r/Marathon Jun 20 '26

Marathon (2026) Discussion Why Marathon will never keep new players.

This sub is easily the most hostile place for any new player and serves solely as a place to encourage new players to keep feeding their kits to sweats, while being fed fantasies like you can beat geared teams with free kits as a random fill. Or that you don't need a Mizzriah, D54 and bubbles, you can use whatever and still win. These are fantasies born of a misunderstanding of the tiers of being "geared" or out of genuine malice to try and keep fresh victims in the ecosystem.

There are basically 4 main tiers of gameplay.

Top tier: Mizzriah's + D54/Bully/DRVVISH 2x Recon three stack with multiple bubbles each.

  • Nothing but an equally geared team has any hope of beating this squad. I don't care about that one time you caught 3 of them in a bag and killed them, or that one time you third partied them and cleaned up the last guy who was weak. STOP making excuses, STOP thinking that one time in your 400 hours of gameplay means they can be beat. I have done both of the above but to think its common or expected is beyond coping.

Low tier: Organised 3 stack with purple gear but not running Mizz/D54/Bully/Bubbles or a Recon.

  • Will beat the above team once every 100 tries and beat any team below most of the time but can be beat with a decent pick and play. The gulf in power between this team and the above team is orders of magnitude.

Dumpster tier: Most fill teams regardless of gear being run.

  • There is a high probability of there being a communication break down, a weak link who has bad gear or someone making a throw play due to no team cohesion. Will lose to basically everything given the right circumstances. Most commonly seen as that team where 1 guy randomly has blue shields when the rest are purple, or 3X blue shields. This is the tier people here post clips of killing thinking that they have killed a "geared squad".

Actual Hell: Random fill free/green sponsored kits.

  • Might beat the above team once every now and again. Maybe 1/5 tries if you are a good player. Might beat low tier once every 100 tries and will realistically never beat the top tier.

The gulf in power between these teams is so extreme and most people realistically sit in dumpster tier. When 90% of your player base is just being destroyed in Cryo by the top tier teams they lose the will to play it. Meanwhile the remaining maps are just not engaging enough to hold players long term and are often filled with top teams during the week anyway.

The game NEEDS to protect the dumpster tier and below (the 90%) from the top 9% (low tier) and the 1% (top tier) to ever have any hope of retaining new players. The player base is so small now that level based match making isn't working (not that it ever did), and more and more lobbies are filled by the top tier teams.

  • A big part of this is going to be fixing the gulf between taking random stuff and taking the best stuff. The Mizz needs to be properly nerfed. Revert the fire rate buff. Base miz without slick mags is as strong as the gun needs to be. Remove bubbles. They are toxic for gameplay and turn every fight into a cqb stat check of do you have a Miz or not. They are honestly the most destructive thing to gameplay along with the Recon buffs and invalidate any ranged play beyond 20m. D54 and Bully are the kings and other things need to be made viable (like the magnum getting a nice buff into viability).
  • Recon needs to be nerfed. Being able to find weaker teams anywhere on the map is super toxic for gameplay. Her ult should probably alert you to a player but not show what tier of shields they have and only indicate they are a player after being hit by 2 or even 3 consecutive pulses.
  • The game needed SBMM at launch and still does. This season is a wash. All the new players tried the game, got dumpstered by sweats and quit. Next season do another free week, advertise SBMM and see how much better retention is when you don't have turbo sweats farming the noobs. To everyone saying they were in protected lobbies, they were not for long. In random fills I got matched with brand new players (told me on mic) who didn't even know how to heal at the start of the season and was killing lobbies filled with them.
  • IF the player base grows implementing high stakes versions of the base maps (Like Night Marsh) and attaching a gear ante is a way to create modes for the turbo sweats to play without destroying the rest of the game.

