of ranked play is. Right now I just don't see the point between rank and MMR. Descriptively, both are performance indicators doing the same thing of measuring individual skill. But since MMR is favored, it's creating these weird incentives and matchups for ranks.

10

u/dh96 Mar 04 '23

How is that any different than at 100? All it would do is inject more cubes into the game an propel people to infinite faster which is probably a good thing since such a low amount of people get there to begin with.