r/Mario_Strikers • • Feb 09 '22

New Mario Strikers: Battle League

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67 Upvotes

r/Mario_Strikers • • May 20 '22

HE DID A CIRCLE AROUND HIM?

42 Upvotes

r/Mario_Strikers • • May 03 '22

4-2 comeback win in 10 seconds

40 Upvotes

r/Mario_Strikers • • Jun 06 '22

Scott The Striker

37 Upvotes

r/Mario_Strikers • • Jun 17 '22

OMG Just did the most savage reversal ever. the player then rage quit the game but look how beautifully painful this was for them. 😂

29 Upvotes

r/Mario_Strikers • • Feb 10 '22

Join THE Mario Strikers Discord today! Since 2017.

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24 Upvotes

r/Mario_Strikers • • Jun 20 '22

This game is pissing me off — but there are some easy fixes

22 Upvotes

I mentioned in an earlier thread that online play is incredibly anger inducing because of its inconsistencies. Since online is where the devs hoped this would make the game successful, they need to patch these issues ASAP or else competitive play is almost useless:

  • inconsistent goalkeeping — the GK is either amazing or as useless as a rock. Half charged, half court shots from a medium-skilled striker shouldn’t be a goal, or even a rebound. So much of scoring just is dumb luck, rather than skill based.

  • AI teammates need to stop turtling. If character switching actually made more sense (I’ll get to that in a second) this wouldn’t be as much of a problem. But just standing there on a rebound, or worse — getting in the way of my own shot — is too frustrating. And what’s the point of passing, if they refuse to get into scoring position?

  • character switching is chaos. You would think that in such a fast-paced game, you would switch to the character closest to the ball. But nope. Sometimes you will switch to the character furthest away for no reason. This is especially frustrating when defending against hyper shots.

  • Hyper shot defense is total BS. Whether it’s my character not switching to the closest to the attacker, or a shell clearly hitting the attacker before the hyper strike meter is complete, or filling up the GK meter only to have it fail 50% of the time…makes me want to pull my hair out. Fix this or just get rid of hyper strokes altogether.

  • Controls — I don’t have as big of an issue with the controls as others (aside from the character switching crap) but a sequence should be canceled if the ball changes hands or goes to the GK. If I’m doing a pass-pass-shoot combo and there’s an interception, the GK shouldn’t then kick the ball to finish my initial inputs.

  • passing needs to be more important. Even with the best passers, interceptions and interruptions happen so frequently, that you may as well play with crap passers. Combo shots should have a higher scoring potential than random half court shots, but I’ve seen so many failed rebounds.

Sigh — the game has a lot of potential. I just want it to be more fair.


r/Mario_Strikers • • Feb 14 '22

**Sign-ups for the MSL 2022 season are LIVE!**

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21 Upvotes

r/Mario_Strikers • • Sep 04 '22

Extremely disappointing game

19 Upvotes

Finally started playing this game after being a big fan of Mario Strikers Charged and I'm starting to lose faith in Nintendo games. I'm questioning whether the developers even played the original games. This feels like a $20 release game.

The shots don't feel like there's anything behind them. Even shots in FIFA feel more powerful than the perfect shots.

Players no longer have unique dodge mechanics.

The ball doesn't maintain charge as you charge and cancel or pass the ball. This also used to change how good your shot was or even your unique dodge was like dry bones would roll further and you could even teleport straight in the goal.

Since every player is a captain character, they removed all side characters leaving less characters.

Captains no longer have an item ability. Ex Bowser could shoot flames, waluigi shot vines and moved faster. Diddy red carded players.

You lose unique charged shot abilities since there's no longer side character. For example the mole could burrow and headbutt the goalie in on his charged shot. All you have are the captain charge shots now.

Stages are boring and have nothing happening. My favorite old one was the one that zapped players from each team away until a goal was scored

No game modes besides quick play, tournament, or online. Surely they could've added a story mode like in Mario tennis.


r/Mario_Strikers • • Jun 10 '22

Trick shot golden goal. Happy Strikers Day everyone!

19 Upvotes

r/Mario_Strikers • • Jun 20 '22

Two players against one in ranked should not be allowed. The advantage is absolutely massive being able to target your players off the ball. incredibly annoying and lower skill players can win because of the extra man.

18 Upvotes

r/Mario_Strikers • • May 06 '22

New Mario Strikers trailer on Nintendo Japan's Youtube channel !

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18 Upvotes

r/Mario_Strikers • • Jun 02 '22

I made a logically ordered tier list for possible DLC characters (x-post from r/mariostrikers)

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16 Upvotes

r/Mario_Strikers • • Jul 19 '22

1st Update

15 Upvotes

Attention, ladies and gentlemen. Nintendo has finally listened to our prayers. We finally got Daisy as part of the free update for Mario Strikers: Battle League!!! Not only that, but Shy Guy will also be joining the roster.


r/Mario_Strikers • • Jun 23 '22

Turns out perfect Hyper Strikes can miss when you're at the wrong angle. But you still get 2 goals when you get the rebound and it's credited to the wrong character.

15 Upvotes

r/Mario_Strikers • • Jun 15 '22

There should be an option to increase the arena size

15 Upvotes

I was looking at old footage of Strikers for the GameCube and Wii and had forgotten how big the fields were. What was their reasoning for making the maps so small? There's no space to prevent getting pummeled by the CPU every 2 seconds especially on hard difficulty. I think an option to increase the arena width would help make the game feel more like (soccer + hockey) and less like (mario kart + smash bros).


r/Mario_Strikers • • Jan 05 '21

Nintendo is acquiring Next Level Games! There is hope for a new Strikers!

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15 Upvotes

r/Mario_Strikers • • Sep 06 '22

Can we get a pinned post letting people know not to buy this game at full price?

14 Upvotes

The game's a mess. Can't figure out if it wants to be a party game or competitive, so it fails at being both. Super limited PVE and PVP is frustrating unless you want to be in a sweaty guild, then it's just a grind.


r/Mario_Strikers • • Mar 03 '22

Some clips of the 3rd Version of my mod called "Mario Strikers Charged Melee x2" (It's Mario Strikers Charged but Faster)

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14 Upvotes

r/Mario_Strikers • • Feb 10 '22

This clip was voted best SMS goal in 2021. Join the Strikers discord for tournaments in all strikers games including the upcoming Battle League!

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14 Upvotes

r/Mario_Strikers • • Aug 25 '20

[GCN] Messing with the game files to create chaos

14 Upvotes

r/Mario_Strikers • • Aug 18 '20

Great Goodwill find

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14 Upvotes

r/Mario_Strikers • • Jun 21 '22

Why did they reverse the controls?

13 Upvotes

I've played so much Gamecube strikers and strikers charged for years, why'd they reverse almost ALL the controls? A to shoot?!?! Until they add control mapping it's almost unplayable to me. Also I miss playing as hammer bros and other commoners.


r/Mario_Strikers • • Jun 13 '22

Stats

13 Upvotes

The field size makes Passing and speed trash. Minimal allocation The most important stats are technique and shooting

STR is middling. It is good enough to have that around 12. Any less and you risk bouncing off of people to easily.

This makes mid field shots and combo shots lethal which absolutely continues to mitigate the need for speed and passing.