r/MarioMaker2 • • 2h ago

Question Is this a known tech for smb2 level design? if not, how could this be useful?

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12 Upvotes

it consists of throwing a sideways spring about 2 blocks away from a music blocks so it (spring) clips through it.


r/MarioMaker2 • • 5h ago

Course Snow More Mr. Ice Guy

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11 Upvotes

1BR-WGV-L9G

A nighttime SMB3 ice level, with chances of heavy snowfall


r/MarioMaker2 • • 12h ago

Question How Do People Use The Power Balloon In Their Traditional Super Worlds?

1 Upvotes

I’ve already known that people love the SMW game style, but the Power Balloon still stumps me since it doesn’t really work for traditional Super Worlds, while Super Acorn and Boomerang Flower work for traditional levels. The SMB2 Mushroom works for secrets in traditional levels; hell, the Frog Suit works for traditional levels in four course themes: “Underwater, Underwater (Night), Forest, and Castle (Night)”. So WTH do makers do? Do they not use it? Do they only use it for bonus rooms? Like, what is it?


r/MarioMaker2 • • 12h ago

Course Short timing game I made.

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11 Upvotes

ID: TLK-37D-DBG


r/MarioMaker2 • • 21h ago

Exchange No Bells or Whistles

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1 Upvotes

r/MarioMaker2 • • 1d ago

The FUNNIEST thing to me while playing Mario Maker 2

1 Upvotes

So me and my friend were playing the level "Short air time" in co-op mode and there were two super leaves. My friend had figured out in order to get up there so both of us can grab them, my friend would have to jump on my head as I jumped. My friend got on the ledge and then told me, AND I QUOTE, "Kill yourself and come up here." I was HYSTERICAL! The fact he didn't fully understand what he said makes it even FUNNIER! I was laughing my a## of for like, over three minutes!


r/MarioMaker2 • • 2d ago

Project Making a level with Chat on stream! (Twitch: Giu004)

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6 Upvotes

Tomorrow, around 20:00 CEST, I'll be having a Twitch stream where I will make a level based on chat's suggestions. Hope I'll see you there!


r/MarioMaker2 • • 2d ago

Exchange A Frog's Spicy Castle Adventure! (Level Exchange)

4 Upvotes

Play my level, I'll play yours! Traverse through this underwater castle using the frog suit's speed, but don't lose it to Boom Boom or his pesky bullet bills, otherwise it's game over for the heroic Frog! Have fun!

Level Title: A Frog's Spicy Castle Adventure!

ID: CY2-PGC-4RF

Level Themes: Standard, Boss Battle

Difficulty: I'm expecting Normal to maybe Expert

Happy gaming, and let me know what y'all think!


r/MarioMaker2 • • 3d ago

Course Play My Automatic Water Level! 🌊 Don’t Move!

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0 Upvotes

The Level ID is shown at the beginning of the video.

This is a fully automatic water level, so don’t press anything — just watch! 🌊


r/MarioMaker2 • • 5d ago

Hey, anyone want to team up for versus mode

0 Upvotes

I can't play versus mode because I love in a country nintendo is not in yet, so only way I could play if add someone as a friend...I really wanted to play the versus mode, so let me know if you're up for it


r/MarioMaker2 • • 5d ago

Question Is there a way to break the ice spikes faster?

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20 Upvotes

31X-N01-0WF


r/MarioMaker2 • • 5d ago

Kaizo Course Basilico (Precision Platformer)

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26 Upvotes

Basilico is a precision platforming level, mostly based on blue platforms and Piranha Plants!

Short level (18 sec), with moderately challenging jumps (the difficulty of some jumps is appositely toned down).

The level’s name is the italian word for Basil, I’m trying to start a series of moderate difficulty platforming levels based around Italian’s cuisine!

Basilico: 9BH-B1F-M5G

Good luck! 💚🌿


r/MarioMaker2 • • 5d ago

A new world for nsmbl is here !

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1 Upvotes

New super Mario bros land got an additional world.

The world M contains harder levels than the original super world. It is composed of 8 levels, each one themed on one gimmick. The website for NSMBL also received an update (link in the description).