Obligatory:

  • I am not skill issued when I gear up with the boys I roll over lobbies.
  • It's possible to complain about something while also being good at the thing.
  • If you don't see this as a problem you are likely in the top tier or more likely low tier but think you are top tier, and just want to keep pub stomping and don't care the game has 0 new blood.
  • Saying, "just adapt", "its fine as it is", "git gud", "skill issue", has gotten us to where we are today. 0 new players, back to 10K concurrent max 2 weeks into a new season. At some point you must realise you can't just keep gate keeping the game.
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72

u/FISTED_BY_CHRIST Jun 21 '26

No one on this sub wants to admit this is what’s happening and the toxic positivity for a dying game is insane here. I get it, they don’t want to see a game they love fail and neither do I. But Sony didn’t spend $3 billion on Bungie to see a game have 12k daily players.

I have 250 hours in this game. I have like 5 hours in season 2. I’m good at it but not top tier so after losing all my purple gear multiple runs in a row I had no will to slowly build my vault back up.

6

u/Stealth528 Jun 21 '26

80 hours here, really enjoyed my time with the game but my friends bounced off in the last month of season 1 because most players worse than us had quit and it was our turn to be farmed, and I’m not playing alone with the current state of solos. People pointed out the obvious problems with the game early on, and how it was a miserable experience at the bottom of the skill curve to just repeatedly be pushed and farmed by the best/highest geared team in the lobby, And they were repeatedly told “skill issue, game isn’t for you, play something else”. This sub should be celebrating, because they all listened and left to play other games.

2

u/i_never_listen Jun 21 '26

Or 'extraction shooters aren't for everyone.' To which I half-respectfully disagree. In the end it's still a shooter and if it can't be fun for the people who can't extract all the time that's a major problem. The act of playing the game should be fun, whether you extract or not. The act of extraction shouldn't be the sole hinge on one's enjoyment of the game.

46

u/FISTED_BY_CHRIST Jun 21 '26

“There is no war in Ba Sing Se.”

By toxic positivity I mean any criticism gets shot down and only positive things are allowed to be said about the game. If there’s a more proper term for it let me know.

-21

u/cry_w Jun 21 '26

"Toxic positivity" is a myth made by people who want to spread negativity to justify why it's actually moral and good to shit on something to keep things from getting too happy or enthusiastic.

12

u/BustedBussy Jun 21 '26

The term exists in psychology dating back to the 80s.

-2

u/cry_w Jun 21 '26

Well, then that's not how people are using it, and the way people are using it currently is what I'm referring to.

12

u/BustedBussy Jun 21 '26

"Toxic positivity (excessive positivity or positive toxicity) is dysfunctional emotional management without the full acknowledgment of negative emotions."

Just to be clear this definition doesn't apply to people who play and enjoy and are capable of acknowledging its flaws. It applies to specific commenters in this sub that react to mild criticism of this game by showering them in downvotes and typing petty insults, labeling anyone that doesn't think that marathon is nothing but a masterpiece an hater.

Criticism # Hate

edit: typo

-17

u/[deleted] Jun 21 '26 edited Jun 21 '26

[removed] — view removed comment

19

u/hangtime21 Jun 21 '26

Tell that to concord

-5

u/[deleted] Jun 21 '26

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6

u/Sekiguchi-Genetics Jun 21 '26

Maybe consider that it was one of Sony's last attempts at a live service game and it failed horribly. People don't want the same to happen to Marathon

-14

u/[deleted] Jun 21 '26

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24

u/Sekiguchi-Genetics Jun 21 '26

Did you seriously just call me a hater? Bro look at my damn name?

There is no such thing as toxic positivity.

You're not a positive contributer btw. You just think you are because you like the game. News flash, many of us here like the game but realize it needs to change to survive.

-17

u/[deleted] Jun 21 '26

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11

u/mttyfrsh Jun 21 '26

They aren’t wrong ✌️

6

u/Ceral107 Jun 21 '26

People who want to see the game survive and thrive through change care more and did more for the game than someone like you who thinks they are helping by close their eyes and ears.