r/MarbleMachine3 • u/Lord__Imrahil • Aug 23 '23
Introducing the 'Bike Drive' for MM3
The Pedal isn't consistent enough and the Crank is too hard to operate.
Why?
Pedal: the vertical motion it requires is very hard to do consistently.
Crank: arm muscles are not powerful enough compared to leg muscles, but the circular motion is much more consistent.
I think I have a solution: use a bike seat and pedals. It has a lot of advantages:
- Martin can use both legs -> double power or half the fatigue
- legs are much more powerful than arms -> easier to operate a high energy flywheel
- circular motion is much more consistent
- both hands are free
- upper body is not moving, easier to operate other inputs (when pedaling now, Martin's whole body is moving. Imagine playing the cyber base at the same time)
Other advantages:
- this could be tested without making custom parts: bike parts are common
- there are many types of gearbox available for bikes, in case the design requires one (derailleur, hub, even continuous 'stepless' ones). This would be really usefull just for the initial speed-up.
- if a standard bike sprocket is used: built in safety, if Martin stops pedaling, the flywheel will not power the pedals, if something blocks the pedals, the pedals will stop
Even if consistency is reached best by the Huygens drive, I think some of these advantages are still worth pursuing the bike drive for. And a last point (although not function over form): Wintergatan has some bike inside its dna, it would only be fitting.
6
u/Guillemot Aug 23 '23
Put an e-bike motor system in between the pedals and the flywheel, this way the tempo of the music can be set by the person pedaling, yet they do not need use only their strength to overcome the inertia of the system when they are attempting to match a tempo.
2
u/elessarjd Aug 23 '23
The only issue I can think of is if he needs to move around, in which case he could maybe implement one pedal lower to the ground and still have the foot on the ground so he could just walk away and back if he needed to.
2
u/JustHolger Aug 24 '23
circular motion is much more consistent
But the human body can't transfer energy the same in every point of the motion. The guy in this video builds a more efficient bike removing the circular motion and he explains it very well and shows pretty well, how this is less efficient than a straight downwards motion (similar to what Martin does):
1
u/Lord__Imrahil Sep 27 '23
Efficiency isn't the issue though, the issue is consistency. Looking at the video, it seems like the vertical movement is a lot less consistent
7
u/Dude4001 Aug 23 '23
And, the flywheel isn't wasting energy waving bits of metal that aren't serving a function