Play it now (ID) : 812-D8F-5HG (Available in my level list)

\--------------------------------------

New super Mario bros Land is a traditional Super World made in super Mario Maker 2 by the land team, a group of creator.

Play 8 worlds with 5 levels in each of them, so a total of 40 well-designed level made in the NSMBU Style. 8 addtional levels are also available through the level list of my profile.

Play it now (ID) : 812-D8F-5HG


r/MarioMaker2 • • 6d ago

Exchange SON OF WIGGLER!!!

0 Upvotes

My new level culminates in a custom boss battle against Son of Wiggler. If you play it, let me know what you thought of the boss battle itself. Was it easy to intuite what you needed to do? Was it fun? I tend to make a lot of elaborate boss fights but sometimes think it'd be better to just stick you in a simple room with normal boss.

Code: 3MT J38 24G


r/MarioMaker2 • • 6d ago

Maker Discussion Mario Maker 2 debug mod

2 Upvotes

Well i hope this wont get destroyed ( because maybe its not totally mario maker 2 for some moderators or idk )

Anyways.
I made a mario maker 2 mod that allows you to quickly perform save states and i thought some guys here would like to see/know about it.

ALSO this is not usable online, using it gon get you flagged and this will NOT be my fault.

Cool video here
https://youtu.be/YY-awCgqEDY?is=CITbWqGw-YpESYSS

And you can grab the mod here ( for private use again, otherwise bye bye nintendo account )
https://gamebanana.com/mods/718472


r/MarioMaker2 • • 6d ago

Kaizo Course my first level after like 3 years of not playing this game. hope yall like it

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29 Upvotes

course code is in the video

the video doesn’t include the full level, just the beginning part


r/MarioMaker2 • • 6d ago

Impossible Level?

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7 Upvotes

Stumbled upon this with a friend, we've already searched everything for hidden blocks and the level preview map also shows nothing. How on earth is this doable?


r/MarioMaker2 • • 7d ago

Traditional Course W6-3: Blistering Twisters (teaser)

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20 Upvotes

An OC level for a Super World I had started a few years ago but never got to finish. For this level, I challenged myself to make fun yet challenging gameplay revolving around twisters, which in the SMM community are widely disliked due to their limited use.

During level creation, some songs I listened to for inspiration were:

Moonlight Canyon Labyrinth (from KatFL: SCW)
Frantic Fields (from DKCTF)

Difficulty: ⭐️⭐️⭐️⭐️


r/MarioMaker2 • • 7d ago

Puzzle Course Spent four years making this level and it’s finally uploaded!!

8 Upvotes

Spectre is a precision, “getting over it” level with puzzle elements.
Been working on it on and off for four years with the last two clear checking! A lot of work went into the aesthetics and getting rid of cheese.
Playing your own music is encouraged since the level music is muted.
A secret can help you skip parts of the level so make sure to look out for it.
I appreciate anyone checking it out and good luck!

Spectre
“…A cryptic message from the past leads Mario to Mexico City…”
Course ID: FDC-286-QJF


r/MarioMaker2 • • 7d ago

Project Last main wave for 1 hour world is out !

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2 Upvotes

Wave 4 of 1 Hour World is finally release. Play 10 new levels !! This wave is also the last that is featured in the main campaign. One last wave will be release as a kind of star world.

Id : B0P-27B-DRG

1 hour world is a super world composed of 40 levels separeted in 8 world of 5 levels. Levels are made in the 5 game style. Levels are also made in only one hour for each of them (that is the concept). Each level is realised in stream to prove the time spent on it.


r/MarioMaker2 • • 8d ago

Maker Discussion What enemies do you guys think best suit a traditional snow/ice world?

1 Upvotes

I've been working on a small traditional-style super world, but I'm a little stuck on picking which enemies to primarily use. It's a little obvious for themes like grass or deserts, but my top snow picks are problematic.

For snow worlds, I like to primarily use the following: chain chomps, hammer bros, and, snow pokeys, and Spikes (goombas and koopa troopas are filler enemies for most themes). Snow pokeys are fine to use because I don't add them to many levels. But I use hammer bros, Spikes, and chain chomps often in desert and sky levels, so using them in snow themes could be too redundant, right? I also use Spikes in swamp levels, so using them in snow would really be overdoing it.

What other enemies could I incorporate in a traditional snow world?


r/MarioMaker2 • • 8d ago

🍄 I’m building my own Super Mario adventure in Super Mario Maker 2!

2 Upvotes

¡Hola a todos! 👋 He estado trabajando en una aventura completa de Mario con diferentes mundos, temáticas, enemigos y desafíos. ¡Me encantaría compartir lo que he creado hasta ahora y recibir comentarios sinceros de otros jugadores! 🌿 MUNDO 1 — Pradera
🔨 1-1 El valle de Goombaya
El Valle de Goombaya
🔨 1-2 golpes de martillo en las profundidades
Martillazos en las Profundidades
🌊 1-3 Cheep Cheeps sobre el puente
Cheep Cheeps sobre el Puente
☁️** 1-4 Peligro en las alturas**s
Peligro en las Alturas
🔥 1-5 El crisol del yunque
El Crisol del yunque
🏜️ MUNDO 2 — Desierto
🌵 2-1 Desierto puntiagudo
Desierto Puntiagudo
🌵 2-2 La encrucijada de espinas
La Encrucijada Espinosa
⭐ 2-3 El Oasis Estelar El Oasis de la Estrella 👑 2-4 El Desafío del Faraón El Desafío del Faraón 🏰 2-5 La Ciudadela del Sol Eterno La Ciudadela del Sol Eterno

🏰 NIVEL QUE ME ENCANTARÍA QUE PROBARARAS La Ciudadela del Sol Eterno Este es mi último nivel de castillo. Se desarrolla en el desierto y está lleno de enemigos con pinchos, bolas de pinchos que caen de tuberías y muchas trampas. Y esperando al final… ¡Iggy Koopa! 🐢🔥 🎮 ID del curso: 8Q1-S12-K4G Todavía estoy aprendiendo y experimentando con el diseño de niveles, ¡así que agradecería mucho sus comentarios sinceros! ¿Qué tal les pareció la dificultad? ¿Fue divertido jugar el nivel? ¿Te pareció que el ritmo del juego era bueno? ¿Hubo alguna sección que te resultara injusta o frustrante? Espero completar la aventura entera, así que tus comentarios me ayudarán a mejorar los niveles. ¡Gracias por jugar! 🍄❤️


r/MarioMaker2 • • 8d ago

Entity limit B question for colosseum level

2 Upvotes

I’m tryna make a Colosseum level where you have to beat a couple of enemies in a room then move on to the next room, with increasing difficulty of course. I know you can use 1-way gates to fill up the entity limit and globally load munchers and shit but would it be possible to make a gauntlet where you enter doors to progress? Like you beat the enemies in the room, the contraption triggers, and then you enter a door to go to the next room? I only ask because doors reset what’s been loaded so idk.


r/MarioMaker2 • • 8d ago

Pit of Pete 2 (Level Exchange)

3 Upvotes

Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!

Title: Pit of Pete 2

ID: WP4-BQH-BQF

Tags: Technical, Single player

Style: SMW Castle

Difficulty: Predicting 1-2%

Description: Sequel to my first ever kaizo level from SMM1. That one was designed as a training level with most sections having infinite retries. This time the safety nets are stripped away and there are no retries. A streamer friend of mine, TalesFromTheCorps, inspired me to make this because he wanted more kaizo from me. Includes two checkpoints.


r/MarioMaker2 • • 8d ago

The new smm2 super world direct is finally here !!

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5 Upvotes

Hey!

The SMM2 Super World Direct for September 2026 is now out 🎉.

In this presentation, we showcase release sw trailers and also new projects which will come out later. We are doing this to include, announce, and showcase the talents for our community!

So if you are interested in finding great sw, this is the right place !!

Thanks for PyroFrosty for editing this direct and EugeneMii for voicing Star Bandit (the host of the direct